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121. Shooting Fish - in General Discussions [original thread]
What ever happened to good old god nova?
- by 2-Ton Twenty-One - at 2013.07.18 13:17:00
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122. Removing SP cap until a player reaches 6-10 Million SP - in General Discussions [original thread]
16 mil player and I agree with this.
- by 2-Ton Twenty-One - at 2013.07.18 00:24:00
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123. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
N1ck Comeau wrote: 2-Ton Twenty-One wrote: N1ck Comeau wrote: I stack two complex plates and two complex reppers on my Proto heavy. I like the armour because movement doesn't matter with how i play, in a 1v1 gunfight i'm gonna win 99% of...
- by 2-Ton Twenty-One - at 2013.07.17 20:54:00
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124. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
ladwar wrote: 2-Ton Twenty-One wrote: ladwar wrote: TL;DR: heavies want to more as fast as scouts or faster AND keep their HP. me: LOL, GTFO. *facepalm Dumbest guy in dust. Tell me where I said that? here crying fanboi wrote: T...
- by 2-Ton Twenty-One - at 2013.07.17 20:43:00
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125. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
N1ck Comeau wrote: I stack two complex plates and two complex reppers on my Proto heavy. I like the armour because movement doesn't matter with how i play, in a 1v1 gunfight i'm gonna win 99% of the time because by the time he starts doing lot...
- by 2-Ton Twenty-One - at 2013.07.17 20:30:00
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126. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
RedZer0 MK1 wrote: Ferroscale is the best option, and its still worse than shields. Double the armour amount of plates and things would be fine. Or cut the speed penalty down to a reasonable level. See that is a intelligence response, You r...
- by 2-Ton Twenty-One - at 2013.07.17 20:25:00
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127. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
ladwar wrote: TL;DR: heavies want to more as fast as scouts or faster AND keep their HP. me: LOL, GTFO. *facepalm Dumbest guy in dust. Tell me where I said that?
- by 2-Ton Twenty-One - at 2013.07.17 20:18:00
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128. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
Sgt Kirk wrote: I've been playing this game for a year and armor plates have always been terrible. Especially when compared to the pros and cons of shield v armor. You have a much higher chance of survivability if you play as shields in this ...
- by 2-Ton Twenty-One - at 2013.07.17 19:50:00
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129. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=95208&find=unread made my post, it ended up evolving into a whole mishmash about heavys and dust in general.
- by 2-Ton Twenty-One - at 2013.07.17 19:40:00
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130. Why armor plates are useless for heavys, the slower you are the worse plates bec... - in General Discussions [original thread]
As a pro heavy let me explain why I never use armor plates, and never plan to in the future. TL:DR You probably should not comment then should you? and read the title I guess. Let me break it down for you. Basic points to remember Behind cover...
- by 2-Ton Twenty-One - at 2013.07.17 19:39:00
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131. Now That Dust Is Officially A Failure, I Propose A New Competitive and Skillful ... - in General Discussions [original thread]
Sigh, I cannot follow you this time Mojoe, I want to, but the road is to long and hard! Dust has broken my competitive gaming spirit!!
- by 2-Ton Twenty-One - at 2013.07.14 22:53:00
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132. >5000 Players - in General Discussions [original thread]
sxwr wrote: Banning Hammer wrote: Lag of content, repetitive game-play, SP gap, Pub-storming, Murder taxis, red-line snipers and tanks, Pay to be competitive, Unbalance weapons and matchmaking, CCP lag of interest in the game, **** off commu...
- by 2-Ton Twenty-One - at 2013.07.14 20:56:00
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133. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
XxWarlordxX97 wrote: 2-Ton Twenty-One wrote: +1 Im a heavy and ignore all the armor plates. Why? Because you realize while your fighting other suits your ability to move in and out of cover quickly is probably one of your most importa...
- by 2-Ton Twenty-One - at 2013.07.14 10:23:00
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134. CCP updates on aiming problem? - in General Discussions [original thread]
Iron Wolf Saber wrote: I have been talking with CCP Wolfman who has been doing testing and reiterating on the aiming fixes for all controllers progress is going very well for the aiming fixes and , however 1.3 is already locked so it won't be i...
- by 2-Ton Twenty-One - at 2013.07.12 17:28:00
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135. Vote for or against Contact grenades - in General Discussions [original thread]
Nerf.
- by 2-Ton Twenty-One - at 2013.07.12 16:35:00
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136. Armor plates, ferroscale plates, armor reps and reactive plates need their value... - in General Discussions [original thread]
+1 Im a heavy and ignore all the armor plates.
- by 2-Ton Twenty-One - at 2013.07.12 16:33:00
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137. No weekly update this week? - in General Discussions [original thread]
Normally it's on Thursday of every week.
- by 2-Ton Twenty-One - at 2013.07.12 12:28:00
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138. No weekly update this week? - in General Discussions [original thread]
No feedback or bugs weekly update? Did you guys just forget?
- by 2-Ton Twenty-One - at 2013.07.12 12:12:00
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139. SHOW ME THE MONEY!!!! A Display/discussion on how much The top Corps make In Pla... - in General Discussions [original thread]
Great post man, a lot of hard work in there.
- by 2-Ton Twenty-One - at 2013.07.11 15:42:00
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140. DEVS:Implimenting a Test Server mode into dust traquility server.Ideas on how to... - in General Discussions [original thread]
Can i get a server/client tech dev in here?
- by 2-Ton Twenty-One - at 2013.07.11 12:46:00
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