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Summer-Wolf
BetaMax Beta CRONOS.
86
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Posted - 2013.06.13 17:32:00 -
[1] - Quote
I dont really play the game anymore due to many reasons that this thread is not made for.
I would like to know, has PC failed? I went to the war room and it sounds like many corps are backing away from it.
What happened in general?
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calisk galern
BurgezzE.T.F
286
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Posted - 2013.06.13 17:33:00 -
[2] - Quote
sort of, pretty sure it will be reworked though.
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Summer-Wolf
BetaMax Beta CRONOS.
86
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Posted - 2013.06.13 17:35:00 -
[3] - Quote
calisk galern wrote:sort of, pretty sure it will be reworked though.
Considering what we saw at E3, I think it wont be Soon(TM) |
Sgt Buttscratch
G I A N T EoN.
118
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Posted - 2013.06.13 17:38:00 -
[4] - Quote
The problem is..theres nothing in it for the standard clone. meaning keeping your troops high on victory is hard, they are playing for 1kk ISK(ish) and some salvage. Maybe slight % isk profit per hour, SP bad idea nvm. Access to use our districts, in tactics and abilities, this could include, inner corp skirmishes, pilot training, sniper plotting/counter plotting, vantage points, choke points etc.
A lot of things could be done to make this not just an ego trip, but more of a we got an empty house lets par |
Zahle Undt
The Tritan Industries RISE of LEGION
182
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Posted - 2013.06.13 17:40:00 -
[5] - Quote
From my perspective, yes it has, why...well this is again just one man's opinion but a couple things happened that I and a remember a couple other predicted would. First off the mechanics favor corps that can consistently field 16 "elite" players and segregation of the map by timezone. Also, attacking or defending a district is a 2 to 3 day grind minimum of clocking into the job at around the same time everyday. Third, AWOXING it really messed up some battles in the begining and IMO really stunted corp growth and inclusion of new people into the game.
I could be way off the mark on these reasons, but those are the failures that stood out to me. |
Dust Project 514
Dust Evo 514
16
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Posted - 2013.06.13 17:41:00 -
[6] - Quote
I don't play it because what use does a minmatar scout have when there is only one objective to focus on?
So it has failed for me. |
Summer-Wolf
BetaMax Beta CRONOS.
86
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Posted - 2013.06.13 17:45:00 -
[7] - Quote
Sgt Buttscratch wrote:The problem is..theres nothing in it for the standard clone. meaning keeping your troops high on victory is hard, they are playing for 1kk ISK(ish) and some salvage. Maybe slight % isk profit per hour, SP bad idea nvm. Access to use our districts, in tactics and abilities, this could include, inner corp skirmishes, pilot training, sniper plotting/counter plotting, vantage points, choke points etc.
A lot of things could be done to make this not just an ego trip, but more of a we got an empty house lets party
I like those ideas... I wish the corps directors could technically deploy in an overview on districts and adjust installations whenever there isnt battles and let them deploy like you said for training of owned territories.
I feel there is so much potential that has been missed :( |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1571
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Posted - 2013.06.13 17:45:00 -
[8] - Quote
What's the point when weapon balance is a joke and fixing a bugged weapon isn't a top priority... in a FPS. |
Judy Maat
Rebelles A Quebec Orion Empire
73
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Posted - 2013.06.13 17:49:00 -
[9] - Quote
This Reinforcement timer game really dont stick with fps players. They shot themself in the foot making this game designed around match gameplay instead of open world. and I don't see any simple way to FIX this..(other then buy PS4 and go play Planetside 2) |
semperfi1999
Internal Error. Negative-Feedback
523
|
Posted - 2013.06.13 17:50:00 -
[10] - Quote
They didnt make holding a district very meaningful beyond the ability to force ppl to battle you or lose their territory.
In truth Eve should be directing and hiring us as mercs..........just like this game was advertised. |
|
copy left
SyNergy Gaming EoN.
228
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Posted - 2013.06.13 18:00:00 -
[11] - Quote
We know that PC works, but now we need more features. The pve drones should be priority. The could attack your districts and they could be fun for the whole corp.
We need the gladiator arena mode now too. Giving us a sense of being in a universe more so than we do now is needed.
The gladiator mode needs to have a spectator mode and betting mode. So that people watching the competition can socialize and make isk.
Making this game fun to play is the key to a win |
Summer-Wolf
BetaMax Beta CRONOS.
86
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Posted - 2013.06.13 18:01:00 -
[12] - Quote
So the system of conquering districts, at a massive cost (specially since the banking system isnt linked through Eve) at very specific times and with no real advantages to hold the district doesnt work.
Anyone remember the RTS game they had in Playstation Home that said would be useful to know how to play for Dust 514?
Is it me or CCP has completely given up the model they showed 2 years ago at E3? |
calisk galern
BurgezzE.T.F
286
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Posted - 2013.06.13 18:09:00 -
[13] - Quote
Summer-Wolf wrote:calisk galern wrote:sort of, pretty sure it will be reworked though.
Considering what we saw at E3, I think it wont be Soon(TM)
didn't say soon ^^
but they are collecting feedback on what's wrong about pc and what we like about pc, which means you can expect a revamped pc release in about a year. |
Summer-Wolf
BetaMax Beta CRONOS.
