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41. We should uncap the SP cap. - in General Discussions [original thread]
I say uncap SP completely, I mean who cares anymore? I have 20 million SP and I don't care if someone has 100 million. I would laugh at them for wasting that much time on this game. And I def don't care about newbs catching up with me, if they wan...
- by 2-Ton Twenty-One - at 2013.09.07 14:19:00
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42. Does anyone care anymore? - in General Discussions [original thread]
I have given Dust the majority of my gaming time. First, I thought we were fighting for wealth and land and honor. Then I realized we were fighting for nothing. I was ashamed. I have all the ISK anyone could want 180mil. But is as useful as a bri...
- by 2-Ton Twenty-One - at 2013.09.07 10:09:00
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43. The so called aimbot-vid inside - in General Discussions [original thread]
Johnny Guilt wrote: https://www.youtube.com/watch?v=qMqe6MhXY6Y One of the only vids iv found actually testing the aim assist. i hope you guys take something from this vid and not exaggerate things of the forums before getting evidence. Is ...
- by 2-Ton Twenty-One - at 2013.09.07 04:19:00
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44. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
Doc Noah wrote: 2-Ton Twenty-One wrote: Doc Noah wrote: Dust has nothing to do with Star Citizen since its a FPS game being compared to a space flight sim and EVE isnt even in the same genre as its a point and click MMORPG. If you want to...
- by 2-Ton Twenty-One - at 2013.09.07 04:14:00
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45. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
Meeko Fent wrote: I seem to be unable to see why people cant tell the difference between EVE, Star Citizen, and all that other Stuff. EVE- Designed around Large Space battles with a more MMO like fell where its about your skills, the way you s...
- by 2-Ton Twenty-One - at 2013.09.07 03:42:00
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46. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
Doc Noah wrote: Dust has nothing to do with Star Citizen since its a FPS game being compared to a space flight sim and EVE isnt even in the same genre as its a point and click MMORPG. If you want to make comparisons then compare it Wing Command...
- by 2-Ton Twenty-One - at 2013.09.07 03:37:00
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47. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
Mobius Wyvern wrote: 2-Ton Twenty-One wrote: $20 million stretch goal "First person combat on select lawless planets. DonGÇÖt just battle on space stations and platformsGǪ take the fight to the ground!" Cry engine 3 anyone? Cant wait to...
- by 2-Ton Twenty-One - at 2013.09.07 03:33:00
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48. Star citizens new strech goal is Fighting on planets! - in General Discussions [original thread]
$20 million stretch goal "First person combat on select lawless planets. DonGÇÖt just battle on space stations and platformsGǪ take the fight to the ground!" Cry engine 3 anyone? Cant wait to see what kind of competition to dust and eve they ...
- by 2-Ton Twenty-One - at 2013.09.07 03:13:00
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49. Can we at least agree to disable aim assist in PC and Tourney Matches? - in General Discussions [original thread]
OK there is no way in hell if you and your team are in any way half decent, you cannot beat easily EASILY guys who's only skill is aim assist. If that is true it means your just terrible, absolutely terrible and you have no place in PC anyway.
- by 2-Ton Twenty-One - at 2013.09.07 02:39:00
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50. PC: Heavies Will Soon Be Gone... - in General Discussions [original thread]
Beck Weathers wrote: Ran a MLT heavy with a LvL 1 basic HMG, killed tons and tons of AR users in CQC with the HMG. best ways to use heavy, 1: have logi bro watching your back 2: city fights! 3: use LAV to get you between city fights. You ...
- by 2-Ton Twenty-One - at 2013.09.06 08:08:00
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51. Active Scanners...Acrive Scanners EVERYWHERE!!! - in General Discussions [original thread]
I love active scanners on the enemy team, it means I don't have to run as far to kill people they come to me instead.
- by 2-Ton Twenty-One - at 2013.09.06 01:23:00
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52. Sticky:What's going on with the Battle Academy? - in General Discussions [original thread]
CCP Greyscale wrote: All this experimentation is in service of building a better understanding of how new players actually behave, which we can then lean on in future to build a better overall new player experience. We're very aware of the need...
- by 2-Ton Twenty-One - at 2013.08.06 13:36:00
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53. making a unreal mod based on dust - in General Discussions [original thread]
Just dont call it dust, call it Rust 514 or Section 8 dusters mod, then they cant issue a cease and desist order, plus the burden is on them to prove you are plagiarizing. Not to mention you can always plead fair use, there are plenty of copyrigh...
- by 2-Ton Twenty-One - at 2013.08.04 18:24:00
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54. Lost that loving feeling? - in General Discussions [original thread]
Welcome the imps 2 months ago. One day everyone will catch up and understand.
- by 2-Ton Twenty-One - at 2013.08.04 12:09:00
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55. Make HP a single bar instead of shields/armor as it favors shield tanking during... - in General Discussions [original thread]
Ivan Avogadro wrote: Graphically it's going to look ugly and confusing. You don't need 2 colors you need 4: shields, depleted shields, armor, depleted armor. Otherwise you couldn't tell if someone was low armor because they are a shield tank, o...
- by 2-Ton Twenty-One - at 2013.08.03 20:02:00
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56. Make HP a single bar instead of shields/armor as it favors shield tanking during... - in General Discussions [original thread]
Belzeebub Santana wrote: 2-Ton Twenty-One wrote: KingBlade82 wrote: 2-Ton Twenty-One wrote: KingBlade82 wrote: well what im guessing ur meaning is boss bar HP from any rpg? ur total would be based on how long ur bars r? I think i...
- by 2-Ton Twenty-One - at 2013.08.03 19:49:00
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57. Make HP a single bar instead of shields/armor as it favors shield tanking during... - in General Discussions [original thread]
Belzeebub Santana wrote: Do you one better... Go play yourself and notice your own gameplay, guarantee you that you focus your fire at the guy with no shields every time if given an option. Will you stop firing on an enemy to go after a shi...
- by 2-Ton Twenty-One - at 2013.08.03 19:48:00
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58. Make HP a single bar instead of shields/armor as it favors shield tanking during... - in General Discussions [original thread]
KingBlade82 wrote: 2-Ton Twenty-One wrote: KingBlade82 wrote: well what im guessing ur meaning is boss bar HP from any rpg? ur total would be based on how long ur bars r? I think it would waste more space and wouldn't be too easy to ha...
- by 2-Ton Twenty-One - at 2013.08.03 19:40:00
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59. Make HP a single bar instead of shields/armor as it favors shield tanking during... - in General Discussions [original thread]
Belzeebub Santana wrote: Wow really can't see how people aren't understanding OP's post... This is a great idea and simple idea that is actually quite baffling how it hasn't been mentioned before! The point on needing to know what you are att...
- by 2-Ton Twenty-One - at 2013.08.03 19:37:00
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60. Make HP a single bar instead of shields/armor as it favors shield tanking during... - in General Discussions [original thread]
Ivan Avogadro wrote: 2-Ton Twenty-One wrote: Aquinarius Zoltanus wrote: .... this is a terrible idea. Every weapon in this game has a different level of effectiveness vs Shields and vs Armor. Knowing which one you're hitting is completely...
- by 2-Ton Twenty-One - at 2013.08.03 19:32:00
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