Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Blondie Roads
Imperfects Negative-Feedback
20
|
Posted - 2013.05.10 14:48:00 -
[1] - Quote
Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? |
Dazereth the 2nd
Stoned Kloned Killers
36
|
Posted - 2013.05.10 14:50:00 -
[2] - Quote
Havent had a chance to play with the duv one, but the Tech 3 one and it's green filter need to go on somewhere. I cant hit crap with half of my sight picture all wonky like that. |
copy left
SyNergy Gaming EoN.
135
|
Posted - 2013.05.10 14:52:00 -
[3] - Quote
The tac is a sweet spot gun. To far and you might just miss the target , too close and the full auto variants can give you a headache. |
Hana-Maru
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
64
|
Posted - 2013.05.10 14:54:00 -
[4] - Quote
duvolle tac rifle works like a charm, in spite of its green (srsly, wtf?) lens. it out ranges most weapons and easily out damages any other weapon out there. hip fire is silky smooth for short ranges, long range shots are made super easy with the acog. it can be a little tricky lining up headshots with the blue dot in the center of the green lens, but you get used to it.
i plan to rock the duvolle TAR until CCP nerfs it. |
Cat Merc
BetaMax. CRONOS.
975
|
Posted - 2013.05.10 14:55:00 -
[5] - Quote
I saw a guy use it like a burst rifle. So he could fire super quick, wait a sec, and back again. It was VERY fast, I'm pretty sure it was a modded controller. So my question is CCP: How hard it is to limit the amount of bullets this weapon can output in a moment? |
Chunky Munkey
Amarr Templars Amarr Empire
431
|
Posted - 2013.05.10 14:57:00 -
[6] - Quote
It's gonna get nerfed. Especially when we're already seeing some individuals returning to rapid-fire controllers. |
Blondie Roads
Imperfects Negative-Feedback
20
|
Posted - 2013.05.10 18:08:00 -
[7] - Quote
The tac has too much recoil to use a mod controler or mouse to be actually more effective then self feathering. I just don't want to see another weapon like the viziom hanging around too long. If I spec assault then i will have no problem using it. But what it does is unbalace other weapons. It also makes a heavy melt. I think ccp needs to look at other weapons now if they are going to allow the tac to persist. |
total masshole
Seykal Expeditionary Group Minmatar Republic
5
|
Posted - 2013.05.10 18:22:00 -
[8] - Quote
is the tac fun to use with an occasional fatality? if that's the case we need to get it nerfed asap |
King Kobrah
SyNergy Gaming EoN.
261
|
Posted - 2013.05.10 18:25:00 -
[9] - Quote
The only downside to this gun is the recoil when aiming down the sight. Otherwise its on the same level if not better than the regular duvolle AR, making it top tier. |
Bones McGavins
TacoCat Industries
157
|
Posted - 2013.05.10 18:27:00 -
[10] - Quote
The recoil issue vs mod controllers is interesting. Because at range, it definitely would make it impossible to hit anything. But in CQ? I already have success just spamming it at folks near me, and it tears them apart. With the Damage and ROF, the recoil doesnt do enough to stop me from mowing people down.
Its pretty much a scrambler pistol with 30 bullets. |
|
total masshole
Seykal Expeditionary Group Minmatar Republic
5
|
Posted - 2013.05.10 18:29:00 -
[11] - Quote
Bones McGavins wrote:
Its pretty much a scrambler pistol with 30 bullets.
sold
|
crazy space 1
Krullefor Organization Minmatar Republic
1107
|
Posted - 2013.05.10 18:40:00 -
[12] - Quote
copy left wrote:The tac is a sweet spot gun. To far and you might just miss the target , too close and the full auto variants can give you a headache. And people use it to go 20/0 so good, it's awesome, don't nerf it, the best weapons are ones people think suck but people can use with skill. |
Lance 2ballzStrong
SyNergy Gaming EoN.
1535
|
Posted - 2013.05.10 18:48:00 -
[13] - Quote
Doing 80 dmg now... yeeeeaaah.
I test this gun in the MCC to see how fast i can fire it, like if it has a ROF cap. It has one, but it's nothing that a programmable modded controller can't handle.
To be effective with a modded controller, you don't HAVE to reach the ROF cap, just be consistent below the cap. Due to the recoil, short consistent busts is needed.
The ROF cap needs to be looked at. |
Heimdallr69
Imperfects Negative-Feedback
178
|
Posted - 2013.05.10 18:52:00 -
[14] - Quote
Blondie Roads wrote:Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? Its great with a good trigger finger but it will be nerfed ...I've heard a lot of complainers with it |
Lance 2ballzStrong
SyNergy Gaming EoN.
1537
|
Posted - 2013.05.10 18:54:00 -
[15] - Quote
Heimdallr69 wrote:Blondie Roads wrote:Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? Its great with a good trigger finger but it will be nerfed ...I've heard a lot of complainers with it
It's great with a modded controller too |
Heimdallr69
Imperfects Negative-Feedback
178
|
Posted - 2013.05.10 18:56:00 -
[16] - Quote
Lance 2ballzStrong wrote:Heimdallr69 wrote:Blondie Roads wrote:Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? Its great with a good trigger finger but it will be nerfed ...I've heard a lot of complainers with it It's great with a modded controller too I wouldn't know so ill take your word for it |
semperfi1999
Internal Error. Negative-Feedback
430
|
Posted - 2013.05.10 18:58:00 -
[17] - Quote
In reality if it needs any changes then it needs the ROF to be reduced a bit. But how can you expect to change this gun too much when the new scrambler is supposed to do more dmg and have a charged shot feature? |
Moonracer2000
Subdreddit Test Alliance Please Ignore
475
|
Posted - 2013.05.10 19:00:00 -
[18] - Quote
I feel like the tac ARs needs to be closer to an in between for the sniper and AR. High damage, low ROF and decent accuracy. I think if they tweak anything they should lower the ROF a fair amount.
