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Spkr4theDead
Namtar Elite Gallente Federation
46
|
Posted - 2013.04.12 19:00:00 -
[1] - Quote
That's what everybody else on the forum wants, anyway, to be able to solo Suryas and Sagaris' with militia swarm launchers, so just give them what they want and get rid of tanks completely. I can't make one circuit around a map without half the enemy team magically becoming AV professionals without a prior need (none of my team has LAVs).
Why CCP? Why do you listen to people that want things done their way, which results in the useless of an entire class? Just get rid of tanks already, it'll give you guys less of a headache as well.
Next up on the chopping block, all things heavy-related. |
Mc Ribwich
Subdreddit Test Alliance Please Ignore
130
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Posted - 2013.04.12 19:04:00 -
[2] - Quote
lol |
James TrendalI
BetaMax. CRONOS.
11
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Posted - 2013.04.12 19:12:00 -
[3] - Quote
If CCP got rid of tanks i would be a rich merc :)
But what would the RDV's try to kill next? |
Comissar Skelus
Subdreddit Test Alliance Please Ignore
19
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Posted - 2013.04.12 19:16:00 -
[4] - Quote
Guns are really OP too, remove guns, CCP |
Rynoceros
One-Armed Bandits Atrocitas
6
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Posted - 2013.04.12 19:17:00 -
[5] - Quote
Anybody that whines about tanks has never had the satisfaction of destroying one. I noticed an increase in tanks, I picked up forge gun skills. Let the burgesses go back to playing Crawl in Dookie or Farmville. |
Daedric Lothar
Onslaught Inc
220
|
Posted - 2013.04.12 19:18:00 -
[6] - Quote
Like I always say, if you are in a HAV and you can get even 1 person to swap up to a AV weapon, thats a win. If you make 2 people spawn as AV then your doing awesome you can drive away and come out ahead. The more people who come up as AV the less people can shoot at your blues.
Protect the Blues! |
DUST Fiend
OSG Planetary Operations Covert Intervention
2531
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Posted - 2013.04.12 19:21:00 -
[7] - Quote
"All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved."
~ Sun Tzu
Also, as someone who avidly hates tanks, and has campaigned against them in the past.....yea, they're way too easy to kill until they start really digging deep into their skill set. Even then, the reason you see tanks use such cheap tactics and survive, is because if they try anything else, they die a horribly violent and expensive death.
I personally refrain from any tank based balanced suggestions right now, because I suck at using them, and admit that they're actually pretty easy to kill in many situations.
I still think tanks in ambush is silly though, primarily because having a bunch of AV guys on a small map...yea, that tends to be slaughter.... |
Thumb Green
THE STAR BORN
51
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Posted - 2013.04.12 19:25:00 -
[8] - Quote
Spkr4theDead wrote:That's what everybody else on the forum wants, anyway, to be able to solo Suryas and Sagaris' with militia swarm launchers, so just give them what they want and get rid of tanks completely. I can't make one circuit around a map without half the enemy team magically becoming AV professionals without a prior need (none of my team has LAVs).
Why CCP? Why do you listen to people that want things done their way, which results in the useless of an entire class? Just get rid of tanks already, it'll give you guys less of a headache as well.
Next up on the chopping block, all things heavy-related.
Every tool has it's use; you just don't know how to use it.
I usually don't use vehicles but the other day playing OMS I was in a squad with a tank driver. The squad leader put defend order on the tank and 3 of us jumped in and went to town. We got and used 3 orbitals before the end of the match. Tell me how that's useless compared to the average of one OB for infantry? And just imagine when there's 6-man squads that happen to be 2 tanks crews; the sky will never stop falling. |
Spkr4theDead
Namtar Elite Gallente Federation
47
|
Posted - 2013.04.12 19:29:00 -
[9] - Quote
Rynoceros wrote:Anybody that whines about tanks has never had the satisfaction of destroying one. I noticed an increase in tanks, I picked up forge gun skills. Let the burgesses go back to playing Crawl in Dookie or Farmville. An increase because they put Aurum Gunnlogis and Madrugars on the market for a short time.
I've been putting skills into heavy since I got into the closed beta. But see, my complaints are the other side, because I'm fed up with how easy it is for militia-grade weaponry to destroy tanks. If CCP is going to make it so any noob that's been on for 3 days, and has been in squads with mics, and picked up a lot of tips from them, and buys militia-grade gear that easily destroys a few million SP worth of tanks, then there's no point in tanks remaining in the game. |
Spkr4theDead
Namtar Elite Gallente Federation
47
|
Posted - 2013.04.12 19:31:00 -
[10] - Quote
Daedric Lothar wrote:Like I always say, if you are in a HAV and you can get even 1 person to swap up to a AV weapon, thats a win. If you make 2 people spawn as AV then your doing awesome you can drive away and come out ahead. The more people who come up as AV the less people can shoot at your blues.
