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241. Jack of All Trades? - in Rookie Training Grounds [original thread]
imo only get LW Upgrade if you need it. Most of the time there's no need to reduce the CPU your weapon uses, especially since the better dropsuits have more CPU. Do you have any points in grenades or getting a slightly better sidearm? If you use ...
- by 0 Try Harder - at 2013.03.25 19:05:00
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242. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
Sada Mokmo wrote: I'm going to post the answer the dev will post here: that spot won't be accessible on the next build. Why? It's not hard to kill tanks there at all. Most of the time the only thing they can do is railgun snipe anyways. So...
- by 0 Try Harder - at 2013.03.25 05:27:00
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243. Quick Question... - in Rookie Training Grounds [original thread]
I'm not sure if CCP has buffed them in the past day or so, but they used to suck. As in, you might as well run around with your tank, then get out and melee people to death with a pistol because you'd get more kills than you would if you had staye...
- by 0 Try Harder - at 2013.03.25 05:25:00
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244. Quick Question... - in Rookie Training Grounds [original thread]
Free Healing wrote: The reason they aren't considered "good" is because of the travel time and spread of the missiles. Actually, they're considered not good because of: > Low damage > Small(er) blast radius > Random spread while mo...
- by 0 Try Harder - at 2013.03.25 05:20:00
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245. Corp Battle vs Own Corp (Training) - in Rookie Training Grounds [original thread]
I remember your earlier thread ^.^ here you go! Just post back with what info you'd like afterwards! You can corp battle yourself by making an alt corp, but if you do it with another corp you can have your guys join the other side's squads. W...
- by 0 Try Harder - at 2013.03.25 01:09:00
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246. active heat sink - in Rookie Training Grounds [original thread]
I can now confirm that the active heat sink does work for the small turrets!
- by 0 Try Harder - at 2013.03.24 18:33:00
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247. Few questions plz - in Rookie Training Grounds [original thread]
GarryKE wrote: Armor/Shield repair: is it good for WP/SP? Roughly how much? You get points for repairing the armor of your teammate's as long as your teammate was dealt the damage by the enemy. You do not get points for repairing vehicles an...
- by 0 Try Harder - at 2013.03.24 18:32:00
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248. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
Poplo Furuya wrote: you really think they'll nerf shields (HAVs) though? My understanding was that for most practical purposes armour tanks were the all-around better option. It's not set in stone, but just speculation. Most of the armor tan...
- by 0 Try Harder - at 2013.03.23 17:33:00
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249. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
Stefan Stahl wrote: Small missiles deal some 500 damage per second if you hit a vehicle directly. That should be enough to make the tank driver switch to any small turret he has mounted on top to shush you away. Repeat this to maneuver as often...
- by 0 Try Harder - at 2013.03.23 16:08:00
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250. Theorycraft: dangerous HAVs and how to deal with them - in Rookie Training Grounds [original thread]
TheoryCraft WarCraft StarCraft isn't it just theory or EVE theory? 0.-
- by 0 Try Harder - at 2013.03.23 16:04:00
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251. Where to dump sp? - in Rookie Training Grounds [original thread]
Get type2 calamari suit. It's fifty times better than the type1 PoS. Get complex shield extenders. They are good 4 you. After that you can work on raising a weapon skill a bit, or getting the standard level of gear for what you're going to use (r...
- by 0 Try Harder - at 2013.03.23 16:03:00
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252. Proximity chat - in Rookie Training Grounds [original thread]
Once I heard a guy watching elephant sex on the Discovery Channel.
- by 0 Try Harder - at 2013.03.23 03:03:00
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253. What questions would you ask a new player - in Rookie Training Grounds [original thread]
Void Echo wrote: Do you think this game is another COD or anything like it? if so then get the fudge out of here idk, the CoD players are on average better than the EVE ones. 0 yes, I went there.
- by 0 Try Harder - at 2013.03.23 03:02:00
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254. Starting Skill Guide for new (Infantry) Players. - in Rookie Training Grounds [original thread]
I did not miss your point. 200k isk is nothing, and people already run around in suits that cost 200k isk. But it's nice to know that some people care about their CDR. All it means is that if I fight you, I just have to kill you a couple of times...
- by 0 Try Harder - at 2013.03.22 05:31:00
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255. Assault or logi - in Rookie Training Grounds [original thread]
Oh, and assault shield recharge delay is 4.8 sec, logi is 5. So that does matter a bit. Of course, the logi suit has an extra low slot that the assault vk1 does not have, so GG lol. edit: I know someone was talking about equipment slots, but the...
- by 0 Try Harder - at 2013.03.22 04:31:00
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256. Light Weapon Sharpshooter Proficiency x3 Viziam - in Rookie Training Grounds [original thread]
It's nice, but you have to be careful with it. The laser does a lot more damage when you're far away from your target, but has terrible damage up close. By extending the range you are increasing the distance from you that the laser does crazy dama...
- by 0 Try Harder - at 2013.03.22 04:05:00
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257. What questions would you ask a new player - in Rookie Training Grounds [original thread]
Do you like to shoot people in the face with an Assault Rifle? Go assault to get an advantage immediately, or check out the proto logi suit because it might be better depending on what you do. Like shooting people in the face and moving quickly? ...
- by 0 Try Harder - at 2013.03.22 01:32:00
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258. Strafing speed -- the same for all suits of the same type? - in Rookie Training Grounds [original thread]
Strafe speed is determined by a percentage of your movement speed. I forgot what the percent is, but the slower you can move, the slower you can strafe. Stick some armor plates on your suit and you'll see yourself slow down. Unless of course, CCP...
- by 0 Try Harder - at 2013.03.22 01:06:00
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259. Assault or logi - in Rookie Training Grounds [original thread]
xxMemphis wrote: If they have the same hit box wouldn't the Logi be best then since I will have the CPU/PG to support he larger mods or more mods while still carrying a good weapon. So basically is it better to have a higher CPU/PG base to add ...
- by 0 Try Harder - at 2013.03.22 00:59:00
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260. active heat sink - in Rookie Training Grounds [original thread]
Passive heat sync might be for the main gun only. Unless they changed it, an active could work for the gunners too. It's not worth putting an active heat sync on a tank just for your gunners, but putting it on an LAV might make sense.
- by 0 Try Harder - at 2013.03.22 00:54:00
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