Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Justin Tymes
Raymond James Corp
217
|
Posted - 2013.07.18 04:15:00 -
[1] - Quote
-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC
Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning |
Sloth9230
Deepspace Digital
2469
|
Posted - 2013.07.18 04:16:00 -
[2] - Quote
I got killed by one yesterday, I now hate them again |
Void Echo
Internal Error.
735
|
Posted - 2013.07.18 04:17:00 -
[3] - Quote
Sloth9230 wrote:I got killed by one yesterday, I now hate them again
typical infantry nerf crier |
Altina McAlterson
Not Guilty EoN.
648
|
Posted - 2013.07.18 04:21:00 -
[4] - Quote
People QQ because unlike AR's when you get caught by a MD user it's usually impossible to escape so they get sad and whine about it instead of focusing on not getting themselves into compromised positions.
Scrubs QQ. Good players treat dying as a failure on their part and come back and kill the MD user by not making the same mistake over and over again.
Of course CCP usually listens to the scrubs since they make up the vast majority of the playerbase. |
Spycrab Potato
Hold-Your-Fire
129
|
Posted - 2013.07.18 04:26:00 -
[5] - Quote
TBH, I have given up on this game. |
n00b tube
Resheph Interstellar Strategy Gallente Federation
1
|
Posted - 2013.07.18 04:36:00 -
[6] - Quote
MOAR N00b Tubes!??!!?!?!??!1!!!1!!1ONEONE!!1!!UNO!!! Yes pl0x!!! |
Cosgar
ParagonX
2737
|
Posted - 2013.07.18 04:39:00 -
[7] - Quote
I for one welcome the tears. It's a great reminder that my weapon isn't garbage anymore. If they ain't cryin' they ain't dyin'. |
Eriknaught
Vader's Taco Shack
89
|
Posted - 2013.07.18 04:41:00 -
[8] - Quote
I personally love the smoking grenades wizzing by me all over the place. Adds a nice level of intensity. That is all. Eriknaught out. END TRANSMISSION. |
stlcarlos989
SVER True Blood
372
|
Posted - 2013.07.18 04:41:00 -
[9] - Quote
Flaylocks are far worse. |
XANDER KAG
Red Star. EoN.
161
|
Posted - 2013.07.18 04:46:00 -
[10] - Quote
I haven't found many at all, only flaylocks... |
|
Mike Poole
Kirkinen Risk Control Caldari State
323
|
Posted - 2013.07.18 04:51:00 -
[11] - Quote
You forgot to mention that with the increased ranges on all weapons any advantage to lobbing MD shots from down range is gone since any shots can reach you now.
The MD really has no advantages of it's own any more unless they decide to give it back it's splash radius and smoke effects at the least. The MD needs to be a crowd oriented confusion weapon, with pitiful damage and even more pitiful visual effects it doesn't accomplish any of that. Hell if they gave it back the smoke effect so you could use it more for support and breaking apart groups of enemies they could nerf the damage even more for all I care. |
Kristoff Atruin
Subdreddit Test Alliance Please Ignore
758
|
Posted - 2013.07.18 04:52:00 -
[12] - Quote
I just started using mass drivers recently, and I really don't think they're overpowered. They're harder to use effectively than an assault rifle, as compared to the flaylock which is the easiest weapon to get kills with. The firing arc means there are many situations where it becomes very difficult to kill someone unless you manage to get a direct hit, and you can waste most of a clip just trying to get through someone's shields. Until I got used to how it worked I was complaining that it was actually underpowered and regretted spending the SP on it.
I think the main reason that people feel the thing is too strong is that they're too used to judging the point at which they need to retreat based on the damage profile of assault rifles. Against an AR you can wait until your shields are gone, and then think about GTFOing. With a mass driver you have to do that while you still have shields left, because they do little damage to those and a ton to armor.
