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Aquinarius Zoltanus
0uter.Heaven EoN.
224
|
Posted - 2013.08.02 18:11:00 -
[1] - Quote
I've been seeing this term thrown around a lot here on the forums, so I wanted to open a discussion about where the term came from and what it means to you.
So I may be wrong and not have my video game history perfectly correct, but the first place I remember hearing the term 'noob tube' was in the first Call of Duty Modern Warfare games. It referred to the grenade-launcher attachment that could be added to any of the assault rifles in the game, and when it shot and hit, it was almost always a 1-hit kill. It could be used without sacrificing the effectiveness of your assault rifle whatsoever, and switching to it and getting a quick kill took no prep time to speak of and was pretty much a straight shot. This was obviously absurdly over powered.
Now let's compare this to how people are currently using it in Dust. People have been using it most in reference to the Forge Gun and the Mass Driver. Keep the original example in mind.
The Forge Gun requires you to play in the slowest class of suits available. It is your primary weapon and not an attachment like in Call of Duty. It has a charge up time before it can fire. It requires extremely precise accuracy. It has a very limited clip/extra ammo capacity. It has a long reload time. It is however almost always a one-hit kill.
Verdict: NOT a noob tube.
The Mass Driver is never a one hit kill (unless you're a scout with 200 HP and get direct hit). It is your primary weapon and not an attachment like in Call of Duty. It has a very slow rate of fire. It has a very limited clip/extra ammo capacity. It has a long reload time. It is largely ineffective against elevated targets. It is very difficult to hit targets outside of 30 meters away without a height advantage. It had a slow projectile travel speed. It does however have a large blast radius.
Verdict: Not a noob tube.
TL;DR: My point is this: can we please stop insulting each other based on our weapon choices and just admit that every weapon requires a different skill set that must be practiced. If someone is really good with a weapon you're not used to, they probably had to practice for a long time to achieve that level of skill. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
567
|
Posted - 2013.08.02 18:20:00 -
[2] - Quote
It would be great if mass drivers didn't have to live in fear of their weapon getting nerfed because hitscan players think they're above everyone.
inb4 trolls. |
Luk Manag
of Terror
65
|
Posted - 2013.08.02 18:27:00 -
[3] - Quote
I used to spam kills in Bad Company 2 with the Carl Gustav rocket launcher. I had thousands of 'noob tube' kills with that thing. |
Spectral Clone
The Unholy Legion Of DarkStar DARKSTAR ARMY
168
|
Posted - 2013.08.02 18:57:00 -
[4] - Quote
The plasma cannon will probably soon be called a noob tube too. |
RKKR
The Southern Legion
290
|
Posted - 2013.08.02 19:05:00 -
[5] - Quote
It's no point to discuss weapons in a game where it's obvious that shield- VS armor-tanking is unbalanced and one of the specific weapons is designed against armor.
There are people that clean up with a MassDriver, but let us be fair...there is a rise of spamming MassDriver user that are taking advantage of unbalanced game-mechanics.
Forgeguns are primaly designed to take out vehicles not so much for taking out infrantry from a huge distance/rooftop. There is a difference in hitting a big-ass HAV and a tiny stickman in the distant with a heavy weapon. AV-weapons will probably get an overhaul toghether with the vehicles in 1.5 so let's see how the forge gun functions after that update. |
Oso Peresoso
RisingSuns
509
|
Posted - 2013.08.02 19:09:00 -
[6] - Quote
the first America's Army game had a squad spot for grenadier who had a m203 grenade launcher attachment. Considering the round-based gameplay and low hitpoints, I wouldn't be surpised if it was called a noob tube back then.
Aquinarius Zoltanus wrote:
The Mass Driver .... It has a very slow rate of fire.
Just posting to disagree with this. |
Cat Merc
BetaMax.
3749
|
Posted - 2013.08.02 19:14:00 -
[7] - Quote
Nerf Mass Driver to the ground
-Gallente |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
570
|
Posted - 2013.08.02 19:30:00 -
[8] - Quote
Cat Merc wrote:Nerf Mass Driver to the ground
-Gallente
Back to your litterbox cat! |
Cat Merc
BetaMax.
3749
|
Posted - 2013.08.02 19:35:00 -
[9] - Quote
Cyrius Li-Moody wrote:Cat Merc wrote:Nerf Mass Driver to the ground
-Gallente Back to your litterbox cat! Someone needs to clean it. It ain't gonna be me. |
Cody Sietz
Bullet Cluster
640
|
Posted - 2013.08.02 19:37:00 -
[10] - Quote
I think it came from CoD:W@W.
I don't recall a grenade launcher in MW1. |
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Aizen Intiki
Ghost Wolf Industries Alpha Wolf Pack
309
|
Posted - 2013.08.02 19:45:00 -
[11] - Quote
Assault Forge Gun is very easily spammable, has a long range, is hitscan, and anyone whom has decent aim can kill anything with it with ease. Be quiet. |
Skihids
Bullet Cluster
1811
|
Posted - 2013.08.02 20:00:00 -
[12] - Quote
I used all the explosive weapons in CoD MW2 and yes, they were OHK OP toys.