It should also be noted that when comparing it to a sniper rifle there is no sway and that needs to be considered. |
CHICAGOCUBS4EVER
TeamPlayers EoN.
270
|
Posted - 2013.05.10 19:03:00 -
[19] - Quote
the damage is one thing, which is a slight edge to it, but the fact that its range is far superior than anything else aside from sniper rifles and no scope single shot forges is what is raising the stink over it atm.
and with the across the board range limitation it is making the TAC the weapon of choice for everyone except the new contingent of nova-knifers and the fatties |
Deluxe Edition
TeamPlayers EoN.
158
|
Posted - 2013.05.10 19:03:00 -
[20] - Quote
Lance 2ballzStrong wrote:Heimdallr69 wrote:Blondie Roads wrote:Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? Its great with a good trigger finger but it will be nerfed ...I've heard a lot of complainers with it It's great with a modded controller too
Which are against the EULA and a perma ban offense. Don't use em unless your willing to risk loosing your character and all its SP. |
|
Lance 2ballzStrong
SyNergy Gaming EoN.
1537
|
Posted - 2013.05.10 19:03:00 -
[21] - Quote
Heimdallr69 wrote:Lance 2ballzStrong wrote:Heimdallr69 wrote:Blondie Roads wrote:Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? Its great with a good trigger finger but it will be nerfed ...I've heard a lot of complainers with it It's great with a modded controller too I wouldn't know so ill take your word for it
I used a modded controller back in CoD: MW2 days on the FAL.
It had almost no ROF cap. When BO came out, last CoD i'll ever play, they had a cap on Semi Auto guns, and when you past the cap your gun would jam...sort of speak.
By this time though, i wasn't using modded controllers, so the cap was WAY too low if i was hitting it with the speed of my finger. The problem was the dev balanced the gun by ROF cap, and not by recoil. If they balanced weapons based on both of those things, then there won't be a problem.
I see the Tact. ROF cap not being enough for the recoil it has. Either increase recoil, or lower/increase (depending how you phrase it) the ROF cap. |
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
127
|
Posted - 2013.05.10 19:03:00 -
[22] - Quote
I don't get why the fire rate can't be hard-locked.
TF2 had the same issue with the Scout's pistol early on, players would bind the "fire" button to the mouse wheel and fire 10 rounds in 0.5s. I assume their fix was capping the max speed at which semi-auto weapons could fire. If this is corrected then the TAC AR is perfectly fine. With the damage buff coming, everything will be more powerful across the board, so TAC AR shots are going to hurt a lot more, but up close and personal full-autos will as well. |
Garrett Blacknova
Codex Troopers
2904
|
Posted - 2013.05.10 19:17:00 -
[23] - Quote
Needs a slight RoF nerf.
That's it, problem solved. |
calisk galern
BurgezzE.T.F Orion Empire
115
|
Posted - 2013.05.10 19:18:00 -
[24] - Quote
well something has to be the goto weapon, may as well be the tac. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
174
|
Posted - 2013.05.10 19:35:00 -
[25] - Quote
lol is not it ridiculous that SR has damage on the order of 200, non- esistent ROF and round clips of 3 to 5 and an ungodly sway and Tac AR got damage of 70-80, huge range, maybe recoil that become an issue only with sustained fire, but otherwise a ROF that comes preset for a turbo controller. Lol for balancing weapons. |
xxMemphis
KILL-EM-QUICK RISE of LEGION
15
|
Posted - 2013.05.10 19:47:00 -
[26] - Quote
Being a logi I really need to pick this up....lots of damage...I will have to drop my repair tool but who cares not my problem you got hit.....
In all seriousness the ROF is fine, the damage is fine, the range is what everyone seems to love about it.....so simple give us some range back. I am sick of watching people start fights at 20-30 meters...take damage and just run 10 meters backwards to heal...or the hey there is a group of 4 guys headed our way....hold.....hold....hold......hold....ok throw nades....hold.....hold....ok now shoot since you can hit them |
Lavirac JR
DUST University Ivy League
136
|
Posted - 2013.05.10 19:57:00 -
[27] - Quote
This is the new Viziam Laser Rifle. Nasty little weapon, especially with weapon upgrades.... |
Lance 2ballzStrong
SyNergy Gaming EoN.
1537
|
Posted - 2013.05.10 20:05:00 -
[28] - Quote
Deluxe Edition wrote:Lance 2ballzStrong wrote:Heimdallr69 wrote:Blondie Roads wrote:Well, I have been waiting till the 14th to pick a direction. I wanted to see what develops and what changes are made. My question to the communitee is this, Are you content with the tac assault rifles beeing the go to weapon, with an invisible boundrie which encourages blob war fare because of the new range mechanics? Its great with a good trigger finger but it will be nerfed ...I've heard a lot of complainers with it It's great with a modded controller too Which are against the EULA and a perma ban offense. Don't use em unless your willing to risk loosing your character and all its SP.
how can you prove someone is using a modded controller...
You can't.
If it was possible, there would already be people banned from DUST, not to mention the thousands of CoD players using modded controllers. It's up to the dev to cap semi auto weapons. |
Deluxe Edition
TeamPlayers EoN.
158
|
Posted - 2013.05.10 20:32:00 -
[29] - Quote
the same way CCP catches botters, you can detect input speeds and consistency. The system can detect if you are spamming at unrealistic rates and at perfect intervals. Its all algorithms and easy to detect. |
Arkena Wyrnspire
Turalyon Plus
275
|
Posted - 2013.05.10 20:41:00 -
[30] - Quote
Literally the only thing that's needed is something to stop rapid fire controllers. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |