Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
ladwar
Dead Six Initiative Lokun Listamenn
403
|
Posted - 2013.05.14 19:50:00 -
[61] - Quote
EXASTRA INVICTAS wrote:ladwar wrote:EXASTRA INVICTAS wrote:Yeah, I just invested a lot of SP into grabbing the Plasma Cannon and am completely underwhelmed by its performance. I don't see the usefulness of it compared to the Swarm Launcher and Mass Driver.
Toxin Submachine gun is a better anti-infantry weapon, so is the Mass Driver. Swarm Launcher is a way better anti-vehicle weapon. I think it needs a bit more design focus. you guys wanted a AV that's dumbfire so it can hit infantry if need that's strong vs shields that's also a light weapon with close DPS to the forge gun and yet people complain. everyone is to used to homing av weapons. w/e nothing needs to be fixed. used it and it works pretty good. I don't need it to home on the targets, and I can aim with it fine. It's just underwhelming (especially if it's supposed to be used for anti-infantry as well as vehicle). its not supposed for anti-infantry. its suppose to be a last measure of defense from infantry just like the forge gun. |
trollsroyce
Seraphim Initiative. CRONOS.
411
|
Posted - 2013.05.14 19:56:00 -
[62] - Quote
Its a mass driver on steroids but slow rate of fire. Fit 3 damage mods and 1 shot infantry. |
Polish Hammer
Conspiratus Immortalis League of Infamy
403
|
Posted - 2013.05.14 19:57:00 -
[63] - Quote
Aeon Amadi wrote: AV weapons weren't OP to begin with - too many idiots running militia tanks expecting them to work wonders. So much this. |
Alldin Kan
Imperfects Negative-Feedback
210
|
Posted - 2013.05.14 20:03:00 -
[64] - Quote
I just survived a direct impact of a Plasma Cannon while in my heavy suit, what now? |
Artemis Kaiba
Prima Gallicus
3
|
Posted - 2013.05.14 22:44:00 -
[65] - Quote
I've tested that weapon.
I don't know if a damage boost is needed but it definitely need larger blast area along with some higher projectile speed. Right now, it's almost impossible to hit any mobile unit (infantry or vehicle) with that weapon as the projectile is so slow and easy to evade. |
Iron Wolf Saber
Den of Swords
4108
|
Posted - 2013.05.14 23:15:00 -
[66] - Quote
Confirms its best use as anti installation and anti-infantry. |
ladwar
Dead Six Initiative Lokun Listamenn
406
|
Posted - 2013.05.14 23:16:00 -
[67] - Quote
Alldin Kan wrote:I just survived a direct impact of a Plasma Cannon while in my heavy suit, what now? I push you over and you take 1point of fall damage and melt. |
CaoticFox
Axis of Chaos
15
|
Posted - 2013.05.14 23:19:00 -
[68] - Quote
HOW DO U "LOB" A PLASMA CHARGE? Iwas hoping for a 1/2 FG... disappointed |
TheBlob95 B
GamersForChrist
7
|
Posted - 2013.05.14 23:34:00 -
[69] - Quote
Closing this thread due to trolling and the spreading of lies; Plasma Cannon is shear awesomeness...
JK
First time I used it, had a blast(no pun intended). It becomes a separate challenge to kill infantry with it, and when you do....a level of achievement unlike any other!(maybe a little over the top). I'll usually try to direct impact infantry and if the splash damage does enough, finish'em off with a sub-machine gun.
EDIT: I was serious about the shear awesomeness of the Plasma Cannon... |
CharCharOdell
Ametat Security Amarr Empire
67
|
Posted - 2013.05.14 23:55:00 -
[70] - Quote
I'm a tanker and honestly, that thing is a joke. I've run them over at least 5x today. Forges are OP, swarms are OP vs armor. AV nades are OP, but this thing is terrible. If it had a greater velocity it'd be decent. Or increase the splash radius so it can fight infantry better BC the niche its try a fill already belongs to the forge. |
|
Heathen Bastard
Kang Lo Directorate Gallente Federation
269
|
Posted - 2013.05.14 23:57:00 -
[71] - Quote
Artemis Kaiba wrote:I've tested that weapon.
