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Iron Wolf Saber
BetaMax. CRONOS.
3824
|
Posted - 2013.05.04 17:13:00 -
[1] - Quote
Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys. |
Iron Wolf Saber
BetaMax. CRONOS.
3824
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Posted - 2013.05.04 17:13:00 -
[2] - Quote
Reserved for base suit stats. |
Aighun
Zumari Force Projection Caldari State
810
|
Posted - 2013.05.04 17:15:00 -
[3] - Quote
We are so confuse. We love to wallow in the confuse. Soon we'll turn to confuse bacon? |
IRuby Heart
DIOS EX.
647
|
Posted - 2013.05.04 17:16:00 -
[4] - Quote
Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills? |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 17:16:00 -
[5] - Quote
Iron Wolf Saber wrote:Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys.
Kinda what I was wondering with everyone raging about the T2 suits.
I do look forward to you posting the stats for these though. (possibly price points?) |
Takahiro Kashuken
Red Star. EoN.
413
|
Posted - 2013.05.04 17:16:00 -
[6] - Quote
Because im a vehicle pilot and im waiting for the pilot suit |
Skipper Jones
ZionTCD Unclaimed.
32
|
Posted - 2013.05.04 17:16:00 -
[7] - Quote
That is the reason i chose to use the Amarr medium |
La Fortune
Terranauts
86
|
Posted - 2013.05.04 17:19:00 -
[8] - Quote
It's a really great system and opens up the path for other specialist suits to be added. It's very similar to Tech 1 and Tech 2 ships in EVE.
But yes, having to use a 'general' suit first means you can try out different play styles without having to worry about using your racial suit's bonuses, at least for new players. |
Den-tredje Baron
The Unholy Legion Of DarkStar DARKSTAR ARMY
7
|
Posted - 2013.05.04 17:20:00 -
[9] - Quote
Iron Wolf Saber wrote:Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys.
Totally right people have only seen the stats for the t2 specialized suits and no one has mentioned anything about the more common t1 suits. Maybe the proto medium frame will still have his 2 equipment slots there but maybe one less high or something. That's still pretty decent. SO would people wait the actual patch to come out
And yeah maybe renaming could come handy |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 17:22:00 -
[10] - Quote
La Fortune wrote:It's a really great system and opens up the path for other specialist suits to be added. It's very similar to Tech 1 and Tech 2 ships in EVE.
Honestly thats what I have been going with naming, T1 and T2. |
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Iron Wolf Saber
BetaMax. CRONOS.
3827
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Posted - 2013.05.04 17:23:00 -
[11] - Quote
IRuby Heart wrote:Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills?
I am currently mapping out the current tree right now in the similar format to the new one to see which multipliers got shifted, it seems all weapons are now 2x instead of one being 1x 2x then 3x. There is alot of information to pour though, the blog data didn't give us any of the slots for the suits though :( and you may not get an answer for that until later today, IRL stuff getting in the way too. |
IRuby Heart
DIOS EX.
649
|
Posted - 2013.05.04 17:28:00 -
[12] - Quote
Iron Wolf Saber wrote:IRuby Heart wrote:Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills? I am currently mapping out the current tree right now in the similar format to the new one to see which multipliers got shifted, it seems all weapons are now 2x instead of one being 1x 2x then 3x. There is alot of information to pour though, the blog data didn't give us any of the slots for the suits though :( and you may not get an answer for that until later today, IRL stuff getting in the way too.
Ok, sounds great. Thanks for your hard work. |
Sylvana Nightwind
Expert Intervention Caldari State
351
|
Posted - 2013.05.04 17:34:00 -
[13] - Quote
Because all that people see is: PROTO. They don't get anything else. |
Mavado V Noriega
SyNergy Gaming EoN.
2998
|
Posted - 2013.05.04 17:36:00 -
[14] - Quote
Iron Wolf Saber wrote:Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys. As for the rest of the tree I cannot apologize yet because I haven't done the before and after yet, soon as I get the skills all lined up Ill be able to comment on the changes just right now the blog just came out and its not in spreadsheet format.
Amarr Heavy AK. 0
Cost 85160 CPU 270 gF Melee Damage 150.0 HP Speed 3.6 m/s Shield HP 405 HP Armor HP 405 HP Scan Precision 60 dB Stamina Recovery 7.0 s Shield Regen 20.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 65 dB Stamina 125 Power Grid 54 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 12.5 s Sprint Speed 5.1 m/s (was not included in the blog's documentation but from what me and the other cpm recall it had more low slots than current heavies)
Minmatar Medium MK 0 Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
this is too much logic gtfo logic isnt allowed on this section of the forums
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Iron Wolf Saber
BetaMax. CRONOS.
