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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
228
|
Posted - 2013.07.16 08:13:00 -
[1] - Quote
redlines are abused by:
camping in redline installations camping in the MCC railgun sniping. vehicle re heal behind closed borders and installations. sniping where snipers are the (in most cases) only solution. camping in general.
so to fix a few of these issues without making more, remove WP gain from and aerial vehicle map zone and from on top of mountains. cut back the length of the redline where it reaches the long length of the MCC behind the spawn locations, 5 point skirmishes are easy examples of this. if vehicles are taking damage in any form (fire or hostile attack) no matter how small the damage remove recall activation. that leaves no incentive to camp for multiple reasons, if you try to railgun snipe it will be effective but with no reward if you hand WAY back or on top of mountains for cross map ranges you won`t find much worth beside getting rid of some one else to move in (or out...), it also prevents vehicle recall exploit.
1 more thing, no redline railguns should be in view of the entire map, tankers can get kills from the friendly side of the bridge / A and DSs can be shot from there own redline (seen several times, its true) so move the railguns behind a hill or something if they are in the redline, if they are outside of the redline they are fine. |
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ChribbaX
Otherworld Enterprises Dust Control Otherworld Empire Productions
654
|
Posted - 2013.07.16 10:13:00 -
[2] - Quote
Amageddon day. You can only run with knifes. |
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Michael Arck
sephiroth clones
291
|
Posted - 2013.07.16 10:17:00 -
[3] - Quote
Abused is such a strong word. The opposing team using it to their advantage. And yet, you probably had no problems pushing their guys back to the redline and waiting for spawn kills. Should we change that also? |
THE TRAINSPOTTER
ROMANIA Renegades C0VEN
10
|
Posted - 2013.07.16 10:53:00 -
[4] - Quote
what about when your team gets owned so hard that gets pushed into red zone? |
Michael Arck
sephiroth clones
291
|
Posted - 2013.07.16 10:57:00 -
[5] - Quote
THE TRAINSPOTTER wrote:what about when your team gets owned so hard that gets pushed into red zone?
I deal with it or push back...simple |
Azura Sakura
Militaires-Sans-Frontieres
333
|
Posted - 2013.07.16 11:03:00 -
[6] - Quote
Michael Arck wrote:THE TRAINSPOTTER wrote:what about when your team gets owned so hard that gets pushed into red zone? I deal with it or push back...simple Or go AFK |
Kastigrar
Ametat Security Amarr Empire
8
|
Posted - 2013.07.16 11:06:00 -
[7] - Quote
Azura Sakura wrote:Michael Arck wrote:THE TRAINSPOTTER wrote:what about when your team gets owned so hard that gets pushed into red zone? I deal with it or push back...simple Or go AFK
Might as well. Either that or redline snipe yourself and get a few kills. Its all the same in the end. Either that or pretend to be the reds personal punching bag and log off in disgust after the game, having lost x number of suits totally pointlessly. |
KalOfTheRathi
Talon Strike Force LTD Covert Intervention
536
|
Posted - 2013.07.16 11:10:00 -
[8] - Quote
This is how the game works. If you don't like it ... Angry Birds awaits.
CCP made EVE. It also made DUST. Read about the various player interactions on EVE, the Devs response to same and then login to the clue server.
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Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S. League of Infamy
48
|
Posted - 2013.07.16 11:16:00 -
[9] - Quote
We can forgive you for being new and knowing this is only about the millionth "redline abuse" post here.
If your not new, you really should use the Russian language forum for trolling. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
574
|
Posted - 2013.07.16 11:24:00 -
[10] - Quote
Shouper of BHD wrote:redlines are abused by:
camping in redline installations camping in the MCC railgun sniping. vehicle re heal behind closed borders and installations. sniping where snipers are the (in most cases) only solution. camping in general.
so to fix a few of these issues without making more, remove WP gain from and aerial vehicle map zone and from on top of mountains. cut back the length of the redline where it reaches the long length of the MCC behind the spawn locations, 5 point skirmishes are easy examples of this. if vehicles are taking damage in any form (fire or hostile attack) no matter how small the damage remove recall activation. that leaves no incentive to camp for multiple reasons, if you try to railgun snipe it will be effective but with no reward if you hand WAY back or on top of mountains for cross map ranges you won`t find much worth beside getting rid of some one else to move in (or out...), it also prevents vehicle recall exploit.
