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621. New game mode Request: Ship salvage battle - in Feedback/Requests [original thread]
A (insert race here) research ship (or just ship) has crashed on the planet. Collect more salvage/data then the other team before the ship self destructs killing anyone left inside the wreaked vessel to win or eliminate all the enemy teams clone ...
- by 2-Ton Twenty-One - at 2013.03.03 08:53:00
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622. Who is the best captain in starfleet? - in The Locker Room [original thread]
Warf! EX-General in the Klingon empire TODAY IS A GOOD DAY TO DIE! That mans solution to any firefight is ram his ship into the enemy
- by 2-Ton Twenty-One - at 2013.03.03 08:35:00
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623. Request: Equipment indicators beside friendly player health bars. - in Feedback/Requests [original thread]
ladwar wrote: naw... mostly becuase if they have ammo they most likely are not going to drop it for you, if they have a injector and not on your squad chance are if u go down they may pull it out but will just stare at you from over 5m and watc...
- by 2-Ton Twenty-One - at 2013.03.03 08:28:00
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624. Is it me or are Gek 30 Assualt rifles unfair against a heavy? :/ - in General Discussions [original thread]
adv and proto heavys do need a buff. heavys are way to weak late game.
- by 2-Ton Twenty-One - at 2013.03.03 05:11:00
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625. [Request] Tractor Beams - in Feedback/Requests [original thread]
ladwar wrote: i think this is just bad.. so no plus i think the act of dragging someone would hurt plus if u can't get to the get to pick him up and get back to safety then the beam would be a dead giveaway to kill you as u don't have gun out a...
- by 2-Ton Twenty-One - at 2013.03.03 04:54:00
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626. How to make menus user friendly (with pictures) - in Feedback/Requests [original thread]
+1 also you spelled infantry wrong not that it matters.
- by 2-Ton Twenty-One - at 2013.03.03 04:39:00
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627. Will CCP let us reset SP for a fee? - in General Discussions [original thread]
lol i think its funny you guys forget ppl will just buy farmed accounts if they want to respect and CCP wont let them. Sure its bannable but ppl will still do it like the do in eve. I dont condone it, but supply and demand ppl. And sadly thats mon...
- by 2-Ton Twenty-One - at 2013.03.03 04:14:00
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628. Is this how I FPS? - in Rookie Training Grounds [original thread]
^this isn't me coming from the guy with 0 likes...... your right its not you, its your main. Btw good gun game, would like to see the sats on this dual smg scout compared to a heavy. Seems this scout build makes a better defender then a heavy ...
- by 2-Ton Twenty-One - at 2013.03.03 03:12:00
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629. So about the capacity of the LAVs... - in General Discussions [original thread]
The dark cloud wrote: i know this since a good amount of time. In my opinion you should have the option to remove the turret and gain a extra passanger seat (4 people in 1 lav in total). This way you can aswell use the additional CPU/PG to get ...
- by 2-Ton Twenty-One - at 2013.03.03 02:29:00
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630. Shield Extenders + Drawback - in General Discussions [original thread]
if flux grenade damage was consistent and spread for all explosions was not so f-ed up I would agree with you guys, if they made the spreads work properly then yes, but till they fix spread dmg shields get the advantage.
- by 2-Ton Twenty-One - at 2013.03.03 02:27:00
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631. [Request] Tractor Beams - in Feedback/Requests [original thread]
I think this should be the secondary fire mode of the flux gun itself, slowly drags the player in, better flux tool the faster it drags him in, also affected by the suit weight, so heavy takes longer then a scout +1 to general idea
- by 2-Ton Twenty-One - at 2013.03.03 01:08:00
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632. Dropsuit type should affect grenade throw range and speed and maybe stamina reco... - in Feedback/Requests [original thread]
xprotoman23 wrote: I would like to see higher tiered dropsuits get buffs in base mobility (Walking/Strafing speed) (Grenade throw range) and over all athleticism in general. Their needs to be more differentiation between the different tiers of ...
- by 2-Ton Twenty-One - at 2013.03.03 01:02:00
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633. Bring back the proto breach forge - in Feedback/Requests [original thread]
bump
- by 2-Ton Twenty-One - at 2013.03.03 00:57:00
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634. [Request] Infantry Proximity Explosives - in Feedback/Requests [original thread]
Wojciak wrote: I would say there should be no way to get over it without it blowing up and they should have their own profile not run off the suites profile I meant that the Mine itself would have its own profile that can be picked up by sui...
- by 2-Ton Twenty-One - at 2013.03.03 00:54:00
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635. Request: Equipment Electro Magnetic Pulse Generator EMPG (support equipment) - in Feedback/Requests [original thread]
Equipment Electro Magnetic Pulse Generator (insert racial/company name here) EMPG (support equipment) (all points mentioned here are starting points/general concept of use and in no way represent a finished balanced product please read post in fu...
- by 2-Ton Twenty-One - at 2013.03.03 00:47:00
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636. [Request] Infantry Proximity Explosives - in Feedback/Requests [original thread]
Anit-personal mines are fine as long as there is equipment that counters it. It needs good and proper counts It should run off dropsuit profiles, you need more advanced module and better skills for it to pick up better profiled dropsuits. So if ...
- by 2-Ton Twenty-One - at 2013.03.03 00:04:00
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637. OPERATION: RESURGAM [aka Escapist community event !] - in General Discussions [original thread]
Vrain Matari wrote: GeneralButtNaked wrote: So is the corp Amarr only? I don't want to rub shoulders with slaves. And that's a damn good thing for a guy named ButtNaked ^^ That's General Butt Naked to YOU!!! If this corp wants to Rate ...
- by 2-Ton Twenty-One - at 2013.03.02 23:13:00
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638. Why do people think MTAC's will be huge? - in General Discussions [original thread]
There already is a super heavy coming out its called the TITAN dropsuit I made a thread about how it should be https://forums.dust514.com/default.aspx?g=posts&m=569228#post569228 A MTAC will probably have around 4k life or something and hav...
- by 2-Ton Twenty-One - at 2013.03.02 21:04:00
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639. OK Heavies lets have your opinion. - in General Discussions [original thread]
I just run standard the 2 variants are trash IMO. People say the burst is great vs other heavys but i melt the other heavys when they try. assault mini even more worthless not enough ammo to justify its existence would need a larger drum size like...
- by 2-Ton Twenty-One - at 2013.03.02 20:27:00
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640. Shotguns are OP? - in General Discussions [original thread]
They should be less effective at longer ranges then the smg, rather then nurfing their maximum range just have it so they become less effective at range IE more spread and suffer damage dropoff.
- by 2-Ton Twenty-One - at 2013.03.02 17:53:00
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