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Exmaple Core
Hellstorm Inc League of Infamy
385
|
Posted - 2013.05.28 01:20:00 -
[31] - Quote
I left out the other skill points for the forge gunner on purpose with the exception of the core upgrades and damage mods i overlooked that. You dont need any sheild extenders because your using damage mods and you dont need armor plates because your usally out of range of blasters/missiles and heavys start with lots of sheilds and armor. Mostly, the point was to show how if you get a forgun maxed out you can destroy any tank that steps on the feild reguardless how many SP the tank has spent. If you want the rest of the skills for some extra overkill and survivablity vs infantry then its jus extra. all you NEED to blow up the finest tanks in the game is what i listed plus the core upgrades (2x), weaponry (1x), hand held weapon upgrades (2x) |
Exmaple Core
Hellstorm Inc League of Infamy
385
|
Posted - 2013.05.28 01:23:00 -
[32] - Quote
Synthetic Surrogate wrote:Do you know how hard it would be to hit a smart tank pilot with 10 AV grenades?
As a AV expert you should have an idea right?
Even more so if that tank has a squad of boots with him.
Actually, its not hard to hit the very BEST tanker in the game. For example, in PC vs SI i put on my dampened proto scout with speed mods and ran behind a tank faaaar away from anyone on my team and threw 4 proto AV nades at him. Took off all his sheilds and he ran into a rock and blew him self up trying to get away from me. Dident matter cuz i was on a hive throwing unlimited proto av nades no matter were he went i was going to kill him. I dont think that 10 av nades should be the magic number but 3 to 5 is alittle cheap to take down proto tanks |
Spkr4theDead
Namtar Elite Gallente Federation
102
|
Posted - 2013.05.28 01:23:00 -
[33] - Quote
ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. |
Exmaple Core
Hellstorm Inc League of Infamy
386
|
Posted - 2013.05.28 01:29:00 -
[34] - Quote
Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all.
Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better |
Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
130
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Posted - 2013.05.28 01:33:00 -
[35] - Quote
well since you didn`t spec into it much I assume a STD AV nade, 10 of those vs 1 tank should kill? well it is an AV grendade...then again this is the heaviest vehicle variant and the nades are only STD so it really matter what tank you are refaring to? |
Synthetic Surrogate
Venilen Eugenics Agency
63
|
Posted - 2013.05.28 01:34:00 -
[36] - Quote
Exmaple Core wrote:Synthetic Surrogate wrote:Do you know how hard it would be to hit a smart tank pilot with 10 AV grenades?
As a AV expert you should have an idea right?
Even more so if that tank has a squad of boots with him. Actually, its not hard to hit the very BEST tanker in the game. For example, in PC vs SI i put on my dampened proto scout with speed mods and ran behind a tank faaaar away from anyone on my team and threw 4 proto AV nades at him. Took off all his sheilds and he ran into a rock and blew him self up trying to get away from me. Dident matter cuz i was on a hive throwing unlimited proto av nades no matter were he went i was going to kill him. I dont think that 10 av nades should be the magic number but 3 to 5 is alittle cheap to take down proto tanks
The boots on the ground (and the driver) didn't do a good job of watching his flank and something bad happened (as it should).
That scenario could have played out numerous ways though, and that was a PC match. Pubs never have the level of coms squads do on PC. Plus 4 proto grenades SHOULD take off his shields, what kind of tank was it?
It looks to me like you played it smart and flanked a whole squad plus the tank; it might not work every single time though.
If you were sitting on a hive spamming nades someone should be dealing with you, even more so before you got to that point.
If not congrats. |
Exmaple Core
Hellstorm Inc League of Infamy
386
|
Posted - 2013.05.28 01:41:00 -
[37] - Quote
Synthetic Surrogate wrote:Exmaple Core wrote:Synthetic Surrogate wrote:Do you know how hard it would be to hit a smart tank pilot with 10 AV grenades?
As a AV expert you should have an idea right?
