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641. Ludwig van Beatdropin - in General Discussions [original thread]
JuggernautJorge wrote: is it good or no? lol i want it now. The generic Assault rifle has better DPS, but you have to keep it on target. They type-II suit is arguably the best Assault suit other than proto. It has better speed and pretty g...
- by Abron Garr - at 2012.08.24 18:16:00
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642. Ludwig van Beatdropin - in General Discussions [original thread]
Generic Assault rifle with a Type II Assault suit.
- by Abron Garr - at 2012.08.24 18:06:00
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643. Ludwig van Beatdropin - in General Discussions [original thread]
Yep, he and his assault rifle are a beast. I'd be interested in knowing how much SP he has.
- by Abron Garr - at 2012.08.24 18:02:00
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644. Sigh...Scout Suits. - in General Discussions [original thread]
FatalFlaw V1 wrote: Abron Garr wrote: Actually, the turn rate of the Assault and Logistics needs to be the same speed as the scout strafing speed. NO suit should be able to strafe faster than a suit can turn. Not only does it make zero sense...
- by Abron Garr - at 2012.08.24 17:58:00
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645. for all the guys complaining about the gunplay - in General Discussions [original thread]
The "this is my first entry into the genre" excuse isn't going to fly. EA/Bioware learned this the hard way after the TORtanic disaster.
- by Abron Garr - at 2012.08.24 16:41:00
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646. Sigh...Scout Suits. - in General Discussions [original thread]
mikegunnz wrote: Abron Garr wrote: mikegunnz wrote: Nerfing the scout suit is NOT the answer. Like others have said, it has high speed but LOW HP. If you nerf the speed it will make it completely useless. What needs to be done to balance...
- by Abron Garr - at 2012.08.24 16:16:00
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647. Sigh...Scout Suits. - in General Discussions [original thread]
mikegunnz wrote: Nerfing the scout suit is NOT the answer. Like others have said, it has high speed but LOW HP. If you nerf the speed it will make it completely useless. What needs to be done to balance the scout, is the improvement of the hit...
- by Abron Garr - at 2012.08.24 15:46:00
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648. Sigh...Scout Suits. - in General Discussions [original thread]
Sake Monster wrote: Not a good counter against my Mass Driver, Abron. I'll kill us both if you get too close to me and my Mass Driver, and if I'm still at full health I'll kill the scout and walk away with only a damaged logi suit. Many a scout...
- by Abron Garr - at 2012.08.24 13:47:00
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649. Sigh...Scout Suits. - in General Discussions [original thread]
Icedslayer wrote: I hate to burst your bubble but Scouts aren't invincible. Hit detection along with lag and low/choppy Fps makes them seem invincible, but among all that there are many things that will take scouts out very easily, Any Anti-inf...
- by Abron Garr - at 2012.08.24 12:42:00
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650. YLOD... Blame it on CCP! - in General Discussions [original thread]
Adapt or Die.
- by Abron Garr - at 2012.08.24 01:25:00
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651. Diminishing Returns... WHY?! - in General Discussions [original thread]
To keep no-life mouth breathers from roflstomping everyone in 4 days.
- by Abron Garr - at 2012.08.24 01:12:00
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652. Sigh...Scout Suits. - in General Discussions [original thread]
Tony Calif wrote: Garr, it's just the fact everyone else sucks. Scouts are lol funny when you have an assault SMG. They just fall down dead. If there is a problem I agree with Crimson. Bring others up instead of bringing the scout down. As m...
- by Abron Garr - at 2012.08.24 00:59:00
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653. Sigh...Scout Suits. - in General Discussions [original thread]
Bo Tracta wrote: If there was a weapon that could slow enemies down it would be great. I'd give my left nut for a Stasis web.
- by Abron Garr - at 2012.08.24 00:14:00
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654. Sigh...Scout Suits. - in General Discussions [original thread]
I don't care what anyone says, the strafing speed of higher level scout suits is over the top. .6 might not seem like much of a difference, but in practice it certainly is. The sprint and straight line speed is fine, but the lateral strafing speed...
- by Abron Garr - at 2012.08.24 00:09:00
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655. jets..... when? - in General Discussions [original thread]
Nu11u5 wrote: We still have lasers and autocannons/artillery weapon types to see implemented first before getting to how AA will work. Yeah folks, no room for speculation.
- by Abron Garr - at 2012.08.23 22:37:00
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656. jets..... when? - in General Discussions [original thread]
As long as I get to use the Dust version of this. The modern Gepard just doesn't look as badass without the extra 2 barrels.
- by Abron Garr - at 2012.08.23 22:03:00
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657. Crazy Cussler's Flying Circus Battlefield transportation services! - in General Discussions [original thread]
Which brand of boxed wine do you serve on this flight?
- by Abron Garr - at 2012.08.23 21:50:00
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658. Sidearms, Light Weapon Slots, and Skills - in General Discussions [original thread]
Rorek IronBlood wrote: Unfortunetly you can equip a sidearm either a light weapon or heavy module fitting slot. Which I have argued should be locked to their respective slots. Which while aggravating at first only serves to balance the ...
- by Abron Garr - at 2012.08.23 21:34:00
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659. Sidearms, Light Weapon Slots, and Skills - in General Discussions [original thread]
Vexen Arc wrote: Two things: 1.) Is it still possible to fit sidearm weapons (e.g. SMG) into a Light Weapon Slot? I thought that was possible a couple of builds ago. If not, full stop. If so: 2.) When a sidearm weapon is in a light weapon slo...
- by Abron Garr - at 2012.08.23 21:17:00
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660. Over powered weapons? Or specifically powerful weapons? guns, Guns, GUNS! - in General Discussions [original thread]
Tactical AR, with Assault SMG sidearm.
- by Abron Garr - at 2012.08.23 20:26:00
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