Pages: 1 [2] 3 4 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Stands Alone
Krusual Covert Operators Minmatar Republic
9
|
Posted - 2013.05.09 06:09:00 -
[31] - Quote
Keyser Soze VerbalKint wrote:Stands Alone wrote:you really dont know how EVE works judging by that last statement
it would take you a year? oh no.... we will shed a tear for you...
i have like 4.5 mil sp... guess how much of it i use in an avg battle where i am the usually in the top 5 in WP... lets see... how much SP does a militia suit take? well thats my second most used suit... how much SP does my first used suit take? about none... its costs 8000isk... and i do pretty well in it if i play my role right... i do just fine in my militia suit. why cant you? DUST =\= EVE. This is why you continually fail in your feedback. Perhaps you carebears HTFU and accept that this game will not be the vindication for your awful PVP skill in EVE or whatever hopes you were pinning on this game. The game will need to go more FPS MMO and move away from MMO FPS. CCP made the mistake of catering to you noobs when you got beta access when development was moving pretty smoothly before that. As for you example of miltiia suits working fine. This is clear cut evidence you have no idea what you are talking about. Plase bring those into FW or better yet into PC against ANY closed beta team or major alliance. CCP also clearly balanced this game around pub data thats why this game is so out of whack. When you sample size includes a wide amount of fanbois who are terrible at FPS the game gets worse. but thats worthy of a topic in itself. Your performance is irrelevant because you don't play against good team in organized matches. If you did or had the drive to compete at that level you'd understand why new players wont want to simply grind for months to get at that level.
i use the proto when i need to... otherwise i do fine.... its pretty funny how you are telling us htfu when you are whining about how long it takes to get better gear.... probably because you just suck at FPS... lol and try to tell us more about EVE please.. its amusing to hear |
13th Clone
The Merc Net
0
|
Posted - 2013.05.09 06:21:00 -
[32] - Quote
Keyser Soze VerbalKint wrote:Hey kiddies, i already have 12M SP and have my logi im not hurting at all. My getting into more proto suits doesnt break the game.
New players not being even able to touch me for 4 months DOES.
/debate.
Yeah I see this at 3.1 mil sp pretty much this build level 3 drop suit enhanced armour and shields it doesn't matter what my actual skills in fps are I feel useless supposedly fw and pc will change pub stomping but I don't see them not dropping in to increase their kdr at least with last build I could stand a chance to hold my ground . |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
256
|
Posted - 2013.05.09 06:42:00 -
[33] - Quote
Garrus Vik'arian wrote:Thinking about it, if CCP removes the SP cap, what the heck am I supposed to do with 5 months (5 x 30 Days) of unused Active SP Booster and 8 months (8 x 30 Days) of unused Passive SP Booster?
Refund your aurum(like they did with UVT), or they still work in that they increase you SP gains by 50% so there is that. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
256
|
Posted - 2013.05.09 06:46:00 -
[34] - Quote
Stands Alone wrote:
i use the proto when i need to... otherwise i do fine.... its pretty funny how you are telling us htfu when you are whining about how long it takes to get better gear.... probably because you just suck at FPS... lol and try to tell us more about EVE please.. its amusing to hear
Bout as amusing as watching you carebears try to be good at FPS.
Like i said i got my suits and skills, dont even need them but they are ready just the same.
LOL that you still think im talkiing about making it easier for noobs to fight us in Pubs doesnt get that GOOD FPS players want to compete against the best while being on level ground. Getting them to FW and PC faster is good for the longevity of the game because getting them into perpetual warfare while not feeling like they arent on equal footing or at the least have closed enough of the gap that they feel skill is a factor.
Flame a lil harder next time. Perhaps you should stick to mining or whatever carebear activity you were failing in EVE at, while the real PVPers talk about how to balance PVP related stuff. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
256
|
Posted - 2013.05.09 06:48:00 -
[35] - Quote
13th Clone wrote:Keyser Soze VerbalKint wrote:Hey kiddies, i already have 12M SP and have my logi im not hurting at all. My getting into more proto suits doesnt break the game.
New players not being even able to touch me for 4 months DOES.
/debate. Yeah I see this at 3.1 mil sp pretty much this build level 3 drop suit enhanced armour and shields it doesn't matter what my actual skills in fps are I feel useless supposedly fw and pc will change pub stomping but I don't see them not dropping in to increase their kdr at least with last build I could stand a chance to hold my ground .