Even more so if that tank has a squad of boots with him. Actually, its not hard to hit the very BEST tanker in the game. For example, in PC vs SI i put on my dampened proto scout with speed mods and ran behind a tank faaaar away from anyone on my team and threw 4 proto AV nades at him. Took off all his sheilds and he ran into a rock and blew him self up trying to get away from me. Dident matter cuz i was on a hive throwing unlimited proto av nades no matter were he went i was going to kill him. I dont think that 10 av nades should be the magic number but 3 to 5 is alittle cheap to take down proto tanks The boots on the ground (and the driver) didn't do a good job of watching his flank and something bad happened (as it should). That scenario could have played out numerous ways though, and that was a PC match. Pubs never have the level of coms squads do on PC. Plus 4 proto grenades SHOULD take off his shields, what kind of tank was it? It looks to me like you played it smart and flanked a whole squad plus the tank; it might not work every single time though. If you were sitting on a hive spamming nades someone should be dealing with you, even more so before you got to that point. If not congrats.
I tottally agree, someone should have delt with me but theres not much time to do so, throwing AV nades is quick and easy so the boots dident have the chance to come back and i started the attack when he was ADS with his missiles he couldentve known i was there. It was a sheild tank so it should have had some kind of passive resistance mods as well as the natural damage cut for Sheilds vs explosions. Only took 4 drop all his sheilds dispite his booster reping and he blew himself up. All i have into AV is the 1.2 mill skillpoints. My av nades are alittle too powerful to be soloing his proto tank that was prolly at least 7 mill SP. It was too easy |
Synthetic Surrogate
Venilen Eugenics Agency
63
|
Posted - 2013.05.28 01:46:00 -
[38] - Quote
Exmaple Core wrote:Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better
Why are you replying to the other guys question?
Is this Void Echoes alt? |
Exmaple Core
Hellstorm Inc League of Infamy
387
|
Posted - 2013.05.28 01:47:00 -
[39] - Quote
Synthetic Surrogate wrote:Exmaple Core wrote:Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better Why are you replying to the other guys question? Is this Void Echoes alt?
hahahah +1 :) Its my thread i do what i want! |
Synthetic Surrogate
Venilen Eugenics Agency
65
|
Posted - 2013.05.28 01:49:00 -
[40] - Quote
Exmaple Core wrote:Synthetic Surrogate wrote:Exmaple Core wrote:Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better Why are you replying to the other guys question? Is this Void Echoes alt? hahahah +1 :) Its my thread i do what i want!
HaHa
It's all good, I could be one of your alts as well.
I am a detective with one of those hats N stuff.
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Shouper of BHD
Better Hide R Die D.E.F.I.A.N.C.E
131
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Posted - 2013.05.28 01:49:00 -
[41] - Quote
Synthetic Surrogate wrote:Exmaple Core wrote:Synthetic Surrogate wrote:Do you know how hard it would be to hit a smart tank pilot with 10 AV grenades?
As a AV expert you should have an idea right?
Even more so if that tank has a squad of boots with him. Actually, its not hard to hit the very BEST tanker in the game. For example, in PC vs SI i put on my dampened proto scout with speed mods and ran behind a tank faaaar away from anyone on my team and threw 4 proto AV nades at him. Took off all his sheilds and he ran into a rock and blew him self up trying to get away from me. Dident matter cuz i was on a hive throwing unlimited proto av nades no matter were he went i was going to kill him. I dont think that 10 av nades should be the magic number but 3 to 5 is alittle cheap to take down proto tanks The boots on the ground (and the driver) didn't do a good job of watching his flank and something bad happened (as it should). That scenario could have played out numerous ways though, and that was a PC match. Pubs never have the level of coms squads do on PC. Plus 4 proto grenades SHOULD take off his shields, what kind of tank was it? It looks to me like you played it smart and flanked a whole squad plus the tank; it might not work every single time though. If you were sitting on a hive spamming nades someone should be dealing with you, even more so before you got to that point. If not congrats.
you know AV nades are more anti armor right? not anti shield. |
Spkr4theDead
Namtar Elite Gallente Federation
102
|
Posted - 2013.05.28 01:50:00 -
[42] - Quote
Exmaple Core wrote:Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better Still seems like a total waste to me. |
Exmaple Core
Hellstorm Inc League of Infamy
387
|
Posted - 2013.05.28 01:52:00 -
[43] - Quote
Welllll sence were both each others alts i will trade you one boot for your hats N stuff |
Exmaple Core
Hellstorm Inc League of Infamy
387
|
Posted - 2013.05.28 01:54:00 -
[44] - Quote
Spkr4theDead wrote:Exmaple Core wrote:Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better Still seems like a total waste to me. it is a total waste, the enforcer skill is a 12x so like 4 mill sp for lv 5 and its alot more expensive in isk cost. But its an advantage so its required to have the best you can feild |
Synthetic Surrogate
Venilen Eugenics Agency
65
|
Posted - 2013.05.28 02:23:00 -
[45] - Quote
Quote:you know AV nades are more anti armor right? not anti shield.
Yes sir they are explosive.
They are still effective.
Even more so if "they" are four proto av nades. |
Synthetic Surrogate
Venilen Eugenics Agency
65
|
Posted - 2013.05.28 02:24:00 -
[46] - Quote
Exmaple Core wrote:Welllll sence were both each others alts i will trade you one boot for your hats N stuff
The hat keeps the rain off my head and the boots keep me from getting bit by rattlesnakes.
I could probably part with one. |
BatKing Deltor
Tank Bros. DARKSTAR ARMY
31
|
Posted - 2013.05.28 03:18:00 -
[47] - Quote
I speced into my tanks to the skill required to use them, so not all level 5 but I still do decently well. At the time I had about 5.7 ish mill. I was able to use up to caldari enforcer with the best mods and advanced turrets. But lvl 5 is your own choice. But I'll work on them later as I'm less than a week away from owning all caldari vehicles. At just over 7 mill. |
Charlotte O'Dell
Molon Labe. League of Infamy
341
|
Posted - 2013.05.28 05:30:00 -
[48] - Quote
Yeva Kalsani wrote:I have 7 million SP and am specced into FG. Have a glass cannon fitting just for powerful tanks.
Currently there are a couple of Madrugars I cannot solo unless they get up close, but because the tanker is competent I get killed if we get into close range of each other. This is even when the tanker does not have a death squad of infantry to back him up. Even with people giving swarm launcher and other FG support, these tanks can't be taken down easily or taken down at all for an entire match.
Then you have these jokers in poorly fitted tanks, or using them all wrong and getting blown up in a matter of seconds.
Wait till the advanced and prototype tanks roll out. There will probably be a number of nigh-unkillable tanks that will take dedicated AV players working in tandem against them to even just give them some area denial, and a bunch of whiners who get their expensive toys blown up because they don't know what they're doing but just grind up, and then continue to complain that AV is overpowered.
It's working as intended. If you have something to complain about FG or AV in general, please shut up and HTFU.
Yes, I've said this multiple times and it's exactly right. Tankers, with the exception of a handful of elite ones, suck. Part of that is they don't know how to tank, the other part the glitch where EVERYBODY got ADV AV grenades, the loss of PG skill, and not having ADV and PROTO tanks. Still, there are tankers who somehow manage to own battles and get Chromosome stats on the leaderboards without redline sniping. This doesn't mean tanks are overpowered, but that the players are overpowered, as STD AV vs STD tanks is perfectly balanced. I can't remember the last time a standard forge gun or standard swarm launcher took me out because they're simply not beefy enough. It takes a whole team of those guys working together and firing at the same time to damage me faster than i can get away and rep. But still, one standard forge gun will push me back and out of the fight for a time, while multiple ones will kill me. However, when it's a 9k, Wirykomi breach, Darkside swarmer, ishukone assault, or gastun, things get much harder much quicker just because these 'tanks' we have right now are not designed to take that much damage. Now, when I think of a tank that could, it sounds like the most OP thing Ive ever heard of: 15,000 total HP, dual reppers, 50% hardeners, and proto cannons (how much should this cost: 10 mil ISK)- giving a good tanker this would be like someone taking a standard assault rifle into a PC battle and going 15:0 vs Duv TARs...and THEN giving him a handheld large blaster (oh wait, that's the Duv TAR). These will be unkillable by anything but themselves or some kind of aircraft designed to kill tanks. Why CCP hasn't given us true proto tanks is beyond me, as other weapons have OFFICER varients. This next build needs to focus on things that aren't AR's as that is hurting the game. |
Void Echo
Internal Error. Negative-Feedback
126
|
Posted - 2013.05.28 05:37:00 -
[49] - Quote
Synthetic Surrogate wrote:Exmaple Core wrote:Spkr4theDead wrote:ladwar wrote:for a enforcer caldari minimum you would need around 10.5mil spec for full spec 12mil. Why would anybody use an enforcer? Complete waste of SP if there are any other tankers in a game at all. Because it gives +3% to damage and range and +2% to zoom per level. Yeah its more than twice as expensive and its only slightly better than a standard but its the only thing we have... tottal waste of resources but its a tiny bit better Why are you replying to the other guys question? Is this Void Echoes alt? You guys have similiar patterns while writing. actually, iv just been busy lately, and im still waiting to get my character the skill respec |
Cass Barr
Red Star. EoN.