Using that with the Scavenger Perk I could make that one underground bunker uninhabitable for most of the match.
I believe they pulled explosives from that perk in the next iteration because of that.
You are correct that a weapon must be both area effect and OHK to truly be worthy of the label "noob tube". |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:02:00 -
[13] - Quote
Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube |
Cosgar
ParagonX
3836
|
Posted - 2013.08.02 20:03:00 -
[14] - Quote
Cody Sietz wrote:I think it came from CoD:W@W.
I don't recall a grenade launcher in MW1.
Edit:my bad, it did have them. Yeah, it was WaW. The noob tube was intended to be a way to balance the game out for new players since they were commonly thrown into lobbies with experienced players. (Sound familiar?) The problem was they made it stupidly OP. But it still worked because it still wasn't the only effective thing on the field, but overconfident pros would still get popped by it. It's been long since rebalanced in Black Ops, and viable for grenadier type loud outs for BLOPS2. Some people are even referring it to the pro pipe. We're going to have to face that facts that there's always going to be a black cloud hanging over the MD. Players that think aiming with hit scan weapons in a video game are going to keep rehashing double standards like aiming in a FPS is such a great thing. It's a terror weapon and it's working as intended- driving the masses. Too bad those masses are driven to complain on the forums instead of realizing that hiding in that corner is going to save them from splash damage.
My name is Michael Cosgar, and I'm a Masshole. |
Cosgar
ParagonX
3836
|
Posted - 2013.08.02 20:04:00 -
[15] - Quote
Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube I can one shot you with a head shot outside of 35m. |
Skihids
Bullet Cluster
1811
|
Posted - 2013.08.02 20:05:00 -
[16] - Quote
Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube
"Can spam shots and get a kill"
That holds true for every weapon as long as nobody is shooting back.
OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. |
Dimitri Rascolovitch
The Immortal Knights
1
|
Posted - 2013.08.02 20:06:00 -
[17] - Quote
Aizen Intiki wrote:Assault Forge Gun is very easily spammable, has a long range, is hitscan, and anyone whom has decent aim can kill anything with it with ease. Be quiet.
problem is,with the assault variants the instant its charged, it fires meaning much less aiming time to line up those shots |
Cass Caul
Namtar Elite Gallente Federation
22
|
Posted - 2013.08.02 20:08:00 -
[18] - Quote
My Plasma Cannon is constantly refereed to as a "noob tube"
Half Life's RPG was called the noob tube way back when |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:08:00 -
[19] - Quote
Cosgar wrote:Cody Sietz wrote:I think it came from CoD:W@W.
I don't recall a grenade launcher in MW1.
Edit:my bad, it did have them. Yeah, it was WaW. The noob tube was intended to be a way to balance the game out for new players since they were commonly thrown into lobbies with experienced players. (Sound familiar?) The problem was they made it stupidly OP. But it still worked because it still wasn't the only effective thing on the field, but overconfident pros would still get popped by it. It's been long since rebalanced in Black Ops, and viable for grenadier type loud outs for BLOPS2. Some people are even referring it to the pro pipe. We're going to have to face that facts that there's always going to be a black cloud hanging over the MD. Players that think aiming with hit scan weapons in a video game are going to keep rehashing double standards like aiming in a FPS is such a great thing. It's a terror weapon and it's working as intended- driving the masses. Too bad those masses are driven to complain on the forums instead of realizing that hiding in that corner is going to save them from splash damage. My name is Michael Cosgar, and I'm a Masshole.
The pro pipe name actually came from dudes who were butt hurt over being called noobs for relying on the grenade launcher |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:09:00 -
[20] - Quote
Cosgar wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube I can one shot you with a head shot outside of 35m.
Indeed, hell Ive hit people in the head from 400m away when they were just a little patch of gray slightly different from the terrain Everytime I counter snipe some dude hiding behind the redline and take away one of his thales an angel gets its wings |
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Medical Crash
Vacuum Cleaner. LLC RUST415
41
|
Posted - 2013.08.02 20:10:00 -
[21] - Quote
Skihids wrote:I used all the explosive weapons in CoD MW2 and yes, they were OHK OP toys.
Using that with the Scavenger Perk I could make that one underground bunker uninhabitable for most of the match.
I believe they pulled explosives from that perk in the next iteration because of that.
You are correct that a weapon must be both area effect and OHK to truly be worthy of the label "noob tube". One Man Army->Cold Blooded>Ninja> Ak47 or MTar with Grenade Launcher, Equipment -Claymore-C4 on another setup. Booby trap C4 with Claymore=priceless. OMA means you can keep replenishing your ammo. Ninja Pro needed to hide from Heartbeat sensors. |
Delta 749
Kestrel Reconnaissance
1540
|
Posted - 2013.08.02 20:11:00 -
[22] - Quote
Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out.
