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Cat Merc
BetaMax. CRONOS.
1105
|
Posted - 2013.05.28 11:19:00 -
[1] - Quote
Sorry, but I don't like having a weapon be just as effective shooting to the ground and shooting to the body. The Mass Driver is the only weapon that should be able to do that, as its a crowd control low damage splash, and its a light weapon.
Before you say anything, the splash range is very small on the standard level, but going for prototype shooting the ground is far more effective.
Last time I checked, the only difference between direct hit damage, and splash damage is 20 HP. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
183
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Posted - 2013.05.28 11:21:00 -
[2] - Quote
Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face |
Cat Merc
BetaMax. CRONOS.
1105
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Posted - 2013.05.28 11:25:00 -
[3] - Quote
pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU
However, I see the problem with a weapon having the same damage both ways. |
Jenova's Witness
The Unholy Legion of Darkstar DARKSTAR ARMY
80
|
Posted - 2013.05.28 11:28:00 -
[4] - Quote
Switch all flaylock pistol's damage with MD damage. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
612
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Posted - 2013.05.28 11:29:00 -
[5] - Quote
Its better that people who use it ask for a nerf now anyway.
Because otherwise the QQers will come onto the forums spreading false info about it so that it gets a major nerf and becomes useless. *Cough* Laser Rifles *Cough* |
SoCal Ninja
IMPSwarm Negative-Feedback
41
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Posted - 2013.05.28 11:30:00 -
[6] - Quote
Cat Merc wrote:
However, I see the problem with a weapon having the same damage both ways.
Funny, I thought you liked it both ways.
JK - That joke was set up to nicely for me to ignore, even have to put in my login information for that one. Please carry on with your thread, I'm sure much flame and whine will become of it with is always the true mark of a good post in these forums. Peace. |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
612
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Posted - 2013.05.28 11:31:00 -
[7] - Quote
Jenova's Witness wrote:Switch all flaylock pistol's damage with MD damage.
That would make the MD OP.
Just imagine it, the damage of a Core Flaylock, with the splash radius of a Freedom. |
Cat Merc
BetaMax. CRONOS.
1105
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Posted - 2013.05.28 11:32:00 -
[8] - Quote
SoCal Ninja wrote:Cat Merc wrote:
However, I see the problem with a weapon having the same damage both ways.
Funny, I thought you liked it both ways. JK - That joke was set up to nicely for me to ignore, even have to put in my login information for that one. Please carry on with your thread, I'm sure much flame and whine will become of it with is always the true mark of a good post in these forums. Peace. Dammit... |
Cat Merc
BetaMax. CRONOS.
1105
|
Posted - 2013.05.28 11:34:00 -
[9] - Quote
Knight SoIaire wrote:Jenova's Witness wrote:Switch all flaylock pistol's damage with MD damage. That would make the MD OP. Just imagine it, the damage of a Core Flaylock, with the splash radius of a Freedom. I didn't have extensive use of the MD, but my results are: This weapon is fine, as long as you don't encounter shields. Which is why I suggested that they increase a bit the damage to shields and reduce a bit the damage to armor. Just a little, so it won't be completely useless against shields. |
DS 10
G I A N T EoN.
326
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Posted - 2013.05.28 11:35:00 -
[10] - Quote
Proto FPs are insane. I can't tell if they're OP or not because I've never used them, but there are definitely some FP monsters out there. It is kinda frustrating going 1v1 as a heavy and getting dropped while not missing a shot. No biggie though. |
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Greasepalms
Ahrendee Mercenaries
127
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Posted - 2013.05.28 11:36:00 -
[11] - Quote
it's fine, stop crying. |
pegasis prime
The Shadow Cavalry Mercenaries DARKSTAR ARMY
183
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Posted - 2013.05.28 11:36:00 -
[12] - Quote
I think the point in the flylocks dammage difference between splash and direct dammage being so low is that the primary dammage is intentionally splash it could be possible that the extra dammage recieved by a direc hit is primarilly the force of impact fron the rocket. |
Jenova's Witness
The Unholy Legion of Darkstar DARKSTAR ARMY
80
|
Posted - 2013.05.28 11:38:00 -
[13] - Quote
Knight SoIaire wrote:Jenova's Witness wrote:Switch all flaylock pistol's damage with MD damage. That would make the MD OP. Just imagine it, the damage of a Core Flaylock, with the splash radius of a Freedom. Standard Flaylock already out damages the Freedom. MD already took a huge nerf to splash radius and range. Might as well throw them a bone. Think about it, when's the last time you were killed by a MD or let alone seen someone dumb enough to use one? |
Knight SoIaire
Better Hide R Die D.E.F.I.A.N.C.E
612
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Posted - 2013.05.28 11:42:00 -
[14] - Quote
Jenova's Witness wrote:Knight SoIaire wrote:Jenova's Witness wrote:Switch all flaylock pistol's damage with MD damage. That would make the MD OP. Just imagine it, the damage of a Core Flaylock, with the splash radius of a Freedom. Standard Flaylock already out damages the Freedom. MD already took a huge nerf to splash radius and range. Might as well throw them a bone. Think about it, when's the last time you were killed by a MD or let alone seen someone dumb enough to use one?
A while, but as a Scout I die to pretty much everything now and again.
I agree with MDs getting a buff (I used them in Chromosone when I wasn't in a tank, Proto one too)
But I think giving it +220 Damage is a bit too far, especially with it having a +4m splash radius.
Heavies and Gallente suits would become extinct if it was buffed that much, not to mention what would happen to Scouts.
It needs to be rolled back to what it was like in Chromosone, I thought it was perfect back then. |
Vermaak Doe
SVER True Blood Unclaimed.
761
|
Posted - 2013.05.28 11:50:00 -
[15] - Quote
-1 |
Otoky
DIOS EX. Gentlemen's Agreement
104
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Posted - 2013.05.28 11:50:00 -
[16] - Quote
Or not. |
Cat Merc
BetaMax. CRONOS.