3829
|
Posted - 2013.05.04 17:58:00 -
[15] - Quote
There all stats are up source http://web.ccpgamescdn.com/dust/news.control/64540/1/dust_market_items.csv from http://dust514.com/news/blog/2013/05/uprising-skill-point-re-spec-details |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 18:08:00 -
[16] - Quote
On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? |
Alldin Kan
Imperfects Negative-Feedback
188
|
Posted - 2013.05.04 18:13:00 -
[17] - Quote
Gallente logi will be the go-to suit once the new armor plates come in. Other Logi suits already come in with armor reps, but with the cost of large SP. Amarr Medium is to have 2 PRO handheld weapons with slightly lower survivalbility than other assaults. Caldari suits will now get melted by new weapons. Sentinel suit's weapon feedback damage reduction is worthless when user is skilled in handling overheat or is using an HMG (these never overheat lol). Scout racial bonuses are fine. |
Chris F2112
187. Unclaimed.
114
|
Posted - 2013.05.04 18:14:00 -
[18] - Quote
This thread is great. I've been wondering about the medium suits and how they will stack up, I see there's nothing to fear if the slots are decent. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 18:15:00 -
[19] - Quote
Iron Wolf Saber wrote:Minmatar Medium mk. 0
Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
This doesnt make sense to me considering Mimatar are sheild tankers... |
Iron Wolf Saber
BetaMax. CRONOS.
3830
|
Posted - 2013.05.04 18:16:00 -
[20] - Quote
XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect?
Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. |
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Iron Wolf Saber
BetaMax. CRONOS.
3832
|
Posted - 2013.05.04 18:17:00 -
[21] - Quote
XXfootnoteXX wrote:Iron Wolf Saber wrote:Minmatar Medium mk. 0
Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
This doesnt make sense to me considering Mimatar are sheild tankers...
I have always considered Minmatar whatever works tankers. If its speed, damage or otherwise.... |
Medic 1879
The Tritan Industries RISE of LEGION
210
|
Posted - 2013.05.04 18:20:00 -
[22] - Quote
Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus.
Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep? |
Iron Wolf Saber
BetaMax. CRONOS.
3832
|
Posted - 2013.05.04 18:23:00 -
[23] - Quote
Medic 1879 wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep?
Chances are its the bonus to the module's own performance so
no module = no multiplier, as it will be 5% x 0 |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 18:23:00 -
[24] - Quote
Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus.
Thanks for the direct answer... that is freaking amazing. |
Alldin Kan
Imperfects Negative-Feedback
188
|
Posted - 2013.05.04 18:26:00 -
[25] - Quote
Now why is it that the Amarr Logi is the worst Logi? hmm... could it be the slow movement speed? CPU/PG not fully used? |
Bendtner92
Imperfects Negative-Feedback
524
|
Posted - 2013.05.04 18:27:00 -
[26] - Quote
Iron Wolf Saber wrote:Medic 1879 wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep? Chances are its the bonus to the module's own performance so no module = no multiplier, as it will be 5% x 0 Except it doesn't say %. It just says +5.
|
Medic 1879
The Tritan Industries RISE of LEGION
210
|
Posted - 2013.05.04 18:30:00 -
[27] - Quote
Bendtner92 wrote: Except it doesn't say %. It just says +5.
Yeah so level 1 its 1hp per sec level 2 2hp per sec, etc... so I was just wondering if it needs a rep mod to activate or not. It doesn't make too much difference as all logi's get it and I am definatley being some kind of logi, I just want to start planing builds my OCD demands it lol. |
Epicsting pro
Planetary Response Organization
11
|
Posted - 2013.05.04 18:31:00 -
[28] - Quote
My amarr logi will have 30% bonus to self reps plus a base of 5hp/s with to module of 5hp/s my self rep will be 18 and going to have proto Armor extender. So base armor will be 295 with 18hp/s I thank that awesome. |
The Robot Devil
BetaMax. CRONOS.
177
|
Posted - 2013.05.04 18:39:00 -
[29] - Quote
Nice post. Thanks. I am trying not to get too excited about the 6th but these changes will shake up everything and we need to be shaken up. |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 19:07:00 -
[30] - Quote
So happy today is my friday, and in 2 days, its game on. |
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Iron Wolf Saber
BetaMax. CRONOS.