See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube
Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades |
Cosgar
ParagonX
3837
|
Posted - 2013.08.02 20:12:00 -
[23] - Quote
Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube I can one shot you with a head shot outside of 35m. Indeed, hell Ive hit people in the head from 400m away when they were just a little patch of gray slightly different from the terrain Everytime I counter snipe some dude hiding behind the redline and take away one of his thales an angel gets its wings I'm talking about with the MD. I'm almost bold enough to say the over-nerf in 1.0 was a good thing, I was taking direct hits for granted. I'm starting to dig the breach MD. |
Major Lee High
Battle Response Organizations
67
|
Posted - 2013.08.02 20:18:00 -
[24] - Quote
Noob tubes have been around since the 90's lol
Pretty sure it started with grenade launcher attachments in fps games (either hl or cs prolly).
Bonus retardation, I think the term noob started with (or before) doom, as the aliens were noobs. |
Skihids
Bullet Cluster
1813
|
Posted - 2013.08.02 20:19:00 -
[25] - Quote
Delta 749 wrote:Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades
Oh, you do need to be accurate.
You may be thinking about CQC where being accurate is easy, but that's simply because you walked into its main strength. Do the same with a shotgun scout and you will die as well.
Keep your range with your AR and I have to place my shots precisely if I hope to catch you in the splash radius.
The mistake AR users make is treating every opponent the same. You simply can't dance the same dance you do with another AR user. The MD user will step all over your feet if you try. Pick a different dance and you can win.
|
Sloth9230
Deepspace Digital
2590
|
Posted - 2013.08.02 20:26:00 -
[26] - Quote
RKKR wrote:It's no point to discuss weapons in a game where it's obvious that shield- VS armor-tanking is unbalanced and one of the specific weapons is designed against armor.
There are people that clean up with a MassDriver, but let us be fair...there is a rise of spamming MassDriver user that are taking advantage of unbalanced game-mechanics.
Forgeguns are primaly designed to take out vehicles not so much for taking out infrantry from a huge distance/rooftop. There is a difference in hitting a big-ass HAV and a tiny stickman in the distant with a heavy weapon. AV-weapons will probably get an overhaul toghether with the vehicles in 1.5 so let's see how the forge gun functions after that update. But everyone uses shields, so MDs are the ones suffering from "unbalanced game-mechanics" |
McFurious
TeamPlayers EoN.
217
|
Posted - 2013.08.02 20:29:00 -
[27] - Quote
The closest thing to noob tubes in this game is the contact grenades. |
DRDEEZE TWO POINTO
DEEZE NUTSZ INC
75
|
Posted - 2013.08.02 20:42:00 -
[28] - Quote
Forge guns are fine but they do have a problem to where you need a dropship to get to them but forge guns are anti-vehicle so the drop ship can't get near them without dying in the process and that's the problem with forge guns. And why peaple think there a noob tube. |
Scheneighnay McBob
Bojo's School of the Trades
2609
|
Posted - 2013.08.02 20:44:00 -
[29] - Quote
This one extra credits video summed up very well what a noob tube should be- a weapon anyone can do OK with, but doesn't have as much potential as other weapons.
Dust has no noob tubes, except maybe murder taxis. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
441
|
Posted - 2013.08.02 20:47:00 -
[30] - Quote
Skihids wrote:Delta 749 wrote:Skihids wrote:Delta 749 wrote:Dont need to be accurate, can spam shots and get a kill, that makes the MD a noob tube and it made the flaylock a noob tube Being able to one shot someone is not what makes something a noob tube "Can spam shots and get a kill" That holds true for every weapon as long as nobody is shooting back. OTH you will lose in a 1v1 if you are spamming your shots as your enemy will have plenty of time to take you out. See the "dont need to be accurate" before that It means that those two things hand in hand are what make something a noob tube Can you kill someone with an AR or SMG spraying wildly in the general direction sure but its going to take a lot longer than not even attempting to aim at them and just shooting the ground with grenades Oh, you do need to be accurate. You may be thinking about CQC where being accurate is easy, but that's simply because you walked into its main strength. Do the same with a shotgun scout and you will die as well. Keep your range with your AR and I have to place my shots precisely if I hope to catch you in the splash radius. The mistake AR users make is treating every opponent the same. You simply can't dance the same dance you do with another AR user. The MD user will step all over your feet if you try. Pick a different dance and you can win.
yup, and just don't be a heavy if an MD is on the field, because you WILL lose every single time. as they can just back out of your effective range and still be well within theirs. You close the gap through complex strategy and perfect timing(okay, you sat behind a stack of crates and they wandered by) too bad, you're so fat they'll get the direct hit they need to drill through your shields, and then eat your armor tanked ass for breakfast before you can get the 100-ish shots you need to get through their shields(it's really closer to 20-30 hits, but the hit detection, and having to aim for the chevron due to muzzle flash is a ***** to work with. I'm honestly surprised when it's less than 200 bullets before someone dies.) |
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Cosgar
ParagonX
3837
|
Posted - 2013.08.02 20:50:00 -
[31] - Quote
McFurious wrote:The closest thing to noob tubes in this game is the contact grenades. QFT |
Aquinarius Zoltanus
0uter.Heaven EoN.
227
|
Posted - 2013.08.02 20:55:00 -
[32] - Quote
Okay, I'm seeing a good amount of agreement which is good, but I guess maybe I'm not getting to the people who actually refer to weapons in this game as noob tubes.
