KEROSIINI-TERO
Seraphim Initiative. CRONOS.
351
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Posted - 2013.05.14 17:44:00 -
[1] - Quote
There's already been a thread on this. But, as we've had no reaction from CCP dudes and dudettes, I recap some options here.
SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow.
Extra note on Lore and logic: to counter the 'adding plates must add mass' I point out that those said metal plates take Power Grid and CPU power - it could be safe to say those plates bring their own powered servos and stuff to keep movement the same! There HAS to be some sort of powering (power armor) in the suits as they already are metal caskets yet dusters move with about the same ability as unladen athletes.
SUGGESTION 2: If having no penalty is too big a step, make the penalty hit the sprint speed! Sprint IS valuable ability yet won't cripple the suit. It only means that you can't react from A to B as quickly. (okay it affects microtactics as well...)
SUGGESTION 3: If all 1 and 2 are unacceptable for some reason, give armor clear charasteristic of being extremely resistant. Perhaps vs splash damage?? We can throw traditional lore of "EXP is effective vs armor" into thrashcan...
SUGGESTION 4: If all 1, 2 & 4 are unacceptable for some reason, we have to look somewhere else: give shield extenders such handicap that larger shields are exponentially easier to see on tacnet. Make quad-extended suits light up like a christmas tree, almost always a red chevron on their heads. Impossible to sneak up, maybe even seen sometimes on overhead map =F |
KEROSIINI-TERO
Seraphim Initiative. CRONOS.
356
|
Posted - 2013.05.16 04:20:00 -
[2] - Quote
Skilfer wrote:KEROSIINI-TERO wrote: SUGGESTION 1: Give up movement speed penalty. Just that. As Mr "ZDub 303" pointed out, having no native rep and getting rep with same slots balances nicely. Also, armor regen is painfully slow.
CCP has already stated that they will be instituting new items called Ferroskin(might be spelled wrong) Plates that will give less of an armor buff, but have no speed penalty.
In my eyes that solves nothing: having new plates which just give bit less HP and slow you a bit less is just the same as fitting smaller plates. Redundant.
EDIT: I remember reading something on those, but think it was not without penalty, only less. I might be wrong tho. |