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StarCrash II
The Shadow Cavalry Mercenaries DARKSTAR ARMY
12
|
Posted - 2013.06.18 22:28:00 -
[1] - Quote
So there has been tears over the SP system and rightly so as no one is happy with it, so here lis a unofficial vote on it
So here are the option and when voting please feel free to share any ideas so CCP can see them
1. Keep the current SP system but tweak it a lil to work right i.e. rollover, bigger cap
2. Have a complete passive SP System like EVE Online
Lets hear your voices on it
I will do a count up and update here every so often |
StarCrash II
The Shadow Cavalry Mercenaries DARKSTAR ARMY
12
|
Posted - 2013.06.18 22:28:00 -
[2] - Quote
Reserved |
StarCrash II
The Shadow Cavalry Mercenaries DARKSTAR ARMY
12
|
Posted - 2013.06.18 22:29:00 -
[3] - Quote
Reserved |
Benari Kalidima
Villore Sec Ops Gallente Federation
40
|
Posted - 2013.06.18 22:30:00 -
[4] - Quote
add a 3rd option. Don't change a thing.
You should make a survey/poll on google docs. It's quite nice. |
hooc order
Deep Space Republic
405
|
Posted - 2013.06.18 22:30:00 -
[5] - Quote
StarCrash II wrote:So there has been tears over the SP system and rightly so as no one is happy with it, so here lis a unofficial vote on it
So here are the option and when voting please feel free to share any ideas so CCP can see them
1. Keep the current SP system but tweak it a lil to work right i.e. rollover, bigger cap
2. Have a complete passive SP System like EVE Online
Lets hear your voices on it
I will do a count up and update here every so often
ummm
Where can i vote to eliminate it entirely?
....
Note: CCPs current solution is the matchmaking system....you might want to add that one in there as well....you know allowing people to vote for the actual change we are going to get rather then pie in the sky stuff we will never get. |
Geth Massredux
Royal Uhlans Amarr Empire
407
|
Posted - 2013.06.18 22:30:00 -
[6] - Quote
Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system.
edit- only people who are complaining about it, is new players |
hooc order
Deep Space Republic
405
|
Posted - 2013.06.18 22:35:00 -
[7] - Quote
Geth Massredux wrote:only people who are complaining about it, is new players
It is fascinating that you basically understand how and why this game is dying...yet you and most like you still can't connect the dots. |
Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.18 22:45:00 -
[8] - Quote
I vote option #2 |
Brutus Va'Khan
Tronhadar Free Guard Minmatar Republic
31
|
Posted - 2013.06.18 22:48:00 -
[9] - Quote
Geth Massredux wrote:Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system.
edit- only people who are complaining about it, is new players That's because proto vs proto would be expensive and require skill. Why do anything when pubstomping is so easy? It's the players getting pubstomped that complain. It isn't your problem, right? We less than 2mil sp players will just HTFU. |
Thumb Green
THE STAR BORN Dark Taboo
125
|
Posted - 2013.06.18 22:48:00 -
[10] - Quote
StarCrash II wrote:
1. Keep the current SP system but tweak it a lil to work right i.e. rollover, bigger cap
I'd vote for this one
I think if it were completly passive like in EVE there'd just be one less incentive for people to play. DUST doesn't have all the things to do like EVE does. It's just run around & kill or get killed; there are other games like that which have better mechanics and are less buggy.
Also if I recall correctly one of the Devs said we would be getting the rollover. I want to say it was Foxfour but I can't really remember who said it and I could be completely wrong about them actually saying it (could have been a "we'll look into it"). |
|
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1011
|
Posted - 2013.06.18 23:00:00 -
[11] - Quote
Rollover SP system.
/thread |
Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
373
|
Posted - 2013.06.18 23:04:00 -
[12] - Quote
hooc order wrote:Geth Massredux wrote:only people who are complaining about it, is new players It is fascinating that you basically understand how and why this game is dying...yet you and most like you still can't connect the dots.
Dust is Dying, ohnoes, did you know that Eve has been dying for 10 years now? I bet Dust will be dying for the next 10 too. |
BL4CKST4R
WarRavens League of Infamy
295
|
Posted - 2013.06.18 23:09:00 -
[13] - Quote
The answers to your vote are biased, you need the option to keep the current system with no change, and a vote for no SP cap. |
GVGMODE
GVGMODE.