But if we agree there are no noob tubes in Dust, can we agree to stop using it to refer to one another's weapons? Because it's frankly quite insulting to say that no matter how good they are and how much practice someone has put into one of these weapons, it can be completely discredited because 'it's a noob tube'. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
441
|
Posted - 2013.08.02 21:01:00 -
[33] - Quote
Aquinarius Zoltanus wrote:Okay, I'm seeing a good amount of agreement which is good, but I guess maybe I'm not getting to the people who actually refer to weapons in this game as noob tubes.
But if we agree there are no noob tubes in Dust, can we agree to stop using it to refer to one another's weapons? Because it's frankly quite insulting to say that no matter how good they are and how much practice someone has put into one of these weapons, it can be completely discredited because 'it's a noob tube'.
Are you hopping around like a bunny rabbit on crack firing at your own feet to win every fight? NOOB TUBE.
Are you nailing someone dead in the chest with a breach from 50+ meters out? Not noob tube.
I use an HMG when out of my tank. It is the epitome of the spray and pray weapon style. guess what? I like those kinds of guns. because I'm not the best shot, but I can suppress your ass and keep you in cover while my friend comes over to shiv you with his novas. if you do decide to peek out of cover, then congratulations, here's your Darwin award. It's made of 2000 RPM hot lead death. |
Skihids
Bullet Cluster
1815
|
Posted - 2013.08.02 21:12:00 -
[34] - Quote
Aquinarius Zoltanus wrote:Okay, I'm seeing a good amount of agreement which is good, but I guess maybe I'm not getting to the people who actually refer to weapons in this game as noob tubes.
But if we agree there are no noob tubes in Dust, can we agree to stop using it to refer to one another's weapons? Because it's frankly quite insulting to say that no matter how good they are and how much practice someone has put into one of these weapons, it can be completely discredited because 'it's a noob tube'.
I'm afraid you are up against emotion rather than reason and therefore you won't get anywhere in your quest by using reason.
The folks using the term mean to be insulting .
They see every fight as a duel where they should have an even playing field so their skill will allow them to win. They want to be able to do the AR strafe dance with a shotgun or MD and rage when it doesn't work.
To preserve their ego (having just lost the duel), they must deride the opponents weapon for giving them an unfair advantage.
They will have to accept that they can't treat every weapon system the same and that there are no fair fights before they can let go of the ego. |
Aquinarius Zoltanus
0uter.Heaven EoN.
227
|
Posted - 2013.08.02 21:12:00 -
[35] - Quote
Heathen Bastard wrote: Are you hopping around like a bunny rabbit on crack firing at your own feet to win every fight? NOOB TUBE.
Are you nailing someone dead in the chest with a breach from 50+ meters out? Not noob tube.
I use an HMG when out of my tank. It is the epitome of the spray and pray weapon style. guess what? I like those kinds of guns. because I'm not the best shot, but I can suppress your ass and keep you in cover while my friend comes over to shiv you with his novas. if you do decide to peek out of cover, then congratulations, here's your Darwin award. It's made of 2000 RPM hot lead death.
Sorry, no offense, but you seem like someone who hasn't really used the MD much if at all. Yes, CQC is pretty mindless, other than avoiding killing yourself (hence the bunny hopping). But what weapon isn't easier in CQC?
Also, no one lands 50 meter shots directly in the chest. Maybe as a random skill shot that you're proud of, but seriously, no one is that good with the MD (I've been using it for 6 months). |
Azura Sakura
Militaires-Sans-Frontieres
413
|
Posted - 2013.08.02 21:15:00 -
[36] - Quote
Aquinarius Zoltanus wrote:I've been seeing this term thrown around a lot here on the forums, so I wanted to open a discussion about where the term came from and what it means to you.
So I may be wrong and not have my video game history perfectly correct, but the first place I remember hearing the term 'noob tube' was in the first Call of Duty Modern Warfare games. It referred to the grenade-launcher attachment that could be added to any of the assault rifles in the game, and when it shot and hit, it was almost always a 1-hit kill. It could be used without sacrificing the effectiveness of your assault rifle whatsoever, and switching to it and getting a quick kill took no prep time to speak of and was pretty much a straight shot. This was obviously absurdly over powered.
Now let's compare this to how people are currently using it in Dust. People have been using it most in reference to the Forge Gun and the Mass Driver. Keep the original example in mind.
The Forge Gun requires you to play in the slowest class of suits available. It is your primary weapon and not an attachment like in Call of Duty. It has a charge up time before it can fire. It requires extremely precise accuracy. It has a very limited clip/extra ammo capacity. It has a long reload time. It is however almost always a one-hit kill.
Verdict: NOT a noob tube.
The Mass Driver is never a one hit kill (unless you're a scout with 200 HP and get direct hit). It is your primary weapon and not an attachment like in Call of Duty. It has a very slow rate of fire. It has a very limited clip/extra ammo capacity. It has a long reload time. It is largely ineffective against elevated targets. It is very difficult to hit targets outside of 30 meters away without a height advantage. It had a slow projectile travel speed. It does however have a large blast radius.
