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Aquinarius Zoltanus
0uter.Heaven EoN.
224
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Posted - 2013.08.02 18:11:00 -
[1] - Quote
I've been seeing this term thrown around a lot here on the forums, so I wanted to open a discussion about where the term came from and what it means to you.
So I may be wrong and not have my video game history perfectly correct, but the first place I remember hearing the term 'noob tube' was in the first Call of Duty Modern Warfare games. It referred to the grenade-launcher attachment that could be added to any of the assault rifles in the game, and when it shot and hit, it was almost always a 1-hit kill. It could be used without sacrificing the effectiveness of your assault rifle whatsoever, and switching to it and getting a quick kill took no prep time to speak of and was pretty much a straight shot. This was obviously absurdly over powered.
Now let's compare this to how people are currently using it in Dust. People have been using it most in reference to the Forge Gun and the Mass Driver. Keep the original example in mind.
The Forge Gun requires you to play in the slowest class of suits available. It is your primary weapon and not an attachment like in Call of Duty. It has a charge up time before it can fire. It requires extremely precise accuracy. It has a very limited clip/extra ammo capacity. It has a long reload time. It is however almost always a one-hit kill.
Verdict: NOT a noob tube.
The Mass Driver is never a one hit kill (unless you're a scout with 200 HP and get direct hit). It is your primary weapon and not an attachment like in Call of Duty. It has a very slow rate of fire. It has a very limited clip/extra ammo capacity. It has a long reload time. It is largely ineffective against elevated targets. It is very difficult to hit targets outside of 30 meters away without a height advantage. It had a slow projectile travel speed. It does however have a large blast radius.
Verdict: Not a noob tube.
TL;DR: My point is this: can we please stop insulting each other based on our weapon choices and just admit that every weapon requires a different skill set that must be practiced. If someone is really good with a weapon you're not used to, they probably had to practice for a long time to achieve that level of skill. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
567
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Posted - 2013.08.02 18:20:00 -
[2] - Quote
It would be great if mass drivers didn't have to live in fear of their weapon getting nerfed because hitscan players think they're above everyone.
inb4 trolls. |
Luk Manag
of Terror
65
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Posted - 2013.08.02 18:27:00 -
[3] - Quote
I used to spam kills in Bad Company 2 with the Carl Gustav rocket launcher. I had thousands of 'noob tube' kills with that thing. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
168
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Posted - 2013.08.02 18:57:00 -
[4] - Quote
The plasma cannon will probably soon be called a noob tube too. |
RKKR
The Southern Legion
290
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Posted - 2013.08.02 19:05:00 -
[5] - Quote
It's no point to discuss weapons in a game where it's obvious that shield- VS armor-tanking is unbalanced and one of the specific weapons is designed against armor.
There are people that clean up with a MassDriver, but let us be fair...there is a rise of spamming MassDriver user that are taking advantage of unbalanced game-mechanics.
Forgeguns are primaly designed to take out vehicles not so much for taking out infrantry from a huge distance/rooftop. There is a difference in hitting a big-ass HAV and a tiny stickman in the distant with a heavy weapon. AV-weapons will probably get an overhaul toghether with the vehicles in 1.5 so let's see how the forge gun functions after that update. |
Oso Peresoso
RisingSuns
509
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Posted - 2013.08.02 19:09:00 -
[6] - Quote
the first America's Army game had a squad spot for grenadier who had a m203 grenade launcher attachment. Considering the round-based gameplay and low hitpoints, I wouldn't be surpised if it was called a noob tube back then.
Aquinarius Zoltanus wrote:
The Mass Driver .... It has a very slow rate of fire.
Just posting to disagree with this. |
Cat Merc
BetaMax.
3749
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Posted - 2013.08.02 19:14:00 -
[7] - Quote
Nerf Mass Driver to the ground
-Gallente |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
570
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Posted - 2013.08.02 19:30:00 -
[8] - Quote
Cat Merc wrote:Nerf Mass Driver to the ground
-Gallente
Back to your litterbox cat! |
Cat Merc
BetaMax.
3749
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Posted - 2013.08.02 19:35:00 -
[9] - Quote
Cyrius Li-Moody wrote:Cat Merc wrote:Nerf Mass Driver to the ground
-Gallente Back to your litterbox cat! Someone needs to clean it. It ain't gonna be me. |
Cody Sietz
Bullet Cluster
640
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Posted - 2013.08.02 19:37:00 -
[10] - Quote
I think it came from CoD:W@W.
