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Garrett Blacknova
Codex Troopers
2664
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Posted - 2013.05.02 18:20:00 -
[61] - Quote
Jason Pearson wrote:Garrett Blacknova wrote:Takahiro Kashuken wrote:Garrett Blacknova wrote:Aighun wrote:(over 8,000 EHP with reppers and resistance modules running) I can get over 7000 EHP without any active modules running. On a Sica. For less than 300,000 ISK. Not sure what you're doing wrong. Thats just stacking extenders If I was just stacking extenders, I'd be paying a little over 300,000 ISK and I'd have more than 8000 EHP. enlighten me, what do you fit your epic sica with? Bacon.
(a.k.a NOT TELLING because I'm a brat) |
Garrett Blacknova
Codex Troopers
2664
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Posted - 2013.05.02 18:23:00 -
[62] - Quote
Spkr4theDead wrote:The ONLY way you can one shot a tank with a forge gun is by hitting the motor with the DCMA. If you're killing a tank in one shot from the front with less than a DCMA, then at that point I'll say you know someone that works at CCP doing something wrong in your favor. Have you seen the Enforcer stats? They look one-shottable to me. |
Don Von Hulio
Not Guilty EoN.
191
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Posted - 2013.05.02 19:22:00 -
[63] - Quote
Tankers are funny. You wont hear anything about tanks from them as they go 30+/0 for 6+ matches in a row. But when they blow up they throw a b!tch fit calling everything OP and start hating on their own tanks.
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Charlotte O'Dell
Faabulous
210
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Posted - 2013.05.02 22:30:00 -
[64] - Quote
Don Von Hulio wrote:Tankers are funny. You wont hear anything about tanks from them as they go 30+/0 for 6+ matches in a row. But when they blow up they throw a b!tch fit calling everything OP and start hating on their own tanks.
You realize that there are only 20 of js whi can do that and we rarely die. It's not fair to the newer tankers. |
Jason Pearson
Seraphim Initiative. CRONOS.
910
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Posted - 2013.05.02 22:33:00 -
[65] - Quote
Charlotte O'Dell wrote:Don Von Hulio wrote:Tankers are funny. You wont hear anything about tanks from them as they go 30+/0 for 6+ matches in a row. But when they blow up they throw a b!tch fit calling everything OP and start hating on their own tanks.
You realize that there are only 20 of js whi can do that and we rarely die. It's not fair to the newer tankers.
Doubt theres that many. Don't know any tankers who make a profit running only tanks, the ones that do play infantry aswell (which won't be viable unless you're running a **** free suit next build).
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Charlotte O'Dell
Faabulous
210
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Posted - 2013.05.02 22:37:00 -
[66] - Quote
Medic 1879 wrote:Sadly bad tankers make people spec into AV if I see someone driving around badly in a HAV I feel compelled to put it down so I created a AV suit (adv swarms only.) People who badly fit tanks or just sit in the open expeciting to survive without moving encourages people to go after HAV's and getting 150+ points makes me go after good HAV's as well.
For example the other day I played a game on manus peak a guy called in a AUR tank and sat in the open trying to blaster everyone I changed to my swarms and blew it in 3 shots I was very surprised usually it takes more. Sure enough he is soon back in the same spot doing the same thing so I killed him again. I was near C by the way so I decided to go hack it I arrived at C to find the tanker sat in the open so I killed him and a few seconds later his tank arrived so I hacked it and got in. Now I figured out why he was so bad in his tank it had low shields and armour and his mods were militia tracking enhancers, heat sinks and a LIGHT armour rep.
So while driving his HAV around waiting for someone to pop it I spot and enemy HAV aproaching and what do you know same guy but this time he is using a RG, so I close the distance and take out all of his shields and most of his armour and my stolen HAV pops but before it did I jumped out and swarm'd him finishing him off. So for this guy 1 battle = 4 HAV's deployed 4 destroyed and 1 of those he destroyed himself.
Its people who do things like this that inspired me to spec AV and the genuine easyness of pop up lock fire and scuttle makes it a no brainer, which is why I think high damage low HP tanks should be an option but not the ONLY option it just means allot more redline RG snipers who will complain when they get one shotted by some dude with a FG and good aim. And lost of new players trying out HAV's and complaining that they last all of 30seconds in a firefight.
IMO tanks should have glass cannon and high hp lower damage variations because they are each others counter and both have drawbacks which would hopefully eliminate the HAV's are OP threads and the influx of newberrys making bad tanks then complaining AV is OP.
TL:DR Just Medic waffling.
Spot on. Glass cannons are my specialty, but most ppl would rather have high hp low dmg tank.
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LeCuch
Red Star. EoN.
17
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Posted - 2013.05.02 22:37:00 -
[67] - Quote
Takahiro Kashuken wrote:Yes i have seen the stats of the 'new' enforcer tank before you ask
Many tank pilots will drop this route now and respec into assault most likely because at least its a route and profitable if you can aim, the flipside is that the dropship pilots can now try to shoot someone before they get swarmed out of the sky
I refuse to drop the HAV
The enforcer stats suck, the bonuses are meh at best, are missiles really fixed? is AV and the new weapons still stupidly powerful?
