Pages: 1 2 3 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Tony Calif
Seraphim Initiative. CRONOS.
2310
|
Posted - 2013.06.16 19:58:00 -
[1] - Quote
For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, |
SoTa PoP
Internal Error. Negative-Feedback
2612
|
Posted - 2013.06.16 19:59:00 -
[2] - Quote
I can't decide between ****** HMG range or terrain trying to touch me inappropriately. |
SENATOR KODOS
Absentee AFK Regiment
157
|
Posted - 2013.06.16 20:03:00 -
[3] - Quote
Frame rate and terrain |
ReGnYuM
Not another AR SCRUB
208
|
Posted - 2013.06.16 20:04:00 -
[4] - Quote
Aimming |
Pubbie Scrublord
Tackled In Belt xXPlease Pandemic Citizens Reloaded Alliance.Xx
17
|
Posted - 2013.06.16 20:05:00 -
[5] - Quote
Jita Pop Cap |
richiesutie 2
Mannar Focused Warfare Gallente Federation
44
|
Posted - 2013.06.16 20:05:00 -
[6] - Quote
Vehicles. |
kevlar waffles
Art of Assassination
2
|
Posted - 2013.06.16 20:06:00 -
[7] - Quote
Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, maps being biased, i hate being a blaster tank sometimes because i cant shoot anything but anything can railgun/spam av nades at me, i know they cant change existing maps i just hope the new maps will be better other than that i think is actually pretty balanced to a degree |
hooc order
Deep Space Republic
368
|
Posted - 2013.06.16 20:07:00 -
[8] - Quote
Removing the Pub Stomp that is chasing new players away from the game.
I guess their current solution is matchmaking so they should work on that.
Of course their last two solutions have failed...they would be better served simply removing the SP/leveling system form the game entirely. |
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO
Storm Wind Strikeforce Caldari State
4
|
Posted - 2013.06.16 20:08:00 -
[9] - Quote
memory leak and terrain, hate getting stuck on hills |
MrBlobz
G I A N T EoN.
5
|
Posted - 2013.06.16 20:08:00 -
[10] - Quote
frame rate and lag in pc battles specifically. |
|
Golda Go
Fraternity of St. Venefice Amarr Empire
22
|
Posted - 2013.06.16 20:09:00 -
[11] - Quote
PS4 |
Exergonic
TeamPlayers EoN.
69
|
Posted - 2013.06.16 20:10:00 -
[12] - Quote
Its not just one... more like three (at the very least)
Aiming, walling grabbing on to you, Pub stomping
Those are all game breakers |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1757
|
Posted - 2013.06.16 20:10:00 -
[13] - Quote
Stop advertising Dust 514 as a complete game and an MMOFPS. |
Xocoyol Zaraoul
Zumari Force Projection Caldari State
345
|
Posted - 2013.06.16 20:11:00 -
[14] - Quote
A larger skill tree with every skill modifying something. |
Another Heavy SOB
TRUE TEA BAGGERS EoN.
143
|
Posted - 2013.06.16 20:12:00 -
[15] - Quote
Weapon ranges+map design or FPS drop....and getting stuck on the environment. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1636
|
Posted - 2013.06.16 20:15:00 -
[16] - Quote
The small player count in battles.
16 vs 16 in a game designed like Dust 514 is just laughable. 32 vs 32 should be an absolute barebones minimum. Unfortunately, there are a handful of smaller problems that make increasing player count a pipedream. |
Iron Wolf Saber
Den of Swords
5256
|
Posted - 2013.06.16 20:15:00 -
[17] - Quote
All of it.
Fixing current issues retains older players.
Adding the rest of the game gets new players.
Both are critical. |
fenrir storm
Tronhadar Free Guard Minmatar Republic
352
|
Posted - 2013.06.16 20:15:00 -
[18] - Quote
Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice,
Ahh tony, with so many issues still not sorted from beta how can you choose only 1 |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1438
|
Posted - 2013.06.16 20:16:00 -
[19] - Quote
Aiming....hands down. I've never played an fps where the game assists you in missing. |
oso tiburon
The Generals EoN.
