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1. (Request) flip over option for tanks and dropships - in Feedback/Requests [original thread]
getting tired of gallente tanks fliping mine over its bad enough when they do it at an enemy objective wait let the enemies hack it then blow it up
- by 1LTNORFLEET - at 2013.12.23 02:36:00
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2. (Request) menu's and spawning - in Feedback/Requests [original thread]
i would like for opening and closing menu's to be more fluent ( note i am using a standard ps3 controller i know your all still tinkering with the clusters that communicate the most to each other but while in battle i have noticed that you have go...
- by 1LTNORFLEET - at 2013.11.07 03:43:00
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3. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
drop suit imbalance ive been here since may of 2012 and a lot of the imbalances are with armor tanked suits there are just simply favoring all ,armor suit leaving the shield tanks suit completely defencless im mean look at caldari suits for instan...
- by 1LTNORFLEET - at 2013.07.05 20:42:00
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4. (feedback) aurum exchange - in Feedback/Requests [original thread]
as usual i wont get any useful feedback from anyone who is not a troll but will the aurum pricing be like it is in eve where you could sell aurum bought gear for aurum and or will there be like an exchange aurum for isk or how is this gonna play o...
- by 1LTNORFLEET - at 2013.02.25 10:16:00
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5. (feedback) old map - in Feedback/Requests [original thread]
i had a corporation battle today and i found the map to be familiar but i had never played it recently i came back here to see which map it was and saw that it looked alot like fetalis north ward is this map still deactivated or has it been reacti...
- by 1LTNORFLEET - at 2013.02.22 11:09:00
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6. I never say (X) is overpowered... - in Feedback/Requests [original thread]
note no ar 2 shots this is in the chromosome patch notes listed as bullet projectile latency meaning that really he just fired an entire clip but you saw 2 shots
- by 1LTNORFLEET - at 2013.02.12 10:16:00
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7. map size to big for ambush - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: iLLMaTiC619 wrote: Harkonnen animal wrote: I think the map sizes are to big for ambush. they work well for skirmish but need to be scaled down for battles with no objectives. I think they are fine... why u wan...
- by 1LTNORFLEET - at 2013.02.12 10:07:00
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8. [Request] squad based vehicles - in Feedback/Requests [original thread]
DropKickSuicide wrote: call a tank an get one guy to stand on top. just dont drive to fast and it works lol i just relized that this might be the medium ground vehicle
- by 1LTNORFLEET - at 2013.02.12 09:49:00
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9. [Request] squad based vehicles - in Feedback/Requests [original thread]
we have a seperate squad for our snipers and then it all comes back to the four man vehicle
- by 1LTNORFLEET - at 2013.02.12 09:46:00
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10. [ Request ] Takedown, Bleed out, Execution, Rescue, and Assisted Takedown. War P... - in Feedback/Requests [original thread]
i kinda like it the way it is
- by 1LTNORFLEET - at 2013.02.12 09:42:00
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11. [Request] squad based vehicles - in Feedback/Requests [original thread]
is there a way that we can have a ground vehicle that can support up to four positions in the vehicle its kinda bad to leave 1 squad member behind
- by 1LTNORFLEET - at 2013.02.12 09:37:00
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12. sniper insta killed me in a turret, is this intended? - in Feedback/Requests [original thread]
dude there are so many bugs with snipers its actually hard to snipe some one maning a turent or vehicle with the blue shield affect where we shoot and nothings hapens or the fact that the items shields and srmour are protecting you please before y...
- by 1LTNORFLEET - at 2013.02.12 09:34:00
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13. [Request] anti-sniper shields - in Feedback/Requests [original thread]
R F Gyro wrote: Implement a sidearm (or possibly equipmement) slot unit that does no damage but that creates a 2 dimensional shield, large enough to cover a crouching person against a shot from a single direction . It should not cover the he...
- by 1LTNORFLEET - at 2013.02.02 19:03:00
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14. Attention CCP: The only things you should be addressing immediately are... - in Feedback/Requests [original thread]
BAM HUSQVARNA wrote: Dear CCP, Seriously? New noises for guns was your top priority? And adding foilage is next? Think about that for a minute... Rather than concentrating on that, the only things you should be addressing immediately are the...
- by 1LTNORFLEET - at 2013.02.01 05:05:00
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15. crazy new marketing idea - in Feedback/Requests [original thread]
bear with me on this but what if we had dust 514 psn avatars for our psn accounts i believe that this would make an excellent way to promote more players and also create a diffrent look on our accounts all our friends dust players or not will see ...
- by 1LTNORFLEET - at 2013.01.30 07:24:00
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16. (Suggestion) Nerf AV grenades & Make swarm launchers manual fire. - in Feedback/Requests [original thread]
PIMP MAC DADDY 2100374163 wrote: AV grenades are to powerful. I can understand that a forge gun does 1200 damage a shot. But an av grenade does about 800 damage a throw. Which is total bullshit. I suggest making it do 400 damage a throw ( 600 f...
- by 1LTNORFLEET - at 2013.01.28 01:13:00
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17. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
um sir the av gernades have already been nerfed if you would stop using militia gear and using high tier vehicle maybe you will see a diffrence
- by 1LTNORFLEET - at 2013.01.28 01:02:00
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18. [Request] sniping - in Feedback/Requests [original thread]
can you make it where snipers cant hide in the unsafe zone in skirmish its kinda hard to be able to take objectives while being sniped from there FOB
- by 1LTNORFLEET - at 2013.01.26 06:12:00
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19. [feedback] please - in Feedback/Requests [original thread]
when is ccp going to impliment more maps in a district im not the only one who noticed this but some maps look like they connect together and in the trailers you visibly see that there are multiple areas connected just for example magnus peak and ...
- by 1LTNORFLEET - at 2013.01.25 08:46:00
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20. Suggestions for New Rewards - in Feedback/Requests [original thread]
I-Shayz-I wrote: Multi-kills One hit kills Getting a headshot with a sniper Knifing or bashing someone in the back Killing someone with a remote explosive Hacking back an objective Killing someone who was hacking Defending an objective while i...
- by 1LTNORFLEET - at 2013.01.17 02:27:00
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