1106
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Posted - 2013.05.28 11:57:00 -
[17] - Quote
People seem to not understand me. I don't encounter many proto flaylock's in pub matches, so it isn't really a problem for me. However, I run the proto flaylock and let me tell ya, its TOO good. I had to check if maybe I was playing in the Academy by some glitch, but no. If it stays as is, alright, I will continue having an awesome weapon in my hands that beats everything. |
Jenova's Witness
The Unholy Legion of Darkstar DARKSTAR ARMY
86
|
Posted - 2013.05.28 12:01:00 -
[18] - Quote
Cat Merc wrote:People seem to not understand me. I don't encounter many proto flaylock's in pub matches, so it isn't really a problem for me. However, I run the proto flaylock and let me tell ya, its TOO good. I had to check if maybe I was playing in the Academy by some glitch, but no. If it stays as is, alright, I will continue having an awesome weapon in my hands that beats everything. It can't beat a TAR or LA- it can't beat a TAR. |
Vermaak Doe
SVER True Blood Unclaimed.
761
|
Posted - 2013.05.28 12:04:00 -
[19] - Quote
Beats everything? I guess it's time for me to invest in a caldari logi and duvolle tac. |
Karazantor
Mannar Focused Warfare Gallente Federation
8
|
Posted - 2013.05.28 12:13:00 -
[20] - Quote
Jenova's Witness wrote:Knight SoIaire wrote:Jenova's Witness wrote:Switch all flaylock pistol's damage with MD damage. That would make the MD OP. Just imagine it, the damage of a Core Flaylock, with the splash radius of a Freedom. Standard Flaylock already out damages the Freedom. MD already took a huge nerf to splash radius and range. Might as well throw them a bone. Think about it, when's the last time you were killed by a MD or let alone seen someone dumb enough to use one?
Regularly killed by MD's here - but as i'm usually in a scout suit I guess thats no surprise. I certainly don't understand the moaning about how underpowered they, but then I don't use them either. |
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Bullets2yaface
L.O.T.I.S. RISE of LEGION
1
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Posted - 2013.05.28 12:16:00 -
[21] - Quote
STOP CRYING nerf this nerf that i got my ass whooped by this and that. People always wanna cry i get killed by DTAC i get ran over i get killed by an HMG just shut up and deal with it they shouldn't nerf every weapon because half the players wanna cry when they cant figure out what to do. Heres a hint Flaylock cant hit people in the air well except some of us who aim directly. Do you see the guys beatin ur ass crying about it no IF YOU CANT BEAT EM JOIN EM
Oh about splash damage being so strong it makes sense because its such a concentrated blast just like the grenades pay attention..
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson |
Cat Merc
BetaMax. CRONOS.
1107
|
Posted - 2013.05.28 12:20:00 -
[22] - Quote
Vermaak Doe wrote:Beats everything? I guess it's time for me to invest in a caldari logi and duvolle tac. Anything not broken ;) |
Cat Merc
BetaMax. CRONOS.
1107
|
Posted - 2013.05.28 12:20:00 -
[23] - Quote
Bullets2yaface wrote:STOP CRYING nerf this nerf that i got my ass whooped by this and that. People always wanna cry i get killed by DTAC i get ran over i get killed by an HMG just shut up and deal with it they shouldn't nerf every weapon because half the players wanna cry when they cant figure out what to do. Heres a hint Flaylock cant hit people in the air well except some of us who aim directly. Do you see the guys beatin ur ass crying about it no IF YOU CANT BEAT EM JOIN EM
Oh about splash damage being so strong it makes sense because its such a concentrated blast just like the grenades pay attention..
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson lol butthurt. |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
4053
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Posted - 2013.05.28 12:25:00 -
[24] - Quote
The splash radius is very small, if you get killed by one, then that person earned their kill. |
Vermaak Doe
SVER True Blood Unclaimed.
761
|
Posted - 2013.05.28 12:28:00 -
[25] - Quote
Cat Merc wrote:Vermaak Doe wrote:Beats everything? I guess it's time for me to invest in a caldari logi and duvolle tac. Anything not broken ;) Any non gallente suit + plasma launcher, laser, or sniper. Or a scout + any other sidearm. |
Cat Merc
BetaMax. CRONOS.
1109
|
Posted - 2013.05.28 12:30:00 -
[26] - Quote
KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS. 2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. |
Jack McReady
DUST University Ivy League
270
|
Posted - 2013.05.28 12:43:00 -
[27] - Quote
KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. hey listen, this guy claims 3m splash radius on a fast moving projectile is small
denial too obvious |
Needless Sacermendor
Red Fox Brigade
266
|
Posted - 2013.05.28 12:48:00 -
[28] - Quote
Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. I love the way people say how much benefit you get from maxed out skills ... wihout mentioning how many million sp it requires invested in 1 weapon tree (a sidearm at that).
I have no real opinion on the proto flaylock, I use the advanced one and on a suit stacked with triple damage mods yes, it kicks ass, but that doesn't say the weapon is OP ... it says the weapon can be made more potent at the expense of survivability.
My opinion^^ |
Bullets2yaface
L.O.T.I.S. RISE of LEGION
3
|
Posted - 2013.05.28 12:53:00 -
[29] - Quote
Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY.
NO maxed out its 2.5m
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson |
Cat Merc
BetaMax. CRONOS.
1109
|
Posted - 2013.05.28 13:04:00 -
[30] - Quote
Bullets2yaface wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. NO maxed out its 2.5m Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson Proto flaylock = 2.5m explosion radius. 2.5 * 1.25 = 3.125 Also, that quote is useless in the context of this thread. So I learned to only use the flaylock since it outshines any other sidearm. k? |
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Happy Violentime
OMFGZOMBIESRUN
83
|
Posted - 2013.05.28 13:04:00 -
[31] - Quote
Get banned again please. You're a useless individual and no one cares about your opinion. |
Cat Merc
BetaMax. CRONOS.