Verdict: Not a noob tube.
TL;DR: My point is this: can we please stop insulting each other based on our weapon choices and just admit that every weapon requires a different skill set that must be practiced. If someone is really good with a weapon you're not used to, they probably had to practice for a long time to achieve that level of skill. You forgot to mention that the "noon tube" requires less skills then any other weapon.
Forge gun: Take drop ship to highest point. Profit Mass driver: Flux grenade 1 hit kill. CQC, bunny hop and keep shooting at the enemy's general direction.
Also want to add, I also agree with everyone else that the Mass Driver is OK, but it is a crutch weapon. Meaning, flaylock got nerfed and now people need their FoTM weapon to harvest tears (especially mines). |
Deluxe Edition
TeamPlayers EoN.
676
|
Posted - 2013.08.02 21:18:00 -
[37] - Quote
Massive 4.4 meter blast radius. Travel time means nothing in cqc especially with that radius. The weapon has 2 weaknesses, which is it's hard to use at range and when your oppoenent has the high ground. Outside of that it is an extremely dominant weapon that requires little in the way of aiming.
Don't even get me started on the shenanigans that is combining a MD with a flux nade. |
Azura Sakura
Militaires-Sans-Frontieres
413
|
Posted - 2013.08.02 21:20:00 -
[38] - Quote
Sloth9230 wrote:RKKR wrote:It's no point to discuss weapons in a game where it's obvious that shield- VS armor-tanking is unbalanced and one of the specific weapons is designed against armor.
There are people that clean up with a MassDriver, but let us be fair...there is a rise of spamming MassDriver user that are taking advantage of unbalanced game-mechanics.
Forgeguns are primaly designed to take out vehicles not so much for taking out infrantry from a huge distance/rooftop. There is a difference in hitting a big-ass HAV and a tiny stickman in the distant with a heavy weapon. AV-weapons will probably get an overhaul toghether with the vehicles in 1.5 so let's see how the forge gun functions after that update. But everyone uses shields, so MDs are the ones suffering from "unbalanced game-mechanics" Lollol yeah but that feeling... when your a Galatne logi and get 1 shot by a STD MD. Dude was spamming up top, cant run away when my stamina is is gone trying to keep up with people |
Heathen Bastard
Kang Lo Directorate Gallente Federation
441
|
Posted - 2013.08.02 21:21:00 -
[39] - Quote
Aquinarius Zoltanus wrote:Heathen Bastard wrote: Are you hopping around like a bunny rabbit on crack firing at your own feet to win every fight? NOOB TUBE.
Are you nailing someone dead in the chest with a breach from 50+ meters out? Not noob tube.
I use an HMG when out of my tank. It is the epitome of the spray and pray weapon style. guess what? I like those kinds of guns. because I'm not the best shot, but I can suppress your ass and keep you in cover while my friend comes over to shiv you with his novas. if you do decide to peek out of cover, then congratulations, here's your Darwin award. It's made of 2000 RPM hot lead death.
Sorry, no offense, but you seem like someone who hasn't really used the MD much if at all. Yes, CQC is pretty mindless, other than avoiding killing yourself (hence the bunny hopping). But what weapon isn't easier in CQC? Also, no one lands 50 meter shots directly in the chest. Maybe as a random skill shot that you're proud of, but seriously, no one is that good with the MD (I've been using it for 6 months).
When did I say I did those shots? When I was using them, it was back in chromosome, I was using it for it's intended purpose, area denial. anyone tried to go through the area I was guarding, they had shells raining on them from the rooftops. Specifically, assault mass driver shells, that didn't do much for damage, but hit people often enough to convince them to leave the area.
I have friends who've been using them since closed, almost a full year now. Don't worry, you'll get better with it in time.
again, it's not my kind of gun. I prefer something that lets me stay away from the fight and get a precision shot to weaken/kill an enemy, or a bullet hose. MOAR DAKKA! |
Lance 2ballzStrong
SyNergy Gaming EoN.
3289
|
Posted - 2013.08.02 21:21:00 -
[40] - Quote
a semi auto weapon shooting explosive rounds that kills with splash dmg... yea that's a noobtube. |
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Deluxe Edition
TeamPlayers EoN.
678
|
Posted - 2013.08.02 21:26:00 -
[41] - Quote
Heathen Bastard wrote: Sorry, no offense, but you seem like someone who hasn't really used the MD much if at all. Yes, CQC is pretty mindless, other than avoiding killing yourself (hence the bunny hopping). But what weapon isn't easier in CQC?
Most weapons are actually harder to use in CQC. This is due to strafing, however strafing does not work vs a MD simply because of the 4.4m blast radius.