24
|
Posted - 2013.06.16 20:16:00 -
[20] - Quote
Iron Wolf Saber wrote:All of it.
Fixing current issues retains older players.
Adding the rest of the game gets new players.
Both are critical. servers ... find the mouse that keeps chewing through the cat cable |
|
Pete B
Nebula Rasa Shocktroops
15
|
Posted - 2013.06.16 20:19:00 -
[21] - Quote
hooc order wrote:Removing the Pub Stomp that is chasing new players away from the game.
I guess their current solution is matchmaking so they should work on that.
Of course their last two solutions have failed...they would be better served simply removing the SP/leveling system form the game entirely.
Lets not be so hasty there my friend, there are some easy (ish, I don't code so it may actually be a huge hassle, I don't know), but I have a few ideas.
Matchmaking according to average meta-level of your useable gear. That should keep protos with protos, and (for lack of a better word) grunts with grunts. Or maybe even spent SP Or create a 'no party' game mode where squads cannot join, and will try to match people in the same corp away from each other, and no mics Or according to game time spent
There's many ways of matching people up, properly. Academy (if thats what its called) Is a GREAT example of this, where newbies can play with newbies, and these guys are almost always on the same level as you as they have spent as much in game time as you and unless they bought items with real money, they have no real advantage over you. |
Nguruthos IX
Purgatorium of the Damned League of Infamy
607
|
Posted - 2013.06.16 20:19:00 -
[22] - Quote
It's not what I want, but their priority should be
Stability: No hard crashes/freezes/FPS drops over time. Bug stomping and such. Fix PC
Balance: Ground weapons need variety, all but two are extinct.
AV / Vehicles: Quit making it a joke where one cheap forge gun can do 6400 damage to a 1.5 million isk, 13 million SP dropship out of nowhere. Especially when vehicles take multiple people to operate they can't all be 2 shot by some noob with his easily accessible rail turret / forge gun. Because if there's 3 people in a vehicle that's three people that could have AV on the opposing team. Except they only need one. The other two are overkill and make vehicles a waste of isk/sp
New content: New weapons, vehicles, suits. All racial variants as placeholders if they're not complete. New maps, installations.
Expanded breadth: Larger maps, larger player counts.
And somewhere in there remove horribly lame mechanics like red-lines all together. Rather be camped than see any team hiding in red line. |
Telleth
DUST University Ivy League
42
|
Posted - 2013.06.16 20:20:00 -
[23] - Quote
Rendering distance issues |
Alantir Kavees
Royal Uhlans Amarr Empire
2
|
Posted - 2013.06.16 20:24:00 -
[24] - Quote
Matchmaking |
Pete B
Nebula Rasa Shocktroops
15
|
Posted - 2013.06.16 20:24:00 -
[25] - Quote
Actually another issue, the mix of players with a KB+M and a controller.
Its a fact that its better, faster to play shooters with a KB+M, and with the aim assist being ******** most of the time, people using a controller are at a huge disadvantage (and given that its a free game, the general demographic that are playing Dust are going to be using a controller). |
Tony Calif
Seraphim Initiative. CRONOS.
2311
|
Posted - 2013.06.16 20:39:00 -
[26] - Quote
fenrir storm wrote:Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, Ahh tony, with so many issues still not sorted from beta how can you choose only 1
Yay for Fenrir still being here :D join Seraphim Auxilleries. You've been NPC for too many builds.
Oh, and pick one thing :P |
Heavy Breaks
Ill Omens EoN.
59
|
Posted - 2013.06.16 20:40:00 -
[27] - Quote
Hit detection. |
Xender17
Intrepidus XI Omega Commission
170
|
Posted - 2013.06.16 20:42:00 -
[28] - Quote
Terrain and AV vs. Vehicle balance. |
DJINN Marauder
Purgatorium of the Damned League of Infamy
835
|
Posted - 2013.06.16 20:43:00 -
[29] - Quote
match making to get newer players...but..overall make dust fun to play.. :( |
A'Real Fury
D.A.R.K L.E.G.I.O.N D.E.F.I.A.N.C.E
173
|
Posted - 2013.06.16 20:45:00 -
[30] - Quote
Consequences of radical re-balancing by CCP needs to be resolved.