5
|
Posted - 2013.06.18 23:13:00 -
[14] - Quote
where is the vote to remove the cap |
iceyburnz
Crux Special Tasks Group Gallente Federation
799
|
Posted - 2013.06.18 23:13:00 -
[15] - Quote
Benari Kalidima wrote:add a 3rd option. Don't change a thing.
This is my vote. Its not perfect but it works, there are bigger fish to fry at the moment. |
Zahle Undt
The Tritan Industries RISE of LEGION
209
|
Posted - 2013.06.18 23:27:00 -
[16] - Quote
Brutus Va'Khan wrote:Geth Massredux wrote:Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system.
edit- only people who are complaining about it, is new players That's because proto vs proto would be expensive and require skill. Why do anything when pubstomping is so easy? It's the players getting pubstomped that complain. It isn't your problem, right? We less than 2mil sp players will just HTFU.
Sorry to tell you this dude but all your deaths are not due to SP and gear. This is from the perspective of a player that is bad at this game in or out of a proto suit. |
Scheneighnay McBob
Bojo's School of the Trades
1665
|
Posted - 2013.06.18 23:27:00 -
[17] - Quote
Keep the current system, our players have no patience for 100% passive (btw, eve's passive gives the same SP per hour as our's does) |
Skipper Jones
ZionTCD
140
|
Posted - 2013.06.18 23:32:00 -
[18] - Quote
1.
|
hooc order
Deep Space Republic
406
|
Posted - 2013.06.18 23:47:00 -
[19] - Quote
Zahle Undt wrote:Brutus Va'Khan wrote:Geth Massredux wrote:Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system.
edit- only people who are complaining about it, is new players That's because proto vs proto would be expensive and require skill. Why do anything when pubstomping is so easy? It's the players getting pubstomped that complain. It isn't your problem, right? We less than 2mil sp players will just HTFU. Sorry to tell you this dude but all your deaths are not due to SP and gear. This is from the perspective of a player that is bad at this game in or out of a proto suit.
It really only takes one Pub stomping by horrible carried players for a new player to leave.
Getting beat by good play does not bother me. "Oh i see what he did..GG...now i know what i need to do to win"
Getting killed by some idiot bunny hopping in an open area while your shots only take down his shields by 25% and then realizing you will have to do this for months...well that is something completely different.
The stats pages shows about a 1000 new character are made at peak hour for this game every day...many more during the other hours of the day....yet over the past month the number of peak hour players has dropped by 4000 players.
Take a wild guess what those new players are doing after their first PuB stomping and why they don't do the same thing with any other FPS on the market.
...
Right in front of your eyes yet you refuse to see. |
Void Echo
Internal Error. Negative-Feedback
225
|
Posted - 2013.06.19 00:08:00 -
[20] - Quote
Option 1. Keep it the same.
Option 2. Make it like EVE Online
Option 3. No Cap at all
Option 4. Larger Cap do get more for what you do. |
|
General Technique
Vherokior Combat Logistics Minmatar Republic
55
|
Posted - 2013.06.19 00:13:00 -
[21] - Quote
Zahle Undt wrote:Brutus Va'Khan wrote:Geth Massredux wrote:Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system.
edit- only people who are complaining about it, is new players That's because proto vs proto would be expensive and require skill. Why do anything when pubstomping is so easy? It's the players getting pubstomped that complain. It isn't your problem, right? We less than 2mil sp players will just HTFU. Sorry to tell you this dude but all your deaths are not due to SP and gear. This is from the perspective of a player that is bad at this game in or out of a proto suit.
Then you're really.. Really. REALLY bad, bro.
Speak for yourself. I threw on some tryhard proto gear, stats instantly went from a norm of around 8/3 kill-death to an interesting norm of around 24/3 as a norm for decent games. I think my best kill-death stats for a match today was 27-2 or something like that.
Sorry bro, but out there in the real world of online shooter gaming (not this fantasy carebear lala land that's been built in Dust), if you (for JUST ONE example) give a player access to twice as much hp than other players have, then throw them into the same match, it matters. I feel guilty when I wear the tryhard gear in this game.
One and a half more weeks to go, Dust. I said I'd give you 6 weeks, and I'm a gamer of my word. Problem is, the longer I stick around, the more negative my review of this game becomes whenever people ask me about it.
Maybe I'll see things a lot better when I get even more powerful gear, no? FYI, I find having ridicustupidly huge power advantages over other players in FPS shooters to be quite boring.... ridiculous.. and...... stupid.