The only exception of weapons outside of the MD that I know of that is easy to use in cqc is the shotgun, and nova knives because those are the only 2 ranges they are effective at. Most other weapons are easiest to use in the 20-30m range. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
576
|
Posted - 2013.08.02 21:37:00 -
[42] - Quote
CQC with the MD is merely who has the best tank because the MD user is either going to kill you or himself... Whichever comes first.
source: I kill myself more than I get killed. |
godhands9
Black Phoenix Mercenaries
6
|
Posted - 2013.08.02 21:37:00 -
[43] - Quote
i deffinetely had a mass driver in the last build in the end..it was never proto'd but it is now...to be honest the flaylocks damage to shield was outragous but in the end it didnt need to be nerfed on to much strength..bsides even after they nerfed it i still get killed by them..just a matter of the flux then the splash damage,or direct hits will just about kill you everytime in **** suits...the massdriver on the other hand, should not be nerfed its a perfect crowd pleaser..it never hurts shields like the flaylock pistol did..so its only takes enough skill to hit the L2 button for the flux then your abilities to take a letter in control...say in p.c. is more than simple to accomplish...if they did anything to it.they would probly drop the blast radious down a tad bit,but thats about it.other than that the only other thing is the laser rifle needs to be tweaked thats for sure...i remember in the old build that was hella powerful 2 second swipe by it and your down..they need to be fixed to be popular choice again..but not super laser status |
Cass Caul
Namtar Elite Gallente Federation
23
|
Posted - 2013.08.02 21:38:00 -
[44] - Quote
Heathen Bastard wrote:Aquinarius Zoltanus wrote:Okay, I'm seeing a good amount of agreement which is good, but I guess maybe I'm not getting to the people who actually refer to weapons in this game as noob tubes.
But if we agree there are no noob tubes in Dust, can we agree to stop using it to refer to one another's weapons? Because it's frankly quite insulting to say that no matter how good they are and how much practice someone has put into one of these weapons, it can be completely discredited because 'it's a noob tube'. Are you hopping around like a bunny rabbit on crack firing at your own feet to win every fight? NOOB TUBE. Are you nailing someone dead in the chest with a breach from 50+ meters out? Not noob tube. I use an HMG when out of my tank. It is the epitome of the spray and pray weapon style. guess what? I like those kinds of guns. because I'm not the best shot, but I can suppress your ass and keep you in cover while my friend comes over to shiv you with his novas. if you do decide to peek out of cover, then congratulations, here's your Darwin award. It's made of 2000 RPM hot lead death.
you sir, are my favorite Plasma Cannon target. I'm a nuisance at first, then a real AV person backs me up, your kind pop out of a vehicle and step right out in front of my lobs.
Or you're a Shield tank and I can take you out with my proto flux and PC
|
Jason Pearson
Seraphim Auxiliaries
2387
|
Posted - 2013.08.02 21:38:00 -
[45] - Quote
Aizen Intiki wrote:Assault Forge Gun is very easily spammable, has a long range, is hitscan, and anyone whom has decent aim can kill anything with it with ease. Be quiet.
Not Hit Scan, can dodge. Get good.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here! Also, check out the Indirect Fire ability, Here! |
McFurious
TeamPlayers EoN.
220
|
Posted - 2013.08.02 21:39:00 -
[46] - Quote
You know, even when running an AR fit I've had little to no issues dealing with MD's. Maybe that's because I know their weaknesses and how to deal with them. You CAN NOT fight them the way you fight another AR player but they're not invincable.
Once again, if you haven't used them, skill into Mass Drivers level 3 and get an EXO-5. It's not that much SP. Start messing around with it and see how it actually works.
And stop making QQ threads FFS. |
godhands9
Black Phoenix Mercenaries
6
|
Posted - 2013.08.02 21:42:00 -
[47] - Quote
Deluxe Edition wrote:Heathen Bastard wrote: Sorry, no offense, but you seem like someone who hasn't really used the MD much if at all. Yes, CQC is pretty mindless, other than avoiding killing yourself (hence the bunny hopping). But what weapon isn't easier in CQC?
Most weapons are actually harder to use in CQC. This is due to strafing, however strafing does not work vs a MD simply because of the 4.4m blast radius. The only exception of weapons outside of the MD that I know of that is easy to use in cqc is the shotgun, and nova knives because those are the only 2 ranges they are effective at. Most other weapons are easiest to use in the 20-30m range.
this is deffinetely where a hip fire comes into place the skill to use that hip fire is all you need to fix any sort of cqc problem...the nova knife guys are crazy baaassstaaadddssss,very creepy they are but thats what makes these weapons unique...if you have a a.r. to nova knives most likly if there faster than christ,your done butsay shotgun,massdriver to the nova knives they are screwed. you hae avery good point tho brutha... |
Paran Tadec
Internal Error. Negative-Feedback
1262
|
Posted - 2013.08.02 21:46:00 -
[48] - Quote
Leave the Pro Pipe alone |
godhands9
Black Phoenix Mercenaries
6
|
Posted - 2013.08.02 21:49:00 -
[49] - Quote
McFurious wrote:You know, even when running an AR fit I've had little to no issues dealing with MD's. Maybe that's because I know their weaknesses and how to deal with them. You CAN NOT fight them the way you fight another AR player but they're not invincable.
Once again, if you haven't used them, skill into Mass Drivers level 3 and get an EXO-5. It's not that much SP. Start messing around with it and see how it actually works.