Protect the Blues! But that's the problem, THEY DON'T KNOW WHAT'S GOING ON and so don't kill those that are going AV. If you've come up against at least a decent heavy with a forge gun that knows how to use it for anti-personnel, then you'd know just how difficult it can be to take out a forge gunner, especially if they have a height advantage. |
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Spkr4theDead
Namtar Elite Gallente Federation
47
|
Posted - 2013.04.12 19:36:00 -
[11] - Quote
Thumb Green wrote:Spkr4theDead wrote:That's what everybody else on the forum wants, anyway, to be able to solo Suryas and Sagaris' with militia swarm launchers, so just give them what they want and get rid of tanks completely. I can't make one circuit around a map without half the enemy team magically becoming AV professionals without a prior need (none of my team has LAVs).
Why CCP? Why do you listen to people that want things done their way, which results in the useless of an entire class? Just get rid of tanks already, it'll give you guys less of a headache as well.
Next up on the chopping block, all things heavy-related. Every tool has it's use; you just don't know how to use it. I usually don't use vehicles but the other day playing OMS I was in a squad with a tank driver. The squad leader put defend order on the tank and 3 of us jumped in and went to town. We got and used 3 orbitals before the end of the match. Tell me how that's useless compared to the average of one OB for infantry? And just imagine when there's 6-man squads that happen to be 2 tanks crews; the sky will never stop falling. You make it sound like I don't know what I'm talking about. Everything I know about using vehicles, I learned while in Clan of Valor on MAG. My clan before that, we stayed completely away from vehicles until we managed to push defenders back. I'm not new when it comes to using vehicles offensively and defensively. I also have many months' playing time on Battlefield 3, a lot of it using tanks.
Hell, when being a basic logibro was broken, I was one of those exploiting the repair points to spam 6 orbitals in a match. I've seen what tanks can and cannot do, and what they cannot do now, even with the best repper, best hardeners and best armor plate, is stand up against militia-grade AV. |
Spkr4theDead
Namtar Elite Gallente Federation
47
|
Posted - 2013.04.12 19:37:00 -
[12] - Quote
Comissar Skelus wrote:Guns are really OP too, remove guns, CCP And you completely miss the point of my complaint. |
Daedric Lothar
Onslaught Inc
222
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Posted - 2013.04.12 19:39:00 -
[13] - Quote
Spkr4theDead wrote:Daedric Lothar wrote:Like I always say, if you are in a HAV and you can get even 1 person to swap up to a AV weapon, thats a win. If you make 2 people spawn as AV then your doing awesome you can drive away and come out ahead. The more people who come up as AV the less people can shoot at your blues.
Protect the Blues! But that's the problem, THEY DON'T KNOW WHAT'S GOING ON and so don't kill those that are going AV. If you've come up against at least a decent heavy with a forge gun that knows how to use it for anti-personnel, then you'd know just how difficult it can be to take out a forge gunner, especially if they have a height advantage.
They don't have to, they may not realize that they have less bullets coming their way, but they still benefit from it. A forge gunner is just bacon wrapped in a suit of armor with a super slow sniper rifle. Without support they get eaten up by ARs.
Thats the thing about this game, its all team play and tactics. You are really complaining your team sucks because I tell you why the Tank works and you give me the real reason why you are having a hard time, which is your team is bad.
A corp can help you out. |
gbghg
L.O.T.I.S.
1137
|
Posted - 2013.04.12 19:43:00 -
[14] - Quote
DUST Fiend wrote:"All men can see these tactics whereby I conquer, but what none can see is the strategy out of which victory is evolved."
~ Sun Tzu
Also, as someone who avidly hates tanks, and has campaigned against them in the past.....yea, they're way too easy to kill until they start really digging deep into their skill set. Even then, the reason you see tanks use such cheap tactics and survive, is because if they try anything else, they die a horribly violent and expensive death.
I personally refrain from any tank based balanced suggestions right now, because I suck at using them, and admit that they're actually pretty easy to kill in many situations.
I still think tanks in ambush is silly though, primarily because having a bunch of AV guys on a small map...yea, that tends to be slaughter.... yeah that's true, some tanks i've come across die ridiculously quickly, others however which have large amounts of sp invested in them, are a horribly thing to try and kill, their hp just eats up the damage and good module use makes the whole process even more frustrating for the AV'er. and add in good tactics by the pilot and the things become almost impossible to kill. |
Thumb Green
THE STAR BORN
52
|
Posted - 2013.04.12 20:00:00 -
[15] - Quote
Spkr4theDead wrote: You make it sound like I don't know what I'm talking about.
