Pages: [1] 2 :: one page |
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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
trollsroyce
Seraphim Initiative. CRONOS.
573
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Posted - 2013.06.10 07:22:00 -
[1] - Quote
*headshot*
Please port dust to PC :) |
Stew360
Villore Sec Ops Gallente Federation
2
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Posted - 2013.06.10 07:43:00 -
[2] - Quote
trollsroyce wrote:*headshot*
Please port dust to PC :)
I should say fix Dust514 gunplay gameplay , in its awefull state it wont be a sucess neither on pc or on consoles
Then port it on pc and ps4 |
xjumpman23
Royal Uhlans Amarr Empire
291
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Posted - 2013.06.10 07:46:00 -
[3] - Quote
post a link good sir |
crazy space 1
Unkn0wn Killers
1322
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Posted - 2013.06.10 07:51:00 -
[4] - Quote
Oh boy... Ps2 will be.... fully playable on VITA... slfsldkfjffff
Now just wait a damn minute haha |
ZeHealingHurts HurtingHeals
Seituoda Taskforce Command Caldari State
223
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Posted - 2013.06.10 07:54:00 -
[5] - Quote
What's this I hear about PS4s and PCs? Those inferior platforms are for scrubs!
The Wii U is where it's at people. |
5tgbnm
Red and Silver Hand Amarr Empire
5
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Posted - 2013.06.10 08:00:00 -
[6] - Quote
http://youtu.be/9md61EpQ9sw?t=6m20s |
steadyhand amarr
Amarr Immortal Volunteers
679
|
Posted - 2013.06.10 08:05:00 -
[7] - Quote
Sony product is made flagship Sony product. While I am worried about the effects ps2 will have the reports from my friends say it gets samy fast. And u never know with the new hardware Dust514 might get its ass into gear :-) |
J-Lewis
Edimmu Warfighters Gallente Federation
106
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Posted - 2013.06.10 08:19:00 -
[8] - Quote
I think it's more important for CCP Shanghai to get their studio structure up to par with CCP Reykjavik, so that we get the right content at the right time with the right communication and a shorter feedback loop for content iteration. |
Allah's Snackbar
Forty-Nine Fedayeen Minmatar Republic
111
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Posted - 2013.06.10 08:53:00 -
[9] - Quote
J-Lewis wrote:I think it's more important for CCP Shanghai to get their studio structure up to par with CCP Reykjavik, so that we get the right content at the right time with the right communication and a shorter feedback loop for content iteration. You would have thought that would have been happening already otherwise how did CCP think it was going to get the game done?
The restructure must be something more than that as the CPM comments about it were censored pretty quick by CCP.
To be honest the easiest way to shorten that loop given the completely out of whack TZ and distance is to remove it. |
Raj Bhagwandas
Tech Guard General Tso's Alliance
14
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Posted - 2013.06.10 09:52:00 -
[10] - Quote
I too see PS2 on the PS4 affecting where people go to play their console F2P games. Especially as the PS4 will be getting Warframe and Blacklight Retribution.
God knows how many more F2P games Sony will announce at tomorrow's e3... |
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J-Lewis
Edimmu Warfighters Gallente Federation
106
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Posted - 2013.06.10 11:48:00 -
[11] - Quote
Allah's Snackbar wrote:J-Lewis wrote:I think it's more important for CCP Shanghai to get their studio structure up to par with CCP Reykjavik, so that we get the right content at the right time with the right communication and a shorter feedback loop for content iteration. You would have thought that would have been happening already otherwise how did CCP think it was going to get the game done? The restructure must be something more than that as the CPM comments about it were censored pretty quick by CCP. To be honest the easiest way to shorten that loop given the completely out of whack TZ and distance is to remove it.
AFAIK the internal structure at CCP Shanghai is the same as it was around closed beta.
My biggest concern, beyond the structure, is that I'm not seeing CCP Shanghai apply the lessons that CCP Reykjavik learns. For instance, that games with open player markets have on average much longer shelf lives than those without; that players don't like having their effort rendered redundant by business models and deaf/mute developers (monoclegate). Vague information, with no concrete source or facts. Technology is being shared between CCP studios, that much we know (see World of Darkness presentation at Fanfest 2013). But I don't think the same can be said for game development.
Otherwise, why would we be stuck in the current state?
Raj Bhagwandas wrote:I too see PS2 on the PS4 affecting where people go to play their console F2P games. Especially as the PS4 will be getting Warframe and Blacklight Retribution.
God knows how many more F2P games Sony will announce at tomorrow's e3...
