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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
177
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Posted - 2013.05.18 23:32:00 -
[61] - Quote
Laheon wrote:
All you push for doing that is making sure that corp members pull their weight rather than just be inactive.
I don't see that as a bad thing for one. For two, I don't see why people shouldn't be able to stockpile Clone reserves and then allocate X number required to a battle for a planet. It makes biomass more of a commodity, the trit of Dust. |
Sponglyboy Squaredoo
Not Guilty EoN.
62
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Posted - 2013.05.18 23:34:00 -
[62] - Quote
I can't stretch this enough. PC IS NOT MEANT FOR SMALLER CORPS! |
Joeman505
Pro Hic Immortalis RISE of LEGION
3
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Posted - 2013.05.18 23:46:00 -
[63] - Quote
TOO LONG, DID NOT READ bigger richer countries take over smaller poorer ones. Welcome to life |
Patoman Radiant
ZionTCD Unclaimed.
107
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Posted - 2013.05.18 23:52:00 -
[64] - Quote
Banned From Forums wrote:Paper Cutter wrote:From what I've gathered, parts of this game aren't supposed to be fair. Hence the HTFU and whatnot. FPS gamers are not capsulers. They wont stay if either they are constantly pub stomped or their is no content to the game. Right now PC is the only content this game has to offer. FW would have but the rewards are sub par at best. If PC cant keep people of this game;- nothing can.
If you get stomped in pubmatches, you are in for a world of hurt if you go to PC. So I am not sure what you are suggesting should happen. If you suck expected to get stomped.
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Jessica Montoya
Sand Mercenary Corps Inc.
7
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Posted - 2013.05.18 23:54:00 -
[65] - Quote
If your small and not hard core 23/7 player corp of corse you will make less. That's what you get for playing PC with a small group of casual players. |
Cass Barr
Red Star. EoN.
0
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Posted - 2013.05.19 00:21:00 -
[66] - Quote
My biggest problem with PC is, assuming my understanding of the mechanics are correct, a sufficiently funded organization can lose every battle while attacking a district yet still conquer it by preventing it from ever reinforcing. Sure it could take many days, weeks even depending on individual battle results, but still that's kind of crap. So am I missing something or misunderstanding something or is this really the case? |
Gravity Sucks
Grief University
4
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Posted - 2013.05.19 00:36:00 -
[67] - Quote
Cass Barr wrote:My biggest problem with PC is, assuming my understanding of the mechanics are correct, a sufficiently funded organization can lose every battle while attacking a district yet still conquer it by preventing it from ever reinforcing. Sure it could take many days, weeks even depending on individual battle results, but still that's kind of crap. So am I missing something or misunderstanding something or is this really the case?
Money trumps skill, in real life as in DUST. |
bumm baliste
TTCorp
4
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Posted - 2013.05.19 00:53:00 -
[68] - Quote
for **** sake I'm tired of saying this you don't have to be a large corp, but it means you need some allies to back you up. Even the large corps know that they need allies so why should your 20 man corp be able to hold any meaningful territory by your self??
get some allies save up some isk(it doesn't take long) and start in a place that you can easily deffend) PC is about large scale tactics and the ability to work together, not just about small high end corps holding every thing. |
Cass Barr
Red Star. EoN.
0
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Posted - 2013.05.19 00:53:00 -
[69] - Quote
Gravity Sucks wrote:Cass Barr wrote:My biggest problem with PC is, assuming my understanding of the mechanics are correct, a sufficiently funded organization can lose every battle while attacking a district yet still conquer it by preventing it from ever reinforcing. Sure it could take many days, weeks even depending on individual battle results, but still that's kind of crap. So am I missing something or misunderstanding something or is this really the case? Money trumps skill, in real life as in DUST.
Actually I just found the Dev blog I was looking for and I was wrong anyway. |
hooc order
Deep Space Republic Gentlemen's Agreement
88
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Posted - 2013.05.19 00:57:00 -
[70] - Quote
Banned From Forums wrote:PC is designed in such a way that it favours the defender. CCP has tried to balance it out so that the attacker has to attack multiple times but there is a serious flaw in this;- smaller corps will not be able to put up the dough for this.
On an average a player may put in 1-2 hours of gameplay everyday. If he/she is really good and doesn't die a single time they will net a max of 2 million in 2 hours. Consider a small 50 man corp having all active members that do this. They will net enough money to fight a battle on day 1. They can do so day 2 and win the district. However a large corporation;- say STB can put 10 times that money up in the same time. This leaves the smaller corp at a serious disadvantage. So essentially STB has enough ISK to attack the smaller guy 11 times in the same time the smaller guy can attack someone else.
Financially speaking this will be a nightmare for the smaller.