I like a lot of the concept behind Dust514 However, the punishingly painful progression system COUPLED WITH the huge power gaps and interestingly priced cash shop just put too many cons on it for it to ever be worth a recommendation. Perhaps, things would be different if the game had a lot more content, a lot more fun gameplay, and ran a lot more smoothly but.... it doesn't. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1932
|
Posted - 2013.06.19 00:15:00 -
[22] - Quote
2. so the Devs can see how many people would actually log in if they didn't have to grind... |
Brutus Va'Khan
Tronhadar Free Guard Minmatar Republic
33
|
Posted - 2013.06.19 01:51:00 -
[23] - Quote
Actually I've come to a realization of why the cap is fine as is; it only wastes 2 days a week to hit it, and it allows me to play other games. Better games.
Dust is still in beta for me. Until it really gets out, I don't mind the small cap. |
Colonel Killar
DUST CORE DARKSTAR ARMY
5
|
Posted - 2013.06.19 02:01:00 -
[24] - Quote
I have a Question. How do newer EVE players compenstate for having less SP? |
TheAmazing FlyingPig
Crux Special Tasks Group Gallente Federation
1014
|
Posted - 2013.06.19 02:03:00 -
[25] - Quote
Colonel Killar wrote:I have a Question. How do newer EVE players compenstate for having less SP? They specialize into one role. Within the first week of playing you can have a pretty good PvP frigate running through lowsec. I remember there being a training plan for a 1-week PvP Rifter somewhere.
They also make friends. |
Colonel Killar
DUST CORE DARKSTAR ARMY
5
|
Posted - 2013.06.19 02:03:00 -
[26] - Quote
General Technique wrote:Zahle Undt wrote:Brutus Va'Khan wrote:Geth Massredux wrote:Sorry to burst your bubble, but this has already been discussed over 50,000 times before, and already had a vote on the sp system.
edit- only people who are complaining about it, is new players That's because proto vs proto would be expensive and require skill. Why do anything when pubstomping is so easy? It's the players getting pubstomped that complain. It isn't your problem, right? We less than 2mil sp players will just HTFU. Sorry to tell you this dude but all your deaths are not due to SP and gear. This is from the perspective of a player that is bad at this game in or out of a proto suit. Then you're really.. Really. REALLY bad, bro. Speak for yourself. I threw on some tryhard proto gear, stats instantly went from a norm of around 8/3 kill-death to an interesting norm of around 24/3 as a norm for decent games. I think my best kill-death stats for a match today was 27-2 or something like that. Sorry bro, but out there in the real world of online shooter gaming (not this fantasy carebear lala land that's been built in Dust), if you (for JUST ONE example) give a player access to twice as much hp than other players have, then throw them into the same match, it matters. I feel guilty when I wear the tryhard gear in this game. One and a half more weeks to go, Dust. I said I'd give you 6 weeks, and I'm a gamer of my word. Problem is, the longer I stick around, the more negative my review of this game becomes whenever people ask me about it. Maybe I'll see things a lot better when I get even more powerful gear, no? FYI, I find having ridicustupidly huge power advantages over other players in FPS shooters to be quite boring.... ridiculous.. and...... stupid. I like a lot of the concept behind Dust514 However, the punishingly painful progression system COUPLED WITH the huge power gaps and interestingly priced cash shop just put too many cons on it for it to ever be worth a recommendation. Perhaps, things would be different if the game had a lot more content, a lot more fun gameplay, and ran a lot more smoothly but.... it doesn't. And when it fills all of the last catagories? (content,gameplay,etc) |
Colonel Killar
DUST CORE DARKSTAR ARMY
5
|
Posted - 2013.06.19 02:08:00 -
[27] - Quote
TheAmazing FlyingPig wrote:Colonel Killar wrote:I have a Question. How do newer EVE players compenstate for having less SP? They specialize into one role. Within the first week of playing you can have a pretty good PvP frigate running through lowsec. I remember there being a training plan for a 1-week PvP Rifter somewhere. They also make friends.
And just think if people in dust did this, oh wait some of us don't lone wolf and we do spend SP wisely too
Option 1 give a roll over cap that compenstes for the time that they haven't played dust allowing new players to join and eventually be of equal standing with vets |
Severance Pay
Purgatorium of the Damned League of Infamy
398
|
Posted - 2013.06.19 02:23:00 -
[28] - Quote
I think DUST is lacking in support for new players. The academy is great to seperate noobs from vets for a time, but they learn nothing, they earn nothing, and they stilll don't advance fast enough to catch up to vets.