1109
|
Posted - 2013.05.28 13:06:00 -
[32] - Quote
Happy Violentime wrote:Get banned again please. You're a useless individual and no one cares about your opinion. A. Who are you? B. Will make sure to bring my proto flaylock when we meet. |
Happy Violentime
OMFGZOMBIESRUN
83
|
Posted - 2013.05.28 13:07:00 -
[33] - Quote
Cat Merc wrote:Happy Violentime wrote:Get banned again please. You're a useless individual and no one cares about your opinion. A. Who are you? B. Will make sure to bring my proto flaylock next time we meet.
Sorry I don't do PC so you can't AWOX me SCRUB! |
Cat Merc
BetaMax. CRONOS.
1109
|
Posted - 2013.05.28 13:07:00 -
[34] - Quote
Happy Violentime wrote:Cat Merc wrote:Happy Violentime wrote:Get banned again please. You're a useless individual and no one cares about your opinion. A. Who are you? B. Will make sure to bring my proto flaylock next time we meet. Sorry I don't do PC so you can't AWOX me SCRUB! Says the scrub. |
R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
57
|
Posted - 2013.05.28 18:34:00 -
[35] - Quote
It is already tiny and unless the target is standing still or moving very predictably (both the target's mistake, not the weapon being overpowered!), you won't do any damage. Plus, the magazine is tiny, so after 3-4 shots the target has ample time to take you down. In the 2.5sec it takes you to reload, an AR for example does crazy damage...as does an SMG for that matter.
It's all balanced. |
2-Ton Twenty-One
Imperfects Negative-Feedback
636
|
Posted - 2013.05.28 18:36:00 -
[36] - Quote
-1
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Jin Robot
Foxhound Corporation General Tso's Alliance
646
|
Posted - 2013.05.28 18:37:00 -
[37] - Quote
Hahaha, wow. Since when is the Flaylock dominating the killboard? Cat Merc your threads are always so amusing and ridiculous. |
Kaze Eyrou
ROGUE SPADES EoN.
250
|
Posted - 2013.05.28 18:39:00 -
[38] - Quote
Nope. |
Xender17
Murderz for hire
106
|
Posted - 2013.05.28 18:42:00 -
[39] - Quote
Some weapons are meant for splash damage. MD, missiles, FLP. |
Geth Massredux
Defensores Doctrina
368
|
Posted - 2013.05.28 18:44:00 -
[40] - Quote
Cat Merc wrote:Sorry, but I don't like having a weapon be just as effective shooting to the ground and shooting to the body. The Mass Driver is the only weapon that should be able to do that, as its a crowd control low damage splash, and its a light weapon.
Before you say anything, the splash range is very small on the standard level, but going for prototype shooting the ground is far more effective.
Last time I checked, the only difference between direct hit damage, and splash damage is 20 HP.
Edit: People seem to not understand me. I don't encounter many proto flaylock's in pub matches, so it isn't really a problem for me. However, I run the proto flaylock and let me tell ya, its TOO good. I had to check if maybe I was playing in the Academy by some glitch, but no. If it stays as is, alright, I will continue having an awesome weapon in my hands that beats everything. Really dude, your crying about Flaylock pistol, LMAO...
They can only shoot 3 projectiles at a time, is a sidearm, gives minmitar explosive players a chance to beast... I hate getting hit with them, especially Core flaylock but cmon..
LOL at a legit reason to nerf flaylock pistols.... I knew it was going to happen...
- Geth |
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Knarf Black
Subdreddit Test Alliance Please Ignore
854
|
Posted - 2013.05.28 18:54:00 -
[41] - Quote
Flaylocks are fine.
Mass Drivers need a buff to compete.
That is all. |
Scottie MaCallan
Krusual Covert Operators Minmatar Republic
10
|
Posted - 2013.05.28 18:56:00 -
[42] - Quote
I mean I feel like using a proto flaylock in pub matches is obviously going to get you easy kills. Any proto fit in pub is going to destroy a lot of the other fits. My main fit is minnie shotgun scout w/ a flaylock, and I normally run adv. I'd say the adv. flaylock is pretty balanced right now, but from the few times I've tried the (AUR) proto flaylock out of curiosity, and from when it's been used against me, you are right, it's pretty ridiculously deadly. Although as a scout I feel like MD & flaylock should be counters to me anyway (splash damage to counter a fast moving shotgunner?), so I'm not entirely sure it's too out of line. But the proto could maybe use some small tweaks to splash damage, and maybe a slightly smaller splash radius. a .5m base jump over the adv. is pretty pronounced, maybe reign it in by a few 0.1's of a meter, and shed a little bit of the splash damage. But definitely NO big changes, I don't think it's that broken, I mean, the 3 round clip is a pretty big handicap.
I would say my biggest concern would be that nerfing splash damage might accidentally nerf direct hits as well, as it is now, the flaylock is an awesome combo to my shotgun, I can switch to it and absolutely destroy armor when I need to. So yea, maybe small tweaks, but I'd say really only on the proto level, and nothing too dramatic |
Lichsmash RN
Quackery Labs Roid Addicts
2
|
Posted - 2013.05.28 19:03:00 -
[43] - Quote
arnt the phisycs and hit detection still broken on all of the grenade lanching weapons i saw another trhead in feedback that was talking about flaylocks going strait through thier targets and out the other side poor hit detection rockets landing right and the feet at reds i'm talking dead 0,0 on the model and doing 0 damage
lets fix bugs and get the physics strait so we know the true potential of this weapon before we nerf it based of some QQ threads |
Jin Robot
Foxhound Corporation General Tso's Alliance
646
|
Posted - 2013.05.28 19:16:00 -
[44] - Quote
Lichsmash RN wrote:arnt the phisycs and hit detection still broken on all of the grenade lanching weapons i saw another trhead in feedback that was talking about flaylocks going strait through thier targets and out the other side poor hit detection rockets landing right and the feet at reds i'm talking dead 0,0 on the model and doing 0 damage
lets fix bugs and get the physics strait so we know the true potential of this weapon before we nerf it based of some QQ threads Exactly, comparing it to the MD is invalid since MD is bugged and will be adjusted after they fix it. We should wait until they are working properly then make adjustments |
Ric Barlom
Seraphim Auxiliaries CRONOS.