If we want this game to succeed you need to think about making it competitive. Having small corps compete with big corps/alliances on an uneven playing field will not make the game fun. The cost of the clones should be proportional to the corp size. Setting a base price for the clones and multiplying that with the member count or having some sort of algorithm to do that would help the smaller corps a lot.
Option 2 would be to make the returns from FW higher. If the ISK returns got from FW were higher it would be an incentive for smaller corps to do more FW and earn ISK faster.
If CCP truly wants balance they should figure out a way such that districts that are not under attack for a period of say 3 days should give more bonuses for attacks.
There are many pros and cons over here but the way PC is headed it looks like its going to the same issue CCP has with the Goons in space.
Bullsh*t. PC is done and should stay done...CCP should make more content not fiddle around with PC. |
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lDocHollidayl
Imperfects Negative-Feedback
180
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Posted - 2013.05.19 04:25:00 -
[71] - Quote
Another error is the bulk of our money came from salvage refunds...newer players see none of this so grinding for isk is a real concern. In truth if you have played less then a month or two this games says you do not belong in PC.
Imagine your wallet without that refund. |
ALM1GHTY B44L R00
Subdreddit Test Alliance Please Ignore
98
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Posted - 2013.05.19 04:33:00 -
[72] - Quote
Frankly, if they can't get PC games to at least run halfway decent, without half the players in every match freezing and having godawful FPS, none of this amounts to a hill of beans. All of the tweaking of minutia in the world can't save a broken game mode that no one can play. |
Iron Wolf Saber
Den of Swords
4371
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Posted - 2013.05.19 04:35:00 -
[73] - Quote
I can confirm PC is no where near done. There will be more district SIs in the future, other things other than clone gerating and making money. Numbers to be tweaked timers to be set, more districts to be added. |
Banned From Forums
Shining Flame Amarr Empire
57
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Posted - 2013.05.19 04:54:00 -
[74] - Quote
Iron Wolf Saber wrote:I can confirm PC is no where near done. There will be more district SIs in the future, other things other than clone gerating and making money. Numbers to be tweaked timers to be set, more districts to be added.
You don't out a fire by adding more fuel to it. How does adding more districts help us if we don't generate enough ISk to hold them.
WE NEED ANOTHER MECHANISM TO GENERATE ISK!
In eve I donthave to be in 0.0 all the time. I can mine, I can do rat runs, I can do missions, I can plex etc etc etc.
Give us more options to make ISK in Dust. Is that too hard to understand?
Beam down to earth IWS. Dock that ship of yours in a hanger. Its been in space too long. |
Iron Wolf Saber
Den of Swords
4371
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Posted - 2013.05.19 04:57:00 -
[75] - Quote
Banned From Forums wrote:Iron Wolf Saber wrote:I can confirm PC is no where near done. There will be more district SIs in the future, other things other than clone gerating and making money. Numbers to be tweaked timers to be set, more districts to be added. You don't out a fire by adding more fuel to it. How does adding more districts help us if we don't generate enough ISk to hold them. WE NEED ANOTHER MECHANISM TO GENERATE ISK! In eve I donthave to be in 0.0 all the time. I can mine, I can do rat runs, I can do missions, I can plex etc etc etc. Give us more options to make ISK in Dust. Is that too hard to understand? Beam down to earth IWS. Dock that ship of yours in a hanger. Its been in space too long.
You are obviously not in the group camping me in space right now.
Also 8 million a day per district is plenty enough.
Passive Income is bad because it encourages land grabbing and sitting. |
Banned From Forums
Shining Flame Amarr Empire
57
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Posted - 2013.05.19 05:01:00 -
[76] - Quote
Iron Wolf Saber wrote:You are obviously not in the group camping me in space right now.
Also 8 million a day per district is plenty enough.
Passive Income is bad because it encourages land grabbing and sitting.
So if passive income is bad why be able to sell clones to Gen? That is passive income. Make it such that the extra clones have to used to fight someone else. Don't associate an ISk value to it!
PS: I am not trying to get at you bro. Atleast you are saying something. The other CPMs are just sitting back and watching the fun. There is a problem out here and it needs fixing. |
Iron Wolf Saber
Den of Swords
4375
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Posted - 2013.05.19 05:29:00 -
[77] - Quote
Banned From Forums wrote:Iron Wolf Saber wrote:You are obviously not in the group camping me in space right now.
Also 8 million a day per district is plenty enough.
Passive Income is bad because it encourages land grabbing and sitting. So if passive income is bad why be able to sell clones to Gen? That is passive income. Make it such that the extra clones have to used to fight someone else. Don't associate an ISk value to it! PS: I am not trying to get at you bro. Atleast you are saying something. The other CPMs are just sitting back and watching the fun. There is a problem out here and it needs fixing.