The new matchmaking will improve on seperating noibs from vets in public matches, but they need a proper tutorial to teach them about the game and they stilk need a means to gain isk and sp fast enough to become competitive on our level before vets are too far out of reach. There also needs to be midrange content so people dont get bored with sp grinding
But most of all FIX THE BUGS! |
Jammer Jalapeno
BIG BAD W0LVES Eternal Syndicate
32
|
Posted - 2013.06.19 02:34:00 -
[29] - Quote
I just got used to it....keep it the way it is. |
element0mega
Elements Of Death Elite Omega Commission
40
|
Posted - 2013.06.19 02:38:00 -
[30] - Quote
Neither- how about a fully merit based system... where you only earn XP when you complete objectives / kill people. That would remove AFK playing & also ensure people play, because they don't want to be behind. I should be rewarded for playing well- all the time, not until I hit some arbitrary cap!
This passive SP crap is for other noob games, not Dust. |
|
Colonel Killar
DUST CORE DARKSTAR ARMY
8
|
Posted - 2013.06.19 02:41:00 -
[31] - Quote
element0mega wrote:Neither- how about a fully merit based system... where you only earn XP when you complete objectives / kill people. That would remove AFK playing & also ensure people play, because they don't want to be behind. I should be rewarded for playing well- all the time, not until I hit some arbitrary cap!
This passive SP crap is for other noob games, not Dust. Your Idea would only further seperate the Vets from the newbies |
Syther Shadows
The Unholy Legion Of DarkStar DARKSTAR ARMY
136
|
Posted - 2013.06.19 03:41:00 -
[32] - Quote
why not just keep this system just remove the weekly sp cap for people who are not up to the same sp level as higher level players
higher level plays can keep pushing them selves ahead of the cap by the 1k wp sp cap
so more or less there is a always growing cap that goes up every week low level players will not hit the cap any time soon
high level players will continuously push against the cap |
Colonel Killar
DUST CORE DARKSTAR ARMY
8
|
Posted - 2013.06.19 05:36:00 -
[33] - Quote
Syther Shadows wrote:why not just keep this system just remove the weekly sp cap for people who are not up to the same sp level as higher level players
higher level plays can keep pushing them selves ahead of the cap by the 1k wp sp cap
so more or less there is a always growing cap that goes up every week low level players will not hit the cap any time soon
high level players will continuously push against the cap I like this idea I'll be up to 10 million in no time especially with an active booster |
Vyzion Eyri
The Southern Legion RISE of LEGION
754
|
Posted - 2013.06.19 05:46:00 -
[34] - Quote
Or how about we close the gap between vets and newbies by using ISK to essentially 'unlock' weapons. Because vets will buy expensive gear and lose lots of ISK, newbies buy cheap gear and die a lot and lose almost as much as one death a player with advanced/protogear has. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
390
|
Posted - 2013.06.19 06:10:00 -
[35] - Quote
When will you get it through your head that the only correct answer is to get rid of the Cap entirely. There is absolutely no point to the SP Cap other than monetary reasons.
Anyone who tells you that to allow for uncapped SP would result in nobody have to make choices and little to no speacialization because everyone would end up a generic supersoldier is functionally ********.
IT still would take 1-3 years with the current level of Content to reach that level at a pace of 40-75M SP/year/. IT takes 6 months to hits 15M with both active and passive running so you do that math on the reality of it happening right away.
Morever SO WHAT? Point of being a supersoldier is the ability to train and become a true mercenary skilled in the art of war and all the disciplines that it contains.
The steadfast desire to play this out like a MMO where players are trying to force everyone into a specialty and then add to this seek to make that specialty a long and tenous grind of greater than a year just to reach a single suit specialty are precisely the reason why new players and veteran alike are leaving.
Without new players to challenge the vets and give them competition they get bored and leave and with new players always being at arms length to someone that they have no control over no matter how much they play creates frustration and a loss of fun along with the desire to stick with it.
So yea get rid of the Cap already it serves no purpose other than shielding bad player behind a time advantage. Sure that maybe a staple of MMO but its not of Shooters and sorry in this regard the shooter community has to be looked to first on this. It doesnt break the game to be able to gain SP at a rapid rate because in the end you can only grow wider not taller.