I don't recall a grenade launcher in MW1. |
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Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
309
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Posted - 2013.08.02 19:45:00 -
[11] - Quote
Assault Forge Gun is very easily spammable, has a long range, is hitscan, and anyone whom has decent aim can kill anything with it with ease. Be quiet. |
Skihids
Bullet Cluster
1811
|
Posted - 2013.08.02 20:00:00 -
[12] - Quote
I used all the explosive weapons in CoD MW2 and yes, they were OHK OP toys.
Using that with the Scavenger Perk I could make that one underground bunker uninhabitable for most of the match.
I believe they pulled explosives from that perk in the next iteration because of that.
You are correct that a weapon must be both area effect and OHK to truly be worthy of the label "noob tube". |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:02:00 -
[13] - Quote
Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube |
Cosgar
ParagonX
3836
|
Posted - 2013.08.02 20:03:00 -
[14] - Quote
Cody Sietz wrote:I think it came from CoD:W@W.
I don't recall a grenade launcher in MW1.
Edit:my bad, it did have them. Yeah, it was WaW. The noob tube was intended to be a way to balance the game out for new players since they were commonly thrown into lobbies with experienced players. (Sound familiar?) The problem was they made it stupidly OP. But it still worked because it still wasn't the only effective thing on the field, but overconfident pros would still get popped by it. It's been long since rebalanced in Black Ops, and viable for grenadier type loud outs for BLOPS2. Some people are even referring it to the pro pipe. We're going to have to face that facts that there's always going to be a black cloud hanging over the MD. Players that think aiming with hit scan weapons in a video game are going to keep rehashing double standards like aiming in a FPS is such a great thing. It's a terror weapon and it's working as intended- driving the masses. Too bad those masses are driven to complain on the forums instead of realizing that hiding in that corner is going to save them from splash damage.
My name is Michael Cosgar, and I'm a Masshole. |
Cosgar
ParagonX
3836
|
Posted - 2013.08.02 20:04:00 -
[15] - Quote
Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube I can one shot you with a head shot outside of 35m. |
Skihids
Bullet Cluster
1811
|
Posted - 2013.08.02 20:05:00 -
[16] - Quote
Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube
"Can spam shots and get a kill"
That holds true for every weapon as long as nobody is shooting back.
OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. |
Dimitri Rascolovitch
The Immortal Knights
1
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Posted - 2013.08.02 20:06:00 -
[17] - Quote
Aizen Intiki wrote:Assault Forge Gun is very easily spammable, has a long range, is hitscan, and anyone whom has decent aim can kill anything with it with ease. Be quiet.
problem is,with the assault variants the instant its charged, it fires meaning much less aiming time to line up those shots |
Cass Caul
Namtar Elite Gallente Federation
22
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Posted - 2013.08.02 20:08:00 -
[18] - Quote
My Plasma Cannon is constantly refereed to as a "noob tube"
Half Life's RPG was called the noob tube way back when |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:08:00 -
[19] - Quote
Cosgar wrote:Cody Sietz wrote:I think it came from CoD:W@W.
I don't recall a grenade launcher in MW1.
Edit:my bad, it did have them. Yeah, it was WaW. The noob tube was intended to be a way to balance the game out for new players since they were commonly thrown into lobbies with experienced players. (Sound familiar?) The problem was they made it stupidly OP. But it still worked because it still wasn't the only effective thing on the field, but overconfident pros would still get popped by it. It's been long since rebalanced in Black Ops, and viable for grenadier type loud outs for BLOPS2. Some people are even referring it to the pro pipe. We're going to have to face that facts that there's always going to be a black cloud hanging over the MD. Players that think aiming with hit scan weapons in a video game are going to keep rehashing double standards like aiming in a FPS is such a great thing. It's a terror weapon and it's working as intended- driving the masses. Too bad those masses are driven to complain on the forums instead of realizing that hiding in that corner is going to save them from splash damage. My name is Michael Cosgar, and I'm a Masshole.
The pro pipe name actually came from dudes who were butt hurt over being called noobs for relying on the grenade launcher |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:09:00 -
[20] - Quote
Cosgar wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube I can one shot you with a head shot outside of 35m.
Indeed, hell Ive hit people in the head from 400m away when they were just a little patch of gray slightly different from the terrain Everytime I counter snipe some dude hiding behind the redline and take away one of his thales an angel gets its wings |
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Medical Crash
Vacuum Cleaner. LLC RUST415
41
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Posted - 2013.08.02 20:10:00 -
[21] - Quote
Skihids wrote:I used all the explosive weapons in CoD MW2 and yes, they were OHK OP toys.
Using that with the Scavenger Perk I could make that one underground bunker uninhabitable for most of the match.
I believe they pulled explosives from that perk in the next iteration because of that.
