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Zion Shad
ZionTCD Unclaimed.
1744
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Posted - 2013.05.12 19:14:00 -
[1] - Quote
Simple question: Would you pay AUR to have the ability to Respec your character? Answer below. |
Zion Shad
ZionTCD Unclaimed.
1744
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Posted - 2013.05.12 19:15:00 -
[2] - Quote
Yes
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Zion Shad
ZionTCD Unclaimed.
1744
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Posted - 2013.05.12 19:16:00 -
[3] - Quote
No |
IamI3rian
OSG Planetary Operations Covert Intervention
20
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Posted - 2013.05.12 19:17:00 -
[4] - Quote
Pay to win.
1m isk might be more reasonable. Even with a cooldown period, if there was a PC match against a corp you KNEW was fielding tanks (for example) and none of your AV guys were around you could simply put a quarter in and refit to AV.
With isk at least that would solve the issue of P2W. And yes. I personally would pay up to 5k AUR for a respec option... though I stand by at LEAST a 24 hour cooldown between respecs.
There'd be a bug though, and someone would end up with a few hundred million extra skill points eventually. = ) |
Arkena Wyrnspire
Turalyon Plus
284
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Posted - 2013.05.12 19:17:00 -
[5] - Quote
Yes, actually. |
Furrow33
Edimmu Warfighters Gallente Federation
6
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Posted - 2013.05.12 19:19:00 -
[6] - Quote
Yes |
Full Metal Kitten
Sinq Laison Gendarmes Gallente Federation
247
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Posted - 2013.05.12 19:21:00 -
[7] - Quote
Wait. Are you farming likes by trying to get people to vote yes/no? Lol
My take on this: would be cool if you got a 30 day respec on a new toon to learn the basics, ask questions, and learn your play style. Or maybe instead of 30 days, whenever you graduate from the new Academy battle queue which will be limited by WP or SP or something. Beyond that, I vote NO. |
IamI3rian
OSG Planetary Operations Covert Intervention
21
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Posted - 2013.05.12 19:26:00 -
[8] - Quote
Full Metal Kitten wrote:Wait. Are you farming likes by trying to get people to vote yes/no? Lol
Wow... just... farming is a way of life for some people/corps it seems. = ) |
Adaris Manpher
ZionTCD Unclaimed.
25
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Posted - 2013.05.12 19:26:00 -
[9] - Quote
maybe if they did a 24 hour cooldown like they do on eve with jump clones. |
Chinduko
KILL-EM-QUICK RISE of LEGION
47
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Posted - 2013.05.12 19:27:00 -
[10] - Quote
I've thought this was a great idea ever since I first heard it. It'd be a great way for CCP to collect more as we would always want to try new things. Who wants to get pigeon holed into one role for months or years? No one. That's boring. |
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General Tiberius1
ZionTCD Unclaimed.
690
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Posted - 2013.05.12 19:33:00 -
[11] - Quote
no, i would prefer something similar to eve where you get some chances to re-structure your attributes. (lets you earn certain skills faster in exchange for some taking FAR longer)
you get 2 respecs to start with, then another 1 every year.
as new stuff comes out, this gives people an ability to change to the new stuff if it more succesfully fits their play style and everyone has access to it |
Daxxis KANNAH
Tronhadar Free Guard Minmatar Republic
13
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Posted - 2013.05.12 19:37:00 -
[12] - Quote
I am with those people who say maybe once a year - I may even say up to three times max but then you are locked in with no more changes permitted for that character ever.
The only way you could get a respec then is if CCP issues a mass respec |
Heathen Bastard
Kang Lo Directorate Gallente Federation
266
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Posted - 2013.05.12 19:38:00 -
[13] - Quote
Chinduko wrote:I've thought this was a great idea ever since I first heard it. It'd be a great way for CCP to collect more as we would always want to try new things. Who wants to get pigeon holed into one role for months or years? No one. That's boring.