Mainly because others have already mentioned the stuff I really want but the above is also important. |
|
dday3six
Intrepidus XI Omega Commission
5
|
Posted - 2013.06.16 21:01:00 -
[31] - Quote
Finding a middle ground.
On one extreme polar side exist Eve players or otherwise PC gamers, who are use to a slow development process and are willing to wait 5 to 7 years or more for signs of major improvement. Many put forth the tenet if you're not willing to devote years to Dust then it's not the for you. Many also seem to have almost fanatical attractment to a philosophical idea of what New Eden is and how those principles must be a core component to designing Dust, because they believe without question, what works in Eve must also work in Dust.
The other far end of the specturm are FPS hardcores, who because of the marketing structure of modern games favor the fast paced, instant gratification of a drop in, drop out experience. Needless to say patience is not one of their virtues, and they often come of as whiny and demanding. They feel most PC gamers, particularly MMO players lack FPS or general shooting experience, which lends to them being horrible Dust, and invalids most of their opinions on it.
Then there's everyone in the middle and truth that Dust is game with PC style, slow and steady development, but with FPS elements trying to hash out a niche on console. An entertainment medium whose principle market favors quicker installments and updates, trading the longivity of individual titles for the longivity of a series. The game needs to attract new players, while retaining existing ones. If Dust is to survive CCP needs to find a middle ground that reins in both extremes and doesn't alienate the middle majority. |
Baal Roo
Subdreddit Test Alliance Please Ignore
1638
|
Posted - 2013.06.16 21:09:00 -
[32] - Quote
dday3six wrote:Finding a middle ground.
On one extreme polar side exist Eve players or otherwise PC gamers, who are use to a slow development process and are willing to wait 5 to 7 years or more for signs of major improvement. Many put forth the tenet if you're not willing to devote years to Dust then it's not the for you. Many also seem to have almost fanatical attractment to a philosophical idea of what New Eden is and how those principles must be a core component to designing Dust, because they believe without question, what works in Eve must also work in Dust.
The other far end of the specturm are FPS hardcores, who because of the marketing structure of modern games favor the fast paced, instant gratification of a drop in, drop out experience. Needless to say patience is not one of their virtues, and they often come of as whiny and demanding. They feel most PC gamers, particularly MMO players lack FPS or general shooting experience, which lends to them being horrible Dust, and invalids most of their opinions on it.
Then there's everyone in the middle and truth that Dust is game with PC style, slow and steady development, but with FPS elements trying to hash out a niche on console. An entertainment medium whose principle market favors quicker installments and updates, trading the longivity of individual titles for the longivity of a series. The game needs to attract new players, while retaining existing ones. If Dust is to survive CCP needs to find a middle ground that reins in both extremes and doesn't alienate the middle majority.
Two straw men pitted against one another in a false dichotomy. Great work. |
Tony Calif
Seraphim Initiative. CRONOS.
2311
|
Posted - 2013.06.16 21:15:00 -
[33] - Quote
@Baal Roo No long complicated sentences please. Hercules will think you are mocking his intellect and lock this thread fast than my frame rate drops on the orbital cannon complex. ;) |
fenrir storm
Tronhadar Free Guard Minmatar Republic
353
|
Posted - 2013.06.16 21:26:00 -
[34] - Quote
Tony Calif wrote:fenrir storm wrote:Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, Ahh tony, with so many issues still not sorted from beta how can you choose only 1 Yay for Fenrir still being here :D join Seraphim Auxilleries. You've been NPC for too many builds. Oh, and pick one thing :P
May just do that mate,
fun |
DeadlyAztec11
Strong-Arm
489
|
Posted - 2013.06.16 21:27:00 -
[35] - Quote
Hit detection & glitches. After that, weapon buffs, not nerfs. |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.06.16 21:28:00 -
[36] - Quote
Stability -Frame Rate and Lag. Hit detection near installations. Mcc sniping. Sticky terrain. |
DUST Fiend
OSG Planetary Operations Covert Intervention
3856
|
Posted - 2013.06.16 21:29:00 -
[37] - Quote
Adding in the falloff system for weapons.