Warframe is alright, but I don't expect it to live more than a year, maybe two, post launch - not so much because of gameplay (it's pretty fun), but more because of the way the F2P business model is being pushed; that is, platinum purchases are aggressively promoted, down to discount coupons for platinum purchases as log-in rewards. Then, the problem isn't the platinum itself, but more how much it deteriorates player equity and how hard it is pushed on players.
The PS4 is looking more promising than the XBone, that's for sure; and yet I can't help but feel that the next console generation is going to be one to skip, as a consumer.
I just hope Dust hits the PC by then. |
CrotchGrab 360
Better Hide R Die D.E.F.I.A.N.C.E
112
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Posted - 2013.06.10 11:52:00 -
[12] - Quote
Raj Bhagwandas wrote:I too see PS2 on the PS4 affecting where people go to play their console F2P games. Especially as the PS4 will be getting Warframe and Blacklight Retribution.
God knows how many more F2P games Sony will announce at tomorrow's e3...
don't get me started. man... ps4....... |
Mobius Wyvern
BetaMax. CRONOS.
1858
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Posted - 2013.06.10 12:15:00 -
[13] - Quote
Again, people thinking Planetside 2 is good just makes me laugh.
Take it from an Alpha Tester guys: abandon ship.
If you want a great example of how not to develop a game post-release, go check their Roadmap section and look at how all the features that really matter have been "Unscheduled", while stuff like cosmetic items and other new stuff to buy roll out constantly.
As it stands right now, Dust 514 has more metagame than it looks like Planetside 2 ever will.
I'm not talking about AWOXing, before anyone tries to say that. I'm talking about how FW matches influence the capture status of the system you play them in, or PC has you not just attack but actually capture and hold Districts, and recieve (slight) income from them. Already we have some Corps setting up means of contracting them to come in and fight for you for a fee, acting as true mercenaries.
When my outfit, The Enclave, spends 4 hours successfully shitting on every other outfit on Mattherson, I sometimes stick around after we finish Ops and most of us log off.
Everything we have accomplished is gone in an hour with nothing to show for it. Even if SOE finally gets their asses in gear and release continent-locking and actual functioning warpgates, you still don't actually achieve anything in the game. Up until now, it didn't even deliver on the promise of large-scale fights. Without the lattice system, ever since launch you could find maybe one fight on those 2000 player continents while everyone else went to find an unoccupied base and ghost-cap it for the XP.
Oh, and I should also note that with the lattice patch came the Zealot Overdrive Engine for the Vanu Sovereignty MAX, which they ignored ALL player feedback on on their public test server, and released into the game in such an overpowered state that most Vanu players Certed into it and it was impossible to really fight them.
Imagine a Proto Sentinel with a Six Kin Assault HMG that can move and strafe like an Assault suit, and you get the idea.
So, am I worried about PS2 taking players from Dust while its still hemorrhaging players and is only still populated due to crazy people like myself and a constant influx of poor saps who think they might actually have fun?
Nope. |
J-Lewis
Edimmu Warfighters Gallente Federation
106
|
Posted - 2013.06.10 13:06:00 -
[14] - Quote
PS2 was server merging pretty hard last I checked. That's not a good thing btw. |
Mobius Wyvern
BetaMax. CRONOS.
1859
|
Posted - 2013.06.10 13:19:00 -
[15] - Quote
J-Lewis wrote:PS2 was server merging pretty hard last I checked. That's not a good thing btw. Exactly. I can personally attest to the complete lack of fights that became more and more of an issue before each merge.
To put it into better perspective, I am not a Premium member, so I don't get queue priority for logging in, or for changing continents.
There was a period of maybe a week after each server merge where I would need to try and be on the continent we were going to be playing on before everyone started logging in so I wouldn't be stuck waiting for the queue.
The fact that it was only a week before the queue was no longer an issue each time is a very bad sign. |
KING SALASI
MAJOR DISTRIBUTION
42
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Posted - 2013.06.10 13:59:00 -
[16] - Quote
Mobius Wyvern wrote:Again, people thinking Planetside 2 is good just makes me laugh.
Take it from an Alpha Tester guys: abandon ship.
If you want a great example of how not to develop a game post-release, go check their Roadmap section and look at how all the features that really matter have been "Unscheduled", while stuff like cosmetic items and other new stuff to buy roll out constantly.
As it stands right now, Dust 514 has more metagame than it looks like Planetside 2 ever will.
I'm not talking about AWOXing, before anyone tries to say that. I'm talking about how FW matches influence the capture status of the system you play them in, or PC has you not just attack but actually capture and hold Districts, and recieve (slight) income from them. Already we have some Corps setting up means of contracting them to come in and fight for you for a fee, acting as true mercenaries.
When my outfit, The Enclave, spends 4 hours successfully shitting on every other outfit on Mattherson, I sometimes stick around after we finish Ops and most of us log off.