86
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Posted - 2013.06.13 18:11:00 -
[14] - Quote
calisk galern wrote:Summer-Wolf wrote:calisk galern wrote:sort of, pretty sure it will be reworked though.
Considering what we saw at E3, I think it wont be Soon(TM) didn't say soon ^^ but they are collecting feedback on what's wrong about pc and what we like about pc, which means you can expect a revamped pc release in about a year.
Let say your predictions are reasonable, what is a player to do for 1 year?
|
Marston VC
SVER True Blood Public Disorder.
287
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Posted - 2013.06.13 18:14:00 -
[15] - Quote
Summer-Wolf wrote:I dont really play the game anymore due to many reasons that this thread is not made for.
I would like to know, has PC failed? I went to the war room and it sounds like many corps are backing away from it.
What happened in general?
well..... it needs work. Its just tedious..... I have 100 million isk saved up right now, and CCP has absolutely nothing I can spend it on. So any sort of reward I could gain from PC matches (1 million per match IF we win) doesn't really affect my wallet that much. On the flip side, its difficult to hold a substantial amount of districts without people getting worn down. Having three matches a day that can be up to a half hour long wears people down. idk..... maybe its just me ;p |
calisk galern
BurgezzE.T.F
286
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Posted - 2013.06.13 18:23:00 -
[16] - Quote
Summer-Wolf wrote:calisk galern wrote:Summer-Wolf wrote:calisk galern wrote:sort of, pretty sure it will be reworked though.
Considering what we saw at E3, I think it wont be Soon(TM) didn't say soon ^^ but they are collecting feedback on what's wrong about pc and what we like about pc, which means you can expect a revamped pc release in about a year. Let say your predictions are reasonable, what is a player to do for 1 year?
****** if I know, just stating the facts based on previous experience.
we're about to get an update around july which we know won't have any major changes to PC, so assuming it takes awhile to change for them I would expect around 2 patches to go by before it's fixed at around 3-4 month per patch. |
Summer-Wolf
BetaMax Beta CRONOS.
86
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Posted - 2013.06.13 18:26:00 -
[17] - Quote
So in the state of the game right now,
There is nothing else to do except pub matches on the same map over and over again.
Or do the FW, where we dont really feel an impact.
With no improvements on the horizon in the short term.
|
Rigor Mordis
Imperial Populicide Legion Alpha Wolf Pack
39
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Posted - 2013.06.13 20:06:00 -
[18] - Quote
I really don't know since we can't participate....in any way....not even as subcontracted mercs.
As I said months ago when they were announcing their genius: -PC launched and slow recruiting almost came to a stand-still -The ones smaller corps did have that were active have created other toons and started playing with corps in PC -The new recruits (mostly dust noobs) are ancy to get involved in PC and will leave before the growing corp gets to that point -More characters go idle everyday. MORE than before the uprising launch. -Now PC offers little but a headache to those involved? (30 minutes!) -1 mil ISK per. Must be nice....to spend on what? -24hr time slot? bah. -The system just stacks the deck in favor of the ones with the jump on everyone else.
I agree with the above statement. Waiting on uprising 2.0....for several things to be addressed. PC could have allowed enough districts for 3x the corps to have gotten in and AT LEAST lost their districts. With all that Uprising improved upon from the beta, the pub match (FW included) is still not interesting enough to gain SERIOUS interest from those new to dust and not from eve.
Where is the depth that the fanboys have vehemently defended? Is it supposed to come over the course of 10 years? Where is the EVE tie-in to the molden heath region? It appears that molden heath is part of the FICTIONAL minmatar territory and that dust corps are separate entities within that region.
IDK that I can say that PC has failed or succeeded. But let's ask ourselves: Since the launch of PC, who has benefitted? Since the launch of PC, are there SIGNIFICANTLY MORE people playing dust? Since the launch of PC, how many new recruits have which corps landed? Since the launch of PC, how many of a corp's active players have either gone idle, or bailed on the corp altogether?
7,000, give or take, is the most I have ever seen on the tranquility server. That number includes however many EvE players are online. So, how many are really playing? Not how many have EVER created a character.
I have also noticed that the number of all-out fanboy advocates has declined.
Just saying.
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Geth Massredux
Royal Uhlans Amarr Empire
385
|
Posted - 2013.06.13 20:20:00 -
[19] - Quote
Summer-Wolf wrote:I dont really play the game anymore due to many reasons that this thread is not made for.
I would like to know, has PC failed? I went to the war room and it sounds like many corps are backing away from it.
What happened in general?
They loss their turf, and went home to mother... And forgot this is a game so they decide to take it to the heart and not participate in PC anymore....
- Geth |
Baal Roo
Subdreddit Test Alliance Please Ignore
1586
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Posted - 2013.06.13 20:20:00 -
[20] - Quote
PC was a complete and utter failure on Day 1. |
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Tony Calif
Seraphim Initiative. CRONOS.
2280
|
Posted - 2013.06.13 20:26:00 -
[21] - Quote
Dust has failed PC. It's the terrible frame rate drops, iffy lag/hit detection, and general "just another game of Skirmish" side of things. Makes the battles you do have not really competative.
