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Iron Wolf Saber
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Posted - 2013.05.04 17:13:00 -
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Amarr Medium Amarr Heavy Gallente Light Gallente Medium Minmatar Light Minmatar Medium Caldari Medium
Are all 6x skills
2 million skill points nets you your first protosuits.
That's 400k less than current.
The generic suits are not that bad or that much different from what some of you guys have right now.
In all honesty they should have renamed the specialist suits to be something like Recon, Attack, Engineer to not confuse you guys. |
Iron Wolf Saber
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Posted - 2013.05.04 17:13:00 -
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Reserved for base suit stats. |
Iron Wolf Saber
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Posted - 2013.05.04 17:23:00 -
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IRuby Heart wrote:Thanks IWS, I agree that the Specialized suits need to be renamed.
Also, what are your thoughts on Circuitry and Engineering being 5x multiplier skills?
I am currently mapping out the current tree right now in the similar format to the new one to see which multipliers got shifted, it seems all weapons are now 2x instead of one being 1x 2x then 3x. There is alot of information to pour though, the blog data didn't give us any of the slots for the suits though :( and you may not get an answer for that until later today, IRL stuff getting in the way too. |
Iron Wolf Saber
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Posted - 2013.05.04 17:58:00 -
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There all stats are up source http://web.ccpgamescdn.com/dust/news.control/64540/1/dust_market_items.csv from http://dust514.com/news/blog/2013/05/uprising-skill-point-re-spec-details |
Iron Wolf Saber
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Posted - 2013.05.04 18:16:00 -
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XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect?
Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. |
Iron Wolf Saber
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Posted - 2013.05.04 18:17:00 -
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XXfootnoteXX wrote:Iron Wolf Saber wrote:Minmatar Medium mk. 0
Cost 62960 CPU 320 gF Melee Damage 110.0 HP Speed 5.3 m/s Shield HP 150 HP Armor HP 135HP Armor Repair rate 1 HP/s Scan Precision 55 dB Stamina Recovery 6.0 s Shield Regen 18.0 HP/s, Depleted Shield Recharge time 10.0 s Scan Profile 50 dB Stamina 175 Power Grid 64 kW Meta Level 7 Stamina Recovery 15.0 /s Scan Radius 2.0 m Sprint Duration 17.5 s Sprint Speed 7.4 m/s
This doesnt make sense to me considering Mimatar are sheild tankers...
I have always considered Minmatar whatever works tankers. If its speed, damage or otherwise.... |
Iron Wolf Saber
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Posted - 2013.05.04 18:23:00 -
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Medic 1879 wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Yes thank you I have been dying for confirmation on this, Do you know if you need a armour rep on to activate it or if even if you have no armour rep modules on you will get self rep?
Chances are its the bonus to the module's own performance so
no module = no multiplier, as it will be 5% x 0 |
Iron Wolf Saber
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Posted - 2013.05.04 19:11:00 -
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Alldin Kan wrote:Now why is it that the Amarr Logi is the worst Logi? hmm... could it be the slow movement speed? CPU/PG not fully used?
I wouldn't know this thread is focusing on the base suits. Not logi not assaults not sentinels not scouts. |
Iron Wolf Saber
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Posted - 2013.05.04 19:12:00 -
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Anyways got the old tree down and I am catagorically arranging it by multipliers and groups. |
Iron Wolf Saber
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Posted - 2013.05.04 19:49:00 -
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Vaerana Myshtana wrote:XXfootnoteXX wrote:Iron Wolf Saber wrote:XXfootnoteXX wrote:On another note. For the t2 logi suits it says Armor repair is incresed. Where does that bonus apply? Self repair, nano-hives? ect ect? Self Repair, if remote is not mentioned assumed self or the specific item named in the bonus. Thanks for the direct answer... that is freaking amazing. You do still need a Armor Repair module though, right?
Correct you can't add a repair rate to a module that isn't there. Now if it said +1 to suit armor repair then the suit is getting a natural repairer.
Update on the before and after Tree stats
Just finished the entire suit section here goes
Chomosome
Total number of protolevel 4 Total number of multiplier 32 Average multiplier per proto 8
Uprising
Total number of protolevels 18 Total number of multiplier 152 Average multiplier per proto 8.444
Ill get more posted as I go down the tree. |
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Iron Wolf Saber
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Posted - 2013.05.04 20:06:00 -
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Biotics Catagory This was an odd one but it was misshapen and I had to pull a few from chomo into uprising's format.
Chomosome had
Vigor Mobility Endurance Hand to Hand Combat Total Multiplier 11
Uprising replaced with
Biotics Cardiac regulation Hand to Hand Kinetic Catalyzation Total 11 |
Iron Wolf Saber
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Posted - 2013.05.04 21:26:00 -
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Anyways Ill make a sparate topic when I get the entire tree done just cooking dinner atm.
Chomosome Mechancis
Infantry Field Mechanics* Armor Upgrades* Armor Repair systems* Armor Remote Repair systems*
Vehicles Field mecahnics* Armor Adapation Remote Repair* Armor Upgrades* Armor Repair systems*
Total Infantry 8 Total Vehicles 13
Uprising
Dropsuit Armor Upgrades Armor Plating Remote Repair Armor Repair Systems
Vehicle Armor Upgrades Armor Armor Adapation Vehicle Remote Repair Systems Vehicle Armor Plating Vehicle Armor Repair
Infantry Total 11 Vehicle Total 16
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Iron Wolf Saber
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Posted - 2013.05.04 21:30:00 -
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thank you for the compacted list. |
Iron Wolf Saber
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Posted - 2013.05.04 22:16:00 -
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Sete Clifton wrote:Alright, so a couple of us were having a discussion about this earlier this morning and I just want to make sure I have it right. According to the items list and from what I gathered from this thread, the frame protos (T1) have the same stats as specialized protos (T2) (minus logis) and with a slight price difference. So the Amarr Medium Frame ak.0 is the same as the Assault ak.0 statistically, but the latter just has the added passive bonuses?
Slightly different slot layouts overall between all suit classes. |
Iron Wolf Saber
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Posted - 2013.05.05 22:08:00 -
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2100 Angels wrote:Iron Wolf Saber wrote:Sete Clifton wrote:Alright, so a couple of us were having a discussion about this earlier this morning and I just want to make sure I have it right. According to the items list and from what I gathered from this thread, the frame protos (T1) have the same stats as specialized protos (T2) (minus logis) and with a slight price difference. So the Amarr Medium Frame ak.0 is the same as the Assault ak.0 statistically, but the latter just has the added passive bonuses? Slightly different slot layouts overall between all suit classes. **** I want to see those slot layouts
You're not the only one. |
Iron Wolf Saber
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Posted - 2013.05.05 22:10:00 -
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Noc Tempre wrote:They aren't new suits. They are gimped versions of what we have now.
By that logic a Suyra is a gimped version of a Sagaris. |
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