1 more thing, no redline railguns should be in view of the entire map, tankers can get kills from the friendly side of the bridge / A and DSs can be shot from there own redline (seen several times, its true) so move the railguns behind a hill or something if they are in the redline, if they are outside of the redline they are fine.
This is a terrible idea. To be honest you just have to HTFU and deal with it.
Getting snipwd from a redline sniper try counter sniping
Getting pounded by a red line rail then call in a rail and hit him yourself. There is a provided counter to every form of attack and if you ignore them and come on here QQing all you do is look like a whiney blubery
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
229
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Posted - 2013.07.17 05:24:00 -
[11] - Quote
guys you still gain WP from the ground spawn, under the MCC, between the spawns, from the spawns tot he edge of the redline and far behind them so if you are pushed back you will still be gaining those WP, I`m pretty sure I detailed specifics on where and said that I was talking about being inside the MCC (to prevent AFK farming, of course they can jump out and be under the MCC and get the same thing but its slightly better, it also prevents MCC sniping from inside or on top) you can go further into the redline behind the spawns and still gain WP but not so far back if a DS were to go above you and immediately travel back he won`t die before getting out. The fact you all are staying no WP for being redline means I wasn`t specific enough or you guys didn`t read it all. so please emphisise on the part from the OP that wasn`t phrased out because I thought I was clear enough. |
Sloth9230
Deepspace Digital
2430
|
Posted - 2013.07.17 05:28:00 -
[12] - Quote
Yo bro, I'm raping this thing as I type this! |
Sgt Buttscratch
Z.G.R.B
510
|
Posted - 2013.07.17 05:32:00 -
[13] - Quote
while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of time and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
335
|
Posted - 2013.07.17 06:17:00 -
[14] - Quote
Michael Arck wrote:Abused is such a strong word. The opposing team using it to their advantage. And yet, you probably had no problems pushing their guys back to the redline and waiting for spawn kills. Should we change that also?
it would be cool if the game had a system that was advantages to players lossing and nerfed the players who where doing better
kinda like when you loss you go into defense mode
you have Inf clones and the attacking force has limited clones |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
230
|
Posted - 2013.07.17 13:19:00 -
[15] - Quote
Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground.
you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). |
French Fancy
Lo-Tech Solutions Ltd
10
|
Posted - 2013.07.17 13:31:00 -
[16] - Quote
You sound mad so here is a picture just for you.... http://images.cafepress.com/image/32833087_400x400.jpg
But yeah, likes make all those 2m+ tanks and all the snipers have to sit in middle of the map, you should go back to cod where quick scoping is the way to play, this isn't just a fps. I hate snipers and tanks in red too but the more people derping like that on enemy team the less they have to cap objectives. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
230
|
Posted - 2013.07.17 13:35:00 -
[17] - Quote
fully honest, I`m not mad just feel a bit motivated to get some stuff done in here and DS are Is pause since they detailed a few fixes and stuff so its a wait and see, of course there's still room to fix some things beside what they mentioned so I`ll make those threads to but I thought this was a need.
"I`ll let you in on a secret, I`m always angry" (wow that movie was lame but thought it would fit it in here anyways, because its not easy, being cheesy). |
Sgt Buttscratch
Z.G.R.B
512
|
Posted - 2013.07.17 13:40:00 -
[18] - Quote
Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming).
We have to live with what we do, we see facial exressions, fathers, sons, mothers, daughters.... We still pull the trigger, we're not allowed to drink red bull, bounce around, playing with fire works, we don't get to travel around the world. Never had to google directions from start point (A) to destination (B). We don't get to make new battlefield friends, we get hate mail, when we get home. These are all things you take for granted in your little pew pew fights.
Plus have you tried rendering stuff at 400m+ atm, theres a lot more skill now, like watching ghosts, going in and out of walls, appearing then disappearing. To answer your questions Tanks can cost millions. They can fight back, they just chose to come to the forums to counter snipe. An over advantage would be a shielded Caldari with his tard card flaylock vs anything he wants(saw a flaylock hit an assault dropship yesterday, and the dropship went out of controll!!, or Proto AV versus our STD tanks. You say cowards with the balls of 8yr olds, maybe I shall reply with Blouse toating, lilly livered little baby, with little wagh wagh tears(snipers collect these)
End of the day: Redline snipers CAN BE COUNTER SNIPED, watched a thale go down via an assault dropship last night. I've had - Orbitals, LAV suicide missions, 4 dropships dive bomb me at once, a team of snipers come after me, even forum QQ threads. Rail gun tankers: Supress them, suicide La dai missions, rail gun them back or even make a QQ thread on the forums. Don't want to get sniped, atm thats easy, don't stop moving. Don't want to be railed, dont drive your crappy lav's or somas in a straighlin towards the enemy redline. Thales are priceless. |
NIGGSWORM
The Unholy Legion Of DarkStar DARKSTAR ARMY
0
|
Posted - 2013.07.17 13:42:00 -
[19] - Quote
Sgt Buttscratch wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). We have to live with what we do, we see facial exressions, fathers, sons, mothers, daughters.... We still pull the trigger, we're not allowed to drink red bull, bounce around, playing with fire works, we don't get to travel around the world. Never had to google directions from start point (A) to destination (B). We don't get to make new battlefield friends, we get hate mail, when we get home. These are all things you take for granted in your little pew pew fights. Plus have you tried rendering stuff at 400m+ atm, theres a lot more skill now, like watching ghosts, going in and out of walls, appearing then disappearing. To answer your questions Tanks can cost millions. They can fight back, they just chose to come to the forums to counter snipe. An over advantage would be a shielded Caldari with his tard card flaylock, or Proto AV versus our STD tanks. You say cowards with the balls of 8yr olds, maybe I shall reply with Blouse toating, lilly livered little baby, with little wagh wagh tears(snipers collect these) End of the day: Redline snipers CAN BE COUNTER SNIPED, watched a thale go down via an assault dropship last night. I've had - Orbitals, LAV suicide missions, 4 dropships dive bomb me at once, a tea of snipers come after me, even forum QQ threads. Rail gun tankers: Supress them, suicide La dai missions, rail gun them back or even make a QQ thread on the forums. Don't want to get sniped, atm thats easy, don't stop moving. Don't want to be railed, dont drive your crappy lav's or somas in a straighlin towards the enemy redline. Thales are priceless.
dude you saved my enforcer from the madrugar railgun sniper with your madrugar... -anmol singh who is banned lol |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
232
|
Posted - 2013.07.17 13:48:00 -
[20] - Quote
Sgt Buttscratch wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). We have to live with what we do, we see facial exressions, fathers, sons, mothers, daughters.... We still pull the trigger, we're not allowed to drink red bull, bounce around, playing with fire works, we don't get to travel around the world. Never had to google directions from start point (A) to destination (B). We don't get to make new battlefield friends, we get hate mail, when we get home. These are all things you take for granted in your little pew pew fights. Plus have you tried rendering stuff at 400m+ atm, theres a lot more skill now, like watching ghosts, going in and out of walls, appearing then disappearing. To answer your questions Tanks can cost millions. They can fight back, they just chose to come to the forums to counter snipe. An over advantage would be a shielded Caldari with his tard card flaylock, or Proto AV versus our STD tanks. You say cowards with the balls of 8yr olds, maybe I shall reply with Blouse toating, lilly livered little baby, with little wagh wagh tears(snipers collect these) End of the day: Redline snipers CAN BE COUNTER SNIPED, watched a thale go down via an assault dropship last night. I've had - Orbitals, LAV suicide missions, 4 dropships dive bomb me at once, a tea of snipers come after me, even forum QQ threads. Rail gun tankers: Supress them, suicide La dai missions, rail gun them back or even make a QQ thread on the forums. Don't want to get sniped, atm thats easy, don't stop moving. Don't want to be railed, dont drive your crappy lav's or somas in a straighlin towards the enemy redline. Thales are priceless.
to the 1st part of this comment....... what are you even talking about? |
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
232
|
Posted - 2013.07.17 13:52:00 -
[21] - Quote
Sgt Buttscratch wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). We have to live with what we do, we see facial exressions, fathers, sons, mothers, daughters.... We still pull the trigger, we're not allowed to drink red bull, bounce around, playing with fire works, we don't get to travel around the world. Never had to google directions from start point (A) to destination (B). We don't get to make new battlefield friends, we get hate mail, when we get home. These are all things you take for granted in your little pew pew fights. Plus have you tried rendering stuff at 400m+ atm, theres a lot more skill now, like watching ghosts, going in and out of walls, appearing then disappearing. To answer your questions Tanks can cost millions. They can fight back, they just chose to come to the forums to counter snipe. An over advantage would be a shielded Caldari with his tard card flaylock vs anything he wants(saw a flaylock hit an assault dropship yesterday, and the dropship went out of controll!!, or Proto AV versus our STD tanks. You say cowards with the balls of 8yr olds, maybe I shall reply with Blouse toating, lilly livered little baby, with little wagh wagh tears(snipers collect these) End of the day: Redline snipers CAN BE COUNTER SNIPED, watched a thale go down via an assault dropship last night. I've had - Orbitals, LAV suicide missions, 4 dropships dive bomb me at once, a team of snipers come after me, even forum QQ threads. Rail gun tankers: Supress them, suicide La dai missions, rail gun them back or even make a QQ thread on the forums. Don't want to get sniped, atm thats easy, don't stop moving. Don't want to be railed, dont drive your crappy lav's or somas in a straighlin towards the enemy redline. Thales are priceless.
I`m a pilot and:
the flaylock thing is right, just as against that btw, made a few threads. ADS on sniper who was where 9I assume in the redline but where there) this is possible but location is kinda the argument here. 4 ADS sure, n divebomb at once? well, not like that could have happened without them crashing, if it was a true dive bomb they would be slowing down either by aiming there nose up and get a little swing or 2) by spiraling down which they all would die from the cause of crashing, 1) they can still die easily from but not as easily. |
Sgt Buttscratch
Z.G.R.B
512
|
Posted - 2013.07.17 13:55:00 -
[22] - Quote
Shouper of BHD wrote:Sgt Buttscratch wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). We have to live with what we do, we see facial exressions, fathers, sons, mothers, daughters.... We still pull the trigger, we're not allowed to drink red bull, bounce around, playing with fire works, we don't get to travel around the world. Never had to google directions from start point (A) to destination (B). We don't get to make new battlefield friends, we get hate mail, when we get home. These are all things you take for granted in your little pew pew fights. Plus have you tried rendering stuff at 400m+ atm, theres a lot more skill now, like watching ghosts, going in and out of walls, appearing then disappearing. To answer your questions Tanks can cost millions. They can fight back, they just chose to come to the forums to counter snipe. An over advantage would be a shielded Caldari with his tard card flaylock, or Proto AV versus our STD tanks. You say cowards with the balls of 8yr olds, maybe I shall reply with Blouse toating, lilly livered little baby, with little wagh wagh tears(snipers collect these) End of the day: Redline snipers CAN BE COUNTER SNIPED, watched a thale go down via an assault dropship last night. I've had - Orbitals, LAV suicide missions, 4 dropships dive bomb me at once, a tea of snipers come after me, even forum QQ threads. Rail gun tankers: Supress them, suicide La dai missions, rail gun them back or even make a QQ thread on the forums. Don't want to get sniped, atm thats easy, don't stop moving. Don't want to be railed, dont drive your crappy lav's or somas in a straighlin towards the enemy redline. Thales are priceless. to the 1st part of this comment....... what are you even talking about?
I asked the very same question for the 1st part of this entire thread, the OP
@Anmol Singh - I remember that, was i casually redline sniping on the pipes map, with Kaaly, saw you tank, saw a maddy coming your way, caled down mine, and the rest is history 8) |
Revelations 514
Red Star. EoN.
82
|
Posted - 2013.07.17 16:21:00 -
[23] - Quote
Remove the red line. It is not needed. It does not prevent a team from totally dominating a map. It only provides a mechanic for abuse. It's either that or make the red line the same boundaries for each team, which would cause more problems with initial spawn in and MCC locale.
Snipers don't need a nerf, but they don't need a redline either. If I walk my ass to the edge of the map to get you, isn't that punishment enough? Do I need a suicide and hot countdown on top of it?
Besides you still have high buildings and other advantageous positions to exploit. You simply need teamwork to get there. Telling me to counter snipe, (not specced into sniping), a sniper who is specced into sniping; is the exact same as me telling you to call in a dropship to get to your "untouchable" position. All this with the added benefit of removing the other exploitable mechanics of the red line.
I think CCP will remove it one day, I just hope it's sooner than later. |
Sgt Buttscratch
Z.G.R.B
518
|
Posted - 2013.07.17 17:17:00 -
[24] - Quote
Shouper of BHD wrote:
I`m a pilot and:
the flaylock thing is right, just as against that btw, made a few threads. ADS on sniper who was where 9I assume in the redline but where there) this is possible but location is kinda the argument here. 4 ADS sure, n divebomb at once? well, not like that could have happened without them crashing, if it was a true dive bomb they would be slowing down either by aiming there nose up and get a little swing or 2) by spiraling down which they all would die from the cause of crashing, 1) they can still die easily from but not as easily.
EDIT (forgot to mention rendering) I`m fully aware of rendering as a pilot and I`ve kept tabs on how well they can see / shoot me on the maps, Ashland / launch site (the space shuttle map) is the highlight of the issue since only objects can keep me safe. I`ve kept tabs both on railgun tanks in the redline and the railgun installations which is why I also made that railgun case to move them in a more logical place.
It was 4 drop ships, militia bs ones, all drivers committed to their deaths, bye bye Thales. For them it would have been worth it. |
Sgt Buttscratch
Z.G.R.B
518
|
Posted - 2013.07.17 17:23:00 -
[25] - Quote
Revelations 514 wrote:Remove the red line. It is not needed. It does not prevent a team from totally dominating a map. It only provides a mechanic for abuse. It's either that or make the red line the same boundaries for each team, which would cause more problems with initial spawn in and MCC locale.
Snipers don't need a nerf, but they don't need a redline either. If I walk my ass to the edge of the map to get you, isn't that punishment enough? Do I need a suicide and hot countdown on top of it?
Besides you still have high buildings and other advantageous positions to exploit. You simply need teamwork to get there. Telling me to counter snipe, (not specced into sniping), a sniper who is specced into sniping; is the exact same as me telling you to call in a dropship to get to your "untouchable" position. All this with the added benefit of removing the other exploitable mechanics of the red line.
I think CCP will remove it one day, I just hope it's sooner than later.
Its not abusing any mechanic, thats our side of the map, what you consider redline, for me isn't. I am playing within the area given. Next are we gunna ask for tanks not to go on towers, remove all height, obstacles, distance from the game. You people want a round room with your dinner in the center? I don't.
|
Poonmunch
Sand Mercenary Corps Inc. Interstellar Conquest Enterprises
103
|
Posted - 2013.07.17 17:38:00 -
[26] - Quote
Revelations 514 wrote:Remove the red line. It is not needed. It does not prevent a team from totally dominating a map. It only provides a mechanic for abuse. It's either that or make the red line the same boundaries for each team, which would cause more problems with initial spawn in and MCC locale.
Snipers don't need a nerf, but they don't need a redline either. If I walk my ass to the edge of the map to get you, isn't that punishment enough? Do I need a suicide and hot countdown on top of it?
Besides you still have high buildings and other advantageous positions to exploit. You simply need teamwork to get there. Telling me to counter snipe, (not specced into sniping), a sniper who is specced into sniping; is the exact same as me telling you to call in a dropship to get to your "untouchable" position. All this with the added benefit of removing the other exploitable mechanics of the red line.
I think CCP will remove it one day, I just hope it's sooner than later.
I'm a sniper and I totally agree.
The redline is a crutch.
Munch |
Sgt Buttscratch
Z.G.R.B
518
|
Posted - 2013.07.17 17:45:00 -
[27] - Quote
Flaylock is a crutch, Caldari are a crutch. Sniping is using a weapon that is accurate at long ranges, and using it at long ranges. Red line doesn't change that fact. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
232
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Posted - 2013.07.18 14:45:00 -
[28] - Quote
Sgt Buttscratch wrote:Shouper of BHD wrote:
I`m a pilot and:
the flaylock thing is right, just as against that btw, made a few threads. ADS on sniper who was where 9I assume in the redline but where there) this is possible but location is kinda the argument here. 4 ADS sure, n divebomb at once? well, not like that could have happened without them crashing, if it was a true dive bomb they would be slowing down either by aiming there nose up and get a little swing or 2) by spiraling down which they all would die from the cause of crashing, 1) they can still die easily from but not as easily.
EDIT (forgot to mention rendering) I`m fully aware of rendering as a pilot and I`ve kept tabs on how well they can see / shoot me on the maps, Ashland / launch site (the space shuttle map) is the highlight of the issue since only objects can keep me safe. I`ve kept tabs both on railgun tanks in the redline and the railgun installations which is why I also made that railgun case to move them in a more logical place.
