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Thread Statistics | Show CCP posts - 0 post(s) |
Chinduko
KILL-EM-QUICK RISE of LEGION
66
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Posted - 2013.05.16 13:56:00 -
[1] - Quote
Turn on friendly fire, CCP. Give us consequences for our mistakes in all game modes. |
Medic 1879
The Tritan Industries RISE of LEGION
332
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Posted - 2013.05.16 14:05:00 -
[2] - Quote
It would make pub games a free for all though with the amount of alts running round. |
calisk galern
BurgezzE.T.F Orion Empire
133
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Posted - 2013.05.16 14:06:00 -
[3] - Quote
yep, FF is for null sec space only.
I get shot enough by scrubs that can't tell their gun from their ass hole, i'll stick to FF with my corp mates. |
General John Ripper
187. Unclaimed.
236
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Posted - 2013.05.16 14:06:00 -
[4] - Quote
I would personally spend every game killing my allies. yes ccp do this please! |
Otoky
DIOS EX. Gentlemen's Agreement
76
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Posted - 2013.05.16 14:07:00 -
[5] - Quote
Chinduko wrote:Turn on friendly fire, CCP. Give us consequences for our mistakes in all game modes. +1 -100 WP for teamkill (except for AFKers) |
crazy6226
No-Mercy Get in the Van.
5
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Posted - 2013.05.16 14:09:00 -
[6] - Quote
I wouldn't mind killing those damn LAV drivers that smash there LAV into my tank making me take stupid amounts of damage. Shooting them before they actually get to my tank to hit me would be nice :P |
Thor Odinson42
Molon Labe. League of Infamy
241
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Posted - 2013.05.16 14:11:00 -
[7] - Quote
Otoky wrote:Chinduko wrote:Turn on friendly fire, CCP. Give us consequences for our mistakes in all game modes. +1 -100 WP for teamkill (except for AFKers ) And let the negative number carry over into WP accumulation. Also make it so the a 0 WP or a negative WP results in zero skill points gained at the end of the game.
I'd be down for this as it would be good training for PC. |
CAELAN Andoril
Tronhadar Free Guard Minmatar Republic
7
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Posted - 2013.05.16 14:15:00 -
[8] - Quote
No.
Just no.
In PC, yes. In Mercenary battles, maybe. Sure. Pubs? HELL no. |
Maximus Stryker
Villore Sec Ops Gallente Federation
462
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Posted - 2013.05.16 14:21:00 -
[9] - Quote
I only want FF in game mode where I can control my team...Low sec and nul sec.
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BASSMEANT
ZionTCD Unclaimed.
241
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Posted - 2013.05.16 14:23:00 -
[10] - Quote
told ya you'd be askin for it.
told ya told ya told ya.
ball spike!!!
Peace B |
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Maken Tosch
DUST University Ivy League
2306
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Posted - 2013.05.16 14:31:00 -
[11] - Quote
As long as it's limited to mercenary contracts and planetary conquest, I'm all for friendly fire. |
Mike Poole
Kirkinen Risk Control Caldari State
12
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Posted - 2013.05.16 14:34:00 -
[12] - Quote
Friendly Fire doesn't need to be turned on for all damage but there are definite places where it should be turned on.
Precision strikes, getting run over by vehicles... pretty much anything other than light/heavy weapon damage just to avoid massacres involving people that can't aim. |
hydraSlav's
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
114
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Posted - 2013.05.16 14:35:00 -
[13] - Quote
Chinduko wrote:Turn on friendly fire, CCP. Give us consequences for our mistakes in all game modes.
Yes please. |
Kushmir Nadian
Valor Coalition RISE of LEGION
230
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Posted - 2013.05.16 14:40:00 -
[14] - Quote
Yes please. Some of my non-MAG guys could struggle in PC due to not being "prepped" correctly.
What they're saying is they need to implement the deterrents and consequences first, so i'm pretty sure our discussion needs to start THERE. Its valid...we want to eliminate unlimited griefing.
So how do we police it/ provide deterrents?
DISCUSS.
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Operative 1171 Aajli
PSU GHOST SYNDICATE DARKSTAR ARMY
9
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Posted - 2013.05.16 14:41:00 -
[15] - Quote
It would completely take away from the intent of the game. Plus since we are playing through a filter of a video game interface (which to you civvies is very different to actually being in that sort of a real world situation) there must be some offset for dealing with friendlies.