199
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Posted - 2013.05.28 19:21:00 -
[45] - Quote
pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Cat Merc you know I like you, man, but this guy just totally killed it! |
Chris F2112
187. Unclaimed.
187
|
Posted - 2013.05.28 19:24:00 -
[46] - Quote
The proto flaylock is beastly, and is by far the best sidearm. |
Sloth9230
Reaper Galactic ROFL BROS
1511
|
Posted - 2013.05.28 19:28:00 -
[47] - Quote
Cat Merc wrote:Bullets2yaface wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. NO maxed out its 2.5m Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson Proto flaylock = 2.5m explosion radius. 2.5 * 1.25 = 3.125 Also, that quote is useless in the context of this thread. So I learned to only use the flaylock since it outshines any other sidearm. k? Wow... you're stupid.
You claim to use the weapon and then say stupid **** like that?
It's range is 2m at proto, max with skills is 2.5 |
Sloth9230
Reaper Galactic ROFL BROS
1511
|
Posted - 2013.05.28 19:31:00 -
[48] - Quote
Anyway... I thought that direct hits did the direct hit damage and the splash damage
So that's like 400+ for a direct hit, at least that's how I thought it worked. |
Jin Robot
Foxhound Corporation General Tso's Alliance
650
|
Posted - 2013.05.28 19:33:00 -
[49] - Quote
Sloth9230 wrote:Cat Merc wrote:Bullets2yaface wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. NO maxed out its 2.5m Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson Proto flaylock = 2.5m explosion radius. 2.5 * 1.25 = 3.125 Also, that quote is useless in the context of this thread. So I learned to only use the flaylock since it outshines any other sidearm. k? Wow... you're stupid. You claim to use the weapon and then say stupid **** like that? It's range is 2m at proto, max with skills is 2.5 yup, stuff like that is why I take cat mercs words and disregard. |
Cat Merc
BetaMax. CRONOS.
1123
|
Posted - 2013.05.28 19:39:00 -
[50] - Quote
Scottie MaCallan wrote:I mean I feel like using a proto flaylock in pub matches is obviously going to get you easy kills. Any proto fit in pub is going to destroy a lot of the other fits. My main fit is minnie shotgun scout w/ a flaylock, and I normally run adv. I'd say the adv. flaylock is pretty balanced right now, but from the few times I've tried the (AUR) proto flaylock out of curiosity, and from when it's been used against me, you are right, it's pretty ridiculously deadly. Although as a scout I feel like MD & flaylock should be counters to me anyway (splash damage to counter a fast moving shotgunner?), so I'm not entirely sure it's too out of line. But the proto could maybe use some small tweaks to splash damage, and maybe a slightly smaller splash radius. a .5m base jump over the adv. is pretty pronounced, maybe reign it in by a few 0.1's of a meter, and shed a little bit of the splash damage. But definitely NO big changes, I don't think it's that broken, I mean, the 3 round clip is a pretty big handicap.
I would say my biggest concern would be that nerfing splash damage might accidentally nerf direct hits as well, as it is now, the flaylock is an awesome combo to my shotgun, I can switch to it and absolutely destroy armor when I need to. So yea, maybe small tweaks, but I'd say really only on the proto level, and nothing too dramatic
EDIT: also, yes, please buff mass drivers. They work sometimes (not often) but most of the time it feels like shooting water balloons at mercs No offense but it was incredibly hard to read this post. Just the formatting. What I did get is that you say any proto weapon will do well in a pub. But the thing is, it works amazingly anywhere else, even in PC. |
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Cat Merc
BetaMax. CRONOS.
1123
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Posted - 2013.05.28 19:41:00 -
[51] - Quote
Sloth9230 wrote:Cat Merc wrote:Bullets2yaface wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. NO maxed out its 2.5m Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson Proto flaylock = 2.5m explosion radius. 2.5 * 1.25 = 3.125 Also, that quote is useless in the context of this thread. So I learned to only use the flaylock since it outshines any other sidearm. k? Wow... you're stupid. You claim to use the weapon and then say stupid **** like that? It's range is 2m at proto, max with skills is 2.5 That 0.5m doesn't do much difference. Its still a highly damaging fast projectile that does amazing damage in comparison to skill required to use. |
Sloth9230
Reaper Galactic ROFL BROS
1511
|
Posted - 2013.05.28 19:45:00 -
[52] - Quote
It's a CQC weapon that does less damage than a shotgun, not OP at all. It also barely scratches shields.
Not to mention that it and the Plasma Cannon are the only weapons that didn't get the 10% buff, so it's already been nerfed, only problem here is that MD's still suck. |
Cat Merc
BetaMax. CRONOS.
1123
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Posted - 2013.05.28 19:46:00 -
[53] - Quote
Sloth9230 wrote:It's a CQC weapon that does less damage than a shotgun, not OP at all. It also barely scratches shields.
Not to mention that it and the Plasma Cannon are the only weapons that didn't get the 10% buff, so it's already been nerfed, only problem here is that MD's still suck. Barely scratches shields yes. But ******* destroyes armor to a crispy little pulp. |
Sloth9230
Reaper Galactic ROFL BROS
1511
|
Posted - 2013.05.28 19:48:00 -
[54] - Quote
Cat Merc wrote:Sloth9230 wrote:It's a CQC weapon that does less damage than a shotgun, not OP at all. It also barely scratches shields.
