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1741. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Dj grammer wrote: bogeyman m wrote: PS - Anti-slayer Logi prevention: lower Logi CPU/PG levels 10% and give a bonus of 10% IFF all the equipment slots are filled. How about focusing on buffing the assault class before doing any furthe...
- by 501st Headstrong - at 2014.07.15 10:50:00
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1742. Proposed change to PC - in Feedback/Requests [original thread]
Zindorak wrote: 501st Headstrong wrote: Planetary Conquest. A battle usually performed to takeover districts in Molden Heath. They are essentially high-isk netting/extremely costly skirmish matches where winners can net over 4 million Isk, w...
- by 501st Headstrong - at 2014.07.15 10:48:00
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1743. Dear ERA - in The War Room [original thread]
This just a random question to all: How do you get better at FCing? Is it literally just time spent commanding along with knowing the maps, or is there some secret sauce? If so, don't tell me the ingredients, just tell me there's some formula for...
- by 501st Headstrong - at 2014.07.14 21:54:00
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1744. I am Looking for corp I guess 46m SP - in Corporation Recruitment [original thread]
Good luck Sum1. I'll miss you
- by 501st Headstrong - at 2014.07.14 14:22:00
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1745. Looking to be hired for PCs. - in The War Room [original thread]
Just trying to make Dust more enjoyable these days. Saw you once in a Youtube vid Lea. You are frighteningly good. 07
- by 501st Headstrong - at 2014.07.14 01:41:00
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1746. Looking to be hired for PCs. - in The War Room [original thread]
Because we all started out not doing PC. I'll message you in game OP. We ring as well, I'll see if I can squeeze yall in and refer you at times :) 07
- by 501st Headstrong - at 2014.07.14 01:31:00
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1747. Proposed change to PC - in Feedback/Requests [original thread]
Planetary Conquest. A battle usually performed to takeover districts in Molden Heath. They are essentially high-isk netting/extremely costly skirmish matches where winners can net over 4 million Isk, while Losers get nothing.
- by 501st Headstrong - at 2014.07.14 01:24:00
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1748. Proposed change to PC - in Feedback/Requests [original thread]
The same should occur in FW. Each consecutive battle increases the LP won at the end
- by 501st Headstrong - at 2014.07.14 01:13:00
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1749. The Logi Code. Guide to Logi Success. Updated for Uprising - in Rookie Training Grounds [original thread]
Speak my Logi Brothers and Sisters. Your voices may very well be the difference between sweeping changes in New Eden
- by 501st Headstrong - at 2014.07.14 01:06:00
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1750. Dear ERA - in The War Room [original thread]
PoP SoTa wrote: Ace Boone wrote: ERA beat us, as I figured. Cap Acq is a much stronger corp than G0DS. Half of our memberbase left before the attacks, the other half left after. G0DS is a shell of it's former self, but that's what happens...
- by 501st Headstrong - at 2014.07.14 00:39:00
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1751. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Jadd Hatchen wrote: CCP Rattati wrote: The speed changes are to differentiate better between Assault and Logis. The slowest Logis would still of course move faster than the fastest heavy, something like +0.05 on the Assault or -0.05 on the L...
- by 501st Headstrong - at 2014.07.11 07:17:00
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1752. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
LEAVE. THE. LOGI. ALONE There is no reason at all why they should be changed, unless it's to give the Amarr more CPU/PG. I demand a suit respec if Logis only can have Sidearms, and why nerf our speed? Do you realize that putting armor plates make...
- by 501st Headstrong - at 2014.07.11 06:59:00
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1753. Hotfix Charlie - Update - in Feedback/Requests [original thread]
I agree with the above post
- by 501st Headstrong - at 2014.07.11 06:02:00
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1754. For Hot Fix Charlie - in Feedback/Requests [original thread]
As most players don't melee I doubt this is a high priority. But you never know
- by 501st Headstrong - at 2014.07.11 06:01:00
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1755. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Jadd Hatchen wrote: ZDub 303 wrote: Remove the sidearm from the only proto suit i've been able to afford and that pretty much seals the deal for me to never return to Dust. I understand the idea of normalizing the slot layouts but I feel it...
- by 501st Headstrong - at 2014.07.11 05:59:00
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1756. Hotfix Charlie - Update - in Feedback/Requests [original thread]
No, assaults have lost this role in the game because Scouts can do what Assaults can. It boils down to slaying. A scout is for relaying intel, hence the passive scans. The problem, they can also kill. Change their ammo in their guns, not limit wha...
- by 501st Headstrong - at 2014.07.11 05:56:00
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1757. Can a Dev please give me feedback about a PS4 port of Legion? - in General Discussions [original thread]
I doubt they'd rule out PS4, but honestly this game would be so hampered. It's scope will have to be massive. I'd say have it on the PC tll the game is well established, then port it. Trying to start an IP on consoles hurt dust greatly. Many Dust ...
- by 501st Headstrong - at 2014.07.11 04:55:00
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1758. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati, things to note: The Assaults getting a buff are nice. As I stated earlier, Assaults may not be able to kill hostiles, they just have to keep fire on them long enough for Commandos to slay and such. Heavies slay assaults, commandos,...
- by 501st Headstrong - at 2014.07.11 04:46:00
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1759. Hotfix Charlie - Update - in Feedback/Requests [original thread]
Agreed. The bonus Rattati that you change shouldn't affect SP investment. If so just give us a full Respec already. Yes I brought it up
- by 501st Headstrong - at 2014.07.11 03:46:00
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1760. [Feedback] Legion HUD - in General Discussions [original thread]
Peanut is busy y'all most likely. i'M digging that field of vision idea, humans can see far more than 60 degrees, our futuristic drop suit should not see that narrow. Since we are having BPOs of suits, perhaps we could have different versions with...
- by 501st Headstrong - at 2014.07.11 03:44:00
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