70
|
Posted - 2013.05.28 06:11:00 -
[50] - Quote
Eventually, and soon, "speccing into AV" won't mean anything. People will decide they're at a good place with their main spec, and the smart ones will drop a million SP or so into whichever AV weapon their favored suit can fit, instead of pursuing "upgrades" whose effects are marginal at best. At that point the SP cost of AV "specs" will simply be however much SP any given player decides to drop into the weapon's skills.
This is what will ultimately and completely unbalance the current AV vs. Vehicle paradigm. If CCP is smart, they've recognized this and they have the proto vehicles and proto mods ready to go, but are holding them back until they think AV saturation is sufficient to warrant their release. If not, the whole thing will just go to **** in the coming months. |
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Charlotte O'Dell
Molon Labe. League of Infamy
341
|
Posted - 2013.05.28 07:35:00 -
[51] - Quote
Cass Barr wrote:Eventually, and soon, "speccing into AV" won't mean anything. People will decide they're at a good place with their main spec, and the smart ones will drop a million SP or so into whichever AV weapon their favored suit can fit, instead of pursuing "upgrades" whose effects are marginal at best. At that point the SP cost of AV "specs" will simply be however much SP any given player decides to drop into the weapon's skills.
This is what will ultimately and completely unbalance the current AV vs. Vehicle paradigm. If CCP is smart, they've recognized this and they have the proto vehicles and proto mods ready to go, but are holding them back until they think AV saturation is sufficient to warrant their release. If not, the whole thing will just go to **** in the coming months.
Unfortunately, you're right. We really need our proto tanks, CCP. How is it that EVERYTHING else has officer,proto, and advanced, but vehicles still have standard? |
Breakin Stuff
GoonFeet
915
|
Posted - 2013.05.28 08:47:00 -
[52] - Quote
Exmaple Core wrote:A giant crapton of misleading math
Your commentary fails utterly as your version of the heavy plan does not include core fitting skills such as shields and armor skills to increase survivability beyond the initial 810 HP. Nor does it account for the fitting skills needed to fit a prototype weapon of any stripe on the suit, or anything relevant.
I noticed you put in your shield/armor skills for the HAV fit, but apparently heavies don't need that to be effective, but it sure heklped me kill an ILL OMENS tank while under direct fire.
Use the full skillplan.
I'm at 8.5 million SP of AV primary fatsuit and still not even close to being done for maximum effectiveness and survivability versus HAVs, much less infantry. and I'm only at amarr heavy suit 1.
8.5 million skillpoints to be competitive with HAVs.
I do not want to hear your whining when you cherry-pick 1/4th of the skills needed to make a rock-solid tankhunter and hold it up as evidence.
To be able to basically play a perfectly "optimal" heavy requires over 30 million skillpoints.
Take your tanker whining about skillpoint costs and shove it out the airlock.
514 |
ILYASS91
WarRavens
0
|
Posted - 2013.05.31 19:35:00 -
[53] - Quote
Lycuo wrote:You know its funny because as OP as AV is supposed to be a squad of 4 guys trying to take on duna2002's tank with some forge guns and av grenades still hasnt dented the thing and we have played against him for i think 5 or 6 rounds in a row... So in all fairness i would like to know who is able to solo a good tank and from there i want to see that person go against duna (who is not part of my corp or alliance) and see if u still think that AV is overpowered
im in duna's squad so when you see our squad in the opposing team you better hide or run :p |
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