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![Cyn Bruin Cyn Bruin](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Cyn Bruin
Imperfects Negative-Feedback
880
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Posted - 2013.05.07 16:04:00 -
[1] - Quote
The game is supposed to launch on May 14th. But I have yet to see one advertisement on TV or any major tech websites for it.
Is this a new marketing strategy? Defiance sucks as a game, but it did start spamming advertisements 2-3 months in advance.
Sooo Im just wondering where are all the SONY advertisements are for the launch of DUST? Thought it was supposed to be one of the flagship titles of the future for them?
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![tribal wyvern tribal wyvern](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
tribal wyvern
ZionTCD Unclaimed.
870
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Posted - 2013.05.07 16:18:00 -
[2] - Quote
We're playing it lol. Just like the tv series '24' was a giant commercial for ford expeditions. |
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![CCP Eterne CCP Eterne](https://forums.dust514.com/themes/ccpDust514/dust-avatar-128.png)
CCP Eterne
C C P C C P Alliance
1521
![](/images/icon_dev.gif)
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Posted - 2013.05.07 16:30:00 -
[3] - Quote
David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. |
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![Xerics Xerics](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Xerics
Red Star. EoN.
8
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Posted - 2013.05.07 16:35:00 -
[4] - Quote
Well unfortunately for the whole grass roots movement you are going for the way the game is right now with all the imbalancing that has happened with uprising I dont think many people are going to get the word out to their friends, family, and coworkers to play this game. Before Uprising i had nothing but good things to say about Dust514 to my co-workers. Now the only thing I can say thats good about it is that its progressive and looks nice. Gameplay took a total dive yesterday and you may as well have released a whole different game. This build is like a Dust514 knockoff. |
![SoTa PoP SoTa PoP](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
SoTa PoP
Internal Error. Negative-Feedback
2257
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Posted - 2013.05.07 16:37:00 -
[5] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight...
You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP. |
![BursegSardaukar BursegSardaukar](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
BursegSardaukar
Sardaukar Merc Guild General Tso's Alliance
118
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Posted - 2013.05.07 16:40:00 -
[6] - Quote
Well, the grassroots thing worked for EVE for quite some, but even your own metrics have shown that one of the biggest spikes in the active player numbers came after the short stint where TV ads were run during Battlestar Galactica on SciFi (NOT SyFy) around Quantum Rise IIRC.
However, if you guys feel that current player base for Dust is keeping it in the black, then more power to you. |
![Aesiron Kor-Azor Aesiron Kor-Azor](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Aesiron Kor-Azor
Amarr Templars Amarr Empire
53
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Posted - 2013.05.07 16:40:00 -
[7] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz.
So the new people who join are going to a game of 20 or so people with 10 million times their SP and cash? Trust me, if I had never played EVE or the beta for this and I just joined right now, I would turn away immediately... New players will get thrashed and a console game is not meant to have the complication that has been induced.
That is why this should either be both available on PC and PS3 or they should have done an RTS instead of an FPS for expanding EVE... where you buy militants, equip them and deploy them in a Civilisation V / Starcraft II manner... |
![Maximus Stryker Maximus Stryker](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Maximus Stryker
Villore Sec Ops Gallente Federation
441
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Posted - 2013.05.07 16:41:00 -
[8] - Quote
I actually have no complaints about the game not being advertised yet.
I hope they put those PR dollars into building a test server and/or hiring on more DUST employees :)
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![Cody Sietz Cody Sietz](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Cody Sietz
The Tritan Industries RISE of LEGION
101
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Posted - 2013.05.07 16:42:00 -
[9] - Quote
Nothing wrong with that.
I'd still like to see some adverts on the telly. |
![Maximus Stryker Maximus Stryker](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_male_128.jpg)
Maximus Stryker
Villore Sec Ops Gallente Federation
441
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Posted - 2013.05.07 16:43:00 -
[10] - Quote
Aesiron Kor-Azor wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. So the new people who join are going to a game of 20 or so people with 10 million times their SP and cash? Trust me, if I had never played EVE or the beta for this and I just joined right now, I would turn away immediately... New players will get thrashed and a console game is not meant to have the complication that has been induced. That is why this should either be both available on PC and PS3 or they should have done an RTS instead of an FPS for expanding EVE... where you buy militants, equip them and deploy them in a Civilisation V / Starcraft II manner... I believe/hope players will diversify once FW, PC, null sec and PvE comes out - and an improved Instant Battle to get players with similar SP playing together.
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![Xerics Xerics](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Xerics
Red Star. EoN.
