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Eris Ernaga
HAV Deployment Organization
86
|
Posted - 2013.04.03 03:10:00 -
[1] - Quote
Please fix grenade spam this includes flux and anti vehicle grenades it's annoying that mercs can just throw down a nano hive or stand on a supply depo and throw constant grenades. It makes them more effective then a forge gunner and very op. Please fix by reducing the amount of grenades that can be refilled and after that amount is reached reducing the time you get new grenades. Do not apply this anything outside of grenades because it isn't really needed.
I use av grenades and I have just stood behind a supply depo and chucked them over the depo until I destroy a well built tank. I suggest players can only refill to the max grenades they can hold so if I can hold a total of 3 grenades I can refill only a total of 3 after that time I can only refill on 1 grenade every 10 or 20 seconds. If 30 or 1 minute passes without me resupplying I can once again refill on my max number of grenades instantly. |
Solarisjock
Seituoda Taskforce Command Caldari State
19
|
Posted - 2013.04.03 03:30:00 -
[2] - Quote
no. just no. grenades do not need a nerf. if the tank driver is not smart enough to drive another 0-30 meters away from you, then he should get blown to itty bitty bits. and as for a nano hive, they deplete those really quick, you only get another 10-15 IIRC nades outta the standard one. and once again, if a tank is silly enough to stay with in hand thrown grenade range without infantry support, it deserves to die |
Rusty Shallows
Black Jackals
32
|
Posted - 2013.04.03 03:49:00 -
[3] - Quote
Solarisjock wrote:they deplete those really quick Yeah no joke. I've seen it backfire with someone spamming locus grenades while my HMG is feeling light in the ammo drum. |
Eris Ernaga
HAV Deployment Organization
86
|
Posted - 2013.04.03 05:45:00 -
[4] - Quote
av grenades can be tossed very fat and they latch on to vehicles so no they still needa nerf how fast u can get grenades. Plus an extra 3 grenades before a timer starts is very good in it self. tankers in a tight fit where they can barely squeeze out and probably will run into walls can not simply back up and at the speed a player can resupply and throw grenade after grenade is just to much. |
TheEnd762
Algintal Core Gallente Federation
19
|
Posted - 2013.04.03 06:13:00 -
[5] - Quote
-1
The guy in the rolling death machine is whining about the peon on foot being able to kill him in 30 seconds when he's standing still. |
RINON114
B.S.A.A.
80
|
Posted - 2013.04.03 06:21:00 -
[6] - Quote
Eris Ernaga wrote:av grenades can be tossed very fat and they latch on to vehicles so no they still needa nerf how fast u can get grenades. Plus an extra 3 grenades before a timer starts is very good in it self. tankers in a tight fit where they can barely squeeze out and probably will run into walls can not simply back up and at the speed a player can resupply and throw grenade after grenade is just to much. Don't get yourself into a tight spot then. If you're killing tanks in these positions then they are bad drivers, if it's the other way then you need some more driving lessons. |
Eris Ernaga
HAV Deployment Organization
86
|
Posted - 2013.04.03 09:27:00 -
[7] - Quote
TheEnd762 wrote:-1
The guy in the rolling death machine is whining about the peon on foot being able to kill him in 30 seconds when he's standing still.
bro can you type something intelligent im talking about ending grenade spam which is quite annoying. I get annoyed watching people toss over 10 grenades over a wall its ridiculousness and needs to be stopped. |
Eris Ernaga
HAV Deployment Organization
86
|
Posted - 2013.04.03 09:28:00 -
[8] - Quote
RINON114 wrote:Eris Ernaga wrote:av grenades can be tossed very fat and they latch on to vehicles so no they still needa nerf how fast u can get grenades. Plus an extra 3 grenades before a timer starts is very good in it self. tankers in a tight fit where they can barely squeeze out and probably will run into walls can not simply back up and at the speed a player can resupply and throw grenade after grenade is just to much. Don't get yourself into a tight spot then. If you're killing tanks in these positions then they are bad drivers, if it's the other way then you need some more driving lessons.
your a fool the best tankers find them selves making bad decisions, Dust is feeled with bad situations the idea that you think its a 100% driver error shows how little you know about dust. |
Godin Thekiller
KNIGHTZ OF THE ROUND
29
|
Posted - 2013.04.03 09:39:00 -
[9] - Quote
If you cook AV nades, they go farther, and they're not avoidable. EVER. Plus, they do about 2500 damage to Armor if it hits it in the front. Ive seen dropships way high in the sky get downed by a packed AV nade. NOw, flux, it's just has a little bit too high damage. dropping them by 100-200 will mak ehtem perfect. After, if a flux grenade thread comes out talking about anything other than praise will be shut down by force. |
BOZ MR
BurgezzE.T.F Orion Empire
47
|
Posted - 2013.04.03 12:37:00 -
[10] - Quote
Solarisjock wrote:no. just no. grenades do not need a nerf. if the tank driver is not smart enough to drive another 0-30 meters away from you, then he should get blown to itty bitty bits. and as for a nano hive, they deplete those really quick, you only get another 10-15 IIRC nades outta the standard one. and once again, if a tank is silly enough to stay with in hand thrown grenade range without infantry support, it deserves to die People who think like this got used to easy mode. Av should get nerfed and tanks should get buffed. |
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Garrett Blacknova
Codex Troopers
2365
|
Posted - 2013.04.03 13:28:00 -
[11] - Quote
Eris Ernaga wrote:It makes them more effective then a forge gunner If this was true, then you'd be right, and AV Grenade spam would be OP.
Fortunately, no matter how many AV Grenades I throw while wearing my Scout suit and hiding behind a Supply Depot, the game never gives me a Forge Gun.
NOTE: In case it's not clear, when I said "if this was true", I was referring to the actual wording of the quote, not the intent that can be easily understood by ignoring the obvious grammatical error. |
BOZ MR
BurgezzE.T.F Orion Empire
47
|
Posted - 2013.04.03 13:59:00 -
[12] - Quote
Garrett Blacknova wrote:Eris Ernaga wrote:It makes them more effective then a forge gunner If this was true, then you'd be right, and AV Grenade spam would be OP. Fortunately, no matter how many AV Grenades I throw while wearing my Scout suit and hiding behind a Supply Depot, the game never gives me a Forge Gun. NOTE: In case it's not clear, when I said "if this was true", I was referring to the actual wording of the quote, not the intent that can be easily understood by ignoring the obvious grammatical error. Av nades are OP. Both swarms and Av nades should be nerfed. Tanks should buffed a lot. |
Knight SoIaire
Better Hide R Die
141
|
Posted - 2013.04.03 14:25:00 -
[13] - Quote
They need to get rid of the 'Panic Button', grenades should have to be switched to just like equipment, and then you have to press R1 to cook and throw it.
Just like in MAG. |
Daedric Lothar
Onslaught Inc
71
|
Posted - 2013.04.03 14:45:00 -
[14] - Quote
-1
Nade spam is fun, no nerf to fun activities.
|
eveningstargems
kali's hoarde
0
|
Posted - 2013.04.03 21:49:00 -
[15] - Quote
Eris Ernaga wrote:TheEnd762 wrote:-1
The guy in the rolling death machine is whining about the peon on foot being able to kill him in 30 seconds when he's standing still. bro can you type something intelligent im talking about ending grenade spam which is quite annoying. I get annoyed watching people toss over 10 grenades over a wall its ridiculousness and needs to be stopped.
^cause this exemplifies intelligence? its war... deal with the problems that exist. dying at when you spawn is hell when a tank rolls up on the last spawn point or people camping out on drop uplinks.... these are things that suck but its war... learn how to overcome obstacles or stop playing. |
eveningstargems
kali's hoarde
0
|
Posted - 2013.04.03 21:52:00 -
[16] - Quote
Godin Thekiller wrote:If you cook AV nades, they go farther, and they're not avoidable. EVER. Plus, they do about 2500 damage to Armor if it hits it in the front. Ive seen dropships way high in the sky get downed by a packed AV nade. NOw, flux, it's just has a little bit too high damage. dropping them by 100-200 will mak ehtem perfect. After, if a flux grenade thread comes out talking about anything other than praise will be shut down by force.
I have thrown every variety of AV grenade at a dropship with no effect... so ? |
Mithridates VI
Circle of Huskarl Minmatar Republic
590
|
Posted - 2013.04.03 22:09:00 -
[17] - Quote
Eris Ernaga wrote:your a fool the best tankers find them selves making bad decisions, Dust is feeled with bad situations the idea that you think its a 100% driver error shows how little you know about dust.
Okay, here's how DUST works... when you make a bad decision, you die. |
gbghg
L.O.T.I.S. Legacy Rising
1023
|
Posted - 2013.04.03 22:15:00 -
[18] - Quote
Mithridates VI wrote:Eris Ernaga wrote:your a fool the best tankers find them selves making bad decisions, Dust is feeled with bad situations the idea that you think its a 100% driver error shows how little you know about dust. Okay, here's how DUST works... when you make a bad decision, you die. I've seen tanks die incredibly quickly because they charged into bad situations or waited too long before falling back, but i've also seen tanks plough through my entire team indiscriminately getting 10+ kills in a couple of minutes and then falling back before we could retaliate. TL;DR: a tank is only as good as its pilot, and everyone loses vehicles occasionally, stop trying to turn your tank into god mode. |
Jathniel
G I A N T
127
|
Posted - 2013.04.04 00:38:00 -
[19] - Quote
Just get rid of the homing AV grenade. Problem solved.
