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Ignatius Crumwald
IMPSwarm Negative-Feedback
489
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Posted - 2013.05.21 19:09:00 -
[31] - Quote
Master Jaraiya wrote:Ignatius Crumwald wrote:No. I refuse...
Ok, I did. and you're sort of right but sort of wrong. The tac rifle is supposed to be a sniper/AR hybrid, not a high capacity pistol. It should have a unique place on the battle field that caters to a certain playstyle and you do that by keeping the thing that makes it great, Long range/high damage, and getting rid of everything else.
I would agree when it is used against players of a comparable SP and Gear level. The problem I'm noticing is that when these higher tier weapons are used against lower tier players, the lower tier players feel like they are OP and need to be nerfed because they are not equipped with the core skills and the gear to defend against/counter the higher tier players and their better equipment.
Well, the higher gear players are noticing that the TAC AR is very effective in close quarters. More so than a fully tricked out HMG. I also do consider that part of its effectiveness is the fact that it isn't as effected by lag as the full auto weapons because you constantly nag the server with requests that it recognize your existence.
But the weapon is out of its element and is THE go to all around AR choice ATM. That's not where it belongs. |
Killar-12
The Unholy Legion Of DarkStar DARKSTAR ARMY
3
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Posted - 2013.05.21 19:11:00 -
[32] - Quote
Well once (or maybe more accurately if) the Tac AR ROF issues are fixed then they,will probably try to change something else. (MY GUESS, Logi suit hopefully the fix is balenced enough to not crush Logistics) |
Master Jaraiya
Ultramarine Corp Orion Empire
74
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Posted - 2013.05.21 19:12:00 -
[33] - Quote
Ignatius Crumwald wrote:Well, the higher gear players are noticing that the TAC AR is very effective in close quarters. More so than a fully tricked out HMG. I also do consider that part of its effectiveness is the fact that it isn't as effected by lag as the full auto weapons because you constantly nag the server with requests that it recognize your existence.
But the weapon is out of its element and is THE go to all around AR choice ATM. That's not where it belongs.
I do still get killed plenty by Duvolle Tac AR and the fully auto Duvolle AR |
Nguruthos IV
Namtar Elite Gallente Federation
19
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Posted - 2013.05.21 19:16:00 -
[34] - Quote
Anything redline with range. Rail tanks. Rail installations. Forge guns |
Ignatius Crumwald
IMPSwarm Negative-Feedback
489
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Posted - 2013.05.21 19:18:00 -
[35] - Quote
Master Jaraiya wrote:Ignatius Crumwald wrote:Well, the higher gear players are noticing that the TAC AR is very effective in close quarters. More so than a fully tricked out HMG. I also do consider that part of its effectiveness is the fact that it isn't as effected by lag as the full auto weapons because you constantly nag the server with requests that it recognize your existence.
But the weapon is out of its element and is THE go to all around AR choice ATM. That's not where it belongs. I do still get killed plenty by Duvolle Tac AR and the fully auto Duvolle AR
It's not about what you are killed by, it's about the specific job a weapon is supposed to perform. why even have an AR when the TAC AR fills not only its own role but that role as well. |
Master Jaraiya
Ultramarine Corp Orion Empire
74
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Posted - 2013.05.21 19:23:00 -
[36] - Quote
It's not about what you are killed by, it's about the specific job a weapon is supposed to perform. why even have an AR when the TAC AR fills not only its own role but that role as well.[/quote]
Well stated. While I do agree that the Tac AR is somewhat OP in a couple of aspects, most weapons that are claimed as OP are simply not. This is what I am trying to draw attention to. I only used Glu Tac AR as the threads [original] title because it is the nerfer's flavor of the month atm. I have seen the error of my ways and changed the title of the thread. |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
96
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Posted - 2013.05.21 19:31:00 -
[37] - Quote
Master Jaraiya wrote:Vin Vicious wrote:Correct all TARs are overpowered hence why it's the only gun anybody is using
Go ahead try and argue its not Refer to post #5 then go back and read the entire OP
Honestly I don't care, I didn't even chuckle |
Ignatius Crumwald
IMPSwarm Negative-Feedback
489
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Posted - 2013.05.21 19:40:00 -
[38] - Quote
Everything tends to get muddy in the flame wars over nerfs and the DEVs, gawd love em, they fail miserably at making everyone happy. But, not everyone can work for Valve and those people need to eat, too. I understand that...
We have an opportunity here to finally put a chisel in front of Wolfman's nerf hammer and set a trend for the way the game should be balanced in the future.
Give everything a reason to exist or get rid of it altogether. |
Kiiran-B
Seraphim Initiative. CRONOS.