Not to mention that it and the Plasma Cannon are the only weapons that didn't get the 10% buff, so it's already been nerfed, only problem here is that MD's still suck. Barely scratches shields yes. But ******* destroyes armor to a crispy little pulp. Most people don't bother with armor at all, so they tend to have the bare minimum, did you consider that? |
Jin Robot
Foxhound Corporation General Tso's Alliance
650
|
Posted - 2013.05.28 19:51:00 -
[55] - Quote
Cat Merc, man I am not trying to pick on you, but... From one side of your face you point out the blast radius as a problem, then from the other side you say .5 doesnt make much difference. You were using it to back your thread until it was pointed out to be inaccurate, then it doesnt matter. Stop being a troll.
|
Orin the Freak
Krullefor Organization Minmatar Republic
660
|
Posted - 2013.05.28 19:52:00 -
[56] - Quote
Flaylock is fine. It's a skill-intensive weapon. having 3 shots to kill your enemy before you have to hide and reload is a challenge, but the damage makes up for it in some ways.
Then there's the fact of the projectile travel time, and the fact that at BEST you will only have a 2.5m splash radius.
It's a skill-shot weapon. Granted it's the only sidearm CURRENTLY that I'd even consider replacing my primary with, but that's just cause I'm Minmatar. The scrambler pistol is also quite good, and the SMG is a CQC beast. But when the Caldari rail pistol, and Galente Ion pistol come out, I have a feeling we are going to be hearing a LOT of QQ. particularly about pistol snipers, lol. |
Cat Merc
BetaMax. CRONOS.
1129
|
Posted - 2013.05.28 19:55:00 -
[57] - Quote
Jin Robot wrote: Cat Merc, man I am not trying to pick on you, but... From one side of your face you point out the blast radius as a problem, then from the other side you say .5 doesnt make much difference. You were using it to back your thread until it was pointed out to be inaccurate, then it doesnt matter. Stop being a troll.
But I love being a troll :< |
ER-Bullitt
KILL-EM-QUICK RISE of LEGION
5
|
Posted - 2013.05.28 19:55:00 -
[58] - Quote
Cat Merc wrote:
That 0.5m doesn't do much difference. Its still a highly damaging fast projectile that does amazing damage in comparison to skill required to use.
What? It takes quite a bit of skill points to get to that level, and you are investing in sidearms for pete's sake.
If you are referring to the players "skill" to use this weapon.. come on man. 3 rounds, fast moving suits that can jump over/around the splash damage?
Here are your ranges before skills.
Basic 1.0m (virtually non existant splash radius) Advanced 1.5m (getting better) Proto 2.0m (pretty awesome)
The flaylock is one of the few weapons that actually gets substantially better at higher levels. But in all honesty, the gun just doesnt do much for the overpowered argument until Proto Level. But then it still has drawbacks, 3 round clip, short range.. those projectiles disappear around 30m. The projectiles do have a little drop off, but they dont lob like a MD round. So they are less effective at hitting people behind cover. They really suck against shields, but excel against armor. If your enemy is shooting your feet with a flaylock and killing you with splash damage, there are a number of counters I can think of.... 1st being, jump. 2nd if you can get killed by the splash damage, even if all 3 rounds hit you (and thats a big IF) thats ~ 600 damage (less if you are shield heavy). Maybe you shouldnt be in close quarters with your scout suit? If I am not mistaken, arent scout suits for, ya know, scouting? Taking letters, sniping, being on the outskirts of the match? If you are trying to play your scout as a front line, cqc killer, perhaps YOU are doing it wrong and not as the game was intended to be played.
Just sayin.
|
Dias Bailey
the Aurum Grinder and Company
17
|
Posted - 2013.05.28 20:02:00 -
[59] - Quote
currently, the only time you hit someone is from the splash. a direct shot usually ghosts it's way through the target. |
The Robot Devil
BetaMax. CRONOS.
304
|
Posted - 2013.05.28 20:32:00 -
[60] - Quote
pegasis prime wrote:I think the point in the flylocks dammage difference between splash and direct dammage being so low is that the primary dammage is intentionally splash it could be possible that the extra dammage recieved by a direc hit is primarilly the force of impact fron the rocket.
Hold a fire cracker in your fist and let it go off then throw one in the air beside you and tell me which one hurts more. That's why the radius is the way it is. |
|
R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
58
|
Posted - 2013.05.28 22:38:00 -
[61] - Quote
Dias Bailey wrote:currently, the only time you hit someone is from the splash. a direct shot usually ghosts it's way through the target.
This happens a tooooon and is always hilarious. I always picture the enemy say "you talking to me?" after my shots go through him before he kills me when I have to reload after only 3 shots. |
DJINN leukoplast
Hellstorm Inc League of Infamy
469
|
Posted - 2013.05.28 22:45:00 -
[62] - Quote
A few times last night somebody on the enemy team had some uber powerful flaylock, and as a shield tanked Caldari logi I got OHK by it.
Yeah, something is definitely wrong with that picture. I smell a new FOTM. |
Dias Bailey
the Aurum Grinder and Company
18
|
Posted - 2013.05.28 22:48:00 -
[63] - Quote
DJINN leukoplast wrote:A few times last night somebody on the enemy team had some uber powerful flaylock, and as a shield tanked Caldari logi I got OHK by it.
Yeah, something is definitely wrong with that picture. I smell a new FOTM.
i call it "flux 'n' flay". I also double up on the flaylocks... 3 shots are enough for an armor tanker... 6 are needed for those pesky shieldy's (if i'm out of flux's).
|
R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
58
|
Posted - 2013.05.28 22:51:00 -
[64] - Quote
DJINN leukoplast wrote:A few times last night somebody on the enemy team had some uber powerful flaylock, and as a shield tanked Caldari logi I got OHK by it.
Yeah, something is definitely wrong with that picture. I smell a new FOTM.
Headshot ;)
Do the math for crying out loud, a single shot wouldn't kill you otherwise...not even a proto flaylock. That's assuming you actually put a tank on your logi.
Don't want to get hit? JUMP! Also, dodge those flux grenades...they tend to fly your way right before they blast you with flaylocks ;) |
DRaven DeMort
Valor Coalition RISE of LEGION
27
|
Posted - 2013.05.28 22:53:00 -
[65] - Quote
they do more damage then my ships proto turrets |
R'adeh Hunt
The Unholy Legion of Darkstar DARKSTAR ARMY
58
|
Posted - 2013.05.28 22:55:00 -
[66] - Quote
DRaven DeMort wrote:they do more damage then my ships proto turrets
Riiiiiiight
Even IF this were true (and it isn't), turrets have much better range and don't need to reload after 3 shots. |
LICHSMASHER
Seituoda Taskforce Command Caldari State
3
|
Posted - 2013.05.28 23:02:00 -
[67] - Quote
DJINN leukoplast wrote:A few times last night somebody on the enemy team had some uber powerful flaylock, and as a shield tanked Caldari logi I got OHK by it.
Yeah, something is definitely wrong with that picture. I smell a new FOTM.
one hit killed does imply full hit points no?
so explain to me how you were one hit ko by a flalylock even with a dirct hit flaylock op 5 flaylock prof 3 and two proto damage mods for sidearms in your caldari logi suit youd have to have no points into sheild upgrades and no sheild extenders or armor plates flaylocks are sidarms and in no way can just rip a hole in 180 sheilds they just dont do squat agianst shields
plus the fact that if he was aming for a body shot there a 95% chance it would just ghost right through you |
Bullets2yaface
L.O.T.I.S. RISE of LEGION
3
|
Posted - 2013.05.28 23:15:00 -
[68] - Quote
Sloth9230 wrote:Cat Merc wrote:Bullets2yaface wrote:Cat Merc wrote:KAGEHOSHI Horned Wolf wrote:The splash radius is very small, if you get killed by one, then that person earned their kill. Sigh, not reading the entirety of the post. I AM THE ONE USING THE PROTO FLAYLOCK, AND I AM THE ONE THAT GETS THE EASY KILLS.2.5 meters is not small in any way, considering that with maxed out Flaylock skill you get 3.1 meters. Its EASY. NO maxed out its 2.5m Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson Proto flaylock = 2.5m explosion radius. 2.5 * 1.25 = 3.125 Also, that quote is useless in the context of this thread. So I learned to only use the flaylock since it outshines any other sidearm. k? Wow... you're stupid. You claim to use the weapon and then say stupid **** like that? It's range is 2m at proto, max with skills is 2.5
Thank you Sloth i was going to correct him again but u beat me.. People cant read thats what the problem is doin the right math with the wrong numbers
Also only thing flaylock one hits is scouts |
Summer-Wolf
Molon Labe. League of Infamy
49
|
Posted - 2013.05.28 23:18:00 -
[69] - Quote
Dont touch my FP. I love em. My build is around them. |
Happy Violentime
OMFGZOMBIESRUN
86
|
Posted - 2013.05.28 23:35:00 -
[70] - Quote
R'adeh Hunt wrote:DJINN leukoplast wrote:A few times last night somebody on the enemy team had some uber powerful flaylock, and as a shield tanked Caldari logi I got OHK by it.
Yeah, something is definitely wrong with that picture. I smell a new FOTM. Headshot ;) Do the math for crying out loud, a single shot wouldn't kill you otherwise...not even a proto flaylock. That's assuming you actually put a tank on your logi. Don't want to get hit? JUMP! Also, dodge those flux grenades...they tend to fly your way right before they blast you with flaylocks ;)
Headshot? WOW somebody else who knows nothing about a weapon. Flaylock does 70% dmg to shields and I think 104%? On a headshot against shields..... So any caldari logi in the above quote claiming they got OHK'd by a flaylock is full of so much ****! |
|
DRaven DeMort
Valor Coalition RISE of LEGION
28
|
Posted - 2013.05.29 05:52:00 -
[71] - Quote
R'adeh Hunt wrote:DRaven DeMort wrote:they do more damage then my ships proto turrets Riiiiiiight Even IF this were true (and it isn't), turrets have much better range and don't need to reload after 3 shots.
no really, splash on the ds turrets suck you need a direct hit or a grazing shot to do any damage. the closing rate of my A-DS is quick and my TTD is about 1.5 seconds at full speed. after that target fixation sets in and my eyes go 0.o but i dont mind i get kills now and i cant wait till they fix it -ñ_-ñ |
D legendary hero
One-Armed Bandits Unclaimed.
33
|
Posted - 2013.05.29 06:13:00 -
[72] - Quote
i think the proto flaylock should have a 5% range nerf, and the basic should get a 5% range buff. still its only three shots, and if your enemy is above you or any distance away you will die. its a close range weapon just like pistol and smg. a proto smg, and a proto pistol do exactly the same except you dnt have to take a second t aim down and make sure they land on your shots.
with proto pistols you get 11 shots of rediculous damage, one shot from the breach does 125 damage and thats just the basic one.
prpto smgs are boss, hell even militia smgs are boss. the balance is the range, all side arms need to be good otherwise why switch weapons? might as well finish reloading. plus flaylocks arent really effective on sheilds and with the horrible hit detection your not really OP.
your problem is simply. you know how to aim to good....lol |
lowratehitman
Subdreddit Test Alliance Please Ignore
614
|
Posted - 2013.05.29 06:15:00 -
[73] - Quote
Jenova's Witness wrote:Switch all flaylock pistol's damage with MD damage.
actually it is a side arm, so the dmg should be less than the MD, but perhaps increaced ROF, so switching would be awesome! |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
3
|
Posted - 2013.05.29 06:16:00 -
[74] - Quote
Awww hell no!
The MD is a potato launcher, and now you want to take away my more effective baby MD because you think it's OP when you use it? No... just no... |
crazy space 1
Unkn0wn Killers
1290
|
Posted - 2013.05.29 06:29:00 -
[75] - Quote
The splash should be increased and the splash damage reduced.
Direct hit damage should rock |
Bullets2yaface
L.O.T.I.S. RISE of LEGION
3
|
Posted - 2013.05.29 11:03:00 -
[76] - Quote
Once again quit crying im sick of dealing with weapons becoming ****** cuz of a bunch of POS crybabies. People who cry about a weapon so take 5 seconds to realize they suck
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson |
Rei Shepard
Spectre II
325
|
Posted - 2013.05.29 11:19:00 -
[77] - Quote
Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways.
Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check.
Lets See how many tears i can get to flow.
Ill call it the E-Tears Sports Suit |
Cosgar's Alt
Mikramurka Shock Troop Minmatar Republic
16
|
Posted - 2013.05.29 11:20:00 -
[78] - Quote
Rei Shepard wrote:Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways. Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check. Lets See how many tears i can get to flow. Ill call it the E-Tears Sports Suit You're doing it wrong: Caldari Logi LAV, Caldari Logi, Fused Nades, and TAR. |
Rei Shepard
Spectre II
325
|
Posted - 2013.05.29 11:40:00 -
[79] - Quote
Cosgar's Alt wrote:Rei Shepard wrote:Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways. Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check. Lets See how many tears i can get to flow. Ill call it the E-Tears Sports Suit You're doing it wrong: Caldari Logi LAV, Caldari Logi, Fused Nades, and TAR.
Its going to be tough to reach logi suits with 536k SP on that character lol, just wanna see what an effect an entire AOE setup has while i wait and see what the next 2-3 weeks bring before i actually spec my main again. |
Bullets2yaface
L.O.T.I.S. RISE of LEGION
6
|
Posted - 2013.05.29 12:21:00 -
[80] - Quote
Rei Shepard wrote:Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways. Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check. Lets See how many tears i can get to flow. Ill call it the E-Tears Sports Suit
Absolutely F'in hilarious man
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson |
|
Cat Merc
BetaMax. CRONOS.
1197
|
Posted - 2013.05.29 12:27:00 -
[81] - Quote
Bullets2yaface wrote:Rei Shepard wrote:Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways. Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check. Lets See how many tears i can get to flow. Ill call it the E-Tears Sports Suit Absolutely F'in hilarious man Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson That's the worst line I have ever seen being repeated. I have learned that semi auto rifles combined with turbo controllers and extra damage turn into the type of weapon that gets banned in MLG. But its good because its a learning experience right? -_-
P.S, I made this thread as a troll thread, you people keep arguing over something I admitted I don't actually believe in. |
Rei Shepard
Spectre II
325
|
Posted - 2013.05.29 12:29:00 -
[82] - Quote
Bullets2yaface wrote:Rei Shepard wrote:Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways. Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check. Lets See how many tears i can get to flow. Ill call it the E-Tears Sports Suit Absolutely F'in hilarious man Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson
The only thing ive learned so far in Dust is that i can run Proto suits all day while making a profit, all the while doing it Solo vs stacked teams on the other side. This is with broken KBM controls and downright horrible FPS.
Its time for something less serious, but not as downright low as running over your own teammates.
Enlighten me what you learned perhaps ? |
copy left
SyNergy Gaming EoN.
206
|
Posted - 2013.05.29 12:52:00 -
[83] - Quote
Cat Merc wrote:Sorry, but I don't like having a weapon be just as effective shooting to the ground and shooting to the body. The Mass Driver is the only weapon that should be able to do that, as its a crowd control low damage splash, and its a light weapon.
Before you say anything, the splash range is very small on the standard level, but going for prototype shooting the ground is far more effective.
Last time I checked, the only difference between direct hit damage, and splash damage is 20 HP.
Edit: People seem to not understand me. I don't encounter many proto flaylock's in pub matches, so it isn't really a problem for me. However, I run the proto flaylock and let me tell ya, its TOO good. I had to check if maybe I was playing in the Academy by some glitch, but no. If it stays as is, alright, I will continue having an awesome weapon in my hands that beats everything.
NO, the flaylock would then be useless. It barely can hit people in the face as it is. |
Bullets2yaface
L.O.T.I.S. RISE of LEGION
6
|
Posted - 2013.05.29 13:10:00 -
[84] - Quote
Cat Merc wrote:Bullets2yaface wrote:Rei Shepard wrote:Cat Merc wrote:pegasis prime wrote:Haha I believe this is the first flaylock QQ thread . Congratulations let me present you with the ceremonial rocket to the face Not really, I enjoy firing on the ground and watch people send me hate mail for using a "noob tube". Just like I do with the GLU However, I see the problem with a weapon having the same damage both ways. Imma gonna make a new ALT, Lav driver (ofcourse), Heavy Suit /check, Fused Nades /check, Plasma Cannon or Mass Driver /check, Flaylock Pistol /check. Lets See how many tears i can get to flow. Ill call it the E-Tears Sports Suit Absolutely F'in hilarious man Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson That's the worst line I have ever seen being repeated. I have learned that semi auto rifles combined with turbo controllers and extra damage turn into the type of weapon that gets banned in MLG. But its good because its a learning experience right? -_- P.S, I made this thread as a troll thread, you people keep arguing over something I admitted I don't actually believe in.
Rapid fire controllers are banned in tournys so your point is invalid
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson |
Jin Robot
Foxhound Corporation General Tso's Alliance
668
|
Posted - 2013.05.29 13:13:00 -
[85] - Quote
Thanks for trolling Cat Merc, This forum only needs a little bit more sidetracking, real post hiding troll spam like this and it will be completely useless. I guess that means you are cool or something, right? you win at something? |
Cat Merc
BetaMax. CRONOS.
1199
|
Posted - 2013.05.29 13:22:00 -
[86] - Quote
Jin Robot wrote:Thanks for trolling Cat Merc, This forum only needs a little bit more sidetracking, real post hiding troll spam like this and it will be completely useless. I guess that means you are cool or something, right? you win at something? Trust me, there is no such thing as sidetracking on this forum. I haven't seen a single useful post for days in GD. Also, I do win, I enjoy watching people waste their time thinking they're snarky, and then it turns out it was a cannibal troll. |
Jin Robot
Foxhound Corporation General Tso's Alliance
668
|
Posted - 2013.05.29 13:25:00 -
[87] - Quote
Cat Merc wrote:Jin Robot wrote:Thanks for trolling Cat Merc, This forum only needs a little bit more sidetracking, real post hiding troll spam like this and it will be completely useless. I guess that means you are cool or something, right? you win at something? Trust me, there is no such thing as sidetracking on this forum. I haven't seen a single useful post for days in GD. Also, I do win, I enjoy watching people waste their time thinking they're snarky, and then it turns out it was a cannibal troll. I am not saying I dont enjoy a good show of twist em up, but just that it is 60% QQ 30% troll 10% intelligent discussion in here. I do so like intelligent discussion. |
Cat Merc
BetaMax. CRONOS.
