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ADAM-OF-EVE
Svartur Bjorn
55
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Posted - 2013.06.24 21:52:00 -
[1] - Quote
no matchmaking in war...
get over it and adapt..
if your getting proto stomped then change your tactics.i just had a great fight where we were getting proto stomped. i didnt sit about and moan or hide. i switched to AT and took them out in their vehicles. total loss to this 1 full proto squad was 14 deaths. they lost more isk in 1 suit than i lost the entire fight and thats not inc the price of the vehicles they lost.
we are not playing an equal opportunity game here. its war plain and simple |
ADAM-OF-EVE
Svartur Bjorn
55
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Posted - 2013.06.24 22:11:00 -
[2] - Quote
N1ck Comeau wrote:People who assign battles wouldn't put you against opponents that would slaughter your men. Unless it has some advantages in the long run.
"sorry enemy, my forces are too week to fight you today, come back tommorow"
no one can truely know what the enemy will do or what they will bring to the fight even in real life. its always a gamble in war.the unpredictability of every battle is what makes this game great.
matchmaking will just ruin it especially as it will limit player pools for each fight and leave people playing even more of the same people over and over again.
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ADAM-OF-EVE
Svartur Bjorn
55
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Posted - 2013.06.24 22:13:00 -
[3] - Quote
Colonel Killar wrote:ADAM-OF-EVE wrote:no matchmaking in war...
get over it and adapt..
if your getting proto stomped then change your tactics.i just had a great fight where we were getting proto stomped. i didnt sit about and moan or hide. i switched to AT and took them out in their vehicles. total loss to this 1 full proto squad was 14 deaths. they lost more isk in 1 suit than i lost the entire fight and thats not inc the price of the vehicles they lost.
we are not playing an equal opportunity game here. its war plain and simple But it's not war go to Syria then you can experience war or you can stay where you are and play a game and not be in war.
people with guns, running around killing each other, on a battlefield,
some do it for fun, some do it for money, some do it because they are roleplaying fueds between factions.
how is this not war |
ADAM-OF-EVE
Svartur Bjorn
55
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Posted - 2013.06.24 22:27:00 -
[4] - Quote
Colonel Killar wrote:ADAM-OF-EVE wrote:Colonel Killar wrote:ADAM-OF-EVE wrote:no matchmaking in war...
get over it and adapt..
if your getting proto stomped then change your tactics.i just had a great fight where we were getting proto stomped. i didnt sit about and moan or hide. i switched to AT and took them out in their vehicles. total loss to this 1 full proto squad was 14 deaths. they lost more isk in 1 suit than i lost the entire fight and thats not inc the price of the vehicles they lost.
we are not playing an equal opportunity game here. its war plain and simple But it's not war go to Syria then you can experience war or you can stay where you are and play a game and not be in war. people with guns, running around killing each other, on a battlefield, some do it for fun, some do it for money, some do it because they are roleplaying fueds between factions. how is this not war Because your holding a videogame controller and not a M-16
"? am i posting on the right website here"
Is this not the website for people who play a war game called DUST 514 on a computer where people playing roleplaying mercenaries fight wars on behalf of fictional corporations/ races/ factions/ the highest bidder or just for honor.
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ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 22:43:00 -
[5] - Quote
omg.. what is with all the its not real war rubbish pouring into this forum.
where did i say this was like real war. we are playing a fictional war game based in the future where anything is possible. your missing the principle of what dust/eve is all about.
being unpredictable is one of the things that makes the game different that any other, the eve universe is yours for the taking and losing. if i'm matchmade against a team of equal players then there is no unpredictability and they might aswel just roll a dice and give the win to whoever won and save us the time of playing the game |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 23:02:00 -
[6] - Quote
hooc roht wrote:ADAM-OF-EVE wrote:omg.. what is with all the its not real war rubbish pouring into this forum.
where did i say this was like real war. we are playing a fictional war game based in the future where anything is possible. your missing the principle of what dust/eve is all about.
being unpredictable is one of the things that makes the game different that any other, the eve universe is yours for the taking and losing. if i'm matchmade against a team of equal players then there is no unpredictability and they might aswel just roll a dice and give the win to whoever won and save us the time of playing the game huh? Protos vs noobs = 99% chance protos will win Protos vs protos = 50-50 chance either side will win noobs vs noobs = 50-50 chance either side will win boobs vs boobs = come on girls no need to fight there is plenty of me to go around. It seems to me that matchmaking would make the outcomes of battles less predictable.
a milita sniper can take out a 150k isk proto suit fit a militia swarm launcher can take out a lav with 3 passengers in it a 10mil sp player could have no skills to unlock any proto gear a player with 2-3 mil sp could be in proto gear
Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win
Protos vs protos = 100% chance players could be wearing anything, doing anything and either side could win
noobs vs noobs = 100% chance players could be wearing anything, doing anything and either side could win
now thats unpredictability.
isk reward is based on isk lost by the enemy sp reward is based on time and contribution to the fight
proto stomping doesn't change any of those rewards. in fact it benefits the noobs who loose next to nothing but get better kills. the proto team only has to die a handfull of times compared to the hundreds of times a noob can die to loose masses of isk even if they win the battle |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 23:22:00 -
[7] - Quote
Crash Monster wrote:There are many ways in which the is a game... and not as unfun as a war.
I have an idea... how about we make this a game... and we figure out how to keep new players from quitting -- so they can play for a while, become good, and compete with everyone.
Maybe then, we'll have a growing player base.
Oh, never mind, troll thread is troll.
where would eve be if we put everyone on even terms. there is already a fully working matchmaking system in place in dust. its called "YOU" . you choose your own path. you join an instant match and you can see who is on what side and asses "is that 10 mercs from that same corp on the enemy side going to be a problem i dont want to face" probably so you just leave and join another instant team or you roll with your own corp and scare some of the lone proto's from the enemy side away.
when im playing i dont want the enemy to know what im going to do or my skill level. with matchmaking they will know
and i dont roll any proto at all |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 23:27:00 -
[8] - Quote
DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often
im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.24 23:58:00 -
[9] - Quote
SoTa PoP wrote:ADAM-OF-EVE wrote:DUST Fiend wrote:ADAM-OF-EVE wrote:Protos vs noobs = 100% chance players could be wearing anything, doing anything and either side could win Someone doesn't play PC very often im not on about pc. thats down to the corps who pay for those fights to decide. if you field a pc fight with noobs then you deserve to lose the planet yet it's fine if a pub game is all proto one side and all mlt the other? Lol - do you even know what you're talkin' bout anymore?
i dont know what any of you are talking about. what does a win get you in a public match... not alot more than if you lose. you just have to make the best of the situation and resist and make them pay for going proto.
winning or losing in public matches is irrelevant. they are just training grounds. you learn and you earn pretty much the same
how do you learn to adapt to an ever changing battlefield if your on equal terms in every fight. how do you matchmake skill points (which could be specialised or spread out differently for every person) how do you matchmake isk (when someone could have zero isk but hundreds of proto suit's or get proto vehicles from friends) how do you matchmake actual skill of players (a year old with a new character against a day 1 noob player) how do you matchmake people with aurum gear (which gives them an advantage aginst people without)
the only fair way is to remain totally random |
ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.25 00:32:00 -
[10] - Quote
like i said in my op. we got proto stomped, we adapted to the situation and although we lost the battle it cost them far more than it cost us and its was fun. if your evenly matched and the enemy is winning then there is no reason to continue the fight. why risk more losses. the reason to continue in a proto stomp is to bump up the pot and chances of landing proto loot and also increasing your contribution and amount earned. as a side bonus you annoy the hell out of the proto's and cost them millions of isk per fight when they only earn a few 100k.
i think i just hit the nail on the head. its not about protos stomping noobs. its the noobs killing protos. thats what people are hating but making it seem the other way. i love it when my cheap suit takes out a full proto player and equally hate it when i die in my more expensive setups to cheap setups but thats what makes it unpredictable and fun.
if im going to be matchmade i might aswell make a brand new character and grind with it. i start with a bunch of noobs and spend my sp where it needs to go where a noob will make mistakes. i still advance with them but im always better as i know what im doing so have an advantage and still on the same bracket as those noobs. i earn too much isk so i transfer it out. my sp earned in matches is almost the same as every other noob im fighting with and against (regardless of win/lose)so still remain in the same bracket. i dont skill proto but do skill just short of it so my gear doesnt knock me out of the bracket so im still with the same noobs.
meanwhile noobs are skilling into proto etc and knocking themselfs out of more equal brackets and i just sit there at the best of everything but not tipping myself over any bracket untill the last possible moment |
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ADAM-OF-EVE
Svartur Bjorn
56
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Posted - 2013.06.25 06:54:00 -
[11] - Quote
SoTa PoP wrote: What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad.
i have stated my point many times and you continue to ingnore it and babble more rubbish about being equal or every single fight is unfair and pulling random numbers and percentages out of your a** and stating them as fact. im trying to state the point that dust is not like every other fps and shouldn't be changing to be more like them. you adapt or die. you should not force people to fight people just because you have the same skill points because not everyone is skilled the same, you should not force people into proto matches just because they own some proto suits.i for instance have probably 2-300 proto suits i cant use at all. why should i be forced against someone who uses them just because i was given them from an event or got them from a merc pack. and if its based on isk what stops a proto wearer sending his isk to an alt so he apears to have less than he does
your completely missing the bigger picture. |
ADAM-OF-EVE
Svartur Bjorn
56
|
Posted - 2013.06.25 07:23:00 -
[12] - Quote
SoTa PoP wrote:ADAM-OF-EVE wrote:SoTa PoP wrote: What? Lemme read this again...
... what?
Why don't you just get to your point: "There's no real measurement to base match-making on properly."
And FYI - Pubs are all 80% of this playerbase CAN do and you're spitting off some non-sense that we should ignore there pains because, "It doesn't matter to you."
You seem to forget people want to enjoy there time - and getting there ass handed to them by us vets isn't anything close to a good time. All they'll get is a few stories how they took down some named player - then try to forget how they went negative 10 games in a row.
You're bad should feel bad.
i have stated my point many times and you continue to ingnore it and babble more rubbish about being equal or every single fight is unfair and pulling random numbers and percentages out of your a** and stating them as fact. im trying to state the point that dust is not like every other fps and shouldn't be changing to be more like them. you adapt or die. you should not force people to fight people just because you have the same skill points because not everyone is skilled the same, you should not force people into proto matches just because they own some proto suits.i for instance have probably 2-300 proto suits i cant use at all. why should i be forced against someone who uses them just because i was given them from an event or got them from a merc pack. and if its based on isk what stops a proto wearer sending his isk to an alt so he apears to have less than he does your completely missing the bigger picture. What bigger picture? You're making things up about my argument to support your own - the only numbers I used was how any ppl particapte in PC - yet you say I'm doing more with it. You're a scrub whose opinion should be disregarded. All you want is Dust to die faster. GTFO.
what are you going on about. your making less and less sense as this goes on. for one you have not once mentioned PC in the entire thread. and your the one making assumptions about my motives and how what im saying is going to kill the game and that my opinion of a game i like alot should be disregarded because you say im wrong. all i am doing is stating my experience and how if everyone adapted a bit more there would be no need for matchmaking. even more so because you can drop out of any fight without any sort of repercusion at anytime you want. your not forced to fight a proto stomp if you dont want to.
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