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Iron Wolf Saber
BetaMax. CRONOS.
3720
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Posted - 2013.04.27 20:17:00 -
[91] - Quote
BOZ MR wrote:Iron Wolf Saber wrote:They corrected mouse DPI. They said they are working on vehicle balance, can you ask them if they did anything about vehicles in Uprising other than adding fancy colors, especially HAV and dropship survivability, explosive paint on dropships and swarms that hit across the map.
CCP Blame was not here. :( |
Iron Wolf Saber
BetaMax. CRONOS.
3720
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Posted - 2013.04.27 20:19:00 -
[92] - Quote
Garrett Blacknova wrote:Iron Wolf Saber wrote:They corrected mouse DPI. Dis they fix any of the issues with sixaxis controls? Deadzone in particular, and making sure fine aim is actually possible with small movements of the sticks.
Not sure didn't go sniping. And devs are getting harder to find. The party starting soon. |
Jackof All-Trades
Bojo's School of the Trades
112
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Posted - 2013.04.28 01:21:00 -
[93] - Quote
Squadron vehicle, Iron Wolf Saber; Squadron vehicle. |
DeeJay One
BetaMax. CRONOS.
12
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Posted - 2013.04.28 14:11:00 -
[94] - Quote
Vaerana Myshtana wrote:DeeJay One wrote:
- Will voice chat be on by default?
- Will the MCC's get proper models instead of stolen freighters? ;)
What freighter looks like an MCC? It's not any of these: http://wiki.eveonline.com/en/wiki/Freighter Freighter in the common sense of the word, not an EVE Freighter ;) Also seems i was wrong, as the Gallentean MCC seems to be an MCC for some time now... |
Shouper of BHD
Better Hide R Die
68
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Posted - 2013.04.28 14:21:00 -
[95] - Quote
Iron Wolf Saber wrote:Exmaple Core wrote:Heavys everywere are dreading the new build, and durring the "Ask us anything!" event the devs said "watch at fanfest" or "were looking into it" and the classic, tottally ignored all other questions about the heavy suit. Riddle them this; will heavys have reduced upper tier prices on gear and/or have any stat/slots changes to the suit? Suit prices where normalized, suits of one tier cost about the same. Weaponry has been nerfed to 0%damage. All damage + skills except turrets and proficiency has been removed. Armor repair skill armor plate shield extenders and booster skills all increased module effectiveness and not fittings. Three fitting skills to max out at 15% + to CPU and pg.
PHEW! almost panacked they took away what ever decency the small turrets can get in my DS, damage increases thanks to skill LVs. |
Scheneighnay McBob
Bojo's School of the Trades
1302
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Posted - 2013.04.28 14:26:00 -
[96] - Quote
How do they expect to make the turrets on assault dropships useful? I doubt they're going to kill anything if they're just a regular small turret fixed on the front of the dropship. |
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