Just like in eve. If I'm flying a shield boat and the guy trying to kill me is using barrage ammo (which does mostly explosive damage) then he'll take a while getting through my shields. But once my shields are gone, he'll go through my armor and hull in the blink of an eye. If he was using EMP I'd have a little more time to get away. |
LT SHANKS
Amarr Templars Amarr Empire
239
|
Posted - 2013.07.18 04:58:00 -
[13] - Quote
MDs eat my Heavy. I can't run(lol) away from them without taking a reasonable amount of damage, and attempting to fight MD users usually results in them being out of my optimal range: all they feel is a slight trickle of my HMG. |
Son Down
SamsClub
61
|
Posted - 2013.07.18 05:02:00 -
[14] - Quote
Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning
Awwww...someone trying a last ditch attempt at staving off the inevitable nerf coming down the pipe....thats sweet.
|
Altina McAlterson
Not Guilty EoN.
651
|
Posted - 2013.07.18 05:04:00 -
[15] - Quote
?Son Down wrote:Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning Awwww...someone trying a last ditch attempt at staving off the inevitable nerf coming down the pipe....thats sweet. "Inevitable nerf"? Who's your dealer because honestly the crack I've been smoking lately just doesn't do it for me anymore and you've obviously got the hookup on the good ****. |
Cosgar
ParagonX
2737
|
Posted - 2013.07.18 05:08:00 -
[16] - Quote
Son Down wrote:Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning Awwww...someone trying a last ditch attempt at staving off the inevitable nerf coming down the pipe....thats sweet. It already took a damage and radius nerf compared to Chromosome. |
Lightning Bolt2
DUST University Ivy League
62
|
Posted - 2013.07.18 05:19:00 -
[17] - Quote
Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning
+1 I play as a Nova Knife scout and I have NO PROBLEM WITH THE MASS DRIVERS!!! simple tip to not get killed - move and not where the person's shooting!!! |
Shion Typhon
Intara Direct Action Caldari State
183
|
Posted - 2013.07.18 05:49:00 -
[18] - Quote
I never use mass drivers but I can't say I've ever been killed by one where 1) it was probably my fault and 2) and AR or Scramble would have killed me just the same.
People are probably projecting a lot of the steaming BS from flaylocks onto the Mass Driver. They just see 'splosions.
IMO the MD is fine. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
214
|
Posted - 2013.07.18 06:55:00 -
[19] - Quote
Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way - Risk dying to splash in CQCYet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning
Tell me about it. If you ever see on the kill feed "Quill Killian committed suicide" you can bet it's because of CQC gone bad, very bad. |
Quill Killian
Better Hide R Die D.E.F.I.A.N.C.E
214
|
Posted - 2013.07.18 07:01:00 -
[20] - Quote
LT SHANKS wrote:MDs eat my Heavy. I can't run(lol) away from them without taking a reasonable amount of damage, and attempting to fight MD users usually results in them being out of my optimal range: all they feel is a slight trickle of my HMG.
OK, I admit it: I like taking down wounded heavies who are wandering the map in a daze, having just survived a firefight with someone else.
There they are, big 'ol elephants in the middle of nowhere or, even better, hiding in a corner wondering where their medic/repairer logistics supporter is (probably dead ... I should know, I'm logistics and I've noticed folks taking out the support troops first, then demolishing the heavy).
Toss in a flux to knock out whatever shields, if any remain, then drop 'em with the Freedom MD. Celebrating the victory, I round a corner GÇö and am instantly wiped out by a pair of heavies. Yep, I should've looked left and right before making that fateful turn.
|
|
Cosgar
ParagonX
2740
|
Posted - 2013.07.18 07:03:00 -
[21] - Quote
Quill Killian wrote:LT SHANKS wrote:MDs eat my Heavy. I can't run(lol) away from them without taking a reasonable amount of damage, and attempting to fight MD users usually results in them being out of my optimal range: all they feel is a slight trickle of my HMG. OK, I admit it: I like taking down wounded heavies who are wandering the map in a daze, having just survived a firefight with someone else. There they are, big 'ol elephants in the middle of nowhere or, even better, hiding in a corner wondering where their medic/repairer logistics supporter is (probably dead ... I should know, I'm logistics and I've noticed folks taking out the support troops first, then demolishing the heavy). Toss in a flux to knock out whatever shields, if any remain, then drop 'em with the Freedom MD. Celebrating the victory, I round a corner GÇö and am instantly wiped out by a pair of heavies. Yep, I should've looked left and right before making that fateful turn. Working as intended |
Delta 749
Kestrel Reconnaissance
1323
|
Posted - 2013.07.18 07:07:00 -
[22] - Quote
Yeah, more than a 5 meter radius at proficiency 5 and still a 4 meter radius if you are just getting into them with 100+ splash damage, firing a grenade a second, totally weak
Seriously though its a god damned grenade launcher, its going to be powerful but at current its another noob tube like the flaylock but even more forgiving for those that cant aim for **** since they spam the ground around the target waiting to get lucky |
Cosgar
ParagonX
2740
|
Posted - 2013.07.18 07:11:00 -
[23] - Quote
Delta 749 wrote:Yeah, more than a 5 meter radius at proficiency 5 and still a 4 meter radius if you are just getting into them with 100+ splash damage, firing a grenade a second, totally weak
Seriously though its a god damned grenade launcher, its going to be powerful but at current its another noob tube like the flaylock but even more forgiving for those that cant aim for **** since they spam the ground around the target waiting to get lucky If you can't dodge a slow moving projectile or don't have the sense to run the hell away, then MD deaths are your fault. But keep bunny hopping, it only makes you easier to hit. |
ChromeBreaker
SVER True Blood
881
|
Posted - 2013.07.18 07:14:00 -
[24] - Quote
Its hard to say anything about the MD because its main problem is it being used with Fleylocks lol
With hit ditection "fixed" MD's became viable again... im just not sure they needed the splash increase as well... too much happened at once and untill the fleylocks get flattened by the nerf hammer its going to be hard to see the picture clearly... |
Rusty Shallows
Black Jackals
149
|
Posted - 2013.07.18 07:15:00 -
[25] - Quote
LT SHANKS wrote:MDs eat my Heavy. I can't run(lol) away from them without taking a reasonable amount of damage, and attempting to fight MD users usually results in them being out of my optimal range: all they feel is a slight trickle of my HMG. That's a failure in the Heavy suit/weapons design, not the Mass Driver. Use your observations when discussing buff requests for heavy suits and/or HMGs.
CCP did the right thing focusing on buffing fail weapons after the nerf-pocalypse that happened on Eve's 10th anniversary. |
Rusty Shallows
Black Jackals
149
|
Posted - 2013.07.18 07:19:00 -
[26] - Quote
Void Echo wrote:Sloth9230 wrote:I got killed by one yesterday, I now hate them again typical infantry nerf crier I think Sloth was aiming for witty and sarcastic. |
Cosgar
ParagonX
2740
|
Posted - 2013.07.18 07:21:00 -
[27] - Quote
ChromeBreaker wrote:Its hard to say anything about the MD because its main problem is it being used with Fleylocks lol
With hit ditection "fixed" MD's became viable again... im just not sure they needed the splash increase as well... too much happened at once and untill the fleylocks get flattened by the nerf hammer its going to be hard to see the picture clearly... This is another overlooked issue. We have people out there playing "Demoman" with the MD, Core Flaylocks, and contact grenades all at the same time and everyone thinks the MD is part of the problem because all they see are explosions with better hit detection. As far as the splash increase on the MD, it was severely needed. What's the point of using an area denial weapon if you can't deny an area? |
Delta 749
Kestrel Reconnaissance
1324
|
Posted - 2013.07.18 07:22:00 -
[28] - Quote
Cosgar wrote:Delta 749 wrote:Yeah, more than a 5 meter radius at proficiency 5 and still a 4 meter radius if you are just getting into them with 100+ splash damage, firing a grenade a second, totally weak
Seriously though its a god damned grenade launcher, its going to be powerful but at current its another noob tube like the flaylock but even more forgiving for those that cant aim for **** since they spam the ground around the target waiting to get lucky If you can't dodge a slow moving projectile or don't have the sense to run the hell away, then MD deaths are your fault. But keep bunny hopping, it only makes you easier to hit.
Implying I bunny hop, its a habit I never got into since Ive been playing other games that punish you for that for a long time now Its also not that slow moving and like I said the large radius makes it incredibly forgiving and aiming for the ground rather than the person can also mitigate the slower movement speed since shooting short lets that wide radius instantly catch them |
Cosgar
ParagonX
2740
|
Posted - 2013.07.18 07:34:00 -
[29] - Quote
Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Yeah, more than a 5 meter radius at proficiency 5 and still a 4 meter radius if you are just getting into them with 100+ splash damage, firing a grenade a second, totally weak
Seriously though its a god damned grenade launcher, its going to be powerful but at current its another noob tube like the flaylock but even more forgiving for those that cant aim for **** since they spam the ground around the target waiting to get lucky If you can't dodge a slow moving projectile or don't have the sense to run the hell away, then MD deaths are your fault. But keep bunny hopping, it only makes you easier to hit. Implying I bunny hop, its a habit I never got into since Ive been playing other games that punish you for that for a long time now Its also not that slow moving and like I said the large radius makes it incredibly forgiving and aiming for the ground rather than the person can also mitigate the slower movement speed since shooting short lets that wide radius instantly catch them The bunny hopping thing wasn't especially directed at you, just anyone that does it. Seriously, it makes my job that much easier. But you have to face the facts that the MD is an area denial, anti-rush weapon. Therefore, it's working as intended because it makes you think twice about advancing and scatters organized squads like roaches. They already tried nerfing the hell out of the MD's radius and look at how well that turned out. It's got the lowest DPS, ammo capacity, and one of the slowest reload times out of all the light weapons. On top of that, you need trajectory prediction and can't be under your target while firing. What other weaknesses do you want the damn thing to have? |
Son Down
SamsClub
61
|
Posted - 2013.07.18 07:34:00 -
[30] - Quote
If you aren't good at FPS....run a Mass Driver. Should make you feel good about yourself. |
|
Cosgar
ParagonX
2741
|
Posted - 2013.07.18 07:47:00 -
[31] - Quote
Son Down wrote:If you aren't good at FPS....run a Mass Driver. Should make you feel good about yourself. Seriously, have you ever used a Mass Driver? It's not as easy as people make it look. |
Pandora Mars
Afterlife Overseers
99
|
Posted - 2013.07.18 07:49:00 -
[32] - Quote
Son Down wrote:Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning Awwww...someone trying a last ditch attempt at staving off the inevitable nerf coming down the pipe....thats sweet.
I'm sorry, but you're confusing Mass Driver with Flaylock Pistol...
Wrong thread, please move ahead... nothing to see here! |
Son Down
SamsClub
61
|
Posted - 2013.07.18 07:58:00 -
[33] - Quote
Cosgar wrote:Son Down wrote:If you aren't good at FPS....run a Mass Driver. Should make you feel good about yourself. Seriously, have you ever used a Mass Driver? It's not as easy as people make it look.
Yes...yes it is. The fundamentals of first person shooters rely on the ability to line up a target, and aim down the sights. As has been the case in every FPS since Wolfenstein, "noob tubes" such as mass drivers negate this, by allowing sub-par players the ability to be relevant, thus granting the "I'm good, look at me!" factor to talentless scrubs such as yourself, Cosgar. By leveling a FPS to the lowest common denominator (You.) it ultimately kills a budding FPS, as any seriously competitive player writes it off as "Newb Rubbish". |
ChromeBreaker
SVER True Blood
881
|
Posted - 2013.07.18 07:58:00 -
[34] - Quote
Cosgar wrote: As far as the splash increase on the MD, it was severely needed. What's the point of using an area denial weapon if you can't deny an area?
Hmm your prob right... but the spash increase should have come after the hit ditection fix... i have a feeling its too big... too easy |
Delta 749
Kestrel Reconnaissance
1324
|
Posted - 2013.07.18 08:01:00 -
[35] - Quote
Cosgar wrote:Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Yeah, more than a 5 meter radius at proficiency 5 and still a 4 meter radius if you are just getting into them with 100+ splash damage, firing a grenade a second, totally weak
Seriously though its a god damned grenade launcher, its going to be powerful but at current its another noob tube like the flaylock but even more forgiving for those that cant aim for **** since they spam the ground around the target waiting to get lucky If you can't dodge a slow moving projectile or don't have the sense to run the hell away, then MD deaths are your fault. But keep bunny hopping, it only makes you easier to hit. Implying I bunny hop, its a habit I never got into since Ive been playing other games that punish you for that for a long time now Its also not that slow moving and like I said the large radius makes it incredibly forgiving and aiming for the ground rather than the person can also mitigate the slower movement speed since shooting short lets that wide radius instantly catch them The bunny hopping thing wasn't especially directed at you, just anyone that does it. Seriously, it makes my job that much easier. But you have to face the facts that the MD is an area denial, anti-rush weapon. Therefore, it's working as intended because it makes you think twice about advancing and scatters organized squads like roaches. They already tried nerfing the hell out of the MD's radius and look at how well that turned out. It's got the lowest DPS, ammo capacity, and one of the slowest reload times out of all the light weapons. On top of that, you need trajectory prediction and can't be under your target while firing. What other weaknesses do you want the damn thing to have?