You are correct that a weapon must be both area effect and OHK to truly be worthy of the label "noob tube". One Man Army->Cold Blooded>Ninja> Ak47 or MTar with Grenade Launcher, Equipment -Claymore-C4 on another setup. Booby trap C4 with Claymore=priceless. OMA means you can keep replenishing your ammo. Ninja Pro needed to hide from Heartbeat sensors. |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:11:00 -
[22] - Quote
Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out.
See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube
Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades |
Cosgar
ParagonX
3837
|
Posted - 2013.08.02 20:12:00 -
[23] - Quote
Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube I can one shot you with a head shot outside of 35m. Indeed, hell Ive hit people in the head from 400m away when they were just a little patch of gray slightly different from the terrain Everytime I counter snipe some dude hiding behind the redline and take away one of his thales an angel gets its wings I'm talking about with the MD. I'm almost bold enough to say the over-nerf in 1.0 was a good thing, I was taking direct hits for granted. I'm starting to dig the breach MD. |
Major Lee High
Battle Response Organizations
67
|
Posted - 2013.08.02 20:18:00 -
[24] - Quote
Noob tubes have been around since the 90's lol
Pretty sure it started with grenade launcher attachments in fps games (either hl or cs prolly).
Bonus retardation, I think the term noob started with (or before) doom, as the aliens were noobs. |
Skihids
Bullet Cluster
1813
|
Posted - 2013.08.02 20:19:00 -
[25] - Quote
Delta 749 wrote:Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades
Oh, you do need to be accurate.
You may be thinking about CQC where being accurate is easy, but that's simply because you walked into its main strength. Do the same with a shotgun scout and you will die as well.
Keep your range with your AR and I have to place my shots precisely if I hope to catch you in the splash radius.
The mistake AR users make is treating every opponent the same. You simply can't dance the same dance you do with another AR user. The MD user will step all over your feet if you try. Pick a different dance and you can win.
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Sloth9230
Deepspace Digital
2590
|
Posted - 2013.08.02 20:26:00 -
[26] - Quote
RKKR wrote:It's no point to discuss weapons in a game where it's obvious that shield- VS armor-tanking is unbalanced and one of the specific weapons is designed against armor.
There are people that clean up with a MassDriver, but let us be fair...there is a rise of spamming MassDriver user that are taking advantage of unbalanced game-mechanics.
Forgeguns are primaly designed to take out vehicles not so much for taking out infrantry from a huge distance/rooftop. There is a difference in hitting a big-ass HAV and a tiny stickman in the distant with a heavy weapon. AV-weapons will probably get an overhaul toghether with the vehicles in 1.5 so let's see how the forge gun functions after that update. But everyone uses shields, so MDs are the ones suffering from "unbalanced game-mechanics" |
McFurious
TeamPlayers EoN.
217
|
Posted - 2013.08.02 20:29:00 -
[27] - Quote
The closest thing to noob tubes in this game is the contact grenades. |
DRDEEZE TWO POINTO
DEEZE NUTSZ INC
75
|
Posted - 2013.08.02 20:42:00 -
[28] - Quote
Forge guns are fine but they do have a problem to where you need a dropship to get to them but forge guns are anti-vehicle so the drop ship can't get near them without dying in the process and that's the problem with forge guns. And why peaple think there a noob tube. |
Scheneighnay McBob
Bojo's School of the Trades
2609
|
Posted - 2013.08.02 20:44:00 -
[29] - Quote
This one extra credits video summed up very well what a noob tube should be- a weapon anyone can do OK with, but doesn't have as much potential as other weapons.
Dust has no noob tubes, except maybe murder taxis. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
441
|
Posted - 2013.08.02 20:47:00 -
[30] - Quote
Skihids wrote:Delta 749 wrote:Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades Oh, you do need to be accurate. You may be thinking about CQC where being accurate is easy, but that's simply because you walked into its main strength. Do the same with a shotgun scout and you will die as well. Keep your range with your AR and I have to place my shots precisely if I hope to catch you in the splash radius. The mistake AR users make is treating every opponent the same. You simply can't dance the same dance you do with another AR user. The MD user will step all over your feet if you try. Pick a different dance and you can win.
yup, and just don't be a heavy if an MD is on the field, because you WILL lose every single time. as they can just back out of your effective range and still be well within theirs. You close the gap through complex strategy and perfect timing(okay, you sat behind a stack of crates and they wandered by) too bad, you're so fat they'll get the direct hit they need to drill through your shields, and then eat your armor tanked ass for breakfast before you can get the 100-ish shots you need to get through their shields(it's really closer to 20-30 hits, but the hit detection, and having to aim for the chevron due to muzzle flash is a ***** to work with. I'm honestly surprised when it's less than 200 bullets before someone dies.) |
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