9
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Posted - 2013.05.07 16:50:00 -
[11] - Quote
This post needs to remain visible |
![Mr Zitro Mr Zitro](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Mr Zitro
Imperfects Negative-Feedback
533
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Posted - 2013.05.07 17:30:00 -
[12] - Quote
This proves that CCP advertisement team has the hardest job. It is so hard it is impossible and they just gave up.
I wish I could turn in projects from school when the subject became good/cool. |
![General Tiberius1 General Tiberius1](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
General Tiberius1
ZionTCD Unclaimed.
571
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Posted - 2013.05.07 17:34:00 -
[13] - Quote
SoTa PoP wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight... You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP.
lol, i think their plans may have changed since yesterday![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) |
![BOZ MR BOZ MR](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
BOZ MR
Internal Error. Negative-Feedback
120
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Posted - 2013.05.07 17:35:00 -
[14] - Quote
SoTa PoP wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight... You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP. QFT +1 |
![NIIKIA NIIKIA](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_2_female_128.jpg)
NIIKIA
Namtar Elite Gallente Federation
41
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Posted - 2013.05.07 17:42:00 -
[15] - Quote
SoTa PoP wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight... You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP. I have read this like 5 times and laughed everytime +1 man |
![K-wall K-wall](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
K-wall
WarRavens Orion Empire
0
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Posted - 2013.05.07 17:42:00 -
[16] - Quote
Advertising don't make a game good. Look at call of duty all kinds of advertising still sucks. Ccp keep on doing what your doing:) |
![NOT slap26 NOT slap26](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
NOT slap26
Chatelain Rapid Response Gallente Federation
9
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Posted - 2013.05.07 17:44:00 -
[17] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz.
So basically CCP doesn't think there game is good yet, and wants us to keep spending money on it till they can "mainstream" it![Roll](https://forums.dust514.com/Images/Emoticons/ccp_roll.png) |
![DaOpa Magi DaOpa Magi](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
DaOpa Magi
Static Corp
15
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Posted - 2013.05.07 17:50:00 -
[18] - Quote
Hi,
You want Grassroots?
Give us a affiliate program with ingame rewards like (AUR) or Real Money for refferals who spend on the cash shop.
Thanks
|
![mongahu mongahu](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
mongahu
Bragian Order Amarr Empire
5
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Posted - 2013.05.07 17:51:00 -
[19] - Quote
Has no one ever opened a business before? U open it get it going tell its the way u want it then u Java. A "grand opening" when u tell everyone and there dog that ur open. This marketing strategy is not new nor is it out of place for a game. Intact alot of new places will have muli grand openings like every 6other months that's not uncommon. |
![Cyn Bruin Cyn Bruin](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Cyn Bruin
Imperfects Negative-Feedback
882
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Posted - 2013.05.07 17:55:00 -
[20] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz.
Thank you for taking the time to answer the question. I admit I have been wondering why SONY/CCP is stealth launching the game to the public.
I understand the Grassroots approach, save money on advertising that can hopefully be funneled into the game's development. I just hope there is a community that supports this game whenever you guys decide to start this PR campaign.
Because I have to admit I was a little taken aback by how few people are actually on this client (avgs. about 4.5k), I thought it would be in the 10-20k or so mark. And with the next patch bringing new weps and PC, what better time to get the public involved in it. |
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![Iron Wolf Saber Iron Wolf Saber](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Iron Wolf Saber
BetaMax. CRONOS.
3942
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Posted - 2013.05.07 17:57:00 -
[21] - Quote
SoTa PoP wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight... You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP.
Well... maybe if sim city was launched similarly. |
![Turan chiron Turan chiron](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Turan chiron
Raymond James Corp
3
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Posted - 2013.05.07 18:01:00 -
[22] - Quote
DaOpa Magi wrote:
Hi,
You want Grassroots?
Give us a affiliate program with ingame rewards like (AUR) or Real Money for refferals who spend on the cash shop.
Thanks
I've gotten a few people into this game. Been hyping it as much as I can. Yes we should get officer suits or weapons for invites
|
![NOT slap26 NOT slap26](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
NOT slap26
Chatelain Rapid Response Gallente Federation
9
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Posted - 2013.05.07 18:10:00 -
[23] - Quote
Cyn Bruin wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. Thank you for taking the time to answer the question. I admit I have been wondering why SONY/CCP is stealth launching the game to the public. I understand the Grassroots approach, save money on advertising that can hopefully be funneled into the game's development. I just hope there is a community that supports this game whenever you guys decide to start this PR campaign. Because I have to admit I was a little taken aback by how few people are actually on this client (avgs. about 4.5k), I thought it would be in the 10-20k or so mark. And with the next patch bringing new weps and PC, what better time to get the public involved in it.