I know where you are coming from and Ive used the damn thing and it is a little over powered but all explosive weapons in the FPS genre tend to swing that way since you really do barely have to aim it I can run around and just point in someones general direction and unless they are completely out in the open Ill be hitting them and doing damage while the explosions and smoke help throw off their aim Its kind of like all the people that were bitching about the TAC, under all the outrage there were some valid points and some tweaks need to be made while keeping the MD viable which is more than is right now despite all the "drawbacks" that arent that major that you guys cite |
Cosgar
ParagonX
2744
|
Posted - 2013.07.18 08:20:00 -
[36] - Quote
Son Down wrote:Yes...yes it is. The fundamentals of first person shooters rely on the ability to line up a target, and aim down the sights. As has been the case in every FPS since Wolfenstein, "noob tubes" such as mass drivers negate this, by allowing sub-par players the ability to be relevant, thus granting the "I'm good, look at me!" factor to talentless scrubs such as yourself, Cosgar. By leveling a FPS to the lowest common denominator (You.) it ultimately kills a budding FPS, as any seriously competitive player writes it off as "Newb Rubbish". I love how you have to resort to personal insults as if to sell your point. It makes your trolling even more obvious. Next time, could you throw a ball gag on me and call me a filthy w**re?
Delta 749 wrote:I know where you are coming from and Ive used the damn thing and it is a little over powered but all explosive weapons in the FPS genre tend to swing that way since you really do barely have to aim it I can run around and just point in someones general direction and unless they are completely out in the open Ill be hitting them and doing damage while the explosions and smoke help throw off their aim Its kind of like all the people that were bitching about the TAC, under all the outrage there were some valid points and some tweaks need to be made while keeping the MD viable which is more than is right now despite all the "drawbacks" that arent that major that you guys cite People are going to ***** about something no matter what. I'm still seeing nerf topics about tanks and even saw a few about the MD at the beginning of uprising. I've been using the MD since Chrome in pub matches, CBs, and barely got a chance to use one in PC because of the lag, but it's not as OP as people really make it out to be. If that were the case, you would regularly see MD users topping the leader boards all the time like the Core Flaylock. |
Dr Allopathy
EVE Corporation 69084698289
205
|
Posted - 2013.07.18 08:20:00 -
[37] - Quote
TFW teammate runs in your LOS of the target You pull the trigger unknowingly
"Dr Allopathy committed suicide"
Happens all the time. |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
308
|
Posted - 2013.07.18 08:31:00 -
[38] - Quote
Quill Killian wrote:OK, I admit it: I like taking down wounded heavies who are wandering the map in a daze, having just survived a firefight with someone else. There they are, big 'ol elephants in the middle of nowhere or, even better, hiding in a corner wondering where their medic/repairer logistics supporter is (probably dead ... I should know, I'm logistics and I've noticed folks taking out the support troops first, then demolishing the heavy). Toss in a flux to knock out whatever shields, if any remain, then drop 'em with the Freedom MD. Celebrating the victory, I round a corner GÇö and am instantly wiped out by a pair of heavies. Yep, I should've looked left and right before making that fateful turn.
You...you've me the legendary twin heavies? The angels of vengeance themselves? Said only to appear when one below their station has suffered a terrible death?