Yea i know you cant and it took you close to a month to get the 3.1 if not more. Now imagine a fresh new character at 500K and no access to decent gear for a couple million SP. But selfish carebears want to keep you pegged down and prevent you from competing at the highest levels all so they can maintain their gear advantage. |
Stands Alone
Krusual Covert Operators Minmatar Republic
9
|
Posted - 2013.05.09 06:53:00 -
[36] - Quote
lol right... give me a heads up when you wanna pvp in eve.... Dust pvp doesnt compare to the losses in eve so... keep failing at FPS and blame it on your gear |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
260
|
Posted - 2013.05.09 06:59:00 -
[37] - Quote
Stands Alone wrote:lol right... give me a heads up when you wanna pvp in eve.... Dust pvp doesnt compare to the losses in eve so... keep failing at FPS and blame it on your gear
Lol keep telling me im blaming my gear noob, come play us in Dust PC or FW with whatever scrub team you can manage to put together in a system that you know doesnt do my aiming and piloting for me. |
Stands Alone
Krusual Covert Operators Minmatar Republic
9
|
Posted - 2013.05.09 07:25:00 -
[38] - Quote
sure. but i made it fair and said only militia gear was allowed no matter fittings. then we both know how useless you would be without your precious gear you want so badly to hardcore grind to |
Richard O'Connr
The United Federation New Eden Dark Taboo
0
|
Posted - 2013.05.09 08:24:00 -
[39] - Quote
the SP cap is not need no more its a full game now not a beta yeah do it in that but not now there are new ppl starting DUST all the time and they will never catch up in SP get rid of it every week im hitting it cap it getting on my nerves |
Jaqen Morghalis
Abandoned Privilege
22
|
Posted - 2013.05.09 10:29:00 -
[40] - Quote
Keyser Soze VerbalKint wrote:Crash Monster wrote:Keyser Soze VerbalKint wrote: ... What a pile of crap. Half of the long term residents here talk about never missing their cap, always having boosters and so forth, you think new players are going to catch up on that? You are either severely mistaken or just making **** up to support your own preferences. Im going to be nice for a change. You misunderstand. New players never need catch up in SP. They only need to acquire enough to get thier first proto suit, proto weapon, core skills and whatever modules they need to get thier speciality filled out. Just because we grind week in and week out doesnt mean every FPS player will want to, Fact is the FPS players that came here came here willing to endure it but we had faith CCP would devise new players to get into this game. TBH if it wasnt for the TQ migration i would have struggled for months before i could compete and in all honesty i just wouldnt stick around and im the hardcore RPG guy that that farms Long Gui's and Shao long gui's for the parts i need to get all the items i need for treasure hunter trophy and plat FF13(that was an effing grind). But im the exception and we are all here playing Dust already. IF you want new players you need a way to get them in. I could have a 100M SP it doesnt matter as long as new players can get thier first 20M or whatever quickly. Hell even if they added an acceleration curve and had no cap on accounts until they reach 20M SP and you would be okay. But if they cant do that then just uncap the SP.
You seem to be forgetting that the SP cost for levelling increases at higher levels. This means that higher level players will take longer to achieve their next level in a skill than it will for a newer player to reach theirs, moreso with the cap in place.
With the cap in place, a high level player might only advance a level or two in one or two skills before hitting the cap, while the newer player could advance several.
As the newer player begins to approach the level of the higher player, their progression gradually slows, until they eventually catch up and progression evens out.
Without a cap, there is nothing stopping any player with time to spend quickly becoming uncatchable.
Besides that, the cap ensures the longevity of the game. Look at games like COD, there are always certain players who binge-play, quickly achieve all the available accomplishments, and then complain that the game is stale and boring, because they've got nothing left to strive for.
The cap is in place for a good reason. It is a good thing.
|
|
Cosgar
The Unholy Legion Of DarkStar DARKSTAR ARMY
595
|
Posted - 2013.05.09 10:33:00 -
[41] - Quote
Jaqen Morghalis wrote:
You seem to be forgetting that the SP cost for levelling increases at higher levels. This means that higher level players will take longer to achieve their next level in a skill than it will for a newer player to reach theirs, moreso with the cap in place.
With the cap in place, a high level player might only advance a level or two in one or two skills before hitting the cap, while the newer player could advance several.
As the newer player begins to approach the level of the higher player, their progression gradually slows, until they eventually catch up and progression evens out.
Without a cap, there is nothing stopping any player with time to spend quickly becoming uncatchable.