You put yourself in the pigeon hole. Adapt and die.
or create an alt to experiment with, and experimentalt! (terrible joke, I know.) |
Kai Molan
Procella Tempus
1
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Posted - 2013.05.12 19:39:00 -
[14] - Quote
Full Metal Kitten wrote:Wait. Are you farming likes by trying to get people to vote yes/no? Lol
My take on this: would be cool if you got a 30 day respec on a new toon to learn the basics, ask questions, and learn your play style. Or maybe instead of 30 days, whenever you graduate from the new Academy battle queue which will be limited by WP or SP or something. Beyond that, I vote NO.
I like the idea of newbies getting a respec after they graduate from The Battle Academy. I think this would be great way to let them try out a few styles and then realize that its better to specialize once they get more familiar with the game.
Hell I would say let them get unlimited respecs before this happens so they can find the role that suits them best. I bet you'd have a lot more people sticking around once they find their niche. I know Alistar(My 2nd in command), wasn't having much fun till he tried logi's and repair tools, but by then he had already spent a lot of his sp on trying to find his role. Thankfully he was lucky enough (like us all) to get a respec on the 6th.
Newbies should get unlimited respecs till they reach an SP hard cap at which point they get a prompt that says they are about to leave the battle academy and they get one last respec.
If they screw up past that point, well sucks to be them. |
Zion Shad
ZionTCD Unclaimed.
1752
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Posted - 2013.05.12 19:40:00 -
[15] - Quote
How about a limit of say only 5 Respec for the life of the character?
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Medic 1879
The Tritan Industries RISE of LEGION
281
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Posted - 2013.05.12 19:45:00 -
[16] - Quote
This is a great idea how come I didn't think of a like farm! |
Tenchu-13
What The French CRONOS.
103
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Posted - 2013.05.12 19:53:00 -
[17] - Quote
Hm.... no and yes.
No there shouldn't be a respec option neither for ISk nor AUR. Would I use it IFF they decided for a weird reason to implement it... probably yes.
But I think you should live with the errors you make in this universe. You have choices to make.. you screw up.. well you screwed up. |
Chinduko
KILL-EM-QUICK RISE of LEGION
47
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Posted - 2013.05.12 19:59:00 -
[18] - Quote
Heathen Bastard wrote:Chinduko wrote:I've thought this was a great idea ever since I first heard it. It'd be a great way for CCP to collect more as we would always want to try new things. Who wants to get pigeon holed into one role for months or years? No one. That's boring. You put yourself in the pigeon hole. Adapt and die. or create an alt to experiment with, and experimentalt! (terrible joke, I know.)
If some players don't want to buy aurum to respect, that's absolutely fine but if some players do want to respect, I see no reason to deny them that. I know more people that would love the idea to respec by far than those that would tell others they cannot respec for whatever personal reasons they may have.
Some players prefer variety and the respect is a great method to experiment when players don't have time to grind alts.
CCP is running a business and they need effective methods to help to reach their bottom line. This is a excellent method for you to increase revenues, CCP. There are a great many players that will pay to respec. Even the players that say they are against this will likely buy aurum to respec if it is allowed. |
jenza aranda
BetaMax. CRONOS.
1323
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Posted - 2013.05.12 20:08:00 -
[19] - Quote
today on zionshad says the stupidest things...
no. Just no. |
Testy McTestersn
Isuuaya Tactical Caldari State
0
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Posted - 2013.05.12 20:11:00 -
[20] - Quote
If you want to Respec that's fine, but it should hurt.... a lot. ISK and AUR don't mean anything to some people. If you spec poorly and want/need to Respec then you should have to forfeit 10-20% of your current SP. As an added bonus, it'd be self limiting; Some of the ProtoBoys drop a few Million SP to switch to/from the latest Buffed/Nerfed weapon system and I bet they'd learn to start playing the long game instead of chasing the current OP easy button.
If you had to give up some of that precious SP we work so hard to get maybe folks would actually THINK before spending SP on the current Flavor of the Month. |
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Nova Knife
Seituoda Taskforce Command Caldari State
889
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Posted - 2013.05.12 20:11:00 -
[21] - Quote
A respec limited to once a year or every 6 months for a reasonably high amount of aurum (20-25$ or so) wouldn't be something I would be against, personally.
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Malkai Inos
The Vanguardians Orion Empire
44
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Posted - 2013.05.12 20:23:00 -
[22] - Quote
Nova Knife wrote:A respec limited to once a year or every 6 months for a reasonably high amount of aurum (20-25$ or so) wouldn't be something I would be against, personally.
I would. There isn't anything (that i'm aware of) that cannot be trained to a reasonable level within six to twelve months. The only people such an option would serve is the group of highly competitve players whom would use this feature strategically to respec into whatever happens to be overpowered at that time.
It's the ones with the most SP who would take the most advantage of it. Also you could bank a bunch of alts right now, wait for them to get a couple millions SP and respec them asynchronously to abuse the system for massive efficiency.
There's a reason such a thing has never even been considered in the ten years of eve's existence and it's the same reason why it shouldn't be here tbh. |
richiesutie 2
ZionTCD Unclaimed.
36
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Posted - 2013.05.12 20:28:00 -
[23] - Quote
Rather it to be a percentage of sp around 5% so as you progress and a acquire more sp you lose more sp,by doing this the veteran players will be less likely to use it as they will lose a substantial amount of sp where as new players will be able to earn what they lost in a day or so. |
Malkai Inos
The Vanguardians Orion Empire
45
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Posted - 2013.05.12 20:43:00 -
[24] - Quote
richiesutie 2 wrote:Rather it to be a percentage of sp around 5% so as you progress and a acquire more sp you lose more sp,by doing this the veteran players will be less likely to use it as they will lose a substantial amount of sp where as new players will be able to earn what they lost in a day or so.
This will only work to disincentivice you only if you're legitemetly after a refund for your main, as rising SP levels raise the cost for a respec. If you're about to abuse the system however to just get proto XYZ the moment it turns out to be superior, you don't care for the lost SP as long as it's enough to max one part of the tree by the next reset. |
richiesutie 2
ZionTCD Unclaimed.
37
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Posted - 2013.05.12 20:45:00 -
[25] - Quote
Malkai Inos wrote:richiesutie 2 wrote:Rather it to be a percentage of sp around 5% so as you progress and a acquire more sp you lose more sp,by doing this the veteran players will be less likely to use it as they will lose a substantial amount of sp where as new players will be able to earn what they lost in a day or so. This will only work to disincentivice you only if you're legitemetly after a refund for your main, as rising SP levels raise the cost for a respec. If you're about to abuse the system however to just get proto XYZ the moment it turns out to be superior, you don't care for the lost SP as long as it's enough to max one part of the tree by the next reset.
Perhaps have a added penalty to each respec?
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ORDO Malachai
Edimmu Warfighters Gallente Federation
0
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Posted - 2013.05.12 20:48:00 -
[26] - Quote
Zion Shad wrote:Simple question: Would you pay AUR to have the ability to Respec your character? Answer below.
Edit for Discussion: having unlimited Respec would be a bit unfair, so what limit would be fare to you. I like the idea of 5 AUR respec for the life of the character.
No.
The universe is a tough place and if you make rash decisions you must face the consequences. Also FOTM chasers for the lose.
Fair enough on Commercial Release however, but after that, suck it up buttercup! |
Malkai Inos
The Vanguardians Orion Empire
45
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Posted - 2013.05.12 20:48:00 -
[27] - Quote
richiesutie 2 wrote:Malkai Inos wrote:richiesutie 2 wrote:Rather it to be a percentage of sp around 5% so as you progress and a acquire more sp you lose more sp,by doing this the veteran players will be less likely to use it as they will lose a substantial amount of sp where as new players will be able to earn what they lost in a day or so. This will only work to disincentivice you only if you're legitemetly after a refund for your main, as rising SP levels raise the cost for a respec. If you're about to abuse the system however to just get proto XYZ the moment it turns out to be superior, you don't care for the lost SP as long as it's enough to max one part of the tree by the next reset. Perhaps have a added penalty to each respec?
See above your comment... [redacted, should've read more carefully].
That's a possibility. Then again i could create alts on a regular basis, starting now and would have near limitless supply of alts by the end of the year, bypassing that penalty altogether.
Disclosure: I am sure CCP could find some solution to all of this if they where hellbent on implementing a respec feature but i happen to believe that making your own choices and making errors in that process is part of Dust's USP. I consider the permanence of the skillsystem to be a valuable part of the game and i do not view a skill respec option as a worthwhile feature to begin with. |
richiesutie 2
ZionTCD Unclaimed.