Also when I defend, why are MY null cannons not blasting holes in the enemy MCC from the start? |
Baal Roo
Subdreddit Test Alliance Please Ignore
1588
|
Posted - 2013.06.13 20:28:00 -
[22] - Quote
Tony Calif wrote:Dust has failed PC. It's the terrible frame rate drops, iffy lag/hit detection, and general "just another game of Skirmish" side of things. Makes the battles you do have not really competative.
Also when I defend, why are MY null cannons not blasting holes in the enemy MCC from the start?
Exactly. It's both pointless and unplayable. A real winning combination. |
Summer-Wolf
BetaMax Beta CRONOS.
87
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Posted - 2013.06.13 20:36:00 -
[23] - Quote
By the way, you guys remember the trailer from E3 that was released 2 years ago?
I wonder which map that was... |
Funkmaster Whale
0uter.Heaven League of Infamy
11
|
Posted - 2013.06.13 21:44:00 -
[24] - Quote
I think PC was really rushed to be released and that in turn caused it to fail. As it stands, players in corps don't really benefit from it aside from the ego boost. There is nothing in PC that makes it unique from instant battles, unless you count extreme lag as a feature.
It was fun the first week when people were still rolling the dice on their territories a la Risk style, but after that people started getting really fed up with how much of a grind it is that results in very little reward. All we get is ISK and that is borderline useless because half of the promised customization is not even available yet. Their whole concept is incredibly stale, unrewarding, and frustrating. Even after they fix the core mechanics (lag, hit detection, aiming, movement, etc.) PC will still be... well... boring.
There's no sense of consistency or depth to it all. The fate of your district rests on a handful of 15 minute battles that can be won or lost at a whim to lag or disconnects. War needs to feel dangerous. Corps need to feel like they're constantly in danger of being attacked by uncertain neighbors or have the ability to deviously plot hit-and-runs or all-out warfare against others. Right now it feels like some Imperial-era warfare where we dictate a time and place and stand in a neat line shooting at each other until one of us falls. I'm speaking metaphorically, but the whole mechanic is flawed because of the instanced battles. If they want DUST to succeed, the battles need to feel consistent, and wars even more so. At least Planetside got that much right. |
ReGnYuM
Not another AR SCRUB
193
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Posted - 2013.06.13 22:13:00 -
[25] - Quote
Like most Eve players, CCP talks big on the forums and fails to back it up.
Looks at Foxfour |
Summer-Wolf
BetaMax Beta CRONOS.
96
|
Posted - 2013.06.14 16:56:00 -
[26] - Quote
I guess the only thing that might work at this point is the Battle Royale planet... |
Boomer Dues Mortis
D3ath D3alers RISE of LEGION
153
|
Posted - 2013.06.14 17:24:00 -
[27] - Quote
Right now I agree with some of the others, the problems killing PC atm are people getting burned out. It is very hard to do matches every single day and having to prepare for the battles an hour before they start. Doing this multiple times a day every day is taking a toll on everyone. We have seen several corporations collapse because of this. If ccp wants pc to be successful they need to find a way to start making it not seem like a job. |
Rigor Mordis
Imperial Populicide Legion Alpha Wolf Pack
41
|
Posted - 2013.06.14 17:30:00 -
[28] - Quote
I saw that dust was nominated for best mmo of the year at E3. So, I guess 2013 was a bad year for MMOs, or, I can never trust anything that comes out of E3s lying face.
As far as I can see, PCs only reward is the ability to frivolously use proto weapons in the pub matches. (Something that fanboys were using as an EXCUSE and/or argument FOR the system in place) "OHHHH! That's the strategy and rpg part of the game Joe Rogan."
I guess there is some reward to the egos of those who started major corp players in PC, but really? I'll give props to those who STARTED those corps. At the same time, if you are just one of the gutless bandwagoners who applied to one of those corps because they are in PC, or because they had 150 members already in the beta, then you have nothing to be proud of. You fellas are Yankees fans in K.C. or Cowboys fans in Cleveland. No Balls.
I'm realizing that the basis of this game is gutlessness. (Look at all the little hookers who tank snipe, then just roll back down the hill when they take a little damage.) I guess in New Eden that saving your gear and hiding like female dogs is more important than winning the fight. Which then makes one ponder, WTF and why do we even care about PC? Where is the tie-in? If it lags isn't that something that should be addressed in a beta? Oh yeah, we had a "beta", but then anyone who was not lollipopper fanboy got all of their ideas and concerns shouted down. Now here we all are.
There are 3 reasons that I'm still playing this GARBAGE: 1. I don't want to bail on my corp mates who aren't/weren't little kitty cats and Didn't bail when they saw that we weren't going to immediately be able to participate. 2. I sank about 60 bucks into it thinking that it would be GOOD after uprising. That means it gets 1 year. But, I won't be wasting any money on it in the meantime. 3. Just to tell everyone how lame they are. I mean really?
This "MMO"/"RPG"/"Shooter" or whatever its being called this week, offers little from any of those tags. It has the depth of a mud puddle, the mechanics of the first stone wheel, and the only thing massive is people's level of disappointment.