Besides that, the cap ensures the longevity of the game. Look at games like COD, there are always certain players who binge-play, quickly achieve all the available accomplishments, and then complain that the game is stale and boring, because they've got nothing left to strive for.
The cap is in place for a good reason. It is a good thing.
Only thing that needs to be adjusted with the cap is a rollover if you miss your cap for the week. But that's a whole different story. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
260
|
Posted - 2013.05.09 13:49:00 -
[42] - Quote
Richard O'Connr wrote:the SP cap is not need no more its a full game now not a beta yeah do it in that but not now there are new ppl starting DUST all the time and they will never catch up in SP get rid of it every week im hitting it cap it getting on my nerves
+1, Gets the game. Also have you ever had the opportunity to play in organized matches? Seems like people still want to balance this game around pub performances. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
260
|
Posted - 2013.05.09 14:18:00 -
[43] - Quote
Cosgar wrote:Jaqen Morghalis wrote:
You seem to be forgetting that the SP cost for levelling increases at higher levels. This means that higher level players will take longer to achieve their next level in a skill than it will for a newer player to reach theirs, moreso with the cap in place.
With the cap in place, a high level player might only advance a level or two in one or two skills before hitting the cap, while the newer player could advance several.
As the newer player begins to approach the level of the higher player, their progression gradually slows, until they eventually catch up and progression evens out.
Without a cap, there is nothing stopping any player with time to spend quickly becoming uncatchable.
Besides that, the cap ensures the longevity of the game. Look at games like COD, there are always certain players who binge-play, quickly achieve all the available accomplishments, and then complain that the game is stale and boring, because they've got nothing left to strive for.
The cap is in place for a good reason. It is a good thing.
Only thing that needs to be adjusted with the cap is a rollover if you miss your cap for the week. But that's a whole different story.
Yes there is you can only reach level 5 in a skill. All in all it take about 15-20M to max out a specialty. Any SP beyond this makes you character grow out not up, there is no level 6 skill in anything.
So yes a grinder can reach those levels quickly, and while your idea on the cap preventing players from getting too far ahead may sound good in theory there is a real limitation in player progression already in level 5 skills. Moreover with many players have accumulating 10+M SP they are already ahead of new player accounts by a wide margin.
Rollover isnt here and yes its supposed to be the end solution(im not against it at all, but until its here we need to do something now). And while the current system we have was voted in made sense at the time because everyone was on relatively equal footing now we are all in the same boat we have arrived at our desired endpoints and have created our fits, it only took 5months plus 2 weeks of 3x SP to get there. Imagine a new player with 500K, no rollover and capped at ~500K(if they pay). It will drive players out rather than retain.
Im glad you bring up COD and games such as this. You are correct other MP games become stale so they add in prestige systems. Assassin's Creed did this and it was effing horrible. Here what prevents this game from becoming stale. The persistence and perpetual warfare.
This is the part of the game FPS hardcore will love the most. FPS is PVP personified and they want good fights, problem in other shooter the matches are meaningless beyond bragging rights. In this game you get to actually take stuff away from people. The match sizes are larger and create a more epic feel. Addtionally there is plenty of content now and more will be added.
You can only grind so much. Even if ppl grinded out 100M SP/year the current system would still stand for 2.5 years. That is a long time for any FPS to stand. In the meantime
Gunships MAVs Tons and tons and tons of new weapons Additional suits Aircraft Space elevators Player market Supply lines(eve to dust connections) Boarding and raiding spaceships and whatever else CCP has up their sleeve
I mean there are so many shut up and take my money moments in DUST from FF and we haven't even scratched the surface of that content. So please lets not act as if maxxing this current skill tree will kill this game. There is WAAAAY more content in this game than a COD or BF could offer once its fleshed out.
My goal is to get new players to that content faster and make sure they have the gear to survive it, because despite what anyone may think you cant do well in this game in inferior gear at the highest levels. Against most casuals yes a milita fit can fare well(that another debate entirely, since gear was flattened during the beta to allow for easier testing b/w the entire player pool, but since they adjusted the costs the flattening is fine by me now, if they ever tierred the gap more they have to raise the prices)
All in all Cosgar good points but really they arent justifiable at this stage in the game.
If im being perfectly honest; having this system in place until rollover can be implemented will at least allow new players to catch up with our current veteran class. Once CCP has a rollover system in place id support that over this as well(personally i think all accounts should at least remain uncapped until 20M after which cap the crap out of it(kinda like a data plan)) |
The Robot Devil
BetaMax. CRONOS.
