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Iron Wolf Saber
BetaMax. CRONOS.
3824
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Posted - 2013.05.04 17:13:00 -
[1] - Quote
Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys. |
Iron Wolf Saber
BetaMax. CRONOS.
3824
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Posted - 2013.05.04 17:13:00 -
[2] - Quote
Reserved for base suit stats. |
Aighun
Zumari Force Projection Caldari State
810
|
Posted - 2013.05.04 17:15:00 -
[3] - Quote
We are so confuse. We love to wallow in the confuse. Soon we'll turn to confuse bacon? |
IRuby Heart
DIOS EX.
647
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Posted - 2013.05.04 17:16:00 -
[4] - Quote
Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills? |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 17:16:00 -
[5] - Quote
Iron Wolf Saber wrote:Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys.
Kinda what I was wondering with everyone raging about the T2 suits.
I do look forward to you posting the stats for these though. (possibly price points?) |
Takahiro Kashuken
Red Star. EoN.
413
|
Posted - 2013.05.04 17:16:00 -
[6] - Quote
Because im a vehicle pilot and im waiting for the pilot suit |
Skipper Jones
ZionTCD Unclaimed.
32
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Posted - 2013.05.04 17:16:00 -
[7] - Quote
That is the reason i chose to use the Amarr medium |
La Fortune
Terranauts
86
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Posted - 2013.05.04 17:19:00 -
[8] - Quote
It's a really great system and opens up the path for other specialist suits to be added. It's very similar to Tech 1 and Tech 2 ships in EVE.
But yes, having to use a 'general' suit first means you can try out different play styles without having to worry about using your racial suit's bonuses, at least for new players. |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
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Posted - 2013.05.04 17:20:00 -
[9] - Quote
Iron Wolf Saber wrote:Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys.
Totally right people have only seen the stats for the t2 specialized suits and no one has mentioned anything about the more common t1 suits. Maybe the proto medium frame will still have his 2 equipment slots there but maybe one less high or something. That's still pretty decent. SO would people wait the actual patch to come out
And yeah maybe renaming could come handy |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 17:22:00 -
[10] - Quote
La Fortune wrote:It's a really great system and opens up the path for other specialist suits to be added. It's very similar to Tech 1 and Tech 2 ships in EVE.
Honestly thats what I have been going with naming, T1 and T2. |
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Iron Wolf Saber
BetaMax. CRONOS.
3827
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Posted - 2013.05.04 17:23:00 -
[11] - Quote
IRuby Heart wrote:Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills?
I am currently mapping out the current tree right now in the similar format to the new one to see which multipliers got shifted, it seems all weapons are now 2x instead of one being 1x 2x then 3x. There is alot of information to pour though, the blog data didn't give us any of the slots for the suits though :( and you may not get an answer for that until later today, IRL stuff getting in the way too. |
IRuby Heart
DIOS EX.
649
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Posted - 2013.05.04 17:28:00 -
[12] - Quote
Iron Wolf Saber wrote:IRuby Heart wrote:Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills? I am currently mapping out the current tree right now in the similar format to the new one to see which multipliers got shifted, it seems all weapons are now 2x instead of one being 1x 2x then 3x. There is alot of information to pour though, the blog data didn't give us any of the slots for the suits though :( and you may not get an answer for that until later today, IRL stuff getting in the way too.
Ok, sounds great. Thanks for your hard work. |
Sylvana Nightwind
Expert Intervention Caldari State
351
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Posted - 2013.05.04 17:34:00 -
[13] - Quote
Because all that people see is: PROTO. They don't get anything else. |
Mavado V Noriega
SyNergy Gaming EoN.
2998
|
Posted - 2013.05.04 17:36:00 -
[14] - Quote
Iron Wolf Saber wrote:Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys. As for the rest of the tree I cannot apologize yet because I haven't done the before and after yet, soon as I get the skills all lined up Ill be able to comment on the changes just right now the blog just came out and its not in spreadsheet format.
Amarr Heavy AK. 0
Cost 85160 CPU 270 gF Melee Damage 150.0 HP Speed 3.6 m/s Shield HP 405 HP Armor HP 405 HP Scan Precision 60 dB Stamina Recovery 7.0 s Shield Regen 20.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 65 dB Stamina 125 Power Grid 54 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 12.5 s Sprint Speed 5.1 m/s (was not included in the blog's documentation but from what me and the other cpm recall it had more low slots than current heavies)
Minmatar Medium MK 0 Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
this is too much logic gtfo logic isnt allowed on this section of the forums
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Iron Wolf Saber
BetaMax. CRONOS.
