Pages: 1 [2] 3 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
2100 Angels
The Southern Legion RISE of LEGION
141
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Posted - 2013.06.20 04:03:00 -
[31] - Quote
Lady Sovreign wrote:This again.
If something seems to keep coming to you're attention, you either read the forums way to much and/or a lot of people share my frustration and the easy mode start some of you got.
Come on, you can't deny it's a joke. How many corps play poxy PC? How many of them are beta vets?
How many people have left because they have been farmed by someone who can easily kill you because SP trumps skill almost every time.
You're describing a situation which applies to almost any new player at any point of joining the game. An open beta wipe would not have solved this; the only difference would be is that the same argument would be made by players joining 4-5 months further down the track instead of today.
Therefore I do deny it is a joke. I will also assert that in my corp, we have plenty of "new" players (not "beta vets") playing PC matches.
I would also suggest that SP does not trump skill *every time*. Sure, it obviously gives an advantage, but having just created a new character myself, I've found that it takes a surprisingly small amount of SP to remain competitive. I've maintained a higher than 2.0 K/D with a 1 mil character (this takes ~1 week to get to). Provided that you specialise in a role (which the system is geared towards forcing you to do), and play to the strengths of your role to mitigate its limitations, you can be very competitive. If you cannot do this, please don't come and whine about it on the forums - As you can see this topic has been hashed and rehashed a number of times, so addressing it again at the whims of someone who hasn't bothered to explore the search function can be very frustrating. |
Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
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Posted - 2013.06.20 05:22:00 -
[32] - Quote
Its just like new eden, only without security levels.
HTFU Welcome to New Eden |
Mobius Wyvern
BetaMax. CRONOS.
2014
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Posted - 2013.06.20 05:24:00 -
[33] - Quote
Vin Vicious wrote:My eve toon has 20mil sp, there's people in eve that have 150mil sp, I should go on the eve forums and ask for a reset cause I'm a loser +1 |
Mikael Murray
Kameira Lodge Amarr Empire
0
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Posted - 2013.06.20 17:05:00 -
[34] - Quote
op is the name of the game here |
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CCP Mintchip
C C P C C P Alliance
348
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Posted - 2013.06.20 17:12:00 -
[35] - Quote
There was a full reset when Open Beta opened, and DUST 514 was momved to Tranquility, which connected it directly to EVE Online. :D
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep |
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Draxus Prime
BurgezzE.T.F
719
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Posted - 2013.06.20 17:17:00 -
[36] - Quote
CCP Mintchip wrote:There was a full reset when Open Beta opened, and DUST 514 was momved to Tranquility, which connected it directly to EVE Online. :D
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep momved? |
Kiro Justice
the tritan industries RISE of LEGION
118
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Posted - 2013.06.20 17:45:00 -
[37] - Quote
Well, you could've been grinding with us in Open Beta, but you didn't. You had the option, why would we have to lose our hard earned SP because you decided not to. If it was the Closed Beta SP I'd understand, but you could have been doing Open Beta, you just chose not to. |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
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Posted - 2013.06.21 21:08:00 -
[38] - Quote
Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"?
Normally upon release the beta players start over, just like everyone else. Instead you've given a group of players a massive head start. Surely knowing the weapons and maps was advantage enough already?
Never answered by ccp. Ill keep bumping |
Mobius Wyvern
BetaMax. CRONOS.
2040
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Posted - 2013.06.21 21:13:00 -
[39] - Quote
PlanetsideTwo F2PonPS4 wrote:Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"?
Normally upon release the beta players start over, just like everyone else. Instead you've given a group of players a massive head start. Surely knowing the weapons and maps was advantage enough already?
Never answered by ccp. Ill keep bumping I've run Open Beta in several games now that let you keep whatever you earn.
Open Beta means that anyone can join and play, just like if it was released. If you don't play during that period, that's all on you. |
Crash Monster
Snipers Anonymous
700
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Posted - 2013.06.21 21:30:00 -
[40] - Quote
PlanetsideTwo F2PonPS4 wrote: Never answered by ccp. Ill keep bumping
It was answered... you were just too much in a rush bumping everything on page 3 or so onto the front page to notice... idiot. |
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Chibi Andy
Forsaken Immortals
257
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Posted - 2013.06.21 21:34:00 -
[41] - Quote
Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"?
Normally upon release the beta players start over, just like everyone else. Instead you've given a group of players a massive head start. Surely knowing the weapons and maps was advantage enough already?
well we all lost our SP when open beta came out including our ISK so when open beta came we were pretty much on the same page as all the new players except we know which skills to go for and such.
so technically we didnt keep any of our SP. and what you see now is pretty much months of SP gain after our SP reset to open beta |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
477
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Posted - 2013.06.21 22:20:00 -
[42] - Quote
CCP Mintchip wrote:There was a full reset when Open Beta opened, and DUST 514 was momved to Tranquility, which connected it directly to EVE Online. :D
CCP Mintchip // Twitter - @CCP_Mintchip Dust 514 Community Rep
Sorry, not true.