In reality you wouldn't have a bunch of untrained gangbangers running every which way for HKs and getting in the way of your muzzle. |
crazy6226
No-Mercy Get in the Van.
5
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Posted - 2013.05.16 14:41:00 -
[16] - Quote
Kushmir Nadian wrote:Yes please. Some of my non-MAG guys could struggle in PC due to not being "prepped" correctly.
What they're saying is they need to implement the deterrents and consequences first, so i'm pretty sure our discussion needs to start THERE. Its valid...we want to eliminate unlimited griefing.
So how do we police it/ provide deterrents?
DISCUSS.
Concord blaps you from space when you FF kill because lol why not |
Kaze Eyrou
ROGUE SPADES EoN.
222
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Posted - 2013.05.16 15:10:00 -
[17] - Quote
I would like an instant battle lobby that has friendly fire off and an instant battle lobby that has friendly fire on.
But then again, we haven't seen what null sec will entail so I'll wait to make a decision until I see what that offers us. |
Mer Kure
DUST University Ivy League
5
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Posted - 2013.05.16 15:11:00 -
[18] - Quote
I wouldn't mind if there were separate modes with FF on, but just integrating them to everything, I'd go against it, with no real incentive to not shoot your allies, people will kill for the smallest of reasons. I can imagine now...
*Starts hacking anything* - Shot so they get the WP -
*Waiting on a vehicle* - Shot/ Sniped so they can steal it -
*Gets to AA Gun* - Shot so they can use it -
*Gets on a vehicle as a passenger* - Shot because they wanted a spot/ that specific spot -
*Stays on MCC for more than 5 secs for whatever reason* - Shot because they think you're afk -
*In the same team as someone in a rival corp/ alliance* - Shot because they don't like you -
*Gets a good spot that has good view and cover* - Shot so they can stay there instead -
*In a match with both teams have players of same corp/ alliance* - Shot because traitor/ so the other team wins -
*Minding your own business* - Shot because no reason, shot because other player is a jerk, shot because other player is new/ didn't know -
*Someone somewhere in your team going "Hehe check it out, this is gonna be funny"* - Shot -
You think regular matches are not friendly to newcomers NOW, imagine how it could get with FF on. Even if they implemented some penalty and whatnot, people would make alts, or a different account altogether.
At least if it has its own dedicated mode for it, people will be expecting it and ready for it. |
total masshole
Seykal Expeditionary Group Minmatar Republic
11
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Posted - 2013.05.16 15:14:00 -
[19] - Quote
i got a bunch of team kills by ramming free LAVs with a fit one, and drove some blue out to the redzone |
WhiteMage7322
Ikomari-Onu Enforcement Caldari State
5
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Posted - 2013.05.16 15:15:00 -
[20] - Quote
I just hope when I am repairing someone's armor, that I don't get shot by someone else trying to to get me to repair them or start to troll me for the whole match. |
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VLIGHT5
Dead Six Initiative Lokun Listamenn
106
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Posted - 2013.05.16 15:17:00 -
[21] - Quote
If friendly fire gets added to pub matches, it will literally be the death of Dust. |
total masshole
Seykal Expeditionary Group Minmatar Republic
11
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Posted - 2013.05.16 15:19:00 -
[22] - Quote
they dont have to remove the non FF matches just add pub FF matches that no ones forced to play |
Zarr Du'Kar
Pro Hic Immortalis RISE of LEGION
52
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Posted - 2013.05.16 15:24:00 -
[23] - Quote
Turn on friendly fire on in every battle EXCEPT instant battle academy.
Lower the damage of FF to say 60% of the bullet damage.
I swear that will solve the AFKers in the MCC, useless blue dots who snipe at the red zone and those who won't leave the red zone. |
PADDEhatpigen
BurgezzE.T.F Orion Empire
11
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Posted - 2013.05.16 15:25:00 -
[24] - Quote
FF is stupid.
First of all killing you own team mates kinda sux. unless this is planned corp/ally fun.
I get PISSED when when someone from my own team kills me and i know MANY players are like me in that regard. (most are mutch worse hehe )
Its a bad thing for friendships whitin a corp/ally and players will argue/fight and kick every that makes mistakes out of the corps/allys.
Fighting groups will ONLY have pro players and will never accept someone who killed them in a fight. ( and even pro players make mistakes )
Players that make mistakes WILL be hated and abused, both verbal and in the chat rooms.