3837
|
Posted - 2013.05.04 19:11:00 -
[31] - Quote
Alldin Kan wrote:Now why is it that the Amarr Logi is the worst Logi? hmm... could it be the slow movement speed? CPU/PG not fully used?
I wouldn't know this thread is focusing on the base suits. Not logi not assaults not sentinels not scouts. |
Iron Wolf Saber
BetaMax. CRONOS.
3837
|
Posted - 2013.05.04 19:12:00 -
[32] - Quote
Anyways got the old tree down and I am catagorically arranging it by multipliers and groups. |
Ryanki
VENGEANCE FOR HIRE
31
|
Posted - 2013.05.04 19:13:00 -
[33] - Quote
for the tier 2 suits or whatever they're called, u would need to max the base suits? So are they kind of like extensions, like adding more stages after the proto we have now? |
low genius
The Sound Of Freedom Renegade Alliance
47
|
Posted - 2013.05.04 19:15:00 -
[34] - Quote
Iron Wolf Saber wrote:Anyways got the old tree down and I am catagorically arranging it by multipliers and groups.
i looked over the information you posted, and didn't see any indication as to how far you'd need to skill a 'node' to get to the next one.
is that information hidden in those text files? |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
137
|
Posted - 2013.05.04 19:18:00 -
[35] - Quote
You told me that none of these suits have more than 1 equipment slot, so yes, these are in fact different from the suits we have right now. We currently have a logi, we will not have a basic logi. That's something different and in the eyes of logis, pretty bad. |
low genius
The Sound Of Freedom Renegade Alliance
50
|
Posted - 2013.05.04 19:21:00 -
[36] - Quote
NeoWraith Acedia wrote:You told me that none of these suits have more than 1 equipment slot, so yes, these are in fact different from the suits we have right now. We currently have a logi, we will not have a basic logi. That's something different and in the eyes of logis, pretty bad.
i think there's some sort of confusion here. it will be more understandable when you see how far you need to skill the prereqs to get the lower level logi. |
Vaerana Myshtana
Bojo's School of the Trades
825
|
Posted - 2013.05.04 19:38:00 -
[37] - Quote
NeoWraith Acedia wrote:You told me that none of these suits have more than 1 equipment slot, so yes, these are in fact different from the suits we have right now. We currently have a logi, we will not have a basic logi. That's something different and in the eyes of logis, pretty bad.
I'm not sure that's accurate.
My understanding was that ONLY Logi suits would have more than one equipment slot. |
Vaerana Myshtana
Bojo's School of the Trades
826
|
Posted - 2013.05.04 19:39:00 -
[38] - Quote
Alldin Kan wrote:Now why is it that the Amarr Logi is the worst Logi? hmm... could it be the slow movement speed? CPU/PG not fully used?
Because Amarr don't know anything about real work, just slaving and killing and praying?
Nah... That couldn't be it. |
Vaerana Myshtana
Bojo's School of the Trades
826
|
Posted - 2013.05.04 19:40:00 -
[39] - Quote
XXfootnoteXX wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Thanks for the direct answer... that is freaking amazing.
You do still need a Armor Repair module though, right? |
Zahle Undt
The Tritan Industries RISE of LEGION
70
|
Posted - 2013.05.04 19:40:00 -
[40] - Quote
Granted I have not seen what sort of bonuses come from the new skills but just looking at the excel skill tree CCP put out and the spread sheet someone in our corp made from it what I see all over the new Uprising skills is SP sinks all over the place. These SP sinks are especially screwing logi too in my opinion.
Currently for increasing PG and CPU we have Circutry and combat engineering both 1x skills that get maxed out with a total of 310,920 SP investment. Now they are 5x skill requiring a max SP input of bit over 1.5 million SP, but thats not bad enough. Before one can even increase those skills one has to spend 310K on Dropsuit upgrades and another 620K on "core upgrades".
It seems to me that CCP is trying to extremely slow progrssion in Dust for some reason. I guess its not a bhig deal since it is happening to all of us but it does suck. |
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Iron Wolf Saber
BetaMax. CRONOS.
3844
|
Posted - 2013.05.04 19:49:00 -
[41] - Quote
Vaerana Myshtana wrote:XXfootnoteXX wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Thanks for the direct answer... that is freaking amazing. You do still need a Armor Repair module though, right?