You obviously don't if you think tanks are useless in this game.
Spkr4theDead wrote:I've seen what tanks can and cannot do, and what they cannot do now, even with the best repper, best hardeners and best armor plate, is stand up against militia-grade AV.
This is a good example that you don't know what you're talking about. I use standard + advanced grade AV and even with another AV unit it's hard to take down tanks with the best stuff unless the tank crew are complete morons. I can throw 3 AV grenades at a tank and barely put a dent in it's shields; then it's gone before I get 2 more to chunk at it from the nanohive. Then I either have to chase after it or wait for it to come back around and hope the driver sits still long enough to take it out. With swarm launcher if I'm far away I've got to hope the driver doesn't use the buildings & terrain to block the swarms; if I'm up close I've got to hope I can get a lock before the tank crew sees & kills me.
Spkr4theDead wrote:Hell, when being a basic logibro was broken, I was one of those exploiting the repair points to spam 6 orbitals in a match
I don't see how that's relevant. |
Andius Fidelitas
Algintal Core Gallente Federation
52
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Posted - 2013.04.12 20:00:00 -
[16] - Quote
Spkr4theDead wrote:That's what everybody else on the forum wants, anyway, to be able to solo Suryas and Sagaris' with militia swarm launchers, so just give them what they want and get rid of tanks completely. I can't make one circuit around a map without half the enemy team magically becoming AV professionals without a prior need (none of my team has LAVs).
Why CCP? Why do you listen to people that want things done their way, which results in the useless of an entire class? Just get rid of tanks already, it'll give you guys less of a headache as well.
Next up on the chopping block, all things heavy-related.
Spare us the "everybody else" crap. |
2-Ton Twenty-One
Imperfects Negative-Feedback
479
|
Posted - 2013.04.12 20:02:00 -
[17] - Quote
Spkr4theDead wrote:Next up on the chopping block, all things heavy-related.
Already been done, more to come.
|
Thor Odinson42
Red Star. EoN.
74
|
Posted - 2013.04.12 20:06:00 -
[18] - Quote
I'm not a fan of tanks. When the tank gets skilled up they become impossible to kill.
I think we need webifiers to slow them down. If they are dumb enough to get too close they should be slowed down to a crawl.
Tanks shouldn't be sitting 10 feet from an objective mowing down infantry without a care in the world. |
Spkr4theDead
Namtar Elite Gallente Federation
48
|
Posted - 2013.04.12 20:14:00 -
[19] - Quote
Andius Fidelitas wrote:Spkr4theDead wrote:That's what everybody else on the forum wants, anyway, to be able to solo Suryas and Sagaris' with militia swarm launchers, so just give them what they want and get rid of tanks completely. I can't make one circuit around a map without half the enemy team magically becoming AV professionals without a prior need (none of my team has LAVs).
Why CCP? Why do you listen to people that want things done their way, which results in the useless of an entire class? Just get rid of tanks already, it'll give you guys less of a headache as well.
Next up on the chopping block, all things heavy-related. Spare us the "everybody else" crap. Count out how many nerf tank threads there are, then count out how many pro-tank threads there are. I'm not on here every day, but I've seen far, far more anti-tank threads than pro-tank threads. |
Spkr4theDead
Namtar Elite Gallente Federation
48
|
Posted - 2013.04.12 20:17:00 -
[20] - Quote
Thumb Green wrote:Spkr4theDead wrote: You make it sound like I don't know what I'm talking about.
You obviously don't if you think tanks are useless in this game. Then tell me why when using the best modules I can get for my SP, which reduce a quarter of the damage taken to my armor, that militia swarm launchers still take out a ton of my armor. Same thing with militia forge guns. Not everybody has a DCMA or the DAU assault. Spkr4theDead wrote:I've seen what tanks can and cannot do, and what they cannot do now, even with the best repper, best hardeners and best armor plate, is stand up against militia-grade AV. This is a good example that you don't know what you're talking about. I use standard + advanced grade AV and even with another AV unit it's hard to take down tanks with the best stuff unless the tank crew are complete morons. I can throw 3 AV grenades at a tank and barely put a dent in it's shields; then it's gone before I get 2 more to chunk at it from the nanohive. Then I either have to chase after it or wait for it to come back around and hope the driver sits still long enough to take it out. With swarm launcher if I'm far away I've got to hope the driver doesn't use the buildings & terrain to block the swarms; if I'm up close I've got to hope I can get a lock before the tank crew sees & kills me. Well then, I'm sure you'll do great against my tank, because no matter what I do, I continue to get absolutely destroyed no matter what happens. Spkr4theDead wrote:Hell, when being a basic logibro was broken, I was one of those exploiting the repair points to spam 6 orbitals in a match I don't see how that's relevant.