Now some guzzler can come tell me to GTFO. But I won't do it. Somebody has to cure them of their delusion. That's what they want, people who know better to all leave so that there is no one around who KNOWS that they are weak in the wrists.
-- Its like being in Vegas, and the Casino jumps up and announces that it is the best player. |
Fox Gaden
DUST University Ivy League
466
|
Posted - 2013.06.14 18:15:00 -
[29] - Quote
Rigor Mordis wrote: 7,000, give or take, is the most I have ever seen on the tranquility server. That number includes however many EvE players are online. So, how many are really playing? Not how many have EVER created a character.
Most I have seen on was over 9000.
This number does not include EVE players. There are usually between 30,000 and 60,000 EVE players on at any one time.
DUST University has over 1200 members after kicking anyone who has not logged on in the last 30 days.
Lets say the average number of people on over the course of a day is around 3500, and lets assume that the average person plays for 2 hours a day. Using those numbers I would make a rough estimate of around 40,000 people play DUST over the course of a day. Of course that is a very rough estimate, but it gives you a ballpark. |
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
1679
|
Posted - 2013.06.14 18:20:00 -
[30] - Quote
The day CCP stops making EVE and Dust players drink from separate water fountains will be the day PC will matter. |
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Rigor Mordis
Imperial Populicide Legion Alpha Wolf Pack
43
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Posted - 2013.06.14 18:43:00 -
[31] - Quote
Cosgar......that is an excellent analogy. Looks like it might take just as long as real thing=forever.
Fox........lets say those numbers are close or correct. That tells me that FW is as meaningless in EVE as it is in dust. If 30-60k are playing and we (dust) have to depend on them to instigate FW battles, it can't be very important seeing as how there is not a constant list of merc battles. Either that, or much like I said before, New Eden is about hiding all of your good toys as to not lose money. Weak.
Then, going back to what Cosgar said, wtf is so important about an OS from an EVE player vs. an OS from the default satellite or whatever? What is the incentive for an EVE pilot to go to Molden Heath on behalf of a Dust corp? What is the REAL incentive of PC? I think its just to try pubstomp/spawn camp frivolously with proto gear and/or tanks. I think in all, its a war of NO VALOR.
|
Zhar Ptitsaa
Greatness Achieved Through Training EoN.
94
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Posted - 2013.06.14 18:59:00 -
[32] - Quote
Fox Gaden wrote:Rigor Mordis wrote: 7,000, give or take, is the most I have ever seen on the tranquility server. That number includes however many EvE players are online. So, how many are really playing? Not how many have EVER created a character.
Most I have seen on was over 9000. This number does not include EVE players. There are usually between 30,000 and 60,000 EVE players on at any one time.
Dust 514: Current record: 9,255 (2013-05-19 20:31:00)
http://eve-offline.net/?server=dust
|
ladwar
Dead Six Initiative Lokun Listamenn
620
|
Posted - 2013.06.14 19:47:00 -
[33] - Quote
yup numbers are slipping away for dust and eve is growing. go figure. btw the record for dust is 9225. pretty clear that PC is a failure. |
Scheneighnay McBob
Bojo's School of the Trades
1583
|
Posted - 2013.06.14 19:50:00 -
[34] - Quote
Judy Maat wrote:This Reinforcement timer game really dont stick with fps players. They shot themself in the foot making this game designed around match gameplay instead of open world. and I don't see any simple way to FIX this..(other then buy PS4 and go play Planetside 2) I joined because it sounded like it would be open world.
Nope |
Deluxe Edition
TeamPlayers EoN.
405
|
Posted - 2013.06.14 19:54:00 -
[35] - Quote
IMHO opinion PC is lame because districts do not mean anything other than 8-10 mil income per day, and to be used as staging areas to attack different districts cheaper.
For PC to be meaningful CCP should implement functions such as those drone infestations where players of a corp or alliance can deploy into their district and kill PVE drones (much like ratting in 0.0, low risk if you know what your doing accompanied by a good payout). Corps/alliances will want to expand to size where they have enough ratting space for their members.
As for the timer system we have I believe it's the only effective way to implement this system in the game. The only players feeling burn out from this are the ones who have over expanded and are having to fight on to many timers a day. If we took away timers it would be even worse because all corps would have to be ready to field a 16 man team 23 / 7, tell me how is that worse that having to field a team for 1 hour a day at a time that best suites your peak corp hours anyways.
Lastly I feel that PC burnout is more of a reflection of the poor state of dust as a shooter, not on the actual mechanics behind PC. Many players in the top end corps are simply tired of all the glitches, imbalances, FPS drops, infinite loading screens, mic glitches, and poort controls for both kb/m and DS3. I know many players that simply hit their cap as sson as possible (mostly through afk, and the log on only for PC battles hoping they will run at an acceptable frame rate against a competitive team.)
TLDR: PC hasn't failed, Dust's poor FPS mechanics have made it fail along with a lack of any meaningful benefits to the rank and file member. |
Kira Lannister
Hellstorm Inc League of Infamy
951
|
Posted - 2013.06.14 19:56:00 -
[36] - Quote
*counts isk on table*
I don't know about yall but I enjoy stacking that isk. |
Deluxe Edition
TeamPlayers EoN.
