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81. DS Pilot Delusion - in General Discussions [original thread]
Railguns do atleast 400dps more than I think they should at the moment. 1400 is excessive when combined with all that range and accuracy. A Blaster for example only does 970dps with 1/3 the effective range with fall off. IAFG does 500 dps. Caldari...
- by AP Grasshopper - at 2014.02.20 16:04:00
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82. DS Pilot Delusion - in General Discussions [original thread]
DS should die, they are getting killed way too easily in 1.7 The redline itself is apart of the balancing issue.
- by AP Grasshopper - at 2014.02.20 15:51:00
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83. every other combat game has.................. - in General Discussions [original thread]
Piraten Hovnoret wrote: Well guys this is the thing http://en.m.wikipedia.org/wiki/Carl_Gustav_recoilless_rifle Have used it in real war and trust me this old gun that dates 1948 insta kills any tank in one blow and is deployed buy one inf...
- by AP Grasshopper - at 2014.02.20 15:41:00
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84. every other combat game has.................. - in General Discussions [original thread]
ADAM-OF-EVE wrote: logi is a role assault is a role, heavy is a role, scout is a role, tank driver is a role, dropship pilot is a role, not sure what commando is av is not a role. its a piece of equipment or a weapon just like hives or scanner...
- by AP Grasshopper - at 2014.02.20 15:39:00
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85. every other combat game has.................. - in General Discussions [original thread]
SMG is pretty good at killing things, maybe not as good as a combat rifle, but almost as good.
- by AP Grasshopper - at 2014.02.20 15:34:00
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86. Squads are OP... - in General Discussions [original thread]
LAVALLOIS Nash wrote: Beld Errmon wrote: Shouldn't hate on the guy for wanting to have a good game running solo, not everyone wants to run in a pack every time they play the game, but currently you need to or you are pretty much boned. One ...
- by AP Grasshopper - at 2014.02.20 15:22:00
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87. Squads are OP... - in General Discussions [original thread]
Vegetation Monster wrote: AP Grasshopper wrote: Vegetation Monster wrote: Some random stuff I have to say: We have grenade launchers that can launch grenades hundreds of meters without a huge arc but millions of years into the future and ...
- by AP Grasshopper - at 2014.02.20 15:18:00
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88. Squads are OP... - in General Discussions [original thread]
Vegetation Monster wrote: Some random stuff I have to say: We have grenade launchers that can launch grenades hundreds of meters without a huge arc but millions of years into the future and the mass driver shoots as if it is shooting a 30 ton s...
- by AP Grasshopper - at 2014.02.20 05:53:00
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89. Orbitals... - in General Discussions [original thread]
Vegetation Monster wrote: It only makes sense to reward the winning/stomping players so they can win/stomp harder... Sometimes I like to run solo and still call in an orbital...
- by AP Grasshopper - at 2014.02.20 05:50:00
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90. Derpship In PC 101: lesson 1 - what is a derpship capable of? - in The War Room [original thread]
Snugglz i'm sure the community would love to read an in depth guide from you on dropshiping.
- by AP Grasshopper - at 2014.02.20 04:10:00
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91. AP Grasshopper LF Corp - in Corporation Recruitment [original thread]
I was going to wait until Friday before making a decision, providing myself and the recruiting corporations ample time to discuss business and mingle. However after only three days and speaking with numerous corporations I feel it would be rude to...
- by AP Grasshopper - at 2014.02.20 04:00:00
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92. Forum Peps I've Meet In-Game - in General Discussions [original thread]
Atiim wrote: AP Grasshopper wrote: Atiim we've definitely played against each other... Your that tanker who's name I forgot Cool beans
- by AP Grasshopper - at 2014.02.19 19:39:00
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93. Forum Peps I've Meet In-Game - in General Discussions [original thread]
Atiim we've definitely played against each other... In fact i've played with people on your list while playing against you.
- by AP Grasshopper - at 2014.02.19 19:35:00
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94. [Reminder] mCRU Spawn War Points - in Feedback/Requests [original thread]
Gabriel Ceja wrote: What about if instead of being passive they turn it into an active module with a fair cooldown time therefore setting a limit in a way and like somebody had mentioned earlier, higher levels of mcru with faster spawn time dep...
- by AP Grasshopper - at 2014.02.19 19:29:00
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95. Derpship In PC 101: lesson 1 - what is a derpship capable of? - in The War Room [original thread]
Good read. As it is now there is a growing presence in vehicles in competitive play. Practical strategies are usually the most simple and effective in my opinion when playing with different groups on a regular basis. When playing with a niche grou...
- by AP Grasshopper - at 2014.02.19 18:49:00
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96. Concept Art of Amarr Cathedral (glance into Amarr outposts) - in General Discussions [original thread]
Cool art work!
- by AP Grasshopper - at 2014.02.19 18:31:00
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97. CCP: Get rid of Vehicle Recall - in General Discussions [original thread]
Gotta pay the troll toll....
- by AP Grasshopper - at 2014.02.19 18:11:00
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98. AP Grasshopper LF Corp - in Corporation Recruitment [original thread]
Killar-12 wrote: Look into an NF corp, you have to approach them though, Talk to SoTa PoP. What is an NF corp? I'm unfamiliar with that acronym. Also Ill be on between 5-10pm EST To hang out with you guys some more today!
- by AP Grasshopper - at 2014.02.19 16:35:00
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99. AP Grasshopper LF Corp - in Corporation Recruitment [original thread]
Ill be online in 5 minutes, look forward to chatting with you all soon.
- by AP Grasshopper - at 2014.02.19 00:56:00
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100. AP Grasshopper LF Corp - in Corporation Recruitment [original thread]
Derrith Erador wrote: Benjamin Ciscko wrote: Zatara Rought wrote: Hai. ^_^ Your not even Asian! I'm half Puerto Rican.Don't know why Puerto Rican is labeled as misspelled. This thread is for recruitment only, be professional a...
- by AP Grasshopper - at 2014.02.18 23:24:00
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