215
|
Posted - 2013.05.10 03:32:00 -
[44] - Quote
Cosgar wrote:Stands Alone wrote:you really dont know how EVE works judging by that last statement
it would take you a year? oh no.... we will shed a tear for you...
i have like 4.5 mil sp... guess how much of it i use in an avg battle where i am the usually in the top 5 in WP... lets see... how much SP does a militia suit take? well thats my second most used suit...
how much SP does my first used suit take? about none... its costs 8000isk... and i do pretty well in it if i play my role right...
i do just fine in my militia suit. why cant you? Nah, he's just afraid of commitment. Unlike those AAA floozies that puts out on the first couple of dates Dust is different. Dust is that girl you have to talk on the phone with, go on some dates, move in with after a while, eventually put a ring on her finger. She gets better with the passing years, rewarding you for the time you put in. Dust requires commitment.
Exactly. |
The Robot Devil
BetaMax. CRONOS.
215
|
Posted - 2013.05.10 04:08:00 -
[45] - Quote
I see active SP at its current rate as the biggest problem. Having no cap or even a rolling cap helps cause flavor of the months. Right now the TAC AR is big because it has the best range and damage. If we had no cap everyone would grind straight into a TAC and they would get nerfed for being OP because a day one merc couldn't get it. Good players would have 100M and new players would have 5M, there will always be a gap.
Put a team of proto suits good players in a match with a group of crap players with the exact same gear and it will be just like the it is now. A well organize squad of high skilled players will roll anyone who is not at the same level, gear does matter near as much as personal skill and tactics. I would bet my next paycheck that you would destroy me if I were proto and you were militia and we went 1v1. I might kill you once. The game would have to be purposefully tilted in my direction for me to win. SP wouldn't change that because I probably don't have the same gun game as you.
SP only allows good players to be good in different ways and bad players a way to complain about not having enough. New players can join PC and FW with a good squad and compete if they are about the same level but if they are weak then they shouldn't be there in the first place. In 3 months a bad player can run proto but that doesn't make them a merc worth bringing into an important battle. |
Vaerana Myshtana
Bojo's School of the Trades
880
|
Posted - 2013.05.10 14:57:00 -
[46] - Quote
No.
Sorry.
No.
Banhammer AFK farmers.
Problem solved.
If people have the free time to skill up higher than cap in a week they should go volunteer at a soup kitchen or something. |
Maken Tosch
Planetary Response Organization
2243
|
Posted - 2013.05.10 16:08:00 -
[47] - Quote
One year later and we are still debating over this stupid ****?
I remember being around last year when we didn't have an SP cap and suddenly the no-lifers took over the game and went proto-everything within the first month of grinding.
PS: Any suggestion that is originally intended to benefit new players will invariably benefit the veterans. |
Deluxe Edition
TeamPlayers EoN.
158
|
Posted - 2013.05.10 19:33:00 -
[48] - Quote
I would prefer we get rid of Active SP all together and go with a purely passive system.
No cap will never be a considered option, New Eden is built on the principle that nothing comes quick or easy. It takes time and planning!
I have an alt with 1.7 mil SP, and was able to get complex shields, an advanced suit, and an advanced weapon and was able to fit out a great suit capable of competing with any suit.
In all honesty a new player wouldn't have the skill or game knowledge to run a pro suit and I find that the pacing of the SP coincides with the time it takes to learn the game. As you learn more and more you get in more advanced suits which by that time you should have the income to support that suit.
TL:DR give a proto to the a noob and I'll show you a bunch of broke noobs. |
snowglobe42
Onikanabo Brigade Caldari State
0
|
Posted - 2013.05.14 12:03:00 -
[49] - Quote
SP cap forces new players to work together and play smarter against better equipped opponents. |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
395
|
Posted - 2013.06.20 05:15:00 -
[50] - Quote
Necroing a thread because the time has come. |
|
Cass Barr
Red Star. EoN.
329
|
Posted - 2013.06.20 05:33:00 -
[51] - Quote
But I like how the cap guarantees me a permanent advantage over every idiot who was foolish enough to start playing after I did, it's great! It's what makes New Eden h4rdC0r3!