I am in awe. |
Son Down
SamsClub
61
|
Posted - 2013.07.18 08:36:00 -
[39] - Quote
Cosgar wrote:Son Down wrote:Yes...yes it is. The fundamentals of first person shooters rely on the ability to line up a target, and aim down the sights. As has been the case in every FPS since Wolfenstein, "noob tubes" such as mass drivers negate this, by allowing sub-par players the ability to be relevant, thus granting the "I'm good, look at me!" factor to talentless scrubs such as yourself, Cosgar. By leveling a FPS to the lowest common denominator (You.) it ultimately kills a budding FPS, as any seriously competitive player writes it off as "Newb Rubbish". I love how you have to resort to personal insults as if to sell your point. It makes your trolling even more obvious. Next time, could you throw a ball gag on me and call me a filthy w**re? Delta 749 wrote:I know where you are coming from and Ive used the damn thing and it is a little over powered but all explosive weapons in the FPS genre tend to swing that way since you really do barely have to aim it I can run around and just point in someones general direction and unless they are completely out in the open Ill be hitting them and doing damage while the explosions and smoke help throw off their aim Its kind of like all the people that were bitching about the TAC, under all the outrage there were some valid points and some tweaks need to be made while keeping the MD viable which is more than is right now despite all the "drawbacks" that arent that major that you guys cite People are going to ***** about something no matter what. I'm still seeing nerf topics about tanks and even saw a few about the MD at the beginning of uprising. I've been using the MD since Chrome in pub matches, CBs, and barely got a chance to use one in PC because of the lag, but it's not as OP as people really make it out to be. If that were the case, you would regularly see MD users topping the leader boards all the time like the Core Flaylock.
Now you're just street beggar.....give it a rest.
|
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
765
|
Posted - 2013.07.18 08:36:00 -
[40] - Quote
Altina McAlterson wrote:People QQ because unlike AR's when you get caught by a MD user it's usually impossible to escape so they get sad and whine about it instead of focusing on not getting themselves into compromised positions.
Scrubs QQ. Good players treat dying as a failure on their part and come back and kill the MD user by not making the same mistake over and over again.
Of course CCP usually listens to the scrubs since they make up the vast majority of the playerbase.
yea an experienced player vs MD will not enter the MDs ballcourt and use the terrain in ways the MD can't do well in, most just log on to forums for whine post instead
|
|
Sloth9230
Deepspace Digital
2473
|
Posted - 2013.07.18 08:37:00 -
[41] - Quote
Son Down wrote:Cosgar wrote:Son Down wrote:If you aren't good at FPS....run a Mass Driver. Should make you feel good about yourself. Seriously, have you ever used a Mass Driver? It's not as easy as people make it look. Yes...yes it is. The fundamentals of first person shooters rely on the ability to line up a target, and aim down the sights. As has been the case in every FPS since Wolfenstein, "noob tubes" such as mass drivers negate this, by allowing sub-par players the ability to be relevant, thus granting the "I'm good, look at me!" factor to talentless scrubs such as yourself, Cosgar. By leveling a FPS to the lowest common denominator (You.) it ultimately kills a budding FPS, as any seriously competitive player writes it off as "Newb Rubbish". MDs, noob tubes? <... |
McFurious
TeamPlayers EoN.
190
|
Posted - 2013.07.18 08:42:00 -
[42] - Quote
Son Down wrote:Cosgar wrote:Son Down wrote:If you aren't good at FPS....run a Mass Driver. Should make you feel good about yourself. Seriously, have you ever used a Mass Driver? It's not as easy as people make it look. Yes...yes it is. The fundamentals of first person shooters rely on the ability to line up a target, and aim down the sights. As has been the case in every FPS since Wolfenstein, "noob tubes" such as mass drivers negate this, by allowing sub-par players the ability to be relevant, thus granting the "I'm good, look at me!" factor to talentless scrubs such as yourself, Cosgar. By leveling a FPS to the lowest common denominator (You.) it ultimately kills a budding FPS, as any seriously competitive player writes it off as "Newb Rubbish".
I been playing FPS's since Wolf3D and I love mass drivers. I like AR's too but they get boring since they're the main weapon of almost every FPS.
BTW, do you send hatemails? Just curious. |
Protected Void
STRONG-ARMED BANDITS
55
|
Posted - 2013.07.18 08:44:00 -
[43] - Quote
Altina McAlterson wrote:People QQ because unlike AR's when you get caught by a MD user it's usually impossible to escape so they get sad and whine about it instead of focusing on not getting themselves into compromised positions.