Correct you can't add a repair rate to a module that isn't there. Now if it said +1 to suit armor repair then the suit is getting a natural repairer.
Update on the before and after Tree stats
Just finished the entire suit section here goes
Chomosome
Total number of protolevel 4 Total number of multiplier 32 Average multiplier per proto 8
Uprising
Total number of protolevels 18 Total number of multiplier 152 Average multiplier per proto 8.444
Ill get more posted as I go down the tree. |
Epicsting pro
Planetary Response Organization
11
|
Posted - 2013.05.04 19:59:00 -
[42] - Quote
The logi suit don't need base repair it +1per lvl, the amarr logi get a 5% bonus per lvl that bonus effect the repair module I ask ccp in the reddit post, so proto logi have hp/s base armor repair, and the amarr logi give a 15% bonuse to the module making the mlt heal 2.3hp/s, but if you spec repair then it another 15% witch make the 5hp/s into 6.5hp/s. Dose that help answer the logi bonusesquestion. |
Iron Wolf Saber
BetaMax. CRONOS.
3844
|
Posted - 2013.05.04 20:06:00 -
[43] - Quote
Biotics Catagory This was an odd one but it was misshapen and I had to pull a few from chomo into uprising's format.
Chomosome had
Vigor Mobility Endurance Hand to Hand Combat Total Multiplier 11
Uprising replaced with
Biotics Cardiac regulation Hand to Hand Kinetic Catalyzation Total 11 |
XXfootnoteXX
DUST University Ivy League
241
|
Posted - 2013.05.04 20:15:00 -
[44] - Quote
nm. |
Kiso Okami
Militaires Sans Jeux
71
|
Posted - 2013.05.04 20:22:00 -
[45] - Quote
Zahle Undt wrote:It seems to me that CCP is trying to extremely slow progrssion in Dust for some reason. I guess its not a bhig deal since it is happening to all of us but it does suck.
This game's progression is being built like most MMOs build progression. So they seem to not expect you to reach "Tech II" prototypes (those suits are too "meh" to be considered Tech II) too soon (like two months to build a suit).
@Iron Wolf Saber: You should update the OP with all of these posts that you are making to prevent information being lost. |
Zahle Undt
The Tritan Industries RISE of LEGION
70
|
Posted - 2013.05.04 20:32:00 -
[46] - Quote
First off, appreciate you siftign through this IWS. But outside of the dropsuits do we know for sure that weaponry no longer provides anything other than the ability to unlock weapon levels and do we know if drop suit upgrade, drop suit core upgrades, and such skills do anything? If they don't then how can we say they are anything but an SP sink.
However, its nothing to jump off a ledge over because it is happening to everyone and any such changes if later to be found detrimental can easily be compensated for by an adjustment of SP reward and SP cap. Well I think I just talked my way into being pretty neutral about changes, have a good one ladies and gents. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
138
|
Posted - 2013.05.04 20:47:00 -
[47] - Quote
low genius wrote:NeoWraith Acedia wrote:You told me that none of these suits have more than 1 equipment slot, so yes, these are in fact different from the suits we have right now. We currently have a logi, we will not have a basic logi. That's something different and in the eyes of logis, pretty bad. i think there's some sort of confusion here. it will be more understandable when you see how far you need to skill the prereqs to get the lower level logi. I sure hope it's only like level 3 or something. |
NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
138
|
Posted - 2013.05.04 20:57:00 -
[48] - Quote
Sloth9230 wrote:Iron Wolf Saber wrote:Sloth9230 wrote:Iron Wolf Saber wrote:
Under all current technicalities, you guys are all currently wearing Light, Medium and Heavy Suits, nobody here is wearing scout, logistics, commando, sentinel, assault, pilot suits yet. They're like the muraders of HAVs.
Yeah, the stats and slot layout say otherwise Or are you saying basic suits have the exact stats as our current suits? The advanced suits have anywhere from two (not one or not zero like current) 10-15% bonuses to a function that there is no current suit here can ever possibly match with current suits or even modules, If your current suits went against these new ones when they're optimally fitted, you will get ROLF stomped. Interesting... But are the "basic" suits exactly like our current suits? I'm fine with suits costing more, because of the bonuses, but I see no point to the basic suits.
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NeoWraith Acedia
Fraternity of St. Venefice Amarr Empire
138
|
Posted - 2013.05.04 21:00:00 -
[49] - Quote
Sloth9230 wrote:Cosgar wrote:Khamelaya wrote:How do you know there are't?I'm saying the suits we have now are under the basic tab in uprising, they have been renamed to Medium, and they are equivalent to what we have now. That makes two people that understand how things are going to work. But everyone is so busy wild mass guessing with a chip on their shoulder, you can't get through to anyone. And you guys have proof that the "Basic" medium Minmatar suit is identical to the Logi suit we have? If Iron Wolf said it then I'd believe him, but anything from you two is just as much speculation as anything that I say.
Iron Wolf Saber wrote:Basic Mediums dont have 2 equipment slots, nor does any Assault suit have two equipment slots.
Logis I fear may be too good for generic combat though.
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xaerael Kabiel
Goonfeet
57
|
Posted - 2013.05.04 21:17:00 -
[50] - Quote
Have a thing, and don't say I don't give you anything.
https://docs.google.com/spreadsheet/ccc?key=0AsfGvAN0mVRudFlQTkZpMC1hc3k5Qk9Yb3RYcDdQQWc&usp=sharing |
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Iron Wolf Saber
BetaMax. CRONOS.
3846
|
Posted - 2013.05.04 21:26:00 -
[51] - Quote
Anyways Ill make a sparate topic when I get the entire tree done just cooking dinner atm.
Chomosome Mechancis
Infantry Field Mechanics* Armor Upgrades* Armor Repair systems* Armor Remote Repair systems*
Vehicles Field mecahnics* Armor Adapation Remote Repair* Armor Upgrades* Armor Repair systems*
Total Infantry 8 Total Vehicles 13
Uprising
Dropsuit Armor Upgrades Armor Plating Remote Repair Armor Repair Systems
Vehicle Armor Upgrades Armor Armor Adapation Vehicle Remote Repair Systems Vehicle Armor Plating Vehicle Armor Repair
Infantry Total 11 Vehicle Total 16
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Kaleid Quandda
Red Rock Outriders Red Rock Consortium
10
|
Posted - 2013.05.04 21:28:00 -
[52] - Quote
This is great, but, no 'sever' suits? |
Iron Wolf Saber
BetaMax. CRONOS.
3848
|
Posted - 2013.05.04 21:30:00 -
[53] - Quote
thank you for the compacted list. |
General Tiberius1
ZionTCD Unclaimed.
542
|
Posted - 2013.05.04 21:31:00 -
[54] - Quote
Aighun wrote:We are so confuse. We love to wallow in the confuse. Soon we'll turn to confuse bacon?
leave bacon out of this!
on a serious note, we see "so and so got a nerf"
but no actual numbers, and pass PAINFUL experience means we flip out
we see SP multipliers go up without proper info and think we will be stuck at BEST in semi-advanced gear.
CCP needs to understand, give us ALL the information or we will leap to conclusions based on past experience
(and thanks for FINNALLY posting ironwolf, was getting worried there) |
Sete Clifton
PSU GHOST SYNDICATE
105
|
Posted - 2013.05.04 21:37:00 -
[55] - Quote
Alright, so a couple of us were having a discussion about this earlier this morning and I just want to make sure I have it right. According to the items list and from what I gathered from this thread, the frame protos (T1) have the same stats as specialized protos (T2) (minus logis) and with a slight price difference. So the Amarr Medium Frame ak.0 is the same as the Assault ak.0 statistically, but the latter just has the added passive bonuses? |
ladwar
Dead Six Initiative Lokun Listamenn
287
|
Posted - 2013.05.04 21:39:00 -
[56] - Quote
Takahiro Kashuken wrote:Because im a vehicle pilot and im waiting for the pilot suit ^ |
MacGoogles iS-me-name
ThatsHott
6
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Posted - 2013.05.04 21:43:00 -
[57] - Quote
+1 |
Iron Wolf Saber
BetaMax. CRONOS.
3849
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Posted - 2013.05.04 22:16:00 -
[58] - Quote
Sete Clifton wrote:Alright, so a couple of us were having a discussion about this earlier this morning and I just want to make sure I have it right. According to the items list and from what I gathered from this thread, the frame protos (T1) have the same stats as specialized protos (T2) (minus logis) and with a slight price difference. So the Amarr Medium Frame ak.0 is the same as the Assault ak.0 statistically, but the latter just has the added passive bonuses?
Slightly different slot layouts overall between all suit classes. |
Rynoceros
One-Armed Bandits Atrocitas
41
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Posted - 2013.05.05 01:24:00 -
[59] - Quote
Fact: IWS is worthy. |
xaerael Kabiel
Goonfeet
58
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Posted - 2013.05.05 09:36:00 -
[60] - Quote
Kaleid Quandda wrote:This is great, but, no 'sever' suits?
Hmm, I may have screwed up copying them over. They're just copies of lvl 1 suits anyway. |
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2100 Angels
The Southern Legion RISE of LEGION
74
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Posted - 2013.05.05 09:52:00 -
[61] - Quote
Iron Wolf Saber wrote:Sete Clifton wrote:Alright, so a couple of us were having a discussion about this earlier this morning and I just want to make sure I have it right. According to the items list and from what I gathered from this thread, the frame protos (T1) have the same stats as specialized protos (T2) (minus logis) and with a slight price difference. So the Amarr Medium Frame ak.0 is the same as the Assault ak.0 statistically, but the latter just has the added passive bonuses? Slightly different slot layouts overall between all suit classes.
**** I want to see those slot layouts |
Hawkings Greenback
D3ath D3alers RISE of LEGION
27
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Posted - 2013.05.05 10:45:00 -
[62] - Quote
This is great work IWS ( & any one else who is getting this info out ). Keep up the good work.
I would love to know the slot layouts as well 2100 Angels.
+1 |
KAGEHOSHI Horned Wolf
Seraphim Initiative. CRONOS.
3700
|
Posted - 2013.05.05 19:52:00 -
[63] - Quote
Bump of reason |
arimal lavaren
L.O.T.I.S. RISE of LEGION
211
|
Posted - 2013.05.05 20:35:00 -
[64] - Quote
NeoWraith Acedia wrote:Sloth9230 wrote:Cosgar wrote:Khamelaya wrote:How do you know there are't?I'm saying the suits we have now are under the basic tab in uprising, they have been renamed to Medium, and they are equivalent to what we have now. That makes two people that understand how things are going to work. But everyone is so busy wild mass guessing with a chip on their shoulder, you can't get through to anyone. And you guys have proof that the "Basic" medium Minmatar suit is identical to the Logi suit we have? If Iron Wolf said it then I'd believe him, but anything from you two is just as much speculation as anything that I say. Iron Wolf Saber wrote:Basic Mediums dont have 2 equipment slots, nor does any Assault suit have two equipment slots.
Logis I fear may be too good for generic combat though.
Sorry iron wolf I'm one that tries to stay positive but if this is the case every single one of these "basic" suits are worthless to my play style. They are merely in the way of playing the game as a combat medic as I have for going on 6 months now.
Of course they will be skipped(at least by current logistics players) if they can't fill a basic function of repair/revive.
Logi is too good for generic combat? I don't even, what? |
Noc Tempre
Imperfects Negative-Feedback
1426
|
Posted - 2013.05.05 20:46:00 -
[65] - Quote
They aren't new suits. They are gimped versions of what we have now. |
Iron Wolf Saber
BetaMax. CRONOS.
3886
|
Posted - 2013.05.05 22:08:00 -
[66] - Quote
2100 Angels wrote:Iron Wolf Saber wrote:Sete Clifton wrote:Alright, so a couple of us were having a discussion about this earlier this morning and I just want to make sure I have it right. According to the items list and from what I gathered from this thread, the frame protos (T1) have the same stats as specialized protos (T2) (minus logis) and with a slight price difference. So the Amarr Medium Frame ak.0 is the same as the Assault ak.0 statistically, but the latter just has the added passive bonuses? Slightly different slot layouts overall between all suit classes. **** I want to see those slot layouts
You're not the only one. |
Iron Wolf Saber
BetaMax. CRONOS.
3886
|
Posted - 2013.05.05 22:10:00 -
[67] - Quote
Noc Tempre wrote:They aren't new suits. They are gimped versions of what we have now.
By that logic a Suyra is a gimped version of a Sagaris. |
Noc Tempre
Imperfects Negative-Feedback
1437
|
Posted - 2013.05.05 22:12:00 -
[68] - Quote
Iron Wolf Saber wrote:Noc Tempre wrote:They aren't new suits. They are gimped versions of what we have now. By that logic a Suyra is a gimped version of a Sagaris.
That's not even close to the same. It is like calling a Sica a "new" HAV when it is just a weaker Gunnlogi. Except in this case, it's just taking the A series suits and renaming them. |
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