37
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Posted - 2013.05.12 21:06:00 -
[28] - Quote
Malkai Inos wrote:richiesutie 2 wrote:Malkai Inos wrote:richiesutie 2 wrote:Rather it to be a percentage of sp around 5% so as you progress and a acquire more sp you lose more sp,by doing this the veteran players will be less likely to use it as they will lose a substantial amount of sp where as new players will be able to earn what they lost in a day or so. This will only work to disincentivice you only if you're legitemetly after a refund for your main, as rising SP levels raise the cost for a respec. If you're about to abuse the system however to just get proto XYZ the moment it turns out to be superior, you don't care for the lost SP as long as it's enough to max one part of the tree by the next reset. Perhaps have a added penalty to each respec? See above your comment... [redacted, should've read more carefully]. That's a possibility. Then again i could create alts on a regular basis, starting now and would have near limitless supply of alts by the end of the year, bypassing that penalty altogether. Disclosure: I am sure CCP could find some solution to all of this if they where hellbent to implement a respec feature but i happen to believe that making your own choices and making errors in that process is part of Dust's USP. I consider the permanence of the skillsystem to be a valuable part of the game and i do not view a skill respec option as a worthwhile feature to begin with.
I'm unsure what you mean by that but inst that point irrelevant as that is already possible ? |
IamI3rian
OSG Planetary Operations Covert Intervention
27
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Posted - 2013.05.12 21:14:00 -
[29] - Quote
Testy McTestersn wrote:If you want to Respec that's fine, but it should hurt.... a lot. ISK and AUR don't mean anything to some people. If you spec poorly and want/need to Respec then you should have to forfeit 10-20% of your current SP. As an added bonus, it'd be self limiting; Some of the ProtoBoys drop a few Million SP to switch to/from the latest Buffed/Nerfed weapon system and I bet they'd learn to start playing the long game instead of chasing the current OP easy button.
If you had to give up some of that precious SP we work so hard to get maybe folks would actually THINK before spending SP on the current Flavor of the Month. One of the reasons I suggested isk over AUR (though admittedly 1M is a bit light... perhaps 10m per) is because there needs to be a way to remove isk from the game.
Without it, even currently there are people running around with hundreds of millions. This is fine and reasonable, however it removes any reason NOT to use proto gear every game, every fit.
If isk was actually hard to come by, and we didn't all just get 100m plus from asset selling then some people might have to rethink their spending habits.
Probably stupid though, since eventual EVE transfers will make isk more meaningless than it is now.
Well, unless you're a DS pilot. = ) |
Malkai Inos
The Vanguardians Orion Empire
45
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Posted - 2013.05.12 21:20:00 -
[30] - Quote
richiesutie 2 wrote:Malkai Inos wrote:richiesutie 2 wrote:Malkai Inos wrote:richiesutie 2 wrote:Rather it to be a percentage of sp around 5% so as you progress and a acquire more sp you lose more sp,by doing this the veteran players will be less likely to use it as they will lose a substantial amount of sp where as new players will be able to earn what they lost in a day or so. This will only work to disincentivice you only if you're legitemetly after a refund for your main, as rising SP levels raise the cost for a respec. If you're about to abuse the system however to just get proto XYZ the moment it turns out to be superior, you don't care for the lost SP as long as it's enough to max one part of the tree by the next reset. Perhaps have a added penalty to each respec? See above your comment... [redacted, should've read more carefully]. That's a possibility. Then again i could create alts on a regular basis, starting now and would have near limitless supply of alts by the end of the year, bypassing that penalty altogether. Disclosure: I am sure CCP could find some solution to all of this if they where hellbent to implement a respec feature but i happen to believe that making your own choices and making errors in that process is part of Dust's USP. I consider the permanence of the skillsystem to be a valuable part of the game and i do not view a skill respec option as a worthwhile feature to begin with. I'm unsure what you mean by that but inst that point irrelevant as that is already possible ?
I think you got it right and you made a really good point. Any alt is at worst only usable once without a respec though. With it you can reuse them until the penalty is not worth it anymore, but i get that this doesn't make it any less abusable. |
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