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961. Character Creation - Starting Skills and Specialty BPO Fit - in Rookie Training Grounds [original thread]
Django Quik wrote: it really depends on whether you want to start out as a character more suited to offense or defense. Yes, but imo there are more offensive roles and fewer defensive. Arbiter allows you to quickly skill up complex shield ex...
- by 0 Try Harder - at 2013.01.20 23:51:00
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962. [request] observation mode (but cannot interact with game or players) - in Feedback/Requests [original thread]
Ghosting has been a problem in games that have done this in the past. However, I am totally for the recording of matches so they can be viewed by people afterwards.
- by 0 Try Harder - at 2013.01.20 23:30:00
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963. The Immortal Mercenary Press Dust514 Newspaper needs tutorials from people like ... - in Rookie Training Grounds [original thread]
Will the newspaper be on DUST forums only, or on a separate website? If it is on a separate website, what percentage of advertising revenue will the writers receive? Will they be compensated in some other way?
- by 0 Try Harder - at 2013.01.20 23:25:00
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964. If you need a squad - in Rookie Training Grounds [original thread]
Isn't there a section for corp recruitment?
- by 0 Try Harder - at 2013.01.20 23:22:00
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965. Crossing the Streams! - in Feedback/Requests [original thread]
That name... the title of this thread...
- by 0 Try Harder - at 2013.01.20 22:52:00
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966. [Request] Passive SP on all characters - in Feedback/Requests [original thread]
Also, all purchased items can only be used by one character.
- by 0 Try Harder - at 2013.01.20 22:44:00
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967. HAV turrets - in Feedback/Requests [original thread]
broken up because of character limit and ccp only allows 5 quotes per post =/ I also used some of your posts from these threads: https://forums.dust514.com/default.aspx?g=posts&t=50892 https://forums.dust514.com/default.aspx?g=posts&m...
- by 0 Try Harder - at 2013.01.20 22:37:00
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968. HAV turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I'm getting confused by small blasters recently. Now that I've specced into using them as more or less my primary weapon, I've found that killing with them is a breeze. Everything, including heavies and other LAVs, are...
- by 0 Try Harder - at 2013.01.20 22:34:00
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969. HAV turrets - in Feedback/Requests [original thread]
Instead of asking CCP to make HAVs almost useless, why not ask them to improve LAVs? I can start: I think LAVs should be more of a support vehicle. Maybe heal troops around them or something. Right now a single militia swarm or a single militia f...
- by 0 Try Harder - at 2013.01.20 22:34:00
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970. HAV turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: 0 Try Harder wrote: WHAT? It would be a huge nerf. Many corps can field many tanks. As it stands right now, having three tanks on the field is much better than having one tank with a couple of guys in turrets. T...
- by 0 Try Harder - at 2013.01.20 22:33:00
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971. HAV turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Mr Zitro wrote: The spawns are so dumb it puts forges next to me and kids with av grenades. You want me to have a squad just walking around my tank??? Are your serious? If you're stupid enough to bring an HAV int...
- by 0 Try Harder - at 2013.01.20 22:33:00
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972. Small blasters and blueberries - in General Discussions [original thread]
**** blueberries! Death to all blueberries! Gunner Nightingale wrote: From what i understand the SP of the individual operating the turrets is applied to them This is a question that many have asked. I haven't seen any testing. Maybe someon...
- by 0 Try Harder - at 2013.01.20 16:36:00
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973. HAV turrets - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: This isn't exactly a nerf, because if this happens, an HAV with a full crew would be more effective than a full HAV is right now WHAT? It would be a huge nerf. Many corps can field many tanks. As it stands right now...
- by 0 Try Harder - at 2013.01.20 16:28:00
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974. [request] In-game and forum stats. - in Feedback/Requests [original thread]
... forum stats? And I thought in-game try hards were bad enough edit: but I would like better in game stats!
- by 0 Try Harder - at 2013.01.20 16:13:00
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975. What is the best setup for taking out enemy vehicles? - in Rookie Training Grounds [original thread]
Altina McAlterson wrote: The advanced Forge Guns aren't really worth a **** ._. the grimlock hurts. Some guy took out my pure militia tank with it. Almost insta-kill. I got rid of the supply depots I could, so hopefully it cost him a bit o...
- by 0 Try Harder - at 2013.01.20 16:10:00
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976. how do i connect to a friend in eve online for orbital strikes? - in Rookie Training Grounds [original thread]
join dust ob
- by 0 Try Harder - at 2013.01.20 15:50:00
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977. value lost/destroyed killboard. - in Feedback/Requests [original thread]
I like isk lost part, but the heavy part is stupid.
- by 0 Try Harder - at 2013.01.20 08:48:00
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978. The Views of an FPS Player - in Feedback/Requests [original thread]
Val'herik Dorn wrote: he is a hardcore fps fan and hates anything that isn't facemurder constantly. yea. Imo the isk system is fine now. If you die and waste a lot of isk without getting kills, it's your own damn fault. I mean, I can pull o...
- by 0 Try Harder - at 2013.01.20 08:47:00
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979. Character Creation - Starting Skills and Specialty BPO Fit - in Rookie Training Grounds [original thread]
I think zat just doesn't want more snipers xD.
- by 0 Try Harder - at 2013.01.19 05:49:00
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980. Character Creation - Starting Skills and Specialty BPO Fit - in Rookie Training Grounds [original thread]
Zat Earthshatter wrote: Best overall: Sentinel. Most tank, biggest gun, and with a few SP it actually does the Artificer's attempted job faster. P.S. it should be noted that the actual differences are relatively small - you have the same set of...
- by 0 Try Harder - at 2013.01.19 05:38:00
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