Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. Dust is dead to me. I quit. Details inside. You can have my stuff! - in General Discussions [original thread]
CCP Wolfman wrote: Hi We made changes to the mouse first because that appeared to have the more significant issue. The updated mouse sensitivity scale is now virtually the same as Chromosome. The only differences are a spike that existed at th...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.11 07:40:00
|
2. Sticky:Aiming and control system in general - in General Discussions [original thread]
That's it, I quit. Dust is dead, good bye. 1. Different suits gives you different speed limit - this is NOT what an fps should behave. This has became a first person MMORPG. With this "mechanism" in place, the game will never be skill based, ...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.11 07:26:00
|
3. server downtime - in General Discussions [original thread]
11:00-11:30 GMT daily sometimes longer
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 21:31:00
|
4. Putting RP in MMOFPSRPG! - in General Discussions [original thread]
We can do text based RP
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 21:30:00
|
5. Sticky:Aiming and control system in general - in General Discussions [original thread]
CCP please explain what happens in the control system what filters do you use and we will decide which ones are bad okay?
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 14:56:00
|
6. Sticky:Aiming and control system in general - in General Discussions [original thread]
edit- **** meant to edit
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 11:48:00
|
7. Sticky:Aiming and control system in general - in General Discussions [original thread]
Also I suggest you publicize the formula you are using to calculate smoothing or turning limits. Also I need to ask, how can this be messed up in the first place. This aiming thing sounds like it should be the very first exercise anyone learning ...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 11:35:00
|
8. Sticky:Aiming and control system in general - in General Discussions [original thread]
1. Turning limit. WHY? this is an FPS, not an RPG, I understand you guys have put in the whole turning limit to mimic the orbit/tracking mechnism in EVE so that heavies will "turn slower"... but you have stepped out of your line. The moment you to...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 11:30:00
|
9. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
Thanks for explaining Rei, so ideally there should be no deadzone for mouse... the input lag is driving me nuts
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 10:39:00
|
10. Life coming back to dust - in General Discussions [original thread]
NIIKIA wrote: 5aEKUXeRJGJ27kCDnDVYak5q wrote: too early to say anything the fixes likely dont work well I said at least they are trying man. They aren't sitting on their asses which I find awesome. it's not the hard work that counts, it...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 10:15:00
|
11. Life coming back to dust - in General Discussions [original thread]
too early to say anything the fixes likely dont work well
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 10:09:00
|
12. New Mercenary Pack(s): Mecenary, Veteran, Elite! - in General Discussions [original thread]
Don't pay for unfinished games
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 09:44:00
|
13. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
actually, what is a deadzone?
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 09:43:00
|
14. CPD (Council of Planetary Destruction) - in General Discussions [original thread]
lol
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 09:41:00
|
15. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP please understand this is as much a game design problem as a "bug" say no to RPGesque "turning limits" on a FPS
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 09:40:00
|
16. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP, this "turning limit" will be the downfall of this "fps" game if you leave it on, the game will die very quickly because you will never fix this problem
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 09:07:00
|
17. Do NOT play this game on Phat PS3s - in General Discussions [original thread]
however i do have framerate problems (but it seems to be universal)
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 08:55:00
|
18. Do NOT play this game on Phat PS3s - in General Discussions [original thread]
bought my ps3 from the auction site, 6yo seconded handed, disk drive not working, for thirty quid. took it apart, cleaned it out, apply arctic silver 5, and runs better than new. if you are used to building computers / taking apart things you ca...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 08:54:00
|
19. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
in my opinion you need to recode the aiming control you have too many smoothing going on you have a stupid turning limit going on all of these are unnecessary and will hinder the skill gameplay take away the whole speed limit mechanism this i...
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 08:22:00
|
20. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
also can you not make the aiming work like this: http://www.youtube.com/watch?v=Ckv95eHdzTY just apply camera angle directly to mouse input... don't put anything fancy on top of it (joystick or smoothing or whatever)
- by 5aEKUXeRJGJ27kCDnDVYak5q - at 2013.05.10 08:20:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |