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Skihids
Bullet Cluster
1811
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Posted - 2013.08.02 20:00:00 -
[1] - Quote
I used all the explosive weapons in CoD MW2 and yes, they were OHK OP toys.
Using that with the Scavenger Perk I could make that one underground bunker uninhabitable for most of the match.
I believe they pulled explosives from that perk in the next iteration because of that.
You are correct that a weapon must be both area effect and OHK to truly be worthy of the label "noob tube". |
Skihids
Bullet Cluster
1811
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Posted - 2013.08.02 20:05:00 -
[2] - Quote
Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube
"Can spam shots and get a kill"
That holds true for every weapon as long as nobody is shooting back.
OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. |
Skihids
Bullet Cluster
1813
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Posted - 2013.08.02 20:19:00 -
[3] - Quote
Delta 749 wrote:Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades
Oh, you do need to be accurate.
You may be thinking about CQC where being accurate is easy, but that's simply because you walked into its main strength. Do the same with a shotgun scout and you will die as well.
Keep your range with your AR and I have to place my shots precisely if I hope to catch you in the splash radius.
The mistake AR users make is treating every opponent the same. You simply can't dance the same dance you do with another AR user. The MD user will step all over your feet if you try. Pick a different dance and you can win.
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Skihids
Bullet Cluster
1815
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Posted - 2013.08.02 21:12:00 -
[4] - Quote
Aquinarius Zoltanus wrote:Okay, I'm seeing a good amount of agreement which is good, but I guess maybe I'm not getting to the people who actually refer to weapons in this game as noob tubes.
But if we agree there are no noob tubes in Dust, can we agree to stop using it to refer to one another's weapons? Because it's frankly quite insulting to say that no matter how good they are and how much practice someone has put into one of these weapons, it can be completely discredited because 'it's a noob tube'.
I'm afraid you are up against emotion rather than reason and therefore you won't get anywhere in your quest by using reason.
The folks using the term mean to be insulting .
They see every fight as a duel where they should have an even playing field so their skill will allow them to win. They want to be able to do the AR strafe dance with a shotgun or MD and rage when it doesn't work.
To preserve their ego (having just lost the duel), they must deride the opponents weapon for giving them an unfair advantage.
They will have to accept that they can't treat every weapon system the same and that there are no fair fights before they can let go of the ego. |
Skihids
Bullet Cluster
1819
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Posted - 2013.08.02 22:41:00 -
[5] - Quote
Deluxe Edition wrote:Massive 4.4 meter blast radius. Travel time means nothing in cqc especially with that radius. The weapon has 2 weaknesses, which is it's hard to use at range and when your oppoenent has the high ground. Outside of that it is an extremely dominant weapon that requires little in the way of aiming.
Don't even get me started on the shenanigans that is combining a MD with a flux nade.
Yes, let's discuss using the Flux nade and ANY other weapon.
How hard is it to spam a few AR rounds into a merc after his shields are down with the prevalence of shield tanking?
Are you even going to pretend that it's a challenge? |
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