405
|
Posted - 2013.06.14 19:58:00 -
[37] - Quote
Scheneighnay McBob wrote:Judy Maat wrote:This Reinforcement timer game really dont stick with fps players. They shot themself in the foot making this game designed around match gameplay instead of open world. and I don't see any simple way to FIX this..(other then buy PS4 and go play Planetside 2) I joined because it sounded like it would be open world. Nope
Tell me how well your corp can defend at 4am, or 10:30am on a weekday. Would a corp being able to attack your district at a time of their choosing make PC seem like less of a job?
Planetside the no timer system works because players do not own or run the territory, they only join a major faction side with thousands of other players much like faction warfare in eve. CCP made dust to be about ownership and building your own army, not fighting in some NPC factions army. |
Planetside2 F2P2013PS4
Paladin Survey Force Amarr Empire
0
|
Posted - 2013.06.14 20:10:00 -
[38] - Quote
Major fhuk up when you make a game mode that only benefits 1% of the community. Besides being broken.
Yea PC is a failure and so is Foxfour |
IamI3rian
OSG Planetary Operations Covert Intervention
184
|
Posted - 2013.06.14 20:15:00 -
[39] - Quote
Templar 119/Cakeman wrote:Major fhuk up when you make a game mode that only benefits 1% of the community. Besides being broken.
Yea PC is a failure and so is Foxfour
Fix'd.
Your alts fool no one. X D |
Cass Barr
Red Star. EoN.
267
|
Posted - 2013.06.14 20:20:00 -
[40] - Quote
PC is a little, mostly useless map attached to a worse version of Skirmish, that comes with its own mandatory schedule for those who wish to participate in order to gain minimal rewards.
Sounds super fun, right?
It'll get better eventually though, this is basically version 0.1
Edit: And to be fair, strategy will return to the map once corps have blown through most of their Chromosome ISK stockpiles. |
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Galvan Nized
Deep Space Republic
34
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Posted - 2013.06.14 20:31:00 -
[41] - Quote
The worst thing about PC to me is the lag and glitches.
Let's put all the work in to field team and put our best foot forward in the match only to win and then watch as the defenders lose 0 clones. Seriously WTF?
Or wow half our team is so laggy they cannot even play...OMG SO MUCH FUN!
The other stuff I can understand, it's kind of a trial and error on the mechanics... but if it is nigh unplayable because of constant lag then what's the point? |
ladwar
Dead Six Initiative Lokun Listamenn
620
|
Posted - 2013.06.14 20:41:00 -
[42] - Quote
Planetside2 F2P2013PS4 wrote:Major fhuk up when you make a game mode that only benefits 1% of the community. Besides being broken.
Yea PC is a failure and so is Foxfour your really trying to get banned? why? |
The Robot Devil
BetaMax. CRONOS.
445
|
Posted - 2013.06.14 23:21:00 -
[43] - Quote
Planetside2 F2P2013PS4 wrote:Major fhuk up when you make a game mode that only benefits 1% of the community. Besides being broken.
Yea PC is a failure and so is Foxfour
Takes one to know one. |
Summer-Wolf
BetaMax Beta CRONOS.
97
|
Posted - 2013.06.15 00:02:00 -
[44] - Quote
Im kinda hoping the blues are gonna come around this thread. There has been a lot of info here.
Although, I think the blues have left the general discussion area :( |
Mavado V Noriega
SyNergy Gaming EoN.
3521
|
Posted - 2013.06.15 00:05:00 -
[45] - Quote
Judy Maat wrote:This Reinforcement timer game really dont stick with fps players. They shot themself in the foot making this game designed around match gameplay instead of open world. and I don't see any simple way to FIX this..(other then buy PS4 and go play Planetside 2)
lolopenworld is a joke all it becomes is a numbers game then
RTs can work and does just dont make it so painful |
The Robot Devil
BetaMax. CRONOS.
447
|
Posted - 2013.06.15 00:26:00 -
[46] - Quote
Marston VC wrote:Summer-Wolf wrote:I dont really play the game anymore due to many reasons that this thread is not made for.
I would like to know, has PC failed? I went to the war room and it sounds like many corps are backing away from it.
What happened in general?
well..... it needs work. Its just tedious..... I have 100 million isk saved up right now, and CCP has absolutely nothing I can spend it on. So any sort of reward I could gain from PC matches (1 million per match IF we win) doesn't really affect my wallet that much. On the flip side, its difficult to hold a substantial amount of districts without people getting worn down. Having three matches a day that can be up to a half hour long wears people down. idk..... maybe its just me ;p
Grinding is the problem. Everyone is burnt out because they feel like that have to have the max SP. Play the game for fun, if you lose a district come back the next day take it back. Corps are relying on ringers and end up burning them out. We have a low count player base that is frustrated with stagnation or poor mechanics, adding pve to districts to farm and in public matches will help but we don't know when that will happen. Game refinements are slow and poorly communicated, constant bugs and technical issues and missing features that are core features make us mad. Throw in trolls, missed deadlines and a new generation of consoles and games that look great and the answer is yes PC has failed. Without something done quickly to fix some of the problems it will stay dead or will be limp a feature that is to difficult to remove but not important enough to fix.