This was the case in February and honestly CCP just needs to grow a pair and go ahead and get rid of it or continue to see their numbers dwindle. The people who were most willing to put up with this type of grind have already been playing this game because that type of player runs in tight social circles and have either tried Dust or knows someone who has.
#FIllthesac |
Colonel Killar
DUST CORE DARKSTAR ARMY
10
|
Posted - 2013.06.19 15:06:00 -
[36] - Quote
Keyser Soze VerbalKint wrote:When will you get it through your head that the only correct answer is to get rid of the Cap entirely. There is absolutely no point to the SP Cap other than monetary reasons.
Anyone who tells you that to allow for uncapped SP would result in nobody have to make choices and little to no speacialization because everyone would end up a generic supersoldier is functionally ********.
IT still would take 1-3 years with the current level of Content to reach that level at a pace of 40-75M SP/year/. IT takes 6 months to hits 15M with both active and passive running so you do that math on the reality of it happening right away.
Morever SO WHAT? Point of being a supersoldier is the ability to train and become a true mercenary skilled in the art of war and all the disciplines that it contains.
The steadfast desire to play this out like a MMO where players are trying to force everyone into a specialty and then add to this seek to make that specialty a long and tenous grind of greater than a year just to reach a single suit specialty are precisely the reason why new players and veteran alike are leaving.
Without new players to challenge the vets and give them competition they get bored and leave and with new players always being at arms length to someone that they have no control over no matter how much they play creates frustration and a loss of fun along with the desire to stick with it.
So yea get rid of the Cap already it serves no purpose other than shielding bad player behind a time advantage. Sure that maybe a staple of MMO but its not of Shooters and sorry in this regard the shooter community has to be looked to first on this. It doesnt break the game to be able to gain SP at a rapid rate because in the end you can only grow wider not taller.
This was the case in February and honestly CCP just needs to grow a pair and go ahead and get rid of it or continue to see their numbers dwindle. The people who were most willing to put up with this type of grind have already been playing this game because that type of player runs in tight social circles and have either tried Dust or knows someone who has.
#FIllthesac Hmm you raise a good point I'll change my stance from only high SP players with a cap to no cap |
DUST Fiend
OSG Planetary Operations Covert Intervention
3902
|
Posted - 2013.06.19 15:19:00 -
[37] - Quote
Once the game has a lot of content and things to do, I would be strongly in favor of a completely passive system that can be further boosted through boosters, so as not to cut into those sales (though honestly I wish we would do away with boosters)
Until that happens, having some system similar to starcraft 2, that gives you additional SP for the time that you aren't playing (without adjusting your cap, and accounting for boosters) would be acceptable. This would dramatically help those players who can't play too often, while not really changing how diehards enjoy the game. |
Crash Monster
Snipers Anonymous
683
|
Posted - 2013.06.19 15:26:00 -
[38] - Quote
The game is not about maxing your SP every week... as soon as that is all you care about it gets much more difficult to actually enjoy the game.
If you up the CAP too high it's then all about who can devote the most hours per day... as if people with no lives and no jobs represent the potential income stream that will keep the game alive over the long run.
My vote, let CCP do what they think is right for the game, it is their game, and if they kill it then it's on them and not us. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
92
|
Posted - 2013.06.19 15:37:00 -
[39] - Quote
Why all these weird Polls, they're of no use.
You are not forced to make a forum post quota. If you have nothing to discuss, then don't discuss instead of posting stuff about nothing. There are a lot of threads about SP system stuff already, read those and like the post you agree with.
This thread is redundant. |
IceStormers
Forsaken Immortals
38
|
Posted - 2013.06.19 15:41:00 -
[40] - Quote
lower active playtime amount - cap can stay the same or be adjusted too remove the continued 1k per game reward after cap - less reason for ppl to just afk all the time add in rollover - means newer players wont see the skill point cap for some time
|
|
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
394
|
Posted - 2013.06.19 15:43:00 -
[41] - Quote
Crash Monster wrote:The game is not about maxing your SP every week... as soon as that is all you care about it gets much more difficult to actually enjoy the game.
If you up the CAP too high it's then all about who can devote the most hours per day... as if people with no lives and no jobs represent the potential income stream that will keep the game alive over the long run.
My vote, let CCP do what they think is right for the game, it is their game, and if they kill it then it's on them and not us.
They wanted to get rid of the cap in January, the community voted against it because they had a temper tantrum and didn't think everything through. All they could think of was losing their time advantage and acted as if the game would be harmed by no life grinder who would max out their characters and then would stop playing.