Oh... eventually you will be selling to... other... 'interested' parties. Do it wrong and you may be selling reinforcements to your enemies. When this feature will is yet to be determined though it was discussed at fanfest. |
Django Quik
R.I.f.t Orion Empire
537
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Posted - 2013.05.19 10:51:00 -
[78] - Quote
There is only one thing stopping small corps from being capable of competing in PC and that is isk. It doesn't matter how big you're corp or alliance is - you can only attack/defend with 16 mercs at a time.
The isk problem really isn't that serious but there do need to be more ways to make large amounts of it other than just grinding 6 -7 pub matches in free gear per player to fund each attack without a district. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
64
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Posted - 2013.07.06 05:17:00 -
[79] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
204
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Posted - 2013.07.06 05:33:00 -
[80] - Quote
Mobias Wyvern wrote:Be your own Judge. What game looks like more fun to you? Dust.........Or this......... Planetside 2
Coming to PS4 this year DUST |
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Killar-12
Greatness Achieved Through Training EoN.
14
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Posted - 2013.07.06 05:36:00 -
[81] - Quote
Val'herik Dorn wrote:That's the thing... in life eve any time where something is at stake the larger horde will win...
It is not a bad thing really. I wish people would realize that they need to group up. More people means more funds means more attacks. Dust isn't aboug the little guy ***** smacking the big guy. Its about finding 100 people the big guy has alienated and recruiting them into your corp/alliance and bdcoming the big guy. You need others you aren't master chief you are the faceless marines who gets given the plasma pistol with 2 shots left while mc runs off with your bfg... *Cough* Test Alliance *Cough* Goonswarm Federation *Cough* |
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
204
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Posted - 2013.07.06 05:38:00 -
[82] - Quote
Killar-12 wrote:Val'herik Dorn wrote:That's the thing... in life eve any time where something is at stake the larger horde will win...
It is not a bad thing really. I wish people would realize that they need to group up. More people means more funds means more attacks. Dust isn't aboug the little guy ***** smacking the big guy. Its about finding 100 people the big guy has alienated and recruiting them into your corp/alliance and bdcoming the big guy. You need others you aren't master chief you are the faceless marines who gets given the plasma pistol with 2 shots left while mc runs off with your bfg... *Cough* Test Alliance *Cough* Goonswarm Federation *Cough* It's TEST and allies , particularly N3 and PL against the CFC... |
Killar-12
Greatness Achieved Through Training EoN.
14
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Posted - 2013.07.06 05:38:00 -
[83] - Quote
Patoman Radiant wrote:Banned From Forums wrote:Paper Cutter wrote:From what I've gathered, parts of this game aren't supposed to be fair. Hence the HTFU and whatnot. FPS gamers are not capsulers. They wont stay if either they are constantly pub stomped or their is no content to the game. Right now PC is the only content this game has to offer. FW would have but the rewards are sub par at best. If PC cant keep people of this game;- nothing can. If you get stomped in pubmatches, you are in for a world of hurt if you go to PC. So I am not sure what you are suggesting should happen. If you suck expected to get stomped. I recall Being a ringer for you guys when you were fighting Pro Hic Immortalis, well lets just say that wasn't fun, even coming in second place. |
Killar-12
Greatness Achieved Through Training EoN.
14
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Posted - 2013.07.06 05:39:00 -
[84] - Quote
RuckingFetard wrote:Killar-12 wrote:Val'herik Dorn wrote:That's the thing... in life eve any time where something is at stake the larger horde will win...
It is not a bad thing really. I wish people would realize that they need to group up. More people means more funds means more attacks. Dust isn't aboug the little guy ***** smacking the big guy. Its about finding 100 people the big guy has alienated and recruiting them into your corp/alliance and bdcoming the big guy. You need others you aren't master chief you are the faceless marines who gets given the plasma pistol with 2 shots left while mc runs off with your bfg... *Cough* Test Alliance *Cough* Goonswarm Federation *Cough* It's TEST and allies , particularly N3 and PL against the CFC... all examples of lots of people vs few people |
RuckingFetard
Better Hide R Die D.E.F.I.A.N.C.E
204
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Posted - 2013.07.06 05:40:00 -
[85] - Quote
Killar-12 wrote:RuckingFetard wrote:Killar-12 wrote:Val'herik Dorn wrote:That's the thing... in life eve any time where something is at stake the larger horde will win...
It is not a bad thing really. I wish people would realize that they need to group up. More people means more funds means more attacks. Dust isn't aboug the little guy ***** smacking the big guy. Its about finding 100 people the big guy has alienated and recruiting them into your corp/alliance and bdcoming the big guy. You need others you aren't master chief you are the faceless marines who gets given the plasma pistol with 2 shots left while mc runs off with your bfg... *Cough* Test Alliance *Cough* Goonswarm Federation *Cough* It's TEST and allies , particularly N3 and PL against the CFC... all examples of lots of people vs few people Meh, according to TMC, they are roughly the same nos: |
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