It was 4 drop ships, militia bs ones, all drivers committed to their deaths, bye bye Thales. For them it would have been worth it.
so 8-12 people came at you all at once? some one was giving them butthurt that match LOL |
Sgt Buttscratch
Z.G.R.B
518
|
Posted - 2013.07.18 14:47:00 -
[29] - Quote
Shouper of BHD wrote:Sgt Buttscratch wrote:Shouper of BHD wrote:
I`m a pilot and:
the flaylock thing is right, just as against that btw, made a few threads. ADS on sniper who was where 9I assume in the redline but where there) this is possible but location is kinda the argument here. 4 ADS sure, n divebomb at once? well, not like that could have happened without them crashing, if it was a true dive bomb they would be slowing down either by aiming there nose up and get a little swing or 2) by spiraling down which they all would die from the cause of crashing, 1) they can still die easily from but not as easily.
EDIT (forgot to mention rendering) I`m fully aware of rendering as a pilot and I`ve kept tabs on how well they can see / shoot me on the maps, Ashland / launch site (the space shuttle map) is the highlight of the issue since only objects can keep me safe. I`ve kept tabs both on railgun tanks in the redline and the railgun installations which is why I also made that railgun case to move them in a more logical place.
It was 4 drop ships, militia bs ones, all drivers committed to their deaths, bye bye Thales. For them it would have been worth it. so 8-12 people came at you all at once? some one was giving them butthurt that match LOL
no 4 pilots+4 drop ships = splat-1 Thale's, can't remember corp name now, but I'll ask my friend he couldn't stop laughing at me. |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
232
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Posted - 2013.07.18 14:49:00 -
[30] - Quote
Sgt Buttscratch wrote:Revelations 514 wrote:Remove the red line. It is not needed. It does not prevent a team from totally dominating a map. It only provides a mechanic for abuse. It's either that or make the red line the same boundaries for each team, which would cause more problems with initial spawn in and MCC locale.
Snipers don't need a nerf, but they don't need a redline either. If I walk my ass to the edge of the map to get you, isn't that punishment enough? Do I need a suicide and hot countdown on top of it?
Besides you still have high buildings and other advantageous positions to exploit. You simply need teamwork to get there. Telling me to counter snipe, (not specced into sniping), a sniper who is specced into sniping; is the exact same as me telling you to call in a dropship to get to your "untouchable" position. All this with the added benefit of removing the other exploitable mechanics of the red line.
I think CCP will remove it one day, I just hope it's sooner than later. Its not abusing any mechanic, thats our side of the map, what you consider redline, for me isn't. I am playing within the area given. Next are we gunna ask for tanks not to go on towers, remove all height, obstacles, distance from the game. You people want a round room with your dinner in the center? I don't.
I gotta agree with his reply, if it requires team work to get there then the hostiles would have it not the redliners, they would be camped when they land from the LCC, shot out of the MCC (btw, blaster tanks can do that, don`t laugh to soon when looking down at them!) DS / ADS would be assaulting you in moments from start and those installations will not help, they will be destroyed within a few minutes, I can still go on but that why I made specifics on where the redline "no WP " takes effect |
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
232
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Posted - 2013.07.18 14:54:00 -
[31] - Quote
Sgt Buttscratch wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:Shouper of BHD wrote:
I`m a pilot and:
the flaylock thing is right, just as against that btw, made a few threads. ADS on sniper who was where 9I assume in the redline but where there) this is possible but location is kinda the argument here. 4 ADS sure, n divebomb at once? well, not like that could have happened without them crashing, if it was a true dive bomb they would be slowing down either by aiming there nose up and get a little swing or 2) by spiraling down which they all would die from the cause of crashing, 1) they can still die easily from but not as easily.
EDIT (forgot to mention rendering) I`m fully aware of rendering as a pilot and I`ve kept tabs on how well they can see / shoot me on the maps, Ashland / launch site (the space shuttle map) is the highlight of the issue since only objects can keep me safe. I`ve kept tabs both on railgun tanks in the redline and the railgun installations which is why I also made that railgun case to move them in a more logical place.
It was 4 drop ships, militia bs ones, all drivers committed to their deaths, bye bye Thales. For them it would have been worth it. so 8-12 people came at you all at once? some one was giving them butthurt that match LOL no 4 pilots+4 drop ships = splat-1 Thale's, can't remember corp name now, but I'll ask my friend he couldn't stop laughing at me.
oh so they crushed you, I was thinking they were using guns and in that case had 4-8 gunners raining plasma down (as my buddy used to say in the Myron days, "DEATH FROM ABOVE!"
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
232
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Posted - 2013.07.18 14:57:00 -
[32] - Quote
incase people were thinking I don`t like how snipers work or railguns, I understand railguns are tank snipers and snipers its their role but its the fact that there is a battle going on in the center, they are changing it and they can`t be harmed, by removing WP for locations that are to high they can still improve their KDR or they can go lower which raises the chance of someone being able to kill them, it also still allows them to do what they do just a bit lower, or they can go to a non redline mountain. |
Soldiersaint
Deepspace Digital
197
|
Posted - 2013.07.18 14:59:00 -
[33] - Quote
Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). the redline is on the battlefield....thats the beauty of it...i can strike you but you cant strike me...i love that about this game. it puts the tryhards in their place. |
Balzich Rotaine
ZODS ARMY
159
|
Posted - 2013.07.18 14:59:00 -
[34] - Quote
There is no such thing as redline abuse. |
Stephen1st
Dogs of War Gaming DARKSTAR ARMY
15
|
Posted - 2013.07.18 15:03:00 -
[35] - Quote
Shouper of BHD wrote:redlines are abused by:
camping in redline installations camping in the MCC railgun sniping. vehicle re heal behind closed borders and installations. sniping where snipers are the (in most cases) only solution. camping in general.
so to fix a few of these issues without making more, remove WP gain from and aerial vehicle map zone and from on top of mountains. cut back the length of the redline where it reaches the long length of the MCC behind the spawn locations, 5 point skirmishes are easy examples of this. if vehicles are taking damage in any form (fire or hostile attack) no matter how small the damage remove recall activation. that leaves no incentive to camp for multiple reasons, if you try to railgun snipe it will be effective but with no reward if you hand WAY back or on top of mountains for cross map ranges you won`t find much worth beside getting rid of some one else to move in (or out...), it also prevents vehicle recall exploit.
1 more thing, no redline railguns should be in view of the entire map, tankers can get kills from the friendly side of the bridge / A and DSs can be shot from there own redline (seen several times, its true) so move the railguns behind a hill or something if they are in the redline, if they are outside of the redline they are fine. are you say it abuse for a vehicle to take cover and heal. Just cause the tank is big it should heal out in the open where it can get pound on? Maybe we should just play on plain with no hill or build just everyone out in the open the only cover is your blueberry. If you have promble with some one camping a redline installation(( I never had this promlbe before)) get off your lazzy butt, get a swap launch and blow it up to hell or a forge gun. It only take 3 shot. IF you don't know sniper are a camping class. They only move when they need to get better angle or if they think there spot in damge need to move to safey area.
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Shouper of BHD
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232
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Posted - 2013.07.18 15:04:00 -
[36] - Quote
Soldiersaint wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). the redline is on the battlefield....thats the beauty of it...i can strike you but you cant strike me...i love that about this game. it puts the tryhards in their place.
the try hards are only 300 of how many thousand? if we start saying "puts the try hards in place" with other things like the flay lock for example since it can put them in place what logic is that? they will use that flaylock and none the less 80% (roughly) of the people specced into it cuz It was OP
SGT I fought a HAV convoy of 3 on Ashland / launch site / that space shuttle map from Charlie -m Echo with my fellow HAV Sakuma Hellfire, it was SGT butt + something (as in idk the ending) was that you? |
steadyhand amarr
Royal Uhlans Amarr Empire
951
|
Posted - 2013.07.18 15:05:00 -
[37] - Quote
If u get pushed to the red line after 3 minutes of counter hack the mcc should withdraw and the attackers get bounse isk |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
233
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Posted - 2013.07.18 15:10:00 -
[38] - Quote
Stephen1st wrote:Shouper of BHD wrote:redlines are abused by:
camping in redline installations camping in the MCC railgun sniping. vehicle re heal behind closed borders and installations. sniping where snipers are the (in most cases) only solution. camping in general.
so to fix a few of these issues without making more, remove WP gain from and aerial vehicle map zone and from on top of mountains. cut back the length of the redline where it reaches the long length of the MCC behind the spawn locations, 5 point skirmishes are easy examples of this. if vehicles are taking damage in any form (fire or hostile attack) no matter how small the damage remove recall activation. that leaves no incentive to camp for multiple reasons, if you try to railgun snipe it will be effective but with no reward if you hand WAY back or on top of mountains for cross map ranges you won`t find much worth beside getting rid of some one else to move in (or out...), it also prevents vehicle recall exploit.
1 more thing, no redline railguns should be in view of the entire map, tankers can get kills from the friendly side of the bridge / A and DSs can be shot from there own redline (seen several times, its true) so move the railguns behind a hill or something if they are in the redline, if they are outside of the redline they are fine. are you say it abuse for a vehicle to take cover and heal. Just cause the tank is big it should heal out in the open where it can get pound on? Maybe we should just play on plain with no hill or build just everyone out in the open the only cover is your blueberry. If you have promble with some one camping a redline installation(( I never had this promlbe before)) get off your lazzy butt, get a swap launch and blow it up to hell or a forge gun. It only take 3 shot. IF you don't know sniper are a camping class. They only move when they need to get better angle or if they think there spot in damge need to move to safey area.
I know the map better then most of those tankers and in extension the cover spots cuz as a pilot its harder to go under bridges and behind buildings, there are TONS of hiding spots in the battle zone that I use all the time, if idk where I`m being shot I fly to the MCC loop around it rise above it and wait till the rail bullet fly's by (using myself as bait) to see where, then I finish letting my shields recharge being cover and take out the issue, if I do know where I`m being shot from or its not necessary to figure out then the mountains are my cover, this would work well for tankers since its in the map (in map mountains btw), gives them their range and protection in most respect and they can reverse back for further protection. I take that same FG damage btw |
Sgt Buttscratch
Z.G.R.B
520
|
Posted - 2013.07.18 15:24:00 -
[39] - Quote
Shouper of BHD wrote:Soldiersaint wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). the redline is on the battlefield....thats the beauty of it...i can strike you but you cant strike me...i love that about this game. it puts the tryhards in their place. the try hards are only 300 of how many thousand? if we start saying "puts the try hards in place" with other things like the flay lock for example since it can put them in place what logic is that? they will use that flaylock and none the less 80% (roughly) of the people specced into it cuz It was OP SGT I fought a HAV convoy of 3 on Ashland / launch site / that space shuttle map from Charlie -m Echo with my fellow HAV Sakuma Hellfire, it was SGT butt + something (as in idk the ending) was that you?
maybe..dunno, theres a few SGT buttxxxxxxx names, buttcheeks, buttcheese etc. Still something I am learning, is module and rep timing versus actual tankers. Mos the time I come up against somas or sicas who basically jump out their tank, so not much training there
Also yes, the pilots squished me, if i remember rightly 1 of the pilots missed by a bout 30-40ft, but 3 of em for definate splatted me and themselves into the mountainside |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
233
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Posted - 2013.07.18 15:34:00 -
[40] - Quote
Sgt Buttscratch wrote:Shouper of BHD wrote:Soldiersaint wrote:Shouper of BHD wrote:Sgt Buttscratch wrote:while there is a complete lack of inbalance, and some very pathetic weapons ingame, I'll stay in my redline. Its a tactic, and part of the map.
now go miss lots of times and get kills anyways in the middle of the map like good lil lemmings. we'll be aiming in from afar, watching you run through buildings, staircase and the ground. you have aiming bolded, so you say it takes more skill to aim while all the things (long list) people do on the battlefield (yes, you are not on the battlefield btw) isn`t as hard as hiding way behind the redline? balls of an 8 year old (note the jibe here, most people miss it). I mean, how much more expensive is your tank or sniper that its worth more then everyone else's who fights? they can`t fight back. its that clear over advantage that needs to be removed (again, specifics on where, you can still gane points from the redline if you are redlines because its not near where you would be innless you are cowarding further back, up or camping/MCCfarming). the redline is on the battlefield....thats the beauty of it...i can strike you but you cant strike me...i love that about this game. it puts the tryhards in their place. the try hards are only 300 of how many thousand? if we start saying "puts the try hards in place" with other things like the flay lock for example since it can put them in place what logic is that? they will use that flaylock and none the less 80% (roughly) of the people specced into it cuz It was OP SGT I fought a HAV convoy of 3 on Ashland / launch site / that space shuttle map from Charlie -m Echo with my fellow HAV Sakuma Hellfire, it was SGT butt + something (as in idk the ending) was that you? maybe..dunno, theres a few SGT buttxxxxxxx names, buttcheeks, buttcheese etc. Still something I am learning, is module and rep timing versus actual tankers. Mos the time I come up against somas or sicas who basically jump out their tank, so not much training there Also yes, the pilots squished me, if i remember rightly 1 of the pilots missed by a bout 30-40ft, but 3 of em for definate splatted me and themselves into the mountainside
heavy armor reppers are amazing, shield can`t say the same but its going to be buffed from what I read. armor tanking is the way t go atm in all and all, wich makes me happy since I run shield triage so my fellow clan tankers can rep armor and I`ll get their shields.
lol nice. |
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