NUMBER ONE PRIORITY |
Johnny Guilt
Algintal Core Gallente Federation
108
|
Posted - 2013.06.16 21:29:00 -
[38] - Quote
At **** poor coding causing the memory leak on THAT map |
Nova Fortis
Commando Perkone Caldari State
31
|
Posted - 2013.06.16 21:32:00 -
[39] - Quote
Nanite injectors. |
Onesimus Tarsus
Kameira Lodge Amarr Empire
382
|
Posted - 2013.06.16 21:33:00 -
[40] - Quote
Putting the missing vowels in their name. |
|
Onesimus Tarsus
Kameira Lodge Amarr Empire
382
|
Posted - 2013.06.16 21:35:00 -
[41] - Quote
Onesimus Tarsus wrote:Putting the missing vowels in their name.
If it's pronounce cuh-kip, I just want to let them know I bite my lower lip a lot saying that. |
hooc order
Deep Space Republic
371
|
Posted - 2013.06.16 21:41:00 -
[42] - Quote
Iron Wolf Saber wrote:All of it.
Fixing current issues retains older players.
Adding the rest of the game gets new players.
Both are critical.
Vastly more new players try this game each week then are currently playing the game.
If CCP could retain a quarter of the new players over a months period the new player numbers would swamp old players.
CCP could afford to lose every chromosome player and still be doing better then it is now. CCP may as well be rearranging the deck chairs of the titanic if it spends one second trying to retain old players. |
dday3six
Intrepidus XI Omega Commission
5
|
Posted - 2013.06.16 21:57:00 -
[43] - Quote
Baal Roo wrote:dday3six wrote:Finding a middle ground.
On one extreme polar side exist Eve players or otherwise PC gamers, who are use to a slow development process and are willing to wait 5 to 7 years or more for signs of major improvement. Many put forth the tenet if you're not willing to devote years to Dust then it's not the for you. Many also seem to have almost fanatical attractment to a philosophical idea of what New Eden is and how those principles must be a core component to designing Dust, because they believe without question, what works in Eve must also work in Dust.
The other far end of the specturm are FPS hardcores, who because of the marketing structure of modern games favor the fast paced, instant gratification of a drop in, drop out experience. Needless to say patience is not one of their virtues, and they often come of as whiny and demanding. They feel most PC gamers, particularly MMO players lack FPS or general shooting experience, which lends to them being horrible Dust, and invalids most of their opinions on it.
Then there's everyone in the middle and truth that Dust is game with PC style, slow and steady development, but with FPS elements trying to hash out a niche on console. An entertainment medium whose principle market favors quicker installments and updates, trading the longivity of individual titles for the longivity of a series. The game needs to attract new players, while retaining existing ones. If Dust is to survive CCP needs to find a middle ground that reins in both extremes and doesn't alienate the middle majority. Two straw men pitted against one another in a false dichotomy. Great work.
It's not by any measure an equal divide among the players, and both fringe groups exist. If either is catered to, too extensively it would harm the middle, larger playbase. Since neither fringe group could on it's own support Dust, shrinking the the middle bulk of the playbase by swinging too far to either end is counter-productive. |
Michael Cratar
Fenrir's Wolves RUST415
207
|
Posted - 2013.06.16 22:07:00 -
[44] - Quote
Dose the entire game count?
|
Tony Calif
Seraphim Initiative. CRONOS.
2317
|
Posted - 2013.06.16 22:11:00 -
[45] - Quote
Michael Cratar wrote:Dose the entire game count?
No. Pick one. Be general, I.e. balance, gameplay, performance. |
TEXA5 HiTM4N
ROGUE SPADES EoN.
61
|
Posted - 2013.06.16 22:25:00 -
[46] - Quote
Balance. Most the complaints here are on balance. I believe once this game is fully balanced the only issue would be the memory leaks and the hills having hands. |
Akurabis
Dark Force Katana General Tso's Alliance
7
|
Posted - 2013.06.16 22:51:00 -
[47] - Quote
Balanced maps please, on most of them one side is of a lower altitude, which lends a significant disadvantage - especially for vehicle based combat. |
Scheneighnay McBob
Bojo's School of the Trades
1630
|
Posted - 2013.06.16 22:59:00 -
[48] - Quote
Making the game open world rather than instanced |
Commander Tuna
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.06.16 23:22:00 -
[49] - Quote
Nova Fortis wrote:Nanite injectors. YES! How did I forget this. |
Joeman505
Pro Hic Immortalis
3
|
Posted - 2013.06.16 23:28:00 -
[50] - Quote
PVE I would love to blast me some Dust-zombies
Also, if gear was more varied and there was a place for players to strut their threads, that would be great |
|
Master Jaraiya
Ultramarine Corp
229
|
Posted - 2013.06.16 23:30:00 -
[51] - Quote
Framerate/Latency (am confident CCP will knock this out asap)
Sooooo.......
Missing Racial Suit and Vehicle variants |
Sam Tektzby
Better Hide R Die D.E.F.I.A.N.C.E
31
|
Posted - 2013.06.16 23:31:00 -
[52] - Quote
WORK ON GAME WITH PLAYERS
Not agains them. |
Tham Dui
Kilrathi Knights DARKSTAR ARMY
0
|
Posted - 2013.06.16 23:54:00 -
[53] - Quote
How about FPS and better gunplay. the game feels clunky , unpolished, jumpy and jittery ! |
Tony Calif
Seraphim Initiative. CRONOS.
2318
|
Posted - 2013.06.17 00:22:00 -
[54] - Quote
Sam Tektzby wrote:WORK ON GAME WITH PLAYERS
Not agains them.
That's why I made the thread. |
ICECREAMK1NG
WARRIORS 1NC
553
|
Posted - 2013.06.17 01:40:00 -
[55] - Quote
I can't do it Tony.
There is way too much busted stuff to just pick 1.
You shoulda said, top 5 or 10 or 50 instead. |
Draxus Prime
BurgezzE.T.F
704
|
Posted - 2013.06.17 01:41:00 -
[56] - Quote
kevlar waffles wrote:Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice, maps being biased, i hate being a blaster tank sometimes because i cant shoot anything but anything can railgun/spam av nades at me, i know they cant change existing maps i just hope the new maps will be better other than that i think is actually pretty balanced to a degree +1 for ur name |
Noc Tempre
Imperfects Negative-Feedback
1945
|
Posted - 2013.06.17 01:51:00 -
[57] - Quote
Kill off the PS3 support. Game needs helluva lot more RAM. |
Adriatic Talon
Gespenster Kompanie Villore Accords
3
|
Posted - 2013.06.17 01:59:00 -
[58] - Quote
I don't think people are seeing this clearly:
1) There is nothing wrong with aiming, at all. If you miss you just need more practice.
2) Not all the maps can be perfectly balanced. In the real universe, there would be planets that don't support vehicles or be great for sniping. This is a strategy game, so use your heads for five seconds. *or twenty minutes*
*) There are no huge weapon issues. There are weapons that are way stronger, but for the love-of-competitive-gaming we don't need them nerfed. Limitations should be set such as reduced strength over distances. However this an in-between point, meaning it needs to be worked on, but can be worked around.
Things that actually need focus:
Frame rates Polishing Communication with players
The game isn't intended to be an easy FPS. I know most who don't enjoy playing say it is just like every other FPS, so if that is the case they can play something else. People making lame complaints as the ones stated above, please stop because you will ruin the game if they bothered considering such input. |
Dale Templar
Ghost Wolf Industries Alpha Wolf Pack
137
|
Posted - 2013.06.17 02:17:00 -
[59] - Quote
Framerate only affects me when I'm playing a game with absolutely noone from my region, personally, I want the Skill Cap removed, number one thing that's totall ****** right now, then trading system, number two thing that's totally ****** right now, then the ability to sell my useless ****, number 3 thing thats totally ****** up right now.
And that's it, everything else can wait, maybe more maps. |
Chinduko
KILL-EM-QUICK RISE of LEGION
213
|
Posted - 2013.06.17 02:37:00 -
[60] - Quote
I want CCP to finally balance the dropsuits and weapons. |
|
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
356
|
Posted - 2013.06.17 03:13:00 -
[61] - Quote
Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice,
Dust514. It has really a huge potential, but it should be redesigned from the ground up (as an FPS). I mean...nobody likes to shoot at someone for half an hour! Buff all the weapons and nerf all the HP ffs! Veterans like me would never like it, but ,imo, it's the only way to attract newberries, making combats more intense. it would partially solve lag issues and would simplify overall calculations server side. But yeah, I know this will never happen. |
Pseudogenesis
Subdreddit Test Alliance Please Ignore
20
|
Posted - 2013.06.17 04:21:00 -
[62] - Quote
Gear-tiered matchmaking. I want to play matches with players only using militia and standard gear. This would singlehandedly save the game for me. |
Amorale Lyadstafer
Zumari Force Projection Caldari State
9
|
Posted - 2013.06.17 04:58:00 -
[63] - Quote
Dust514 |
Tony Calif
Seraphim Initiative. CRONOS.
2321
|
Posted - 2013.06.17 09:19:00 -
[64] - Quote
Pseudogenesis wrote:Gear-tiered matchmaking. I want to play matches with players only using militia and standard gear. This would singlehandedly save the game for me.
Big +1 |
KaTaLy5t-87
Shadow Company HQ
45
|
Posted - 2013.06.17 09:38:00 -
[65] - Quote
For me it's server stability, there's no point adding extra features, weapons or anything else for that matter until the servers can handle everything without crashing, randomly dc'ing people and causing frame by frame movement. |
XiBravo
TeamPlayers EoN.
127
|
Posted - 2013.06.17 09:47:00 -
[66] - Quote
For me it's aiming. That said, I have a suspicion that Frame-rate is the biggest factor in the awful aiming so... Frame-rate I guess is my final answer. |
Ana Mosity
Kameira Lodge Amarr Empire
0
|
Posted - 2013.06.17 09:55:00 -
[67] - Quote
New player experience.
A small group of my friends I started the game and out of the seven of us that originally started, two of us are still playing.
The tutorials could use some work. Especially in terms of fitting, cpu and power grid. Sure it might make sense to the spread sheets in space veterans but not us instant gratification lot.
The battle academy is a pretty good way of getting eased in to the game. The pay to win items are manageable. It's just when you get kicked from the academy and end up against people with a lot more skill points, money, gear and vehicles does the "ugh, why bother" feeling creep in.
Remove the weekly cap until someone hits around three or four million skill points. At least give us the chance to close the gap just a little bit. Most of the die hards have had months (if not a year or more) of a head start. Give us newer players the chance to at least field a decent fit before being repeatedly mauled. |
Shion Typhon
Intara Direct Action Caldari State
67
|
Posted - 2013.06.17 10:03:00 -
[68] - Quote
Exergonic wrote:Its not just one... more like three (at the very least)
Aiming, walling grabbing on to you, Pub stomping
Those are all game breakers
^^^ |
Parson Atreides
Ahrendee Mercenaries Omega Commission
393
|
Posted - 2013.06.17 11:02:00 -
[69] - Quote
Aiming. It keeps me from wanting to play more than anything else. |
BMSTUBBYxx
Algintal Core Gallente Federation
32
|
Posted - 2013.06.17 12:00:00 -
[70] - Quote
Baal Roo wrote:The small player count in battles.
16 vs 16 in a game designed like Dust 514 is just laughable. 32 vs 32 should be an absolute barebones minimum. Unfortunately, there are a handful of smaller problems that make increasing player count a pipedream.
This ^
LOL at handful of smaller problems. Wonder how big a hand we are talking about here?
|
|
steadyhand amarr
Amarr Immortal Volunteers
711
|
Posted - 2013.06.17 12:12:00 -
[71] - Quote
Getting PvE into this game asap to help with player retention |
Big Boss XIII
M.T.A.C Assault Operations Command
312
|
Posted - 2013.06.17 12:17:00 -
[72] - Quote
Ps4 development as planetside 2 will be there with no competition and most gamers will be on ps4 as soon as it is released
Focus on a big fix for the ps4 n smash planetside 2 pieces with eve and dust
You got the time to turn this game back around
Dust 514 v2 ftw lets make this happen |
Don Kieballs
Red Star. EoN.
0
|
Posted - 2013.06.17 12:20:00 -
[73] - Quote
How about my heavy racial variants and a refund for what i spent to go into ammar sentinel. They have time to put these crap gallente AUR items why not the other suits wtf |
Al the destroyer
The Phoenix Federation
1
|
Posted - 2013.06.17 14:39:00 -
[74] - Quote
Nova Fortis wrote:Nanite injectors. I can't tell you how many times I've died trying to use the nanite injector it would be great if CCP would fix it. In beta it was easy to use I would like to help my fallen teammates thank for a great game CCP please fix the injectors |
Cinaed Corvus
Kameira Lodge Amarr Empire
11
|
Posted - 2013.06.17 14:52:00 -
[75] - Quote
Framerate in PC. But I have to Agree with IWS. |
gbh08
74656d70
12
|
Posted - 2013.06.17 15:01:00 -
[76] - Quote
Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 4 choice's,
This ^ which in turn should help the aiming out, if not, then tweak that a little also, then some hit dection work as im tierd of getting a obscene amount of assists when they should have blatently been kills
Then i'd like my gek back please, you know, the one that worked as ar should over distance, & im sure hmg'ers and lazer and mass driver users would like there guns back also
|
AntanTheBeast
Foxhound Corporation General Tso's Alliance
62
|
Posted - 2013.06.17 15:13:00 -
[77] - Quote
Balance. |
Sgt Buttscratch
G I A N T EoN.
158
|
Posted - 2013.06.17 15:51:00 -
[78] - Quote
Tony Calif wrote:For me it's frame rate. Drops in FPS are not acceptable to me in competative games.
Remember, only 1 choice,
In competetive matches I found the way around poor frame rate is making sure that your ps3 is te only thing using the interweb, and a full system restart 5-10 mins before match.
The one thing I think they should be working on is PC, give it purpose and reason, right now its skirmish that all your friends can play, but with a strict time structure. |
Don Kieballs
Red Star. EoN.
0
|
Posted - 2013.06.17 16:02:00 -
[79] - Quote
ya know what just fix everything. this game is going to fail within the next couple of months due to incompetence if keep worrying about stupid fixes instead of the big fix and thats what'll happen |
Adrian Dawson
Zumari Force Projection Caldari State
0
|
Posted - 2013.06.17 16:14:00 -
[80] - Quote
Has anyone said it?
A PS VITA port.
$5 dollars a month for unlimited (3G/Cellular) online play, i'll be all for it. |
|
Zahle Undt
The Tritan Industries RISE of LEGION
202
|
Posted - 2013.06.17 16:57:00 -
[81] - Quote
Easy answer for me...Eve connection. Otherwise Dust is what it currently is, a sub par FPS with little point to playing. |
Tony Calif
Seraphim Initiative. CRONOS.
2323
|
Posted - 2013.06.17 20:01:00 -
[82] - Quote
There's more than 80 people on these forums. Don't be shy. If someone has already said your answer, say it again!!! |
XeroTheBigBoss
TeamPlayers EoN.
499
|
Posted - 2013.06.17 20:22:00 -
[83] - Quote
Being successful. Beating out Star Trek Online for 10 years...I'm not impressed...not even a little bit. |
iceyburnz
Crux Special Tasks Group Gallente Federation
751
|
Posted - 2013.06.17 20:31:00 -
[84] - Quote
Expanding the gameplay. (so in agreement with more integration with eve).
Its dry, arbitrary and samey at the moment. |
Ydubbs81 RND
Ahrendee Mercenaries Omega Commission
1441
|
Posted - 2013.06.17 22:02:00 -
[85] - Quote
Aiming |
Severance Pay
Purgatorium of the Damned League of Infamy
387
|
Posted - 2013.06.17 22:05:00 -
[86] - Quote
I think they neednto clean up the game. Fix all of these bugs, and get PC to work well. |
Monty Mole Clone
Shiv M
26
|
Posted - 2013.06.17 22:22:00 -
[87] - Quote
weapon ranges and dissapearing rounds |
|
|
|
Pages: 1 2 3 :: [one page] |