Stupid noobs shoulda known to start playing in open beta. |
darkiller240
INGLORIOUS-INQUISITION
4
|
Posted - 2013.06.20 06:27:00 -
[52] - Quote
+1 |
mollerz
Minja Scouts
453
|
Posted - 2013.06.20 08:35:00 -
[53] - Quote
Cosgar wrote: Dust is that girl you have to talk on the phone with, go on some dates, move in with after a while, eventually put a ring on her finger. She gets better with the passing years, rewarding you for the time you put in. Dust requires commitment.
There is no guarantee of that.
|
iceyburnz
Crux Special Tasks Group Gallente Federation
851
|
Posted - 2013.06.20 08:57:00 -
[54] - Quote
I disagree.
Skill cap enriches the game.
I say no to removing the skill cap or the other alternative, passive SP only. |
Rusty Shallows
Black Jackals
109
|
Posted - 2013.06.20 09:16:00 -
[55] - Quote
Vaerana Myshtana wrote:\Banhammer AFK farmers. My first thought was about the MCC Carebears as well. Any changes done to skill point system need to first have a griefer litmus test. |
Maken Tosch
DUST University Ivy League
2760
|
Posted - 2013.06.20 13:20:00 -
[56] - Quote
You went through all that trouble preparing this post only to whine about not being able to no-life the game. Harden the **** up. |
Zauis Gallente
Tech Guard General Tso's Alliance
8
|
Posted - 2013.06.20 14:02:00 -
[57] - Quote
I think the SP cap should be slightly raised but not removed altogether. Or an increase depending on your all time SP. 190k is too low. |
Zauis Gallente
Tech Guard General Tso's Alliance
8
|
Posted - 2013.06.20 14:05:00 -
[58] - Quote
Vaerana Myshtana wrote:No.
Sorry.
No.
Banhammer AFK farmers.
Problem solved.
If people have the free time to skill up higher than cap in a week they should go volunteer at a soup kitchen or something.
And what if there's no "soup kitchen" in the immediate vicinity? |
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
398
|
Posted - 2013.06.20 14:10:00 -
[59] - Quote
Maken Tosch wrote:You went through all that trouble preparing this post only to whine about not being able to no-life the game. Harden the **** up.
Are you purposelessly dense or have you not figured out this has little benefit for the veteran players. What part of grow Wider not Taller do you not get or have you been gone for so long from this game you don't see the increasing disparity between New and Veteran players. An uncapped system allows new players to get to that precious 10-15M SP mark and gets them into battle shape a faster pace. The more battle ready the more likely you begin to see people venturing into higher competitive arenas which gives more content to the veterans who are basically isolated to closed beta testers.
Perhaps its more selfishness on your part after all if New players can start amassing huge chunks of SP they become more viable for recruiter corps who can train them up properly and teach them how to spec which would basically make your University utterly irrelevant.
Most FPS groups like to train their own, only reason you serve a purpose currently is we dont want to wait for weeks-months to get a person in fighting shape before we mold them. This is the biggest reason why there shouldn't be a cap.
This nonsense that having a cap forces you to choose how to spend your SP and "teaches" you how to play your role is utter nonsense. Good corps and good FPS players can do that they simply need people at a requisite level to make them viable first before they can assess their skill and train them.
Synergy does a great job of this and its why they add great talent to their ranks but the supply is limited because there is a massive lag time to get players there. This would help create a recruiting boom of new players and veteran corps would actively start scouting for fresh talent.
Add to this new player corps who come over from other games or simply are eager to knock the current Kings of the Hill of their perch actually have a shot at doing so.
So yea go ahead and tell me its about ME wanting to no-life the game sounds like its more about you protecting your way of playing the game more than anything else, i simply seek to unleash the shackles placed on new players.
Me on the other hand I have 15M SP
That has me flush in 2 proto weapons and advanced weapon, a proto specialty and basic suit, a Logi LAV and all the core skills needed to make it all work. I dont login to hit my cap anymore cause I don't need it and instead play other games in between Dusting. I have all I need to make my character work for what I want to play. Every additional piece of SP is just more versatility but that's what my teammates are for so I don't have to be a swiss army knife of one.
/lawyered(marshal erickson) |
Exionous
VETERAN SNIPERS
0
|
Posted - 2013.06.20 15:38:00 -
[60] - Quote
Can we have a translator for you? Because I understood about every fifth word you said. Anyways that SP cap is the only thing stopping the people that play this a bit too much from having everything in the game by now. It was a nice try to get that boundless HMG with your Ak.0, but... nope. |
|
|
|
|
Pages: 1 [2] 3 4 :: one page |
First page | Previous page | Next page | Last page |