Everything we have accomplished is gone in an hour with nothing to show for it. Even if SOE finally gets their asses in gear and release continent-locking and actual functioning warpgates, you still don't actually achieve anything in the game. Up until now, it didn't even deliver on the promise of large-scale fights. Without the lattice system, ever since launch you could find maybe one fight on those 2000 player continents while everyone else went to find an unoccupied base and ghost-cap it for the XP.
Oh, and I should also note that with the lattice patch came the Zealot Overdrive Engine for the Vanu Sovereignty MAX, which they ignored ALL player feedback on on their public test server, and released into the game in such an overpowered state that most Vanu players Certed into it and it was impossible to really fight them.
Imagine a Proto Sentinel with a Six Kin Assault HMG that can move and strafe like an Assault suit, and you get the idea.
So, am I worried about PS2 taking players from Dust while its still hemorrhaging players and is only still populated due to crazy people like myself and a constant influx of poor saps who think they might actually have fun?
Nope.
Thank you lol @ PS2 that game is garbo it's free to play try it out Dust won't be so bad after you play that hot mess lol @ PS2.
|
RoundEy3
Condotta Rouvenor Gallente Federation
49
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Posted - 2013.06.10 14:55:00 -
[17] - Quote
To me it's pretty simple. If you truly like PS2 better then play that.
I have it on my PC, play it occasionally. I don't really find it that fun for a very long time. Best part about PS2 is doing sky tricks in the fastest attack ship.
Point is if one likes to play something else soo much more, then go do that. For every person who thinks PS2 will be the death of DUST there is probably another that doesn't give a $**T about PS2. |
J-Lewis
Edimmu Warfighters Gallente Federation
109
|
Posted - 2013.06.10 18:23:00 -
[18] - Quote
Another thing to take into account is that Sony will be separating the PC and console versions of PS2; you will not be able to interact or play with the PC players with the PS4, and vice versa. |
Stew360
Villore Sec Ops Gallente Federation
9
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Posted - 2013.06.10 18:41:00 -
[19] - Quote
3 thing
GUNPLAY
GAMEPLAY
CARACTER MOOVEMENT
No matters the metagame elements , not matters anything that suround the game no matters hopw many cool options you can have
The basic core mechanics of the game are broken |
Iron Wolf Saber
Den of Swords
5027
|
Posted - 2013.06.10 18:46:00 -
[20] - Quote
Played planetside 2 four 4 hours last night, the largest fight I had was 5 (NC: my side) vs 10(VS) vs 15(TR) all trying to take this little blue hex in middle of nowhere.
The only reason I was playing was to see what my 4 months of grinding for a new camera controller launcher would do. I am extraordinary upset that half of the missiles it fires seemed to been made in china. Some don't come with the camera at all, some of them have their guidance fins break mid flight, and overall getting a headshot with this rocket doesn't kill any light infantry.
Also WTH is up with dead bodies still being called out on recon reports? Its getting annoying to see a name pop up that someone called out, you launch a rocket over the hill and its a dead person. This persists for more than one hour. Crown was literally littered with one guys name on ALL the turrets. |
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xjumpman23
Royal Uhlans Amarr Empire
296
|
Posted - 2013.06.10 18:49:00 -
[21] - Quote
Iron Wolf Saber wrote:Played planetside 2 four 4 hours last night, the largest fight I had was 5 (NC: my side) vs 10(VS) vs 15(TR) all trying to take this little blue hex in middle of nowhere.
The only reason I was playing was to see what my 4 months of grinding for a new camera controller launcher would do. I am extraordinary upset that half of the missiles it fires seemed to been made in china. Some don't come with the camera at all, some of them have their guidance fins break mid flight, and overall getting a headshot with this rocket doesn't kill any light infantry.
Also WTH is up with dead bodies still being called out on recon reports? Its getting annoying to see a name pop up that someone called out, you launch a rocket over the hill and its a dead person. This persists for more than one hour. Crown was literally littered with one guys name on ALL the turrets.
I would never trust your impressions of any game TBH. |
RoundEy3
Condotta Rouvenor Gallente Federation
52
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Posted - 2013.06.10 18:53:00 -
[22] - Quote
Stew360 wrote:3 thing
GUNPLAY
GAMEPLAY
CARACTER MOOVEMENT
No matters the metagame elements , not matters anything that suround the game no matters hopw many cool options you can have
The basic core mechanics of the game are broken
I agree with the 3 things, but really I have PS2 and have put about 10 hours into it. Movement, and shooting aren't really improved from anything past some old school counter strike. Gameplay is highly opinionated so I'm not touching that one.
I get the comparrison and contrast of the 2 games but PS2 is by no means a fluent tactical shooter. Graphics wise it's pretty bland for a PC game. I figure if it doesn't look very impressive on PC it's not going to look much better on PS4.