Scrubs QQ. Good players treat dying as a failure on their part and come back and kill the MD user by not making the same mistake over and over again.
Of course CCP usually listens to the scrubs since they make up the vast majority of the playerbase.
Exactly. I'm a scout, and more or less automatically die whenever an MD user lands a shot anywhere in my general vicinity. My low EHP and the MD's splash radius makes sure it's close to impossible for me to escape. My solution to this is to pay attention so they can't sneak up on me or stay away from them. A nerf is not needed, I think it's fine as it is now. |
Cosgar
ParagonX
2746
|
Posted - 2013.07.18 08:46:00 -
[44] - Quote
Protected Void wrote:Altina McAlterson wrote:People QQ because unlike AR's when you get caught by a MD user it's usually impossible to escape so they get sad and whine about it instead of focusing on not getting themselves into compromised positions.
Scrubs QQ. Good players treat dying as a failure on their part and come back and kill the MD user by not making the same mistake over and over again.
Of course CCP usually listens to the scrubs since they make up the vast majority of the playerbase. Exactly. I'm a scout, and more or less automatically die whenever an MD user lands a shot anywhere in my general vicinity. My low EHP and the MD's splash radius makes sure it's close to impossible for me to escape. My solution to this is to pay attention so they can't sneak up on me or stay away from them. A nerf is not needed, I think it's fine as it is now. TBH, scouts need a buff. You guys used to be the hard counter to MD users. I miss those dances of death that would either end with me killing myself or both of us dying while you only get an assist. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
766
|
Posted - 2013.07.18 08:50:00 -
[45] - Quote
it's not about a petty sense of pride in our video game skills, it's about us trolling you on the battlefield that you come and post about it. MD is a troll weapon and trolling you is what were most proud of doing.. does it take skill? no- it's a video game, nothing here takes THAT much skill.. there is no "look at me" factor, the ppl always screaming "look at me!" are a bunch of former TAC users, the true TAC users still exist, the same as what will happen when they reunbuff the mass driver. |
Rusty Shallows
Black Jackals
151
|
Posted - 2013.07.18 08:51:00 -
[46] - Quote
Cosgar wrote:Son Down wrote:If you aren't good at FPS....run a Mass Driver. Should make you feel good about yourself. Seriously, have you ever used a Mass Driver? It's not as easy as people make it look. Obviously he doesn't because only newbs and scrubs who can't handle an AR would ever sink so low to use this obviously broken weapon. If we want some good hyperbole let's see people posting 20/0 KDR and two-headshoting-heavies-at-20-meters claims.
Observational Sarcasm Off.
Post Edit Note: Just read threw the rest. I didn't expect to see an actual AR justification argument. This is too funny. |
Sloth9230
Deepspace Digital
2473
|
Posted - 2013.07.18 08:52:00 -
[47] - Quote
TEBOW BAGGINS wrote:it's not about a petty sense of pride in our video game skills, it's about us trolling you on the battlefield that you come and post about it. MD is a troll weapon and trolling you is what were most proud of doing.. does it take skill? no- it's a video game, nothing here takes THAT much skill.. there is no "look at me" factor, the ppl always screaming "look at me!" are a bunch of former TAC users, the true TAC users still exist, the same as what will happen when they reunbuff the mass driver. They never buffed it, they just fixed the projectile bug... SMFH |
Protected Void
STRONG-ARMED BANDITS
56
|
Posted - 2013.07.18 08:56:00 -
[48] - Quote
Cosgar wrote:Protected Void wrote:Altina McAlterson wrote:People QQ because unlike AR's when you get caught by a MD user it's usually impossible to escape so they get sad and whine about it instead of focusing on not getting themselves into compromised positions.
Scrubs QQ. Good players treat dying as a failure on their part and come back and kill the MD user by not making the same mistake over and over again.
Of course CCP usually listens to the scrubs since they make up the vast majority of the playerbase. Exactly. I'm a scout, and more or less automatically die whenever an MD user lands a shot anywhere in my general vicinity. My low EHP and the MD's splash radius makes sure it's close to impossible for me to escape. My solution to this is to pay attention so they can't sneak up on me or stay away from them. A nerf is not needed, I think it's fine as it is now. TBH, scouts need a buff. You guys used to be the hard counter to MD users. I miss those dances of death that would either end with me killing myself or both of us dying while you only get an assist.
