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161. Shotgun Scouts after 1.4 - in General Discussions [original thread]
Shotty GoBang wrote: Absoliav wrote: I think the SG works fine. It was in bad taste for me to mock your inexperience, Absoliav. For that, I apologize. I admire your enthusiasm and desire to assist. I run a proto scanner. You are absolut...
- by Absoliav - at 2013.09.03 18:09:00
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162. The New Research Facility is Amazing! - in General Discussions [original thread]
Jadek Menaheim wrote: I found myself dying quite a bit just so I could take the time to stop and explore all the little nuances of the map and its various sockets. I'm blown away! Great Job Team Knee 101! The vast network of internal passagewa...
- by Absoliav - at 2013.09.03 16:17:00
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163. Shotgun Scouts after 1.4 - in General Discussions [original thread]
DTOracle wrote: Absoliav wrote: Shotty GoBang wrote: Spec Ops Cipher wrote: Shotguns are useless, aim assist is OP as ****. Scouts are worse than ever Maybe we should start over? Absoliav's Academy experiences sound like more fun. ...
- by Absoliav - at 2013.09.03 16:05:00
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164. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Serimos Haeraven wrote: Absoliav wrote: Serimos Haeraven wrote: You can do the math a million times over and still not get the correct result in-game, CCP has proven that time and time again. Please, i encourage you to go into a match wit...
- by Absoliav - at 2013.09.03 15:45:00
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165. Shotgun Scouts after 1.4 - in General Discussions [original thread]
Shotty GoBang wrote: Spec Ops Cipher wrote: Shotguns are useless, aim assist is OP as ****. Scouts are worse than ever Maybe we should start over? Absoliav's Academy experiences sound like more fun. Cute, just try the Scanner, I'm sure ...
- by Absoliav - at 2013.09.03 15:33:00
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166. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Serimos Haeraven wrote: You can do the math a million times over and still not get the correct result in-game, CCP has proven that time and time again. Please, i encourage you to go into a match with a miltia forge gun and "test the waters". ...
- by Absoliav - at 2013.09.03 15:27:00
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167. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Serimos Haeraven wrote: Kekklian Noobatronic wrote: Serimos Haeraven wrote: I have been flying for a very long time. I was never shot down by this FG, because I know how to keep moving in an ADS, that's standard, and i can't believe you ...
- by Absoliav - at 2013.09.03 15:24:00
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168. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Jack McReady wrote: Absoliav wrote: Jack McReady wrote: Kekklian Noobatronic wrote: How do you know he was MLT? I ran the math - even with 2 10% damage mods, and 12% proficiency (very unlikely), his max damage output is roundabout 165...
- by Absoliav - at 2013.09.03 15:20:00
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169. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Serimos Haeraven wrote: Absoliav wrote: Serimos Haeraven wrote: CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the e...
- by Absoliav - at 2013.09.03 15:19:00
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170. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Jack McReady wrote: Kekklian Noobatronic wrote: How do you know he was MLT? I ran the math - even with 2 10% damage mods, and 12% proficiency (very unlikely), his max damage output is roundabout 1650 per shot. That's before your 10% damage ...
- by Absoliav - at 2013.09.03 15:02:00
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171. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Thumb Green wrote: If he has proficiency up to 5 and was wearing the 'Neo' Heavy ak.0 with 3 complex damage mods he could do ~1954.32 damage per shot; or if it was just a suit with 2 high slots then it would be ~1860.48 damage per shot. Edit: ...
- by Absoliav - at 2013.09.03 15:00:00
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172. Forge Guns have been buffed in 1.4. CCP, you have a lot to respond to. - in General Discussions [original thread]
Serimos Haeraven wrote: CCP, this is probably the last nail in the coffin for me as a dropship pilot, and I'm here to let you know why. In my first match that i had to wait over 8 minutes for (the estimated wait time was 1:20) the match i got i...
- by Absoliav - at 2013.09.03 14:57:00
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173. Shotgun Scouts after 1.4 - in General Discussions [original thread]
Not sure about you guys, but I've been doing pretty good with my SGScout, managed to sneak up on the whole team the entire match, not sure if it had much to do with the hit detection, though I did notice my shots landing more often, I've been usin...
- by Absoliav - at 2013.09.03 14:45:00
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174. Dropship problems with 1.4 - in General Discussions [original thread]
DUST Fiend wrote: It's literally physically impossible for CCP to go a single patch without doing something obnoxious to dropships. I think the problem is that every patch that has come out so far has been geared towards infantry, so I im...
- by Absoliav - at 2013.09.03 14:39:00
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175. Dropship problems with 1.4 - in General Discussions [original thread]
Serimos Haeraven wrote: Okay guys, after playing my first match i can confirm there are MONUMENTAL flaws in this update for dropships. Specifically the camera, and forge guns. I was just in a match when i got hit by a FG and it took 2000 shield...
- by Absoliav - at 2013.09.03 14:31:00
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176. Who is your favorite CCP Dev ? - in General Discussions [original thread]
I'm torn between Logibro and Wolfman, I just can't choose!
- by Absoliav - at 2013.09.02 17:14:00
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177. My first match with a legend - in General Discussions [original thread]
Medical Crash wrote: Anyone who can use shotguns properly in this crappy build. The aiming is HORRIBLE right now, yet I see a very few who can pull it off. I can use shotguns, but it is VERY hard to stay consistent. Flanking with at least one D...
- by Absoliav - at 2013.08.27 06:12:00
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178. My first match with a legend - in General Discussions [original thread]
Asirius Medaius wrote: Absoliav wrote: I never thought I'd see the day when I would get stomped by a Minmatar Scout. At first, I thought he was using some sort of exploit, something to give a little extra edge, he moved like some sort of cra...
- by Absoliav - at 2013.08.27 06:01:00
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179. My first match with a legend - in General Discussions [original thread]
I never thought I'd see the day when I would get stomped by a Minmatar Scout. At first, I thought he was using some sort of exploit, something to give a little extra edge, he moved like some sort of crazed druggie, I could barely hit him, and in a...
- by Absoliav - at 2013.08.27 05:24:00
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180. The AV collection for DEV use of 1.5 - in General Discussions [original thread]
Fair point, we do need some variety, but the Assault the PC's behavior is too close too one another the Assault would need to change in some way, or it would make the PC unnecessary, since the assault is far too superior as an AV and anti-infantry...
- by Absoliav - at 2013.08.26 04:55:00
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