We will see how many people are on during peek hours this weekend. World of Tanks averages 30k+ on the NA server durring peak hours, and around 10k on off hours.
Long story short we need a larger playerbase for this game to succeed. |
![NeoWraith Acedia NeoWraith Acedia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
206
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Posted - 2013.05.07 18:13:00 -
[24] - Quote
I wouldn't advertise this... just sayin'. |
![Cyn Bruin Cyn Bruin](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_1_male_128.jpg)
Cyn Bruin
Imperfects Negative-Feedback
883
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Posted - 2013.05.07 18:15:00 -
[25] - Quote
Iron Wolf Saber wrote:Well... maybe if sim city was launched similarly.
Simcity has over 3million users. That's a reason besides DRM for Simcity's server/network failures. Is a 5k player base really straining the DUST servers (50k if you include EVE)? |
![Gods Architect Gods Architect](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
Gods Architect
SVER True Blood Unclaimed.
6
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Posted - 2013.05.07 18:19:00 -
[26] - Quote
SoTa PoP wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight... You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP.
Damn! Bold as hell but true |
![R F Gyro R F Gyro](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_male_128.jpg)
R F Gyro
The Unholy Legion Of DarkStar DARKSTAR ARMY
347
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Posted - 2013.05.07 18:41:00 -
[27] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. What does "launch" mean then? Is it simply removing the "beta" tag? I had assumed that it meant the big marketing push. |
![Akhi Rhise Akhi Rhise](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_female_128.jpg)
Akhi Rhise
Sinq Laison Gendarmes Gallente Federation
7
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Posted - 2013.05.07 18:47:00 -
[28] - Quote
Many of you fail to realize what kind of company CCP is. Unlike most game developers, they do things with the longterm in mind. If you're all about instant gratification, GTFO. And if you need a primer on how CCP works (and the success it has brought them, when developers have come into the spotlight and subsequently died off or burned out), go to the EVE forums and figure out how they scored with that game, which remains unprecedented.
This isn't ******* Battlefield, CoD, or Black Ops, or whatever other low attention span clusterfuck you guys play, this is an actual FIRST in the history of gaming. Play this or go play something else and watch them make history. |
![Akhi Rhise Akhi Rhise](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_female_128.jpg)
Akhi Rhise
Sinq Laison Gendarmes Gallente Federation
7
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Posted - 2013.05.07 18:54:00 -
[29] - Quote
NOT slap26 wrote:Cyn Bruin wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. Thank you for taking the time to answer the question. I admit I have been wondering why SONY/CCP is stealth launching the game to the public. I understand the Grassroots approach, save money on advertising that can hopefully be funneled into the game's development. I just hope there is a community that supports this game whenever you guys decide to start this PR campaign. Because I have to admit I was a little taken aback by how few people are actually on this client (avgs. about 4.5k), I thought it would be in the 10-20k or so mark. And with the next patch bringing new weps and PC, what better time to get the public involved in it. We will see how many people are on during peek hours this weekend. World of Tanks averages 30k+ on the NA server durring peak hours, and around 10k on off hours. Long story short we need a larger playerbase for this game to succeed.
No, we don't.
This is why CCP takes things slowly.
And if you need a reason to accept that we do NOT need a larger playerbase right out of the 'release' gate, look to EVE. The playerbase was slowly built, and the game is continually updated. It still isn't considered a MASSIVE success, but it has staying power because CCP knows how to stay afloat. Stop thinking the only way for a game to succeed is to bring in an asston of people to flood the server. |
![NeoWraith Acedia NeoWraith Acedia](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
211
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Posted - 2013.05.07 18:54:00 -
[30] - Quote
Akhi Rhise wrote:Many of you fail to realize what kind of company CCP is. Unlike most game developers, they do things with the longterm in mind. If you're all about instant gratification, GTFO. And if you need a primer on how CCP works (and the success it has brought them, when developers have come into the spotlight and subsequently died off or burned out), go to the EVE forums and figure out how they scored with that game, which remains unprecedented.