Timeline:
Final reset and migration to Tranquility (still in closed beta): about January 6th (+/- 1 day can't remember)
Open Beta (anyone with PS3 can join): January 22nd
Commercial release (no effect on anything...): May 14th |
Crash Monster
Snipers Anonymous
700
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Posted - 2013.06.21 22:59:00 -
[43] - Quote
KEROSIINI-TERO wrote: Sorry, not true.
Timeline:
Final reset and migration to Tranquility (still in closed beta): about January 6th (+/- 1 day can't remember)
Open Beta (anyone with PS3 can join): January 22nd
Commercial release (no effect on anything...): May 14th
It really wouldn't kill you to be a little forgiving would it... I know, I know, slight error in time there. |
R F Gyro
Krusual Covert Operators Minmatar Republic
376
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Posted - 2013.06.21 23:00:00 -
[44] - Quote
Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"?
Normally upon release the beta players start over, just like everyone else. Instead you've given a group of players a massive head start. Surely knowing the weapons and maps was advantage enough already?
Older players have more stuff than newer players. That's just the way Dust is designed.
There have been a number of events during that time the game has been available: closed beta, Chromosome release, TQ migration, open beta, Uprising release, launch. The one that had the least impact out of all of those was launch. All potential players have been in exactly the same boat since the end of closed beta, which was when we were all reset.
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Planetside2onPS4
Algintal Core Gallente Federation
1
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Posted - 2013.06.22 08:17:00 -
[45] - Quote
My issues with the OP explained in under 2 min. |
Guilbert 515
United Pwnage Service RISE of LEGION
8
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Posted - 2013.06.22 08:29:00 -
[46] - Quote
Dont worry vets already lost most of the ISK on "testing" PCQ for you guys and spend ISK in billions. ;) |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
479
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Posted - 2013.06.22 15:05:00 -
[47] - Quote
Crash Monster wrote:KEROSIINI-TERO wrote: Sorry, not true.
Timeline:
Final reset and migration to Tranquility (still in closed beta): about January 6th (+/- 1 day can't remember)
Open Beta (anyone with PS3 can join): January 22nd
Commercial release (no effect on anything...): May 14th
It really wouldn't kill you to be a little forgiving would it... I know, I know, slight error in time there.
Sorry if the very brief post written in short time appeared harsh and going to details.
Details were important this time as the very subject of OP is: "Do the beta veterans have SP advantage over others"
The answer is: "yes, a minimal advantage of two weeks"
Minimal in the way that in the first month or so the personal experience (weps, gungame, maps etc) was the bigger advantage in pwning the juniors. |
Ray Poe
Algintal Core Gallente Federation
0
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Posted - 2013.06.22 18:46:00 -
[48] - Quote
I have a kdr 5:1 because I run protogear and have been in for nearly a year. I been smokin noobs for months straight. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
207
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Posted - 2013.06.22 19:04:00 -
[49] - Quote
My first thought was that they were selling boosters for real money, via Aurum, and if they just deleted all our SP it would have been real annoying. I would have given up at that point as I really wouldn't want to have to grind to make up all that SP.
The first time was fun but having to do it again would have been a grind. |
Greg FREESEr
Kirkinen Risk Control Caldari State
0
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Posted - 2013.06.23 04:06:00 -
[50] - Quote
2 examples of what the OP is talking about
Issues Solutions
Thx |
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Kiro Justice
The Tritan Industries RISE of LEGION
127
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Posted - 2013.06.23 04:39:00 -
[51] - Quote
Again, they shoulda joined during OB. They had the option, if they didn't, that's no ones fault but theirs. |
Davey Newcome
Ostrakon Agency Gallente Federation
1
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Posted - 2013.06.23 06:26:00 -
[52] - Quote
Ray Poe wrote:I have a kdr 5:1 because I run protogear and have been in for nearly a year. I been smokin noobs for months straight.
So whats up point? Your killing the game? Wow |
Matticus Monk
Ordus Trismegistus
66
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Posted - 2013.06.23 12:21:00 -
[53] - Quote
Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"?
Normally upon release the beta players start over, just like everyone else. Instead you've given a group of players a massive head start. Surely knowing the weapons and maps was advantage enough already?
Good question. What is the reason? Who knows.....
Maybe as incentive for the open Beta testers, who provided tons of feedback (most of which seems to have disappeared into the black hole of uselessness)? Maybe because CCP wanted to buck the trend? Maybe because they were afraid people would quit instead of grinding again?
I have all my SP and ISK from the open Beta. I would have been fine with a reset personally.