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Spkr4theDead
Namtar Elite Gallente Federation
48
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Posted - 2013.04.12 20:18:00 -
[21] - Quote
CCP, I'd like an answer to this question. Does swarm launcher damage ignore any hardeners? |
Daedric Lothar
Onslaught Inc
222
|
Posted - 2013.04.12 20:18:00 -
[22] - Quote
Should I make 10,000 Nova Knife is OP threads so I can get them even more nerfed?
Some people are just more vocal and some roles are just harder to learn |
TiMeSpLiT--TeR
Planetary Response Organisation
360
|
Posted - 2013.04.12 20:18:00 -
[23] - Quote
Buy installation. Wait, its still a beta. |
DJINN Marauder
Hellstorm Inc League of Infamy
447
|
Posted - 2013.04.12 20:21:00 -
[24] - Quote
Spkr4theDead wrote:CCP, I'd like an answer to this question. Does swarm launcher damage ignore any hardeners? Of course not. Stop QQing. You should Have known that CCP hates armor... Yet I'm guessing you specced into armor tanks... |
Icy TIG3R
Pink Fluffy Bounty Hunterz Noir. Mercenary Group
78
|
Posted - 2013.04.12 20:23:00 -
[25] - Quote
Lol armor tanks. Also, use passive resists. |
Spkr4theDead
Namtar Elite Gallente Federation
48
|
Posted - 2013.04.12 20:26:00 -
[26] - Quote
DJINN Marauder wrote:Spkr4theDead wrote:CCP, I'd like an answer to this question. Does swarm launcher damage ignore any hardeners? Of course not. Stop QQing. You should Have known that CCP hates armor... Yet I'm guessing you specced into armor tanks... Eat cow patties you insufferable simpleton. |
Spkr4theDead
Namtar Elite Gallente Federation
48
|
Posted - 2013.04.12 20:26:00 -
[27] - Quote
Icy TIG3R wrote:Lol armor tanks. Also, use passive resists. The same passive resists that take up low slots? Which don't give me half the damage resist that active modules do? |
DJINN Marauder
Hellstorm Inc League of Infamy
447
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Posted - 2013.04.12 20:26:00 -
[28] - Quote
Spkr4theDead wrote:DJINN Marauder wrote:Spkr4theDead wrote:CCP, I'd like an answer to this question. Does swarm launcher damage ignore any hardeners? Of course not. Stop QQing. You should Have known that CCP hates armor... Yet I'm guessing you specced into armor tanks... Eat cow patties you insufferable simpleton.
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gbghg
L.O.T.I.S.
1137
|
Posted - 2013.04.12 20:28:00 -
[29] - Quote
DJINN Marauder wrote:Spkr4theDead wrote:DJINN Marauder wrote:Spkr4theDead wrote:CCP, I'd like an answer to this question. Does swarm launcher damage ignore any hardeners? Of course not. Stop QQing. You should Have known that CCP hates armor... Yet I'm guessing you specced into armor tanks... Eat cow patties you insufferable simpleton. No, eat bacon.
And OP, you're an idiot. |
Thumb Green
THE STAR BORN
53
|
Posted - 2013.04.12 20:33:00 -
[30] - Quote
Spkr4theDead wrote:Then tell me why when using the best modules I can get for my SP, which reduce a quarter of the damage taken to my armor, that militia swarm launchers still take out a ton of my armor. Same thing with militia forge guns. Not everybody has a DCMA or the DAU assault.
Chances are you're getting hit by more than just militia swarms. Because there are 4 rockets in a swarm it has 4 chances to be the last thing that hit you before you blew up resulting in the kill feed saying you were killed by them. Also you keep bringing up militia as if it did any less damage than a standard weapon. That's not how it goes; while I haven't looked at all militia weapons the only thing that's makes the ones I have looked at worse is more cpu/pg usage, less clip ammo, and longer reload.
Spkr4theDead wrote:Well then, I'm sure you'll do great against my tank, because no matter what I do, I continue to get absolutely destroyed no matter what happens..
I might do good but If I do great against your tank it's because you and your crew are morons. I know that's harsh and I apologize if it offends you but it's the truth none the less. |
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