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Void Echo
Internal Error. Negative-Feedback
176
|
Posted - 2013.06.15 00:40:00 -
[47] - Quote
imo a good way to encourage pc battling would be to have a system that makes it where the specific players that won the district over automatically get a share of the isk their corp is making with that district, this would favor in people wanting to defend it and battle for more territory to get more isk per hour. |
Goric Rumis
Dead Six Initiative Lokun Listamenn
171
|
Posted - 2013.06.15 01:02:00 -
[48] - Quote
The open-world alternative to the current battles would be an equivalent of EVE's drawn-out battles that last at least 24 hours (I think they run more like 3 days, usually?). You have to give the defender a chance to fight back, otherwise you end up with an army running roughshod over the only two players from the corp who are on at a particular hour, then the next corp does the same, then again, so that the same territory changes hands at least three or four times a day (like Planetside, for example). There's no ownership, there's no sense of purpose in trying to hold something you're going to lose in four hours.
I'd love to see an open-world alternative, but it would require the PS4 (for technical reasons) and the ability to defend no matter the time of attack. Otherwise it becomes just like so many other faction-based action games I've played where there's really no point to it except the fight itself, which more often than not is just one side getting stomped into the ground anyway.
As for the way things are now, it sounds like there was too much focus on how to make attacking attractive without enough thought into what makes holding attractive. Sure, you don't want a "Blue Donut" where no one attacks, but what's the point in a "Red Donut" where no one defends? In other words, why do you even want the territory to begin with? |
Avallo Kantor
DUST University Ivy League
52
|
Posted - 2013.06.15 01:38:00 -
[49] - Quote
I think PC (aside from the lag which wasn't part of the plan) is going according to a general overarching plan.
Basically the plan for PC was this: 1) Open up everything in one region at once, let a free for all happen. 2) Let all out war commence as every corp with 80 million, 16 players and visions of grandeur go at it. 3) The logistics and strain of this kind of drawn out warfare slowly breaks down the less dedicated or able and evens out the initial free for all by having the corps with the staying power, money, and skill rising to dominance. 4) Let the situation settle out, power house corps holding what they can and smaller entities dying out or playing pet to a big dog. 5) Once the area is relatively calm, shake things up with new battlefield options, and probably a new region to dominate.
Now that the big dogs already have what they can reasonably maintain the next sector will be harder for them to claim, or if they do claim large tracts of it they may find themselves overextended and worn out by having too many fights too often. This will allow other regions to be settled by other dogs, who will either die off or grow big.
Repeat this process a few times, then change up the landscape again, maybe have some districts be larger fights, others be much smaller, some game mode A, others game mode B. (Or make the attack able to initiate different types of attacks that translate to different gamemodes.) This will cause another shakeup which will change the land scape again.
Generally CCP wants to let things calm down before they mix it up again. Since as many, many people have pointed out constant all out attacks will just wear even the best of people out. There has to be calms between the storms. |
FoxFour Failed
Royal Uhlans Amarr Empire
2
|
Posted - 2013.06.15 21:35:00 -
[50] - Quote
My name says it all |
|
Derek Shonnesey
Red and Silver Hand Amarr Empire
1
|
Posted - 2013.06.15 21:55:00 -
[51] - Quote
In its current state, yes
Code must be cleaned with a Kirby vac |
PlanetsideTwo F2P2013PS4
Shining Flame Amarr Empire
1
|
Posted - 2013.06.15 23:24:00 -
[52] - Quote
Utter failure
Look at my name |
Mjr Failboat
Smerglings General Tso's Alliance
0
|
Posted - 2013.06.15 23:26:00 -
[53] - Quote
PlanetsideTwo F2P2013PS4 wrote:Utter failure
Look at my name
Super-dooper failure. I mean... look at my name! |
Ani X
United Pwnage Service RISE of LEGION
67
|
Posted - 2013.06.15 23:32:00 -
[54] - Quote
The technical issues, especially the massive frame rate drops, just forbid to discuss any of the other mechanics of PCQ: http://www.youtube.com/watch?v=PyCPzd6bPCQ
Under these conditions, the mode is just pointless. I really hope they will fix the problems so PCQ battles are technically on par with public matches. I would have rather preferred CCP to freeze PCQ weeks ago until it is patched.
If it comes to burn out, I think the biggest issue here is that everyone can attack everyone else everywhere at anytime. There is also not much strategy in spamming clone-packs. And it is very unpredictable, how many players you need to hold a certain number of districts. Holding districts is also not very sustainable and rewarding.
So, if it would be a little more under control of a corp/alliance in how many battles they are involved, it would be more fun, less of a job. Not sure how to do this without PCQ becoming farmville like it was for some of the corps for many weeks.