Well it takes well over 3 years currently to get there so that carrot would have gotten a lot more mileage than this current system has.
https://forums.dust514.com/default.aspx?g=posts&m=483247#post483247 |
HighTimesSW
TeamPlayers EoN.
19
|
Posted - 2013.06.19 17:12:00 -
[42] - Quote
We already voted on one, Weekly Cap, Soft Cap after, With a Rollover, All new players will not go into weekly cap until they get caught up to Max Cap.
Rollover will be implemented, in like 75 years. (Some major update down the road, as it isn't easy)
Be patient, hold your breath. |
hooc order
Deep Space Republic
416
|
Posted - 2013.06.19 17:33:00 -
[43] - Quote
Colonel Killar wrote:I have a Question. How do newer EVE players compenstate for having less SP?
it takes less time to level up to a competitive level. Also the world is gated. Low sec high sec and null sec.
Like in WoW you stay in low level areas and fight other low level players.
Also EvE is 99% PvE and gathering/building. And it has a crop ton of PvE elements for people to play. You kill and die in dust more times in a week then an many years playing EvE pilot ever will in PvP......In fact most EvE players die from PvE then they ever do from PvP.
|
Noc Tempre
Imperfects Negative-Feedback
1970
|
Posted - 2013.06.19 17:37:00 -
[44] - Quote
This survey is stupid. Both options are moronic. |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
193
|
Posted - 2013.06.19 17:38:00 -
[45] - Quote
TheAmazing FlyingPig wrote:Colonel Killar wrote:I have a Question. How do newer EVE players compenstate for having less SP? They specialize into one role. Within the first week of playing you can have a pretty good PvP frigate running through lowsec. I remember there being a training plan for a 1-week PvP Rifter somewhere. They also make friends.
Or they stick around in high sec and do PVE stuff until they either decide they have the "basic" skills needed to enter pvp or they become miners/industrialists and never leave high sec.
However, making friends is a good idea especially if you want to pvp in the meta game. |
ICECREAMK1NG
WARRIORS 1NC
555
|
Posted - 2013.06.19 18:30:00 -
[46] - Quote
I have 16 million SP, the best guns, the best equipment, modules etc,
And this lolgame is still an unbearably dull tedious grind fest.
Imagine the poor noob with half a million and no ISK and no idea what he's doing.
I have always said SP cap for an FPS is dumb. This is not EVE, and anyone who still thinks this is a good idea, quite frankly is dumber than a dumb thing in dumbland. |
XxWarlordxX97
Internal Error. Negative-Feedback
2113
|
Posted - 2013.06.19 18:32:00 -
[47] - Quote
ICECREAMK1NG wrote:I have 16 million SP, the best guns, the best equipment, modules etc,
And this lolgame is still an unbearably dull tedious grind fest.
Imagine the poor noob with half a million and no ISK and no idea what he's doing.
I have always said SP cap for an FPS is dumb. This is not EVE, and anyone who still thinks this is a good idea, quite frankly is dumber than a dumb thing in dumbland. I agree,and long time no see |
Colonel Killar
DUST CORE DARKSTAR ARMY
12
|
Posted - 2013.06.19 18:33:00 -
[48] - Quote
ICECREAMK1NG wrote:I have 16 million SP, the best guns, the best equipment, modules etc,
And this lolgame is still an unbearably dull tedious grind fest.
Imagine the poor noob with half a million and no ISK and no idea what he's doing.
I have always said SP cap for an FPS is dumb. This is not EVE, and anyone who still thinks this is a good idea, quite frankly is dumber than a dumb thing in dumbland.
I agree no SP cap or at least a Tiered Cap |
JOE-90
Storm Wind Strikeforce Caldari State
51
|
Posted - 2013.06.19 18:36:00 -
[49] - Quote
it's "DEAD JIM" GAME OVER flogging a dead horse here the cake is baked and it tastes like dog **** |
XxWarlordxX97
Internal Error. Negative-Feedback
2117
|
Posted - 2013.06.19 18:39:00 -
[50] - Quote
But another thing is the people that can't get on a lot fall behind |
|
Colonel Killar
DUST CORE DARKSTAR ARMY
12
|
Posted - 2013.06.19 18:41:00 -
[51] - Quote
XxWarlordxX97 wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else. |
XxWarlordxX97
Internal Error. Negative-Feedback
2117
|
Posted - 2013.06.19 18:45:00 -
[52] - Quote
Colonel Killar wrote:XxWarlordxX97 wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else.