1199
|
Posted - 2013.05.29 13:36:00 -
[88] - Quote
Jin Robot wrote:Cat Merc wrote:Jin Robot wrote:Thanks for trolling Cat Merc, This forum only needs a little bit more sidetracking, real post hiding troll spam like this and it will be completely useless. I guess that means you are cool or something, right? you win at something? Trust me, there is no such thing as sidetracking on this forum. I haven't seen a single useful post for days in GD. Also, I do win, I enjoy watching people waste their time thinking they're snarky, and then it turns out it was a cannibal troll. I am not saying I dont enjoy a good show of twist em up, but just that it is 60% QQ 30% troll 10% intelligent discussion in here. I do so like intelligent discussion. Trust me, I like the intelligent discussion too, you may go to one of the few threads that aren't a troll one, my TAR thread. And I wish intelligent stuff was more common here, but sadly it isn't. |
ER-Bullitt
Elements Of Death Elite Omega Commission
10
|
Posted - 2013.05.30 13:59:00 -
[89] - Quote
Dias Bailey wrote:currently, the only time you hit someone is from the splash. a direct shot usually ghosts it's way through the target.
Not true. Yes the easiest way to hit someone is shoot at their feet, or terrain next to them (wall, box, railing) but getting direct hits just takes a "pro-shot" like others have mentioned already. Pro shots are hard to pull off and take aim and skill. Like hitting a moving target sprinting left to right with a sniper rifle at 300m out.
If I have to lead the target, fire a slow moving projectile, and I only have 3 rounds... when I hit that **** better do a ton of damage.
This weapon becomes very beastly when people stand in front of it, or if the user has the advantage of an elevated position looking down on the enemy. This is especially true if the enemy is standing still or moving slowly firing at their target. It is almost useless shooting up at someone who has the high ground on you, and fast moving suits. So like everything else in the game (besides the DTAC with modded controller).. tactics, position, strategy all play into the usefulness. Some people get it, they practice, they learn to counter... others just come to the forums to QQ about it.
And talk about QQ, ran into a full squad of douchebags running DTACS with modded controllers last night in Domination. All 6 of them were running around popping shots at people.. and they ALMOST lost, one of them went 4-17 kdr.. that was the funniest part. /end QQ |
Bob Teller
The Unholy Legion Of DarkStar DARKSTAR ARMY
4
|
Posted - 2013.06.18 15:01:00 -
[90] - Quote
Bullets2yaface wrote:STOP CRYING nerf this nerf that i got my ass whooped by this and that. People always wanna cry i get killed by DTAC i get ran over i get killed by an HMG just shut up and deal with it they shouldn't nerf every weapon because half the players wanna cry when they cant figure out what to do. Heres a hint Flaylock cant hit people in the air well except some of us who aim directly. Do you see the guys beatin ur ass crying about it no IF YOU CANT BEAT EM JOIN EM
Oh about splash damage being so strong it makes sense because its such a concentrated blast just like the grenades pay attention..
Every game is a learning experience just because you didn't learn doesn't mean there wasn't a lesson So you think players that were saying tacar was op should had shut up?If you cant beat em join them?That sure makes a nice gaming experience wen 80% of playerbase was using tacar.Dont talk about balance Buddy,,,,just dont,makes you sound stupid;) |
|
Maken Tosch
DUST University Ivy League
2725
|
Posted - 2013.06.18 15:05:00 -
[91] - Quote
Great. Yet another nerf-weapon thread. I hope CCP disregards this. I don't get killed often by flaylocks and I use a knife for god sake. |
Greg Dopson
Shining Flame Amarr Empire
0
|
Posted - 2013.06.19 04:47:00 -
[92] - Quote
Alot of my friends exclusively use the flaylock now that it is proto out it has MASSIVE Splash damage.
Nerf or balance one or the other.
with the hit detection lost, the splash is the best option/ |
Harry Hendersons
Royal Uhlans Amarr Empire
3
|
Posted - 2013.06.21 00:02:00 -
[93] - Quote
Greg Dopson wrote:Alot of my friends exclusively use the flaylock now that it is proto out it has MASSIVE Splash damage.
Nerf or balance one or the other.
with the hit detection lost, the splash is the best option/
NO NERF NECESSARY!
Please leave the flaylock alone, it is fine where it is. Seriously, always askin for nerf. |
IamI3rian
OSG Planetary Operations Covert Intervention
223
|
Posted - 2013.06.21 00:10:00 -
[94] - Quote
As I've said in the past...
You nerf the Flaylock, I'll use a scrambler pistol. Proto scrambler + headshot = victory.
Nerf that then too. I'll use a proto SMG, which has an insane fire rate, bonus damage to armor and (again) a headshot bonus (though it's not 450%).
Or maybe we don't need sidearms at all...
--- Remember: IamI3rian told ya Kinda like this game but there's something you should know... I just came to say hello |
PlanetsideTwo F2PonPS4
Condotta Rouvenor Gallente Federation
1
|
Posted - 2013.06.21 20:54:00 -
[95] - Quote
Dont nerf the flaylock.
You hear me |
Planetside2onPS4
Algintal Core Gallente Federation
0
|
Posted - 2013.06.22 07:35:00 -
[96] - Quote
Video of OP's concerns |
Terry Turner
Mannar Focused Warfare Gallente Federation
0
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Posted - 2013.06.22 19:07:00 -
[97] - Quote
This should be moved to the request section. But yes flaylock is op with splash. |
Yani Sing
Krusual Covert Operators Minmatar Republic
2
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Posted - 2013.06.22 21:14:00 -
[98] - Quote
Dont you dare |
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