However, it was also a lot of fun and excitement for our players when they had no tech issues. I think CCP can still make it a big success. |
Planetside2 SchitsonDust
Mikramurka Shock Troop Minmatar Republic
0
|
Posted - 2013.06.16 16:59:00 -
[55] - Quote
I believe because it was rushed, yes it is a fail right now |
DustisDoomed
Sebiestor Field Sappers Minmatar Republic
0
|
Posted - 2013.06.16 17:08:00 -
[56] - Quote
Pc failed because the code was trash |
Jathniel
G I A N T EoN.
473
|
Posted - 2013.06.16 18:07:00 -
[57] - Quote
Ani X wrote:The technical issues, especially the massive frame rate drops, just forbid to discuss any of the other mechanics of PCQ: http://www.youtube.com/watch?v=PyCPzd6bPCQUnder these conditions, the mode is just pointless. I really hope they will fix the problems so PCQ battles are technically on par with public matches. I would have rather preferred CCP to freeze PCQ weeks ago until it is patched. If it comes to burn out, I think the biggest issue here is that everyone can attack everyone else everywhere at anytime. There is also not much strategy in spamming clone-packs. And it is very unpredictable, how many players you need to hold a certain number of districts. Holding districts is also not very sustainable and rewarding. So, if it would be a little more under control of a corp/alliance in how many battles they are involved, it would be more fun, less of a job. Not sure how to do this without PCQ becoming farmville like it was for some of the corps for many weeks. However, it was also a lot of fun and excitement for our players when they had no tech issues. I think CCP can still make it a big success.
QFT
I'm not burned out of PC. My alliance is usually always ready to go. We have players that are dying to get into PC matches because we enjoy doing matches together.
But when you have FPS drops like this deciding the outcome of important PC matches... IT IS GAME-BREAKING It worsens when you get dropped trying to load back into the match, if you choose to restart, or you get comms glitched... OR when it makes your PS3 do a hard reboot. (that can't POSSIBLY be good for the system).
At times, I want to trust my gut and just uninstall Dust for fear that it will break my PS3... and I KNOW CCP will be damned before they replace mine if it does.
For an increasing number of players, these game-breaking bugs are just becoming too much. I don't even log on as often as I used to, because of them. I don't even remember it being this bad at any point during the beta... |
Planetside2 GOTY
Isuuaya Tactical Caldari State
0
|
Posted - 2013.06.17 00:54:00 -
[58] - Quote
PC failed but this didnt |
PlanetSideTooPS4
Brutor Vanguard Minmatar Republic
0
|
Posted - 2013.06.17 16:16:00 -
[59] - Quote
My in depth report |
Ani X
United Pwnage Service RISE of LEGION
69
|
Posted - 2013.06.17 16:39:00 -
[60] - Quote
I hate your PS2 spamming in every thread.
If PlanetSide 2 is such a great game, why don't you leave this forum and play it already and finally. |
|
Travis Snyders
Circle of Huskarl Minmatar Republic
0
|
Posted - 2013.06.17 22:57:00 -
[61] - Quote
The issue was the servers used. The idea hasnt failed. |
FoxFour FailedPC
Eyniletti Rangers Minmatar Republic
0
|
Posted - 2013.06.17 23:17:00 -
[62] - Quote
To me yes, the lagg and non tutorial ingame killed any chances to get it off the ground.
My name says it for me. |
Travis Snyders
Circle of Huskarl Minmatar Republic
2
|
Posted - 2013.06.18 00:22:00 -
[63] - Quote
I created a video of my concerns |
Raizor Feddie
Seraphim Auxiliaries CRONOS.
90
|
Posted - 2013.06.18 00:37:00 -
[64] - Quote
Summer-Wolf wrote:calisk galern wrote:Summer-Wolf wrote:calisk galern wrote:sort of, pretty sure it will be reworked though.
Considering what we saw at E3, I think it wont be Soon(TM) didn't say soon ^^ but they are collecting feedback on what's wrong about pc and what we like about pc, which means you can expect a revamped pc release in about a year. Let say your predictions are reasonable, what is a player to do for 1 year?
Play Planetside 2. |
FoxFour FailedPC
Eyniletti Rangers Minmatar Republic
0
|
Posted - 2013.06.18 01:04:00 -
[65] - Quote
Planetside 2 free on PS4 this year |
Travis Snyders
Circle of Huskarl Minmatar Republic
4
|
Posted - 2013.06.18 01:15:00 -
[66] - Quote
Concerned Fan |
Mobius Wyvern
BetaMax. CRONOS.
1993
|
Posted - 2013.06.18 02:08:00 -
[67] - Quote
http://www.youtube.com/watch?v=t2nWNZfKFSI |
Dustin Peril
Krullefor Organization Minmatar Republic
0
|
Posted - 2013.06.18 04:49:00 -
[68] - Quote
Not to me because I haven't played any PC, for those who have tell me it is laggy |
Mikey HeLikesIt
Bragian Order Amarr Empire
0
|
Posted - 2013.06.18 16:11:00 -
[69] - Quote
The reason its bad is because only 1% of the player base plays pc, that is a failure |
Alikar Mougar
Kameira Lodge Amarr Empire
0
|
Posted - 2013.06.19 04:55:00 -
[70] - Quote
From my friends experiences yes it has failed.
But that doesnt mean it cant be rectified |
|
Peoples Champs
Zumari Force Projection Caldari State
0
|
Posted - 2013.06.19 22:35:00 -
[71] - Quote
No to the op, as bragging rights is worth all the time and effort from team true grit.
Oh yeah and the massive isk payouts from holding a district.
Lool |
Fredrikson Revel
Holdfast Syndicate Amarr Empire
4
|
Posted - 2013.06.20 23:58:00 -
[72] - Quote
The server decision person is who killed pc.
Not sure who decides the server use for what mode, but he needs a pink slip. |
Ferren Devarri
Sinq Laison Gendarmes Gallente Federation
5
|
Posted - 2013.06.21 00:08:00 -
[73] - Quote
Dust on PC would be a horrible idea.
Just look at the rampant hacking plague in PS2 and you'll never go back. Anyone who says 'they've fixed that' is lying to themselves. |
Rigor Mordis
Imperial Populicide Legion Alpha Wolf Pack
49
|
Posted - 2013.06.21 18:29:00 -
[74] - Quote
"What's that one ---- we always used to eat back in the day? Oh yeah. PC!"
Objective A in the middle of a bridge? Great hotspot placement, but why on Oddelulf VII would a hackable objective be placed there? Wouldn't a district holder, that may possess one of 1,000 of the very same bridge throughout the universe, move that to a place better defended? More easily accessed by the defending entity? Why in a district with a city fortified with walls would it make sense to put a computer board in the middle of a freaking bridge?
I know.....Video Game.
I've got 3 characters in DUST. In a few months we will all have 4 characters that will serve as a model for this company, and several others to follow as far as making a truly kick-ass game.
Those 4 characters.............GTAV |
Jathniel
G I A N T EoN.
488
|
Posted - 2013.06.21 21:44:00 -
[75] - Quote
Ferren Devarri wrote:Dust on PC would be a horrible idea.
Just look at the rampant hacking plague in PS2 and you'll never go back. Anyone who says 'they've fixed that' is lying to themselves.
Off-topic much?
Hacking on a PC game can be mitigated just fine by CCP. They've ran EVE for years and have managed this fairly well I hear.
Meanwhile, people hack cars in GT5, and other games on PS3. (simple matter of editing save data) Bottom line is, you can hack anything.
Doesn't mean Dust on gaming PC would be a bad idea. I'm one of those that wishes the game would be moved to PC actually. |
Planetside2onPS4
Algintal Core Gallente Federation
1
|
Posted - 2013.06.22 08:11:00 -
[76] - Quote
My issues with the OP explained in under 2 min. |
Yani Sing
Krusual Covert Operators Minmatar Republic
1
|
Posted - 2013.06.22 19:41:00 -
[77] - Quote
I think it has failed because it was not tested before release |
Greg FREESEr
Kirkinen Risk Control Caldari State
0
|
Posted - 2013.06.23 00:24:00 -
[78] - Quote
Failed, no failing yes, but it can be rezerected |
The dark cloud
Seraphim Initiative. CRONOS.
1536
|
Posted - 2013.06.23 00:38:00 -
[79] - Quote
PC is a fail and only a small amount of elite players can actually afford it. On eve you can balance the lack of skills with numbers but on a FPS that has maximum player rsirtictions that doesnt work. at the moment i would say that 10% of the community is actually playing PC. The rest is just not good enough to hold a district for longer then a day. Its basically aswell a ISK sink. If you are under a billion of dust ISK dont even start to think about playing PC. |
LEOn Mendez
Sebiestor Field Sappers Minmatar Republic
4
|
Posted - 2013.06.23 05:45:00 -
[80] - Quote
Yes it has failed as I have yet to play it and I really came here to try, but after awoxing I couldnt get into a match because the corps dont trust me. |
|
PLANETSIDETwo OnPS4
Commando Perkone Caldari State
2
|
Posted - 2013.06.23 18:16:00 -
[81] - Quote
The dark cloud wrote:PC is a fail and only a small amount of elite players can actually afford it. On eve you can balance the lack of skills with numbers but on a FPS that has maximum player rsirtictions that doesnt work. at the moment i would say that 10% of the community is actually playing PC. The rest is just not good enough to hold a district for longer then a day. Its basically aswell a ISK sink. If you are under a billion of dust ISK dont even start to think about playing PC.
Listen to someone who knows.
|
Cass Barr
Red Star. EoN.
357
|
Posted - 2013.06.23 18:52:00 -
[82] - Quote
I've been told by reliable sources who totally didn't just pull a number out of their ass that it's actually a 23.583% participation rate. |
KellyJann
Osmon Surveillance Caldari State
0
|
Posted - 2013.06.23 22:23:00 -
[83] - Quote
Alikar Mougar wrote:From my friends experiences yes it has failed.
But that doesnt mean it cant be rectified
Yeah the mode can be fixed but when? So yes so far pc failed. |
KellyJann
Osmon Surveillance Caldari State
0
|
Posted - 2013.06.23 22:26:00 -
[84] - Quote
Ferren Devarri wrote:Just look at the rampant hacking plague in PS2 and you'll never go back. Anyone who says 'they've fixed that' is lying to themselves.
You referring to pc hacks? Glad none of that on ps4 |
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