3829
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Posted - 2013.05.04 17:58:00 -
[15] - Quote
There all stats are up source http://web.ccpgamescdn.com/dust/news.control/64540/1/dust_market_items.csv from http://dust514.com/news/blog/2013/05/uprising-skill-point-re-spec-details |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 18:08:00 -
[16] - Quote
On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? |
Alldin Kan
Imperfects Negative-Feedback
188
|
Posted - 2013.05.04 18:13:00 -
[17] - Quote
Gallente logi will be the go-to suit once the new armor plates come in. Other Logi suits already come in with armor reps, but with the cost of large SP. Amarr Medium is to have 2 PRO handheld weapons with slightly lower survivalbility than other assaults. Caldari suits will now get melted by new weapons. Sentinel suit's weapon feedback damage reduction is worthless when user is skilled in handling overheat or is using an HMG (these never overheat lol). Scout racial bonuses are fine. |
Chris F2112
187. Unclaimed.
114
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Posted - 2013.05.04 18:14:00 -
[18] - Quote
This thread is great. I've been wondering about the medium suits and how they will stack up, I see there's nothing to fear if the slots are decent. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 18:15:00 -
[19] - Quote
Iron Wolf Saber wrote:Minmatar Medium mk. 0
Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
This doesnt make sense to me considering Mimatar are sheild tankers... |
Iron Wolf Saber
BetaMax. CRONOS.
3830
|
Posted - 2013.05.04 18:16:00 -
[20] - Quote
XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect?
Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. |
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Iron Wolf Saber
BetaMax. CRONOS.
3832
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Posted - 2013.05.04 18:17:00 -
[21] - Quote
XXfootnoteXX wrote:Iron Wolf Saber wrote:Minmatar Medium mk. 0
Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
This doesnt make sense to me considering Mimatar are sheild tankers...
I have always considered Minmatar whatever works tankers. If its speed, damage or otherwise.... |
Medic 1879
The Tritan Industries RISE of LEGION
210
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Posted - 2013.05.04 18:20:00 -
[22] - Quote
Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus.
Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep? |
Iron Wolf Saber
BetaMax. CRONOS.
3832
|
Posted - 2013.05.04 18:23:00 -
[23] - Quote
Medic 1879 wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep?
Chances are its the bonus to the module's own performance so
no module = no multiplier, as it will be 5% x 0 |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 18:23:00 -
[24] - Quote
Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus.
Thanks for the direct answer... that is freaking amazing. |
Alldin Kan
Imperfects Negative-Feedback
188
|
Posted - 2013.05.04 18:26:00 -
[25] - Quote
Now why is it that the Amarr Logi is the worst Logi? hmm... could it be the slow movement speed? CPU/PG not fully used? |
Bendtner92
Imperfects Negative-Feedback
524
|
Posted - 2013.05.04 18:27:00 -
[26] - Quote
Iron Wolf Saber wrote:Medic 1879 wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep? Chances are its the bonus to the module's own performance so no module = no multiplier, as it will be 5% x 0 Except it doesn't say %. It just says +5.
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Medic 1879
The Tritan Industries RISE of LEGION
210
|
Posted - 2013.05.04 18:30:00 -
[27] - Quote
Bendtner92 wrote: Except it doesn't say %. It just says +5.
Yeah so level 1 its 1hp per sec level 2 2hp per sec, etc... so I was just wondering if it needs a rep mod to activate or not. It doesn't make too much difference as all logi's get it and I am definatley being some kind of logi, I just want to start planing builds my OCD demands it lol. |
Epicsting pro
Planetary Response Organization
11
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Posted - 2013.05.04 18:31:00 -
[28] - Quote
My amarr logi will have 30% bonus to self reps plus a base of 5hp/s with to module of 5hp/s my self rep will be 18 and going to have proto Armor extender. So base armor will be 295 with 18hp/s I thank that awesome. |
The Robot Devil
BetaMax. CRONOS.
177
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Posted - 2013.05.04 18:39:00 -
[29] - Quote
Nice post. Thanks. I am trying not to get too excited about the 6th but these changes will shake up everything and we need to be shaken up. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 19:07:00 -
[30] - Quote
So happy today is my friday, and in 2 days, its game on. |
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