I don't know if a damage boost is needed but it definitely need larger blast area along with some higher projectile speed. Right now, it's almost impossible to hit any mobile unit (infantry or vehicle) with that weapon as the projectile is so slow and easy to evade.
yeah, when a guy can see you fire and sidestep it, that's a projectile that's waaaaay too slow. is nice when you can score a kill with it through a direct hit though. I basically use mine as a kind of grenade launcher when the vehicles aren't around for fear of EXO's it actually works pretty well when they're distracted. |
Zohnar Yifu
BetaMax. CRONOS.
1
|
Posted - 2013.05.15 00:13:00 -
[72] - Quote
I am not a tank driver in this build and instead became a logi. However in every other build I was dedicated to being a tank driver. It is true a lot of weapons can easily destroy tanks easier then this new weapon however this weapon has something the others done have that a lot might not realize.
The arch of the projectile has a drop rate much like the mass driver....This makes it easy to hide behind hills that are rather common in these maps. Meaning you can shoot a tank without the tank even being able to shoot you.
I use one on a Sica earlier today and if the tank didn't run away I would have gotten him in 4 shots using the standard version. Using one of these you can do more damage over time to a vehicle then a mass driver and it also takes shorter time to shoot then a forge or the time it takes swarms to lock onto something.
I think its a nice addition to the weapon choices but I do find it odd that its a light weapon and not a heavy weapon for the pure damage it does including the high CPU. |
Aeon Amadi
WarRavens
1313
|
Posted - 2013.05.15 07:04:00 -
[73] - Quote
The dark cloud wrote: As you can see the plasma canon is the highest damage dealing weapon in the light weapon category but gets outclassed by the forgegun (heavy weapon). Downsides are that it has a firing arc and the projectile is slow which limits its engagements only up to close. Another downside is its 1 round clip which requires constant reloading which eliminates high DPS vs vehicles. Looked at fitting then you wont need PG for this weapon but alot of CPU which makes fitting damage mods hard to it compared to the swarm launcher and the forgegun. To be honest this weapon is underpowered and should have a bit more damage then a forgegun cause the balancing factor is the reload after each shot. What i cant understand aswell is the silly chargeup. I thought it was supposed to be a RPG kinda weapon but it reminds of a weird combination of a massdriver and a forgegun. Unfortunately it didnt recieved the strenght of its parents but more of their weaknesses.
The 0 PG is a glitch that they're going to fix, only compounding the CPU requirement issue.
Severance Pay wrote: Clearly the plasma shoots faster. Factor in reload and charge, it is faster dps than FG, sry. Keep in mind that forge gun is headvy and you cannot carry nanohives. The plasma is light and depending on your class you can have up to 3 nanohives, which makes the ammo argument irrelevent. You are also faster on the ground and charging doesn't have a mocement penalty. It also has a larger projectile which makes it really easy to hit infantry directly, heavies are screwed. This gun is superior to forgegun in everyway.
Forge Gun has much longer range and no projectile arch with -INCREDIBLE- projectile speed. The Plasma Cannon takes a lot more player skill to use but the benefits don't offset that at all. Anyone who's played Diablo can use a Forge Gun - it's just point and click. The Plasma Cannon requires predictive thought as to where the target is going, where the projectile is going to have to land before the target gets there and how much time has to pass for each of those things to occur.
The Plasma Cannon -should not- require the trigonometry skills of a real-life scout sniper. It does not perform NEARLY as well as the other AV alternatives and there are far too many detriments to it's "benefits".
The issue with your larger projectile argument is that the round moves so damned slow that infantry can strafe out of the way and not have to worry about the incoming damage at all.
Rogatien Merc wrote:It's not supposed to one-shot LAVs. The reason they F'in raised the HP on LAVs was because they were too easily OHKOed which CCP decided was a bad thing (they are the GMs after all).
TL;DR: Quit your bitching.
I'll accept that argument when my suit, all of my modules and the Plasma Cannon itself requires neither ISK nor SP to use. Until then, there is a major imbalance between this weapon and the starter LAVs.
|
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |