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661. [Feedback/Request] Why light suits need more slots - in Feedback/Requests [original thread]
Yan Darn wrote: Good thread. 1) If we want more CPU/PG and slots to do more 'scouty' stuff - why not just a big reduction to electronics and Biotics module CPU/pg usage? Even better, 'recon' equipment (uplinks, scanners and REs) - especially f...
- by ALPHA DECRIPTER - at 2013.09.20 18:27:00
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662. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
Yet another topic where CCP and the Community see eye to eye... I like these. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.20 18:11:00
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663. Add flashing hack countdown to Installations - in Feedback/Requests [original thread]
Michael Epic wrote: That's a war game for you lol I think they should keep it exactly the way it is....adds a serious dimension of thrill and challenges. What you're proposing seems like hand holding to me....like you need assurance that since...
- by ALPHA DECRIPTER - at 2013.09.20 17:59:00
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664. Module tiers - in Feedback/Requests [original thread]
I actually like how the extenders are set up. The idea that you can utilize to basic shields to out tank a complex at the cost of a single enhanced (45+45=90>60) seems a bit off, don't you think? Due to the fact that G-Scouts have 2 highs at AD...
- by ALPHA DECRIPTER - at 2013.09.20 08:08:00
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665. Feedback: Active Scanner (Don't hate me) "Sweep" - in Feedback/Requests [original thread]
pegasis prime wrote: The way I see it is you have to give up an equipment slott for the acctive scanner and tgat puts you at a disadvantage. I personally dont mind everyone ballerinaing every where . If someone has the smarts to scan everywhare...
- by ALPHA DECRIPTER - at 2013.09.20 07:49:00
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666. How active is everyone? - in General Discussions [original thread]
On everyday until all my corp members log off. Then I play for like an hour or two with my alt. If I cap out then I play for even shorter intervals with my main and longer with my alt. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.20 07:39:00
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667. since 1.5 isnt about vehicles anymore... can it be about scouts? - in General Discussions [original thread]
Krom Ganesh wrote: AAGMUNDR wrote: Scouts are getting second equipment slot at proto and getting cloak as an active equipment. Confirmed by logibro in AOL chat room. This is a good start and will hopefully go a long way into increasing sc...
- by ALPHA DECRIPTER - at 2013.09.19 15:08:00
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668. Hannari's Guide to Scanning - in Rookie Training Grounds [original thread]
Reav Hannari wrote: CCP FoxFour wrote: Man... I need to get me an active scanner... Yes. Yes, you do. Aim for the advanced though. I don't think the basic is worth it. Say that to the many, many, MANY people I killed while marking them...
- by ALPHA DECRIPTER - at 2013.09.19 15:00:00
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669. Things newbs and noobs shouldn't do - in Rookie Training Grounds [original thread]
Operative 1171 Aajli wrote: It's a game. People play it and learn as they go. No need to be insulting. If you don't like playing with new people then get a team of experienced people. That would be the better lessonGǪ for leets. True, it IS...
- by ALPHA DECRIPTER - at 2013.09.19 14:50:00
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670. [Request] The ability to edit the weapons - in Feedback/Requests [original thread]
Hmm. I see nothing but good times with this. +1 for something everyone want's. Exceptions might be trolls and uptight ...er...I'll get banned if I finish that. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.19 05:28:00
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671. [Request] Obstical Vaulting interaction - in Feedback/Requests [original thread]
I prefer using the jump button to vault. Make vaulting utilize inertia. The faster you are going, the faster you vault. This insures that scouts aren't, yet again, nurfed while at the same time giving yet another use to a mod (KinCats). `Sigh....
- by ALPHA DECRIPTER - at 2013.09.19 05:22:00
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672. Sniper ADS/Movement sway - in Feedback/Requests [original thread]
I pull off quickscopes a lot with my alt and yea, if you can't quickscope there face then they aren't going down (not including scouts). If the enemy is a tanked in anyway then they STILL aren't going down. The instant "yank" of the scope is just ...
- by ALPHA DECRIPTER - at 2013.09.19 05:18:00
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673. Permanent Dropsuits - in Feedback/Requests [original thread]
I don't even like the idea of permanent MLT gear, let alone proto! Don't take into battle what you can't afford to lose! `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.19 05:06:00
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674. Things newbs and noobs shouldn't do - in Rookie Training Grounds [original thread]
Blake Kingston wrote: Sleepy Shadow wrote: Sometimes itGÇÖs a team mate trying to warn you about the remote explosive you just missed. I canGÇÖt shoot it, as you will die and no time to swap to team chat either. Oooh boy, so if you set it...
- by ALPHA DECRIPTER - at 2013.09.19 04:26:00
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675. Scout Community Health (Uprising 1.4) - in General Discussions [original thread]
Matticus Monk wrote: IAmDuncanIdaho II wrote: ALPHA DECRIPTER wrote: I'm getting closer and closer to my proto suit. And when I get it I'M TOTALLY....NOT, going to use it heheh. Gonna wait till we get some first aid b4 wasting more ISK po...
- by ALPHA DECRIPTER - at 2013.09.18 11:21:00
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676. No Vehicle/ Weapon rebalances this patch??? (1.5) - in General Discussions [original thread]
ChromeBreaker wrote: CCP Saberwing wrote: Hey guys We'd love to provide you with patch notes weeks in advance, but as mentioned elsewhere in this thread quite often features aren't finalized until closer to the release date. For example, ...
- by ALPHA DECRIPTER - at 2013.09.18 11:09:00
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677. Dear CCP: Patch notes 1.5 and the mysterious 1.6 - in General Discussions [original thread]
CCP Saberwing wrote: Sarducar Kahn wrote: 1.5: vehicle rebalance + new weapons (confirmed) 1.6: A continuation of the vehicle re-balance. (Pretty sure) That other new outpost? New heavy? (With new weps?) Hey guys We'd love to provide you...
- by ALPHA DECRIPTER - at 2013.09.18 11:08:00
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678. Dear CCP: Patch notes 1.5 and the mysterious 1.6 - in General Discussions [original thread]
Monkey MAC wrote: Rogue Saint wrote: Jebus, we are like 15 days since release of 1.4... Many are still digesting the changes and people are asking for 1.5! I guess they are the types that want to know what they are getting for next xmas the ...
- by ALPHA DECRIPTER - at 2013.09.18 11:04:00
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679. #1 players - 1 kill 15 deaths - all logi - wth? - in General Discussions [original thread]
Well I'm officially bored with this thread so cya. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.18 10:47:00
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680. R 0 N 1 N - in Rookie Training Grounds [original thread]
Oh, a tutorial corp. Really need more of these. To those that wish to be a scout I just wanna let you know that it is a hard and unforgiving role. It is, however, the funest role you could play. Things to expect: High death count at the start. ...
- by ALPHA DECRIPTER - at 2013.09.18 10:44:00
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