This isn't ******* Battlefield, CoD, or Black Ops, or whatever other low attention span clusterfuck you guys play, this is an actual FIRST in the history of gaming. Play this or go play something else and watch CCP make history while you play the seventh incarnation of CoD. Just keep putting money in the pockets of those greedy cunts who release a new 'version' of their shooter every year. You don't build a sky scraper if you don't have a solid base. |
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![Evil-Stuffed-Animal Evil-Stuffed-Animal](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_3_male_128.jpg)
Evil-Stuffed-Animal
Ahrendee Mercenaries
16
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Posted - 2013.05.07 19:01:00 -
[31] - Quote
Akhi Rhise wrote:Many of you fail to realize what kind of company CCP is. Unlike most game developers, they do things with the longterm in mind. If you're all about instant gratification, GTFO. And if you need a primer on how CCP works (and the success it has brought them, when developers have come into the spotlight and subsequently died off or burned out), go to the EVE forums and figure out how they scored with that game, which remains unprecedented.
This isn't ******* Battlefield, CoD, or Black Ops, or whatever other low attention span clusterfuck you guys play, this is an actual FIRST in the history of gaming. Play this or go play something else and watch CCP make history while you play the seventh incarnation of CoD. Just keep putting money in the pockets of those greedy cunts who release a new 'version' of their shooter every year.
Your kind are the ones who help break this game further. Yes, your kind sir. |
![Keyser Soze VerbalKint Keyser Soze VerbalKint](https://forums.dust514.com/themes/ccpDust514/avatars/avatar_4_female_128.jpg)
Keyser Soze VerbalKint
IMPSwarm Negative-Feedback
222
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Posted - 2013.05.07 21:58:00 -
[32] - Quote
NOT slap26 wrote:Cyn Bruin wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. Thank you for taking the time to answer the question. I admit I have been wondering why SONY/CCP is stealth launching the game to the public. I understand the Grassroots approach, save money on advertising that can hopefully be funneled into the game's development. I just hope there is a community that supports this game whenever you guys decide to start this PR campaign. Because I have to admit I was a little taken aback by how few people are actually on this client (avgs. about 4.5k), I thought it would be in the 10-20k or so mark. And with the next patch bringing new weps and PC, what better time to get the public involved in it. We will see how many people are on during peek hours this weekend. World of Tanks averages 30k+ on the NA server durring peak hours, and around 10k on off hours. Long story short we need a larger playerbase for this game to succeed.
You need a good way to get new players involved in FPS that DOES NOT involve relegating them to PVE stuff. Larger starting SP, uncapped SP and shorter time to specialization with more variety in suits(varying module, cpu, pg, equipment and bonuses both in class and race till you get like idk 80 just in suits as a hypothetical, yea yea i know power creewp whatever this approach isn't working and before the EVE guys quote EVE to me this is an FPS and its on console, understand your market). |
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Abron Garr
Amarr Templars Amarr Empire
260
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Posted - 2013.05.07 22:16:00 -
[33] - Quote
Keyser Soze VerbalKint wrote:NOT slap26 wrote:Cyn Bruin wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. Thank you for taking the time to answer the question. I admit I have been wondering why SONY/CCP is stealth launching the game to the public. I understand the Grassroots approach, save money on advertising that can hopefully be funneled into the game's development. I just hope there is a community that supports this game whenever you guys decide to start this PR campaign. Because I have to admit I was a little taken aback by how few people are actually on this client (avgs. about 4.5k), I thought it would be in the 10-20k or so mark. And with the next patch bringing new weps and PC, what better time to get the public involved in it. We will see how many people are on during peek hours this weekend. World of Tanks averages 30k+ on the NA server durring peak hours, and around 10k on off hours. Long story short we need a larger playerbase for this game to succeed. You need a good way to get new players involved in FPS that DOES NOT involve relegating them to PVE stuff. Larger starting SP, uncapped SP and shorter time to specialization with more variety in suits(varying module, cpu, pg, equipment and bonuses both in class and race till you get like idk 80 just in suits as a hypothetical, yea yea i know power creewp whatever this approach isn't working and before the EVE guys quote EVE to me this is an FPS and its on console, understand your market).
I agree. PvE is a two-edged sword. It retains some people who are newer to FPS and want to ease themselves in but it also becomes too comfortable, aka boring. Another problem with PvE is that players, at least in EvE, feel like they need just one more Billion isk, or just one more skill book, or one more skill to level V before they can start PvPing. Dust, at least, throws you straight into the fight whether you're ready or not. Unfortunately, that also turns off many people when they get deleted by better gear. There's a balanced way to handle the extremes and I hope CCP finds it.