I don't know, I have a friend who swears how fun PS2 is for him to play. I just don't see it. Eye of the beholder is my summary. |
Iron Wolf Saber
Den of Swords
5029
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Posted - 2013.06.10 18:56:00 -
[23] - Quote
xjumpman23 wrote:Iron Wolf Saber wrote:Played planetside 2 four 4 hours last night, the largest fight I had was 5 (NC: my side) vs 10(VS) vs 15(TR) all trying to take this little blue hex in middle of nowhere.
The only reason I was playing was to see what my 4 months of grinding for a new camera controller launcher would do. I am extraordinary upset that half of the missiles it fires seemed to been made in china. Some don't come with the camera at all, some of them have their guidance fins break mid flight, and overall getting a headshot with this rocket doesn't kill any light infantry.
Also WTH is up with dead bodies still being called out on recon reports? Its getting annoying to see a name pop up that someone called out, you launch a rocket over the hill and its a dead person. This persists for more than one hour. Crown was literally littered with one guys name on ALL the turrets. I would never trust your impressions of any game TBH.
Well you're talking about a guy that can ***** about every game in existence, I mean I consider Half Life 2 one of the most overhyped shooters of last gen, A game overshadowed by Portal. |
Th3rdSun
L.O.T.I.S. RISE of LEGION
348
|
Posted - 2013.06.10 18:59:00 -
[24] - Quote
I don't think Planetside 2 will be the death of Dust,but just maybe a combo of Ps2,Destiny,BF4,and a new CoD might.
Look,CCP has said that they have a 10 year road map.Unfortunately they are using an outdated map.
CCP's number one priority from day one should have been getting the shooting/gameplay mechanics down.Until they do that,this will still be a subpar shooter.Get that down,Dust will be well on it's way to true greatness on an epic scale. |
Iron Wolf Saber
Den of Swords
5029
|
Posted - 2013.06.10 19:04:00 -
[25] - Quote
Destiney I haven't seen enough of to make any calls on.
I know Battlefield 4 is still heading in the wrong direction.
CoD is keeping to its roots (ie if you haven't noticed its replaying your favorite scenes from every action movie ever and sometimes making a new ones) This one's theme is heavily influenced by Red Dawn it seems.
Not only should "Core" of Dust 514 be front burner but always on the front burner. |
RoundEy3
Condotta Rouvenor Gallente Federation
52
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Posted - 2013.06.10 19:12:00 -
[26] - Quote
The long term presence of DUST is something I hope works out, especially with the future hardware to come out. For me the Battlefield series is starting to make titles too quickly, just like CoD has been. (the last CoD I played was #2 The WW2 one)
I am the kind of person that I like to find a couple of games I enjoy the hell out of and play those for a long time. So putting a lot of time into most MP shooters seems a total waste of time to me because I know all of my efforts will be updated and replaced by a completely carbon copy update.
So without kissing any arses here, I see the grinding work being done on DUST, I see the hardware coming out, and I see the timeframes. Pretty much as long as people play the game and this company keeps working on it, it will be one of the few persistent shooters without some "updated" release that completely voids your efforts. |
trollsroyce
Seraphim Initiative. CRONOS.
575
|
Posted - 2013.06.11 09:12:00 -
[27] - Quote
It does not matter how good dust is at this stage or when ps4 launches.
I consider planetside2 bad and shallow. I saw all that game had to offer in 1 day of playing, after that its more repetitive than dust but without the character progress or metagame sandbox.
It does not matter. Nobody in their right mind puts a B quality shooter that scores 4/10 - 6/10 in reviews on ps4 and pits it against the giants on that front. By the time of ps4 launch the 2000 peak player count will not warrant it. Dust is left on ps3 to see if it gains a f2p playerbase on aging last gen console. If it does, in some years a port might happen. I don't have that faith. |
trollsroyce
Seraphim Initiative. CRONOS.
575
|
Posted - 2013.06.11 09:14:00 -
[28] - Quote
I would just want the option to recycle this character for eve plex and start a new alt in the best game ever created (eve). |
The Robot Devil
BetaMax. CRONOS.
389
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Posted - 2013.06.11 09:42:00 -
[29] - Quote
We all know DUST is the worst game ever made and all other games will destroy it. CCP should just quit the game business because they don't listen, don't care and make horrible games. Come on the future is is crystal clear, how can you not see it? We are just cash cows being fattened up before the slaughter. Good grief guy any moron could see that we are all just fan boys. |
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CCP Eterne
C C P C C P Alliance
1932
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Posted - 2013.06.11 10:23:00 -
[30] - Quote
I am moving this from General Discussions to the Locker Room. |
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