54
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Posted - 2013.05.21 19:48:00 -
[39] - Quote
Master Jaraiya wrote:I get killed in about .5 seconds by (insert weapon) while running in my MLT Dropsuit. It seriously needs to be nerfed! I mean c'mon seriously there's no way it should be able to kill a merc in MLT gear that quickly!
On a serious note, If CCP were to implement some kind of better matchmaking system I think it would drastically cut down on all of the nerf threads.
My suggestion is an SP Tier based system where you play in matches at or above your Tier Bracket of SP:
SP tiers: 500k - 2mil, MLT Gear 500k - 4 mil MLT, and Standard Gear 500k - 6 mil MLT, Standard, and Advanced Gear 500k - 8 mil ANY/ALL Gear 500k - 10 mil ANY/ALL Gear 500k and up ANY/ALL Gear
Notice that players could willingly join a higher tier, but restrict higher tier players from going back to lower tiers and pubstomping. This would place all players into more competitive matches.
As for squads:
If you are in a squad you must play in the tier corresponding to the highest SP ranking player in the squad. Otherwise you would not be able to join the battle.
This matchmaking system would only apply to instant battles. If you fight in PC or FW be prepared.
Thoughts?
EDIT: Adjusted Gear restrictions.
EDIT II: Adjusted SP Restrictions.
EDIT III: Changed Title of Thread to: _______ is OP
CCP is implementing a matchmaking system that sorts players from their WP. I'm sure it was supposed to come out with release. |
Master Jaraiya
Ultramarine Corp Orion Empire
74
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Posted - 2013.05.21 21:02:00 -
[40] - Quote
Kiiran-B wrote:CCP is implementing a matchmaking system that sorts players from their WP. I'm sure it was supposed to come out with release.
WP is not a good metric to use in and of itself because it is all to easy to manipulate your WP.
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Ignatius Crumwald
IMPSwarm Negative-Feedback
497
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Posted - 2013.05.21 21:54:00 -
[41] - Quote
Master Jaraiya wrote:Kiiran-B wrote:CCP is implementing a matchmaking system that sorts players from their WP. I'm sure it was supposed to come out with release. WP is not a good metric to use in and of itself because it is all to easy to manipulate your WP.
I just posted my idea for matchmaking HERE
WP matchmaking will severely limit low level ques as time goes on and sort of punish those who play even after their bonus cap has been reached. |
Iron Wolf Saber
Den of Swords
4514
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Posted - 2013.05.21 21:54:00 -
[42] - Quote
Melee is over powered, it has infinite ammo. |
Master Jaraiya
Ultramarine Corp Orion Empire
74
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Posted - 2013.05.22 06:40:00 -
[43] - Quote
Ignatius Crumwald wrote:I just posted my idea for matchmaking HEREWP matchmaking will severely limit low level ques as time goes on and sort of punish those who play even after their bonus cap has been reached.
I read your post and these are good Ideas. I do wonder how this would effect squads comprised of players with different Meta level gear fittings (noobs in squad with vets).
It also seems that something like this would work better for FW/PC instead of simple Pub Ques. |
CharCharOdell
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
184
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Posted - 2013.05.22 06:50:00 -
[44] - Quote
TAR, AV nades, and proto breach forge |
DJINN Marauder
Purgatorium of the Damned League of Infamy
659
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Posted - 2013.05.22 06:52:00 -
[45] - Quote
Tanks are OP |
Master Jaraiya
Ultramarine Corp Orion Empire
74
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Posted - 2013.05.22 06:56:00 -
[46] - Quote
Iron Wolf Saber wrote:Melee is over powered, it has infinite ammo.
Did you even read the entire OP? I understand how you are trying to be cute and all...
This is a relatively serious issue that has the potential to drive A LOT of players from the game, or to reign them in, depending on how it is handled.
I think as CPM you should be concerned with the amount of new players who have been on the forums describing how unbalanced the matchmaking is in the game really is, thus driving them away from it. It is really difficult to stay with a game, when all you seem to do for the first 2 months is have your kitten handed to you match after brutal match against squads of Vets. Vets who do not know the struggle of the new player because they nearly all started playing at the beginning of the closed beta, thus having the luxury of competing against players with comparable SP and Gear.
Indeed you should be concerned enough to bring this and any other idea for a matchmaking system to the attention of CCP. |
Vin Vicious
Sinq Laison Gendarmes Gallente Federation
96
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Posted - 2013.05.22 08:06:00 -
[47] - Quote
Iron Wolf Saber wrote:Melee is over powered, it has infinite ammo.
Melee has disadvantages, it's tied to your endurance and causes a massive reduction in it when used, causing you to jump shorter and not run. melee is also very CQC and SMG output is based on suit
DTAR'D users lose nothing from using it. Every other gun sacrifices something to have an edge over something else.