And stop making QQ threads FFS.
very good point here...i like this... and its true as helll...if they have a mass driver they are deffineteley not invincable...like its boiling down to is player skills...thats all it is noob tube is a word when someone gets killed by one and they want to cry about it..if you cant find a way to kill them that doesnt mean they need to be nerfed...really it means suck at fps's lmao...other than that an a.r. is the most massed used weapon..i mean its an a.r. and i die more times from the a.r. when im using the m.d. than any other gun . |
Killar-12
Molon Labe. League of Infamy
378
|
Posted - 2013.08.02 22:00:00 -
[50] - Quote
Jason Pearson wrote:Aizen Intiki wrote:Assault Forge Gun is very easily spammable, has a long range, is hitscan, and anyone whom has decent aim can kill anything with it with ease. Be quiet. Not Hit Scan, can dodge. Get good.
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here! A side comment nice job making a signiture |
|
Azura Sakura
Militaires-Sans-Frontieres
413
|
Posted - 2013.08.02 22:03:00 -
[51] - Quote
McFurious wrote:You know, even when running an AR fit I've had little to no issues dealing with MD's. Maybe that's because I know their weaknesses and how to deal with them. You CAN NOT fight them the way you fight another AR player but they're not invincable.
Once again, if you haven't used them, skill into Mass Drivers level 3 and get an EXO-5. It's not that much SP. Start messing around with it and see how it actually works.
And stop making QQ threads FFS. Is this with Proto gear or no proto? Also... Are you shield tanking or armor tanking? |
Robocop Junior
The Surrogates Of War
116
|
Posted - 2013.08.02 22:04:00 -
[52] - Quote
I like how everyone thinks CoD was the first for everything. Just shows how young most Dust players are. Noob Tubes have been around since Doom, Unreal Tournament, hell even text based MUDs in the early 90s. |
Fiddlestaxp
TeamPlayers EoN.
301
|
Posted - 2013.08.02 22:33:00 -
[53] - Quote
TF2 had rockets that would randomly Critical Hit you and instagib.
CoD MW2 had rifle attachment + Sidearm grenade launcher that with Danger Close Pro would 1 shot you, and half your team. The perk was the OP part, not so much the launchers themselves. It's other element made Harriers and Pave Lows one shot you.
The term predates both those games, but those are the first two where I thought it was appropriate.
Flaylocks pre-1.3 fit the bill as well.
MD is actually pretty difficult to use on level terrain, so it really depends on how the guy is using it. Sometimes it is a noob tube, sometimes it isn't. Really depends on the player :P |
Rynoceros
Rise Of Old Dudes
454
|
Posted - 2013.08.02 22:39:00 -
[54] - Quote
Dumbfire rocket launchers in UT99 was the original noob tube/suicide machine. Precursor to the term "noob", but right on par with noobish love/skill. |
Skihids
Bullet Cluster
1819
|
Posted - 2013.08.02 22:41:00 -
[55] - Quote
Deluxe Edition wrote:Massive 4.4 meter blast radius. Travel time means nothing in cqc especially with that radius. The weapon has 2 weaknesses, which is it's hard to use at range and when your oppoenent has the high ground. Outside of that it is an extremely dominant weapon that requires little in the way of aiming.
Don't even get me started on the shenanigans that is combining a MD with a flux nade.
Yes, let's discuss using the Flux nade and ANY other weapon.
How hard is it to spam a few AR rounds into a merc after his shields are down with the prevalence of shield tanking?
Are you even going to pretend that it's a challenge? |
Rusty Shallows
Black Jackals
208
|
Posted - 2013.08.02 22:50:00 -
[56] - Quote
Aquinarius Zoltanus wrote:TL;DR: My point is this: can we please stop insulting each other based on our weapon choices and just admit that every weapon requires a different skill set that must be practiced. If someone is really good with a weapon you're not used to, they probably had to practice for a long time to achieve that level of skill. The forum metagame does not care for rational thought.
That and no none likes to be killed by explosive weapons they themselves do not use. In fact many outright hate it. Personally I'm developing rage towards the core locus grenade. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
438
|
Posted - 2013.08.02 23:40:00 -
[57] - Quote
I disagree. The first place I heard it came from was Halo 2 MP. The rockets were crazy. People would run around noob tubing everybody cause you didn't have to aim just hit in the vicinity of the player. Spartan flying across map, you roaring with laughter into your mic.
Players complained heavily, especially when they had rocket only maps. So bungie responded and removed the rocket game types and lessened the power of the rockets. Some players still used it for easier leveling, hence the term "noob tube" being created. |
Sloth9230
Deepspace Digital
2594
|
Posted - 2013.08.03 00:02:00 -
[58] - Quote
Azura Sakura wrote:Sloth9230 wrote:RKKR wrote:It's no point to discuss weapons in a game where it's obvious that shield- VS armor-tanking is unbalanced and one of the specific weapons is designed against armor.
There are people that clean up with a MassDriver, but let us be fair...there is a rise of spamming MassDriver user that are taking advantage of unbalanced game-mechanics.