Well, yeah, no argument there I sometimes feel like playing a scout is playing the game on hard mode. Most weapons can kill me in an instant if I let them fire more than a shot or two at me, even in my proto suit. CCP has signalled that a balancing pass is coming the scouts' way in the future, and in the meantime I'm honing my evasion skills and trying to move in tactically clever ways. |
TEBOW BAGGINS
Greatness Achieved Through Training EoN.
766
|
Posted - 2013.07.18 09:12:00 -
[49] - Quote
wasn't scout supposed to get a cloaking module? |
Ruthless Lee
The Eliminators
13
|
Posted - 2013.07.18 13:18:00 -
[50] - Quote
Cosgar wrote:Delta 749 wrote:Cosgar wrote:Delta 749 wrote:Yeah, more than a 5 meter radius at proficiency 5 and still a 4 meter radius if you are just getting into them with 100+ splash damage, firing a grenade a second, totally weak
Seriously though its a god damned grenade launcher, its going to be powerful but at current its another noob tube like the flaylock but even more forgiving for those that cant aim for **** since they spam the ground around the target waiting to get lucky If you can't dodge a slow moving projectile or don't have the sense to run the hell away, then MD deaths are your fault. But keep bunny hopping, it only makes you easier to hit. Implying I bunny hop, its a habit I never got into since Ive been playing other games that punish you for that for a long time now Its also not that slow moving and like I said the large radius makes it incredibly forgiving and aiming for the ground rather than the person can also mitigate the slower movement speed since shooting short lets that wide radius instantly catch them The bunny hopping thing wasn't especially directed at you, just anyone that does it. Seriously, it makes my job that much easier. But you have to face the facts that the MD is an area denial, anti-rush weapon. Therefore, it's working as intended because it makes you think twice about advancing and scatters organized squads like roaches. They already tried nerfing the hell out of the MD's radius and look at how well that turned out. It's got the lowest DPS, ammo capacity, and one of the slowest reload times out of all the light weapons. On top of that, you need trajectory prediction and can't be under your target while firing. What other weaknesses do you want the damn thing to have?
Well, I think the big thing is, people don't want mass drivers to kill them. Ever. I mean, what's with that? Go get an AR like a real man, Cos!!! |
|
Justicar Karnellia
Ikomari-Onu Enforcement Caldari State
20
|
Posted - 2013.07.18 13:22:00 -
[51] - Quote
Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning
You could also add : - Elevated opponents are difficult to hit - Fires in an arc, so a lot of the accuracy is dependent on the skill of the user.
|
Soldiersaint
Deepspace Digital
196
|
Posted - 2013.07.18 13:25:00 -
[52] - Quote
Son Down wrote:Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning Awwww...someone trying a last ditch attempt at staving off the inevitable nerf coming down the pipe....thats sweet. screw you assault rifle tryhards....you ruin everything....i hope one day ccp nerfs all the assault rifles to oblivion...that will teach you selfish competitive tryhards a good lesson. now before you talk trash i use the scrambler rifle not the md....but if anything needs a nerf its your precious assault rifle...hell i think every other weapon including all vehicles need a buff. to hell with all you assault rifle users...all you think about is yourself.. |
Ruthless Lee
The Eliminators
13
|
Posted - 2013.07.18 13:25:00 -
[53] - Quote
Justicar Karnellia wrote:Justin Tymes wrote:-One of the slowest reload times -One of the lowest DPS ratings -One of the smallest clip sizes -Nerfed against shields, which are superior to armor in every way -Risk dying to splash in CQC Yet some people call them the ultimate slayer weapon right next to flaylocks, and are determined to nerf them down to uselessness again. They're not invincible, it's just zoning You could also add : - Elevated opponents are difficult to hit - Fires in an arc, so a lot of the accuracy is dependent on the skill of the user.
You could even add:
-Not a bullet hose. |
dent 308
Subdreddit Test Alliance Please Ignore
1641
|
Posted - 2013.07.18 13:31:00 -
[54] - Quote
I am enjoying having something other than assault rifles on the field. |
|
|
|
Pages: 1 2 :: [one page] |