I really hope that our mods have been buffed and improved and that AV has also be tweeked so i cannot solo a HAV anytime i want to or scare away that 2mil tank by looking at it with lolswarms
The difference to shield and armor i hope is fixed but if lolmissiles are still just that then that enforcer is a waste but bonus is one less tank to skill upto but downside is less options for me
Im really hoping that the Sagaris and Surya make a return with better stats and the extra slot in the correct place and are our prototype tanks, yes we still do not have prototype tanks yet we are expected to take on proto AV which happens now n again but many refuse to skill out of milita since its reliable and does the job nicely
Im hoping but all hope could be lost but not yet
treads Im with ya man (: I will continue to drive my cappy new enforcer tank through the pile of AV that everyone will be getting off the respec. The only problem with those gone is it is going to be Madrugar domination. Gunnlogi vs. Madrugar counterpart, madrugar will 95% of the time win if it is built right. A fact of life.
Plus with the new shield weapon, plus forges, and weaker tanks, shield can't survive. Unless they buff lolmissles, i'm going to be going armor :P They need to buff tanks not make them worse ._.
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Charlotte O'Dell
Faabulous
211
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Posted - 2013.05.02 22:38:00 -
[68] - Quote
Jason Pearson wrote:Charlotte O'Dell wrote:Don Von Hulio wrote:Tankers are funny. You wont hear anything about tanks from them as they go 30+/0 for 6+ matches in a row. But when they blow up they throw a b!tch fit calling everything OP and start hating on their own tanks.
You realize that there are only 20 of js whi can do that and we rarely die. It's not fair to the newer tankers. Doubt theres that many. Don't know any tankers who make a profit running only tanks, the ones that do play infantry aswell (which won't be viable unless you're running a **** free suit next build).
To be fair i run tanks 70% of the time. Yes, since now it has to last 100% of the time, I'll be railgunning forever. |
Jason Pearson
Seraphim Initiative. CRONOS.
912
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Posted - 2013.05.02 23:03:00 -
[69] - Quote
Charlotte O'Dell wrote:Jason Pearson wrote:Charlotte O'Dell wrote:Don Von Hulio wrote:Tankers are funny. You wont hear anything about tanks from them as they go 30+/0 for 6+ matches in a row. But when they blow up they throw a b!tch fit calling everything OP and start hating on their own tanks.
You realize that there are only 20 of js whi can do that and we rarely die. It's not fair to the newer tankers. Doubt theres that many. Don't know any tankers who make a profit running only tanks, the ones that do play infantry aswell (which won't be viable unless you're running a **** free suit next build). To be fair i run tanks 70% of the time. Yes, since now it has to last 100% of the time, I'll be railgunning forever.
With you on that, gonna be sitting on the redline sniping nearly all the time come next build, people can get ****** if they think I want to waste 2mil just to help them win their matches, being helpful isn't going to pay the damn bills, yo. |
Charlotte O'Dell
Faabulous
213
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Posted - 2013.05.03 00:31:00 -
[70] - Quote
Jason Pearson wrote:Charlotte O'Dell wrote:Jason Pearson wrote:Charlotte O'Dell wrote:Don Von Hulio wrote:Tankers are funny. You wont hear anything about tanks from them as they go 30+/0 for 6+ matches in a row. But when they blow up they throw a b!tch fit calling everything OP and start hating on their own tanks.
You realize that there are only 20 of js whi can do that and we rarely die. It's not fair to the newer tankers. Doubt theres that many. Don't know any tankers who make a profit running only tanks, the ones that do play infantry aswell (which won't be viable unless you're running a **** free suit next build). To be fair i run tanks 70% of the time. Yes, since now it has to last 100% of the time, I'll be railgunning forever. With you on that, gonna be sitting on the redline sniping nearly all the time come next build, people can get ****** if they think I want to waste 2mil just to help them win their matches, being helpful isn't going to pay the damn bills, yo.
fa sho fa sho |
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Takahiro Kashuken
Red Star. EoN.
383
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Posted - 2013.05.03 08:57:00 -
[71] - Quote
We dont even need to skill into the new tanks
We as HAV pilots should all stick with the basic tanks we have, show CCP through stats that these 'new HAVs' are shite by not using them |
Rasatsu
Much Crying Old Experts
646
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Posted - 2013.05.03 09:16:00 -
[72] - Quote
Takahiro Kashuken wrote:We dont even need to skill into the new tanks
We as HAV pilots should all stick with the basic tanks we have, show CCP through stats that these 'new HAVs' are shite by not using them CCP says after Uprising they can add any stat they can think of to the match result screen, so why not one that shows how much time each player spent behind the red line? |
Takahiro Kashuken
Red Star. EoN.
384
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Posted - 2013.05.03 09:21:00 -
[73] - Quote
Rasatsu wrote:Takahiro Kashuken wrote:We dont even need to skill into the new tanks
We as HAV pilots should all stick with the basic tanks we have, show CCP through stats that these 'new HAVs' are shite by not using them CCP says after Uprising they can add any stat they can think of to the match result screen, so why not one that shows how much time each player spent behind the red line?
I dont care do it
CCP has put me on the mountain because of this community |
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