And then the people who are on 24/7 will be proto everything in no time |
Aisha Ctarl
The Unholy Legion Of DarkStar DARKSTAR ARMY
287
|
Posted - 2013.06.19 18:48:00 -
[53] - Quote
I'd say passive like EVE, but get some SP from played matches as well as a "hey thanks for actually playing the game!" token of gratitude SP.
Personally when it came to EVE I would log in, train my skill books, log off....few months later - hello my shiny new Curse :D |
Colonel Killar
DUST CORE DARKSTAR ARMY
12
|
Posted - 2013.06.19 18:48:00 -
[54] - Quote
XxWarlordxX97 wrote:Colonel Killar wrote:XxWarlordxX97 wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else. And then the people who are on 24/7 will be proto everything in no time I hope that was the message I was getting across but I'm not quite awake right now so excuse me any of my mess ups |
XxWarlordxX97
Internal Error. Negative-Feedback
2117
|
Posted - 2013.06.19 18:54:00 -
[55] - Quote
Would I like if there was no cap yes, But this should not happen |
JOE-90
Storm Wind Strikeforce Caldari State
52
|
Posted - 2013.06.19 18:55:00 -
[56] - Quote
XxWarlordxX97 wrote:Colonel Killar wrote:XxWarlordxX97 wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else. And then the people who are on 24/7 will be proto everything in no time
err hello does this not happen right now ?? |
ICECREAMK1NG
WARRIORS 1NC
556
|
Posted - 2013.06.19 19:00:00 -
[57] - Quote
If there was no SP cap, then yes I would probably be on 50 million SP at least.
So what, at least a noob could if he wanted to, could play and catch me up and be on level terms.
How the hell is he supposed to do that as it is. He cannot. I will always have more.
|
XxWarlordxX97
Internal Error. Negative-Feedback
2117
|
Posted - 2013.06.19 19:02:00 -
[58] - Quote
JOE-90 wrote:XxWarlordxX97 wrote:Colonel Killar wrote:XxWarlordxX97 wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else. And then the people who are on 24/7 will be proto everything in no time err hello does this not happen right now ?? Then it would be proto AR,Heavies Scout,tank,dropship,LAV and every weapon one person could have no time |
XxWarlordxX97
Internal Error. Negative-Feedback
2117
|
Posted - 2013.06.19 19:05:00 -
[59] - Quote
ICECREAMK1NG wrote:If there was no SP cap, then yes I would probably be on 50 million SP at least.
So what, at least a noob could if he wanted to, could play and catch me up and be on level terms.
How the hell is he supposed to do that as it is. He cannot. I will always have more.
But when you have everything then what |
JOE-90
Storm Wind Strikeforce Caldari State
52
|
Posted - 2013.06.19 19:06:00 -
[60] - Quote
XxWarlordxX97 wrote:JOE-90 wrote:XxWarlordxX97 wrote:Colonel Killar wrote:XxWarlordxX97 wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else. And then the people who are on 24/7 will be proto everything in no time err hello does this not happen right now ?? Then it would be proto AR,Heavies Scout,tank,dropship,LAV and every weapon one person could have no time
and this would be bad WHY isk would limit the use of such gear |
|
ICECREAMK1NG
WARRIORS 1NC
557
|
Posted - 2013.06.19 19:12:00 -
[61] - Quote
XxWarlordxX97 wrote:ICECREAMK1NG wrote:If there was no SP cap, then yes I would probably be on 50 million SP at least.
So what, at least a noob could if he wanted to, could play and catch me up and be on level terms.
How the hell is he supposed to do that as it is. He cannot. I will always have more.
But when you have everything then what
Exactly. '' then what '' You've hit the nail on the head right there. This game has nothing else to offer.
The maps are terrible, the gameplay is non existent. winning means absolutely nothing.
As you say, other than hitting my cap every week, wtf else is there to make me want to play this.