I've posted this in numerous threads and not a single soul has cited it's drawback. HighROF,HighRange,HighDMG,HighAcc,LargeClip. |
Talruum Tezztarozza
Seraphim Auxiliaries CRONOS.
128
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Posted - 2013.05.22 08:13:00 -
[48] - Quote
Master Jaraiya wrote: My suggestion is an SP Tier based system where you play in matches at or above your Tier Bracket of SP:
SP tiers: 500k - 2mil, MLT Gear 500k - 4 mil MLT, and Standard Gear 500k - 6 mil MLT, Standard, and Advanced Gear 500k - 8 mil ANY/ALL Gear 500k - 10 mil ANY/ALL Gear 500k and up ANY/ALL Gear
Notice that players could willingly join a higher tier, but restrict higher tier players from going back to lower tiers and pubstomping. This would place all players into more competitive matches.
A serious flaw in your suggestion is that we simply don't have enough player to do this. Unless you want to scrap all regions together, then we parhaps barely have enough.
I am among the players who know best what it feel like to play in constant 1v1 1v2 matchs (4v4 max if you are lucky) when Asia server was deserted back in close beta prior to introduction of corporation. Trust me, it is not the pleasant experience for new players. As bad as it may sound, observing large battle and getting kill here and there from stray bullets is far more enjoying experience. I also thank CCP for a new option to select a battle server as you like, best feature ever.
Actually, faction warfare seem to do just as what I said. There are players from all regions around the world stay together in single contact/battle and it seem to work out quite well. People don't seem to mind. I don't know it's simply because they don't realize this yet or everything is really going smoothly. I hope we can try this in other type of battle in the future as well. |
hooc order
Deep Space Republic Gentlemen's Agreement
125
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Posted - 2013.05.22 08:41:00 -
[49] - Quote
Master Jaraiya wrote:Bones McGavins wrote:Any AR can kill you in .5 if all shots hit you. You are just lucky the dude wasnt using a scrambler pistol. 1-2 head shots and you are done-zo. LOL you have been trolled! I started the post that way to prove a point: a lot (probably the majority) of nerf threads stem from the fact that players with very low SP and low level gear may think a weapon is OP because they do not have core skills built up and are not equipped to defend against players with Proficiency lvl 5 using proto weapons; in turn the low level players come to the forums complaining that something is OP. Meanwhile, a player who has their core skills built up and is running in better gear can give better feedback on gear comparable to their own level.
I hypothesized the exact opposite.
A new player could not tell a TAC is more powerful because everything is killing him so quick how could he ever tell the difference while it is the older players that are claiming it is OP because it cuts through their armor and shields faster then other stuff does.
Hence it is a god mode killer and that is why older players want it gone...they fear better FPS players who just started the game might get their hands on one and tear the older players dreams of being "good" (rather then the reality of having gear/SP carry them) to shreds. |
Draco Cerberus
Purgatorium of the Damned League of Infamy
63
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Posted - 2013.05.26 15:22:00 -
[50] - Quote
Master Jaraiya wrote:Bones McGavins wrote:Any AR can kill you in .5 if all shots hit you. You are just lucky the dude wasnt using a scrambler pistol. 1-2 head shots and you are done-zo. LOL you have been trolled! I started the post that way to prove a point: a lot (probably the majority) of nerf threads stem from the fact that players with very low SP and low level gear may think a weapon is OP because they do not have core skills built up and are not equipped to defend against players with Proficiency lvl 5 using proto weapons; in turn the low level players come to the forums complaining that something is OP. Meanwhile, a player who has their core skills built up and is running in better gear can give better feedback on gear comparable to their own level.
I agree with #5. The question is not whether a weapon is OP or not but why a player isn't using said weapon if they think it is. Depending on you racial dropsuit stats, one weapon may kill a player may more times than another weapon. Each one has their own set of benefits and drawbacks.
I've heard some complaints about modded controllers on comms and in the forums and shake my head. If you blame a modded controller for the reason you are dead consider the fact that a lot of people know how to use a FN FAL in COD to great effect, by rapidly pressing their R1 button they can simulate the effect of having an auto-fire FN FAL when it clearly states the FN FAL is a single shot weapon. Like the FN FAL even without a modded controller I have had some success at producing this effect with the TAC AR. QQ all you want, in the end I am not cheating when I work my finger to a rhythm of 750rpm. |
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Crash Monster
Snipers Anonymous
393
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Posted - 2013.05.26 15:49:00 -
[51] - Quote
Draco Cerberus wrote:QQ all you want, in the end I am not cheating when I work my finger to a rhythm of 750rpm.
Sounds like you need a GF or something so you can put that skill to better use. |
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