And yes, I can attest that knowing the maps, techniques and weapons is a huge advantage. I'm not god's gift to FPS games but I do fine with my low SP alt's..... |
Vyzion Eyri
The Southern Legion RISE of LEGION
768
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Posted - 2013.06.23 12:42:00 -
[54] - Quote
These type of threads rarely plague the EVE forums, from what I gather.
But personally, I think they're going to pop up at least once a month for DUST.
And the specialisation argument, whilst it does initially appear foolproof, I feel won't cut it in the long run.
For EVE, aggressive specialisation ensures you can take on the best in that field in a matter of months. In DUST? Since we're always in close proximity with other players, since we're always involved in PvP with other players, balancing items is even more crucial than in EVE.
Which means it'll take years to find that balance, especially since new gear and weapons and game mechanics are being added all the time.
And in that time, there'll be one 'specialisation' that outshines the rest, ourperforms the rest. Now, I suppose it's the AR. That assumption is based on my games in PC, in the Academy with an alt, with my corp in our local server, in every other server (except Europe, haven't bothered with Europe yet :P) and in mercenary battles.
Now, I don't know if there's one class in EVE which can outperform every other specialisation the majority of the time. Is there a set of skills that allows one to be a better miner, trader, hauler, PvPer, explorer, ship builder than anyone else? The very diversity of those examples makes the question rhetorical. In DUST, all specialisations are centered around PvP FPS combat.
As such, trying to piggyback EVE and borrow its successful system of SP which capitalises on specialisation may not be successful for DUST. Currently, we see many people taking a very pessimistic mood towards the game. Is this because of the SP system? I won't presume to know the minds of everyone else, but I daresay it's a factor.
Should we change it? I've made possible suggestions, but they were rebuked. Perhaps I was too extreme, but I don't see anyone else suggesting their own modifications to the SP system. Perhaps this is because the current system is okay? I have my reasons to believe it isn't, but there you go. I personally support the OP because it highlights one of the flaws in the current system.
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Surt gods end
Demon Ronin
334
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Posted - 2013.06.23 12:51:00 -
[55] - Quote
CCP I have to ask, of how many your developers are women? And can you tell them "Hi" for me? |
Shrapnels
The Order 1886
129
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Posted - 2013.06.23 12:53:00 -
[56] - Quote
your also forgetting the PS+ promo they had for 2 weeks shortly after the Jan 22nd. I really cant remember the exact dates. I do know Dust saw a spike in player numbers which soon fell 3days later.
real reason is Money. Players stopped buying $20 Merc Packs or spending cash altogether on Dust514.
if you refunded everything on May 6th/14th all the Beta players most likely Not buy any of the 3 New Merc Packs or buy any AUR at all. They would be sitting on massive amounts of AUR and would have no intent to spend more cash for such promotions as the 3xSP week(think this was last week of April), the OMEGA 30 day Passive boosters, the 4,200 weekly booster or 21k 30day booster either.
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Crash Monster
Snipers Anonymous
732
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Posted - 2013.06.23 12:53:00 -
[57] - Quote
Surt gods end wrote:CCP I have to ask, of how many your developers are women? And can you tell them "Hi" for me?
How many restraining orders do you have on you? |
Surt gods end
Demon Ronin
334
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Posted - 2013.06.23 13:06:00 -
[58] - Quote
Crash Monster wrote:Surt gods end wrote:CCP I have to ask, of how many your developers are women? And can you tell them "Hi" for me? How many restraining orders do you have on you?
Hey! A restraining order is just cupids way of saying "Your not a quitter" (and it's best now to move on)
**
what? |
Matticus Monk
Ordus Trismegistus
70
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Posted - 2013.06.23 13:26:00 -
[59] - Quote
Surt gods end wrote:Crash Monster wrote:Surt gods end wrote:CCP I have to ask, of how many your developers are women? And can you tell them "Hi" for me? How many restraining orders do you have on you? Hey! A restraining order is just cupids way of saying "Your not a quitter" (and it's best now to move on) * * what?
LOL! It's Surt.... it's his thing. I always get a good laugh out of his posts.... he's not a quitter, that's for sure. Even when his posts are probably seen by mostly males (even the 'female' characters I'm sure are mostly guys), he keeps on truckin'....
+1 to you, sir. I like your style! |
BLENDEDDAVE
WARRIORS 1NC
75
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Posted - 2013.06.23 13:35:00 -
[60] - Quote
Lady Sovreign wrote: What was the reasoning behind letting the beta players keep all of the skill points and wealth from a years worth of "testing"?
Normally upon release the beta players start over, just like everyone else. Instead you've given a group of players a massive head start. Surely knowing the weapons and maps was advantage enough already?
+1 dead straight why! ****,ed if i know |
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