Forgeguns are primaly designed to take out vehicles not so much for taking out infrantry from a huge distance/rooftop. There is a difference in hitting a big-ass HAV and a tiny stickman in the distant with a heavy weapon. AV-weapons will probably get an overhaul toghether with the vehicles in 1.5 so let's see how the forge gun functions after that update. But everyone uses shields, so MDs are the ones suffering from "unbalanced game-mechanics" Lollol yeah but that feeling... when your a Galatne logi and get 1 shot by a STD MD. Dude was spamming up top, cant run away when my stamina is is gone trying to keep up with people That's just how it goes when you spec into a minority, shield tank Caldari or stay in the MCC ... |
Cosgar
ParagonX
3845
|
Posted - 2013.08.03 00:03:00 -
[59] - Quote
Fiddlestaxp wrote:TF2 had rockets that would randomly Critical Hit you and instagib.
CoD MW2 had rifle attachment + Sidearm grenade launcher that with Danger Close Pro would 1 shot you, and half your team. The perk was the OP part, not so much the launchers themselves. It's other element made Harriers and Pave Lows one shot you.
The term predates both those games, but those are the first two where I thought it was appropriate.
Flaylocks pre-1.3 fit the bill as well.
MD is actually pretty difficult to use on level terrain, so it really depends on how the guy is using it. Sometimes it is a noob tube, sometimes it isn't. Really depends on the player :P I hate these punks running around at mid range spamming grenades and MD rounds trying to steamroll everything. That's what's really getting on everyone's nerves. All you really need to do is take them on outside of mid range and watch how much they miss. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
42
|
Posted - 2013.08.03 00:10:00 -
[60] - Quote
Spectral Clone wrote:The plasma cannon will probably soon be called a noob tube too. I believe that. Somebody already requested to nerf the nova knife...... |
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FLAYLOCK Steve
Hellstorm Inc League of Infamy
42
|
Posted - 2013.08.03 00:13:00 -
[61] - Quote
Cosgar wrote:Fiddlestaxp wrote:TF2 had rockets that would randomly Critical Hit you and instagib.
CoD MW2 had rifle attachment + Sidearm grenade launcher that with Danger Close Pro would 1 shot you, and half your team. The perk was the OP part, not so much the launchers themselves. It's other element made Harriers and Pave Lows one shot you.
The term predates both those games, but those are the first two where I thought it was appropriate.
Flaylocks pre-1.3 fit the bill as well.
MD is actually pretty difficult to use on level terrain, so it really depends on how the guy is using it. Sometimes it is a noob tube, sometimes it isn't. Really depends on the player :P I hate these punks running around at mid range spamming grenades and MD rounds trying to steamroll everything. That's what's really getting on everyone's nerves. All you really need to do is take them on outside of mid range and watch how much they miss. I'm sorry did I kill you in your proto suit when I only have suits from the elite pack and a lvl 3 weapon? Awe poor noob, guess that makes you a punk. I shall chase you with my nova knife so i can read your nerf request thread. |
Cosgar
ParagonX
3845
|
Posted - 2013.08.03 00:14:00 -
[62] - Quote
FLAYLOCK Steve wrote:Spectral Clone wrote:The plasma cannon will probably soon be called a noob tube too. I believe that. Somebody already requested to nerf the nova knife...... ...and then retracted after an army of angry Minjas promised to hunt him down. |
Buster Friently
Rosen Association
1429
|
Posted - 2013.08.03 00:16:00 -
[63] - Quote
Cyrius Li-Moody wrote:It would be great if mass drivers didn't have to live in fear of their weapon getting nerfed because hitscan players think they're above everyone.
inb4 trolls.
QFT.
Hail AR 514. |
Cyrius Li-Moody
The Unholy Legion Of DarkStar DARKSTAR ARMY
594
|
Posted - 2013.08.03 00:17:00 -
[64] - Quote
Buster Friently wrote:Cyrius Li-Moody wrote:It would be great if mass drivers didn't have to live in fear of their weapon getting nerfed because hitscan players think they're above everyone.
inb4 trolls. QFT. Hail AR 514.
PRAISE BE TO DUVOLLE! |
Lucifalic
Baked n Loaded
38
|
Posted - 2013.08.03 00:18:00 -
[65] - Quote
u guys are all kids. Term was used in Quake 1 for the rocket launcher. |
McFurious
TeamPlayers EoN.
223
|
Posted - 2013.08.03 01:00:00 -
[66] - Quote
Azura Sakura wrote:McFurious wrote:You know, even when running an AR fit I've had little to no issues dealing with MD's. Maybe that's because I know their weaknesses and how to deal with them. You CAN NOT fight them the way you fight another AR player but they're not invincable.
Once again, if you haven't used them, skill into Mass Drivers level 3 and get an EXO-5. It's not that much SP. Start messing around with it and see how it actually works.
And stop making QQ threads FFS. Is this with Proto gear or no proto? Also... Are you shield tanking or armor tanking?
I run either Gallente and Minmatar advanced suits in pubs and proto Gallente in PC. With Gallente I need to be more careful but I still haven't had much problems. Grenades, AR's, HMG's and Snipers kill me more often. |
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