That's why, '' long time no see my friend ''. Cap and out. |
XxWarlordxX97
Internal Error. Negative-Feedback
2117
|
Posted - 2013.06.19 19:16:00 -
[62] - Quote
JOE-90 wrote:XxWarlordxX97 wrote:JOE-90 wrote:XxWarlordxX97 wrote:Colonel Killar wrote:But another thing is the people that can't get on a lot fall behind True, the no lifers will be able to stomp everyone else. And then the people who are on 24/7 will be proto everything in no time err hello does this not happen right now ?? Then it would be proto AR,Heavies Scout,tank,dropship,LAV and every weapon one person could have no time
and this would be bad WHY isk would limit the use of such gear [/quote]
Free suit or not dying a lot is the answer to this |
Vitoka79 from SVK
ZionTCD
41
|
Posted - 2013.06.19 19:25:00 -
[63] - Quote
Just leave the SP cap as it is now.CCP has more important things to do as to owerwork the SP cap ewery month |
JOE-90
Storm Wind Strikeforce Caldari State
54
|
Posted - 2013.06.19 19:35:00 -
[64] - Quote
Vitoka79 from SVK wrote:Just leave the SP cap as it is now.CCP has more important things to do as to owerwork the SP cap ewery month
like looking for a new employer 4 real !!! |
Vavilia Lysenko
Company of Marcher Lords Amarr Empire
57
|
Posted - 2013.06.19 19:53:00 -
[65] - Quote
StarCrash II wrote:So there has been tears over the SP system and rightly so as no one is happy with it, so here lis a unofficial vote on it
So here are the option and when voting please feel free to share any ideas so CCP can see them
1. Keep the current SP system but tweak it a lil to work right i.e. rollover, bigger cap
2. Have a complete passive SP System like EVE Online
Lets hear your voices on it
I will do a count up and update here every so often
Poll 1. Are you happy with the SP system Y/N
You might then find out if people are happy with it or not.
Saying that no one is happy with it is just something you made up, please stop.
|
Crash Monster
Snipers Anonymous
684
|
Posted - 2013.06.19 19:57:00 -
[66] - Quote
Yeah, again, I'd have more ability to go with CCPs view than the self-serving views expressed by people here. |
XxWarlordxX97
Internal Error. Negative-Feedback
2131
|
Posted - 2013.06.19 20:18:00 -
[67] - Quote
Crash Monster wrote:Yeah, again, I'd have more ability to go with CCPs view than the self-serving views expressed by people here. Hm |
Waruiko DUST
G I A N T EoN.
102
|
Posted - 2013.06.19 21:01:00 -
[68] - Quote
Twice the base passive sp and active sp equal to current soft cap. IE 1 sp per WP, but no limit per week or match. |
JOE-90
Storm Wind Strikeforce Caldari State
54
|
Posted - 2013.06.19 21:26:00 -
[69] - Quote
5300 active player thats good for a free to play fps online game, if this game was on disk and available off the shelf the bargain bins at game shops would overflow with dust |
ladwar
Dead Six Initiative Lokun Listamenn
651
|
Posted - 2013.06.19 21:38:00 -
[70] - Quote
the cap isn't even the biggest problem with the game. the dev should not waste their days/weeks whatever is left for dust 514 on this matter till more is added to bring in and keep new players like real tutorials not text based front loading and pve to close the gap with vets and new players. |
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Aliakin Koreck
Chatelain Rapid Response Gallente Federation
0
|
Posted - 2013.06.20 05:49:00 -
[71] - Quote
No cap like other games
No cap. |
hackerzilla
Defenders of the Helghast Dream
21
|
Posted - 2013.06.20 05:53:00 -
[72] - Quote
RESPECS THAT YOU CAN buy with ISK |
Fredrikson Revel
Holdfast Syndicate Amarr Empire
0
|
Posted - 2013.06.20 17:35:00 -
[73] - Quote
Aliakin Koreck wrote:No cap like other games
No cap.
yeah No Cap!!!!!!!!!!!!!!!
Or a rollover |
XxWarlordxX97
Internal Error. Negative-Feedback
2146
|
Posted - 2013.06.21 03:49:00 -
[74] - Quote
I still waiting for my respec |
Dustin Shambles
Intara Direct Action Caldari State
0
|
Posted - 2013.06.22 03:01:00 -
[75] - Quote
I made a video expressing the OP's Concerns
Please leave comment if you agree.
Thanks |
Doc Noah
Algintal Core Gallente Federation
143
|
Posted - 2013.06.22 03:08:00 -
[76] - Quote
I'd vote for 1
Dont think anyone can say anything bad about rollover bonuses SP cap seems a bit on the downside, I find myself unlocking 1 rank 3 skill every week. 1 unlock a week. I have a dozen important skills to upgrade and I'll find myself grinding for several months just to get them from rank 3 to 4. |
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