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Cinnamon267
Sinq Laison Gendarmes Gallente Federation
33
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Posted - 2013.05.07 22:28:00 -
[34] - Quote
I believe/hope players will diversify once FW, PC, null sec and PvE comes out - and an improved Instant Battle to get players with similar SP playing together.Quote:I believe/hope players will diversify once FW, PC, null sec and PvE comes out - and an improved Instant Battle to get players with similar SP playing together.
That's, easily, one of the games biggest issues, right now. Awful matchmaking. It's the same as it was in open beta. New players are pitted against dudes and dudettes with Duvolles and proto suits with 500 shields and/or amour. No way to compete against that. No way in hell. Don't care what anyone says.
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Nstomper
The Sangheli
343
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Posted - 2013.05.07 22:38:00 -
[35] - Quote
All these no life trolls in here |
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Nstomper
The Sangheli
343
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Posted - 2013.05.07 22:42:00 -
[36] - Quote
Cinnamon267 wrote:I believe/hope players will diversify once FW, PC, null sec and PvE comes out - and an improved Instant Battle to get players with similar SP playing together. Quote:I believe/hope players will diversify once FW, PC, null sec and PvE comes out - and an improved Instant Battle to get players with similar SP playing together. That's, easily, one of the games biggest issues, right now. Awful matchmaking. It's the same as it was in open beta. New players are pitted against dudes and dudettes with Duvolles and proto suits with 500 shields and/or amour. No way to compete against that. No way in hell. Don't care what anyone says. I run around in a basic assualt suit , with a gek rifle and i tear up proto suits with ease it realy isnt hard to kill guys in protosuits |
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Calroon DeVil
Internal Error. Negative-Feedback
13
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Posted - 2013.05.08 05:50:00 -
[37] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. Oh the lack of confidence hidden behind PR phrases; says it all. I wouldn't want to show the majority of PSN users the state of the game either, I fully support your decision. Keep up the good work, maybe consider a rename Dust 911? |
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shade emry3
Conspiratus Immortalis League of Infamy
19
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Posted - 2013.05.08 05:54:00 -
[38] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz.
i think this is because their not secure in this game being bug free enough for it... I suspect that it will be pushed when they see a more bug free environment. |
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shade emry3
Conspiratus Immortalis League of Infamy
19
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Posted - 2013.05.08 05:55:00 -
[39] - Quote
Calroon DeVil wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. Oh the lack of confidence hidden behind PR phrases; says it all. I wouldn't want to show the majority of PSN users the state of the game either, I fully support your decision. Keep up the good work, maybe consider a rename Dust 911?
I hear ya on that, my uncle was a PR Director/coordinator for a base in the navy in Pensacola for a time, i smell PR Bull**** all around that phrase. |
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crazy space 1
Krullefor Organization Minmatar Republic
1100
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Posted - 2013.05.08 06:17:00 -
[40] - Quote
CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. So, it's not done, don't look yet!
<3 |
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crazy space 1
Krullefor Organization Minmatar Republic
1100
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Posted - 2013.05.08 06:18:00 -
[41] - Quote
shade emry3 wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. i think this is because their not secure in this game being bug free enough for it... I suspect that it will be pushed when they see a more bug free environment.
It'll be pushed when there are 4 heavies, 4 HAVs, 4 LAVs, 4Scouts, so on.... Before that the game is literally half finished, no more resets but not all tanks out >.> |
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Calroon DeVil
Internal Error. Negative-Feedback
14
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Posted - 2013.05.08 07:15:00 -
[42] - Quote
It's a shame really. Why not apply everything they've learned from EVE? Communicating early and open. Listen to player feedback (and no, I'm not talking about the QQing). There're plenty of constructive posts.
As of now, they redo Dust every single build. This will be a neverending cycle. |
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XeroTheBigBoss
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
250
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Posted - 2013.05.08 07:21:00 -
[43] - Quote
SoTa PoP wrote:CCP Eterne wrote:David Reid (aka CCP Pokethulu) actually spoke a bit about our marketing at the CCP Presents presentation at Fanfest. Essentially, while our launch is on the 14th, we are not going to be doing a full marketing push on the game until further down the line. We believe in taking a more grassroots approach to marketing our games rather than a full on marketing blitz. wait wait wait...... let me get this straight... You're launching the game then telling NOBODY until it sucks less? Oh - oh ho ho - now that's rich. Instead of giving into your companies failures your going to mask and hide to the rest of the world. Amazing PR CCP.
Lol, +1 for trolling CCP lol |
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CCP Cmdr Wang
C C P C C P Alliance
1907
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Posted - 2013.05.08 07:28:00 -
[44] - Quote
Ok gents, you've had your fun and I'm locking this thread. |
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