( we will hear it out loud and se it in CAP LETTERS im sure of it )
REMOVE FF ITS STUPID |
VLIGHT5
Dead Six Initiative Lokun Listamenn
106
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Posted - 2013.05.16 15:28:00 -
[25] - Quote
It simply doesn't WORK for a game like Dust, at least not in pubs. We lose all of our stuff when we die. Some of this stuff can get expensive.
What about vehicles? Can you imagine getting forge-gunned out of the sky because, shockingly enough, there's a player on your team who doesn't WANT to play, who just wants to mess with his team? Yeah, sounds fun.
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Chinduko
KILL-EM-QUICK RISE of LEGION
72
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Posted - 2013.05.16 16:05:00 -
[26] - Quote
Fears and expectations have been bought up in this thread that are possible in all games with friendly fire on. We had friendly fire in MAG but I never noticed that much blatant abuse of it. The fears this playerbase has are from acts that would be few and far between. The actual main effect of having friendly fire is you would have to learn to work around your team. You'd have to watch where you ordered orbitals and you'd have to watch jumping in front of others and those that jump in front or you. I don't see any problem with having friendly fire anymore. I was against it in the beginning but I don't have the same worries a lot of you have because I've played many games that actually allow friendly fire and they run smoothly without the predicted abuses many of you are afraid of.
You'd have to actually learn to use your weapons instead of spamming projectiles with disregard because there are no consequences. Consequence of our actions is the whole premise behind EVE. Let's have those consequences or that premise is useless. |
Nova Knife
Seituoda Taskforce Command Caldari State
910
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Posted - 2013.05.16 16:14:00 -
[27] - Quote
I actually love the idea of saying... "Hrm, this guy is on my team. I don't like him. So, I'm going to help the enemy kill his tank!"
Maybe he shouldn't have done something to warrant being teamkilled in the first place?
I personally despise the notion that CCP needs to police FF. That's what FF is for. To police ourselves. To add tangible 'consequences' to our actions.
IMO the only thing CCP needs to 'police' is to stop people from making brand new alts JUST to teamkill. CCP doesn't take kindly to people making trial accounts of eve online just to grief, it's no different here. If you wanna be a jerk, you be a jerk with an active account + character :)
Like mentioned above by a couple people : A lot of people use stuff recklessly because they know the enemy is the only person they can hurt. This hurts overall game balance, as a lot of weapons lose their risk vs reward appeal when using splash weapons or just firing into a crowd of blue and red. |
Sponglyboy Squaredoo
Not Guilty EoN.
53
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Posted - 2013.05.16 16:19:00 -
[28] - Quote
FF is a horrible Idea.
Its bad enough it was implemented in PC. Addings FF to pubs will be the birth of a new generation of Team Killings Losers (Trolls). |
Tyjus Vacca
Valor Coalition RISE of LEGION
16
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Posted - 2013.05.16 17:56:00 -
[29] - Quote
FF is a good idea. |
Dusters Blog
Galactic News Network
307
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Posted - 2013.05.16 17:57:00 -
[30] - Quote
We have always supported using CONCORD and other mechanics to provide deterrents for griefing while keeping FF on. EVE is deep. Use the lore whenever possible. It helps with immersion.
Penalties: -100 WP for killing a friendly. This is pretty basic. basic deterrent.
Fines: Kill friendlies in a hi or lo sec match and and see a 10-50M CONCORD fine in your end game screen. still want to team kill? no money? say hello to negative ISK. better deterrent.
CONCORD Bounties: in null sec, have CONCORD take out bounties on griefers in the realm of 10-50M ISK, allow mercs [bounty hunters] to accept these contracts and hire locator agents to follow their bounties into one game. there the targets name will appear in yellow when seen and a portion of the bounty is earned for each time the player is slain, with the full bounty paid out at 5 kills or more. If a TKers bounty is collected he then is subject to a fine by CONCORD. this allows a deterrent but also incentivizes players and allows the playerbase to police TKing to an extent. At the very least it creates a BH profession and allows varies the experience for solo players and slayer types.
Clone Deactivation: the lore supports this. in Templar One T3 malfunctioned and had his clone deactivated. three friendly kills and your clone is automatically deactivated.
Kick or Forgive: kill a player once and get a mulligan. Kill him again in the same game and he gets the option to deactivate your clone.
TKs are another instance where no mcc cmdr and ground platoon leader hurts the game. the officers overseeing the battle would be the ones dealing with treachery or malfunctioning clones. |
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