Spamming flux grenades is fine. It's the only way a weaker team can effectively repel, and BEAT, a proto-assault team. Why take that away from them? |
slypie11
Planetary Response Organisation Test Friends Please Ignore
96
|
Posted - 2013.04.04 00:42:00 -
[20] - Quote
BOZ MR wrote:Garrett Blacknova wrote:Eris Ernaga wrote:It makes them more effective then a forge gunner If this was true, then you'd be right, and AV Grenade spam would be OP. Fortunately, no matter how many AV Grenades I throw while wearing my Scout suit and hiding behind a Supply Depot, the game never gives me a Forge Gun. NOTE: In case it's not clear, when I said "if this was true", I was referring to the actual wording of the quote, not the intent that can be easily understood by ignoring the obvious grammatical error. Av nades are OP. Both swarms and Av nades should be nerfed. Tanks should buffed a lot. I hope your being sarcastic, because things are just fine. Bad tanks with bad drivers die quickly, good tanks with good drivers end the match 25-0. |
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Eris Ernaga
HAV Deployment Organization
87
|
Posted - 2013.04.04 04:01:00 -
[21] - Quote
Honestly do any of you even know how to play the game? you support grenade spam which is op then complain that tanks are op. That makes no since to me, supporting the op of one thing and claiming another is op while it is not is dumb to me. I liked the guy who suggested having to switch to grenades like equipment, would slow down all you kids who think grenade spam is fair. It's a dumb system and needs to be fixed because it is obviously broken.
And stop telling me how Dust works and that this is war first of all dust is a video game it is not war go join the military that is war. Secondly Dust is still in beta everything is subject to change so stop telling me your opinion and enforcing it like it is law. Go to another forum and blab about how your way is the right way there. |
Sloth9230
Reaper Galactic
753
|
Posted - 2013.04.04 04:11:00 -
[22] - Quote
No. |
Rusty Shallows
Black Jackals
32
|
Posted - 2013.04.04 04:12:00 -
[23] - Quote
slypie11 wrote:BOZ MR wrote:Garrett Blacknova wrote:Eris Ernaga wrote:It makes them more effective then a forge gunner If this was true, then you'd be right, and AV Grenade spam would be OP. Fortunately, no matter how many AV Grenades I throw while wearing my Scout suit and hiding behind a Supply Depot, the game never gives me a Forge Gun. NOTE: In case it's not clear, when I said "if this was true", I was referring to the actual wording of the quote, not the intent that can be easily understood by ignoring the obvious grammatical error. Av nades are OP. Both swarms and Av nades should be nerfed. Tanks should buffed a lot. I hope your being sarcastic, because things are just fine. Bad tanks with bad drivers die quickly, good tanks with good drivers end the match 25-0. I was wondering the same thing. That or he was trolling.
One thing I really do no want to see is HAVs becoming the easy-win-button again. Nerfing AVs in any way is a great start to working our way back to that place. |
Eris Ernaga
HAV Deployment Organization
87
|
Posted - 2013.04.04 04:17:00 -
[24] - Quote
Your confused to think tanks are op you get on the forums and complain about one bad match without realizing how fragile and powerful tanks are. It depends on who you are fighting, avers are the best against tanks so if you have them on your team tanks are fragile. If you play with a bunch of noobs and are getting dominated by tanks which it sounds like is happening to you you will get on the forums and cry QQ against tanks. Bottom line you are qqing noobs and know av grenade spam is unfair but support it anyway because you don't know how to deal with tankers and secretly want to get back at them. |
Sloth9230
Reaper Galactic
753
|
Posted - 2013.04.04 04:19:00 -
[25] - Quote
Eris Ernaga wrote:Your confused to think tanks are op you get on the forums and complain about one bad match without realizing how fragile and powerful tanks are. It depends on who you are fighting, avers are the best against tanks so if you have them on your team tanks are fragile. If you play with a bunch of noobs and are getting dominated by tanks which it sounds like is happening to you you will get on the forums and cry QQ against tanks. Bottom line you are qqing noobs and know av grenade spam is unfair but support it anyway because you don't know how to deal with tankers and secretly want to get back at them. Why don't you learn how to deal with AV grenade spammers? It's called infantry, or did you forget about your own teammates? |
dalt ud
Vacuum Cleaner. LLC
85
|
Posted - 2013.04.04 09:34:00 -
[26] - Quote
bad idea, it is only chance to destroy good shield tank.
and even it too often not help
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Daedric Lothar
Onslaught Inc
86
|
Posted - 2013.04.04 11:37:00 -
[27] - Quote
Eris, you are very hostile to the people in this thread. Grenade spam isn't OP and Tanks aren't OP, at least in any game breaking way. I've seen Tanks do very well when played right and I've seen grenade spam do very well when played right. Both are legit tactics.
People come to the forums to complain, thats what the forums are for. See, at the beginning of my post I complained you are being hostile. So get over it unless you have something legit to add to the conversation other then YOU are wrong and I am right. |
Kitty Buket
Silver Bullet Solutions
3
|
Posted - 2013.04.04 19:32:00 -
[28] - Quote
Bull crap, i dislike this idea about slowing down grenade throwing and resupplying, its total crap, im the one who spends isk on my grenades so ill decide how many to throw and where and when to throw them dude just like you can decide to where & when to bring a tank. this logic is like saying i dont like getting killed by random bullets or people wasting so i only need to be able to fire my weapon at people when i have a clear line of sight for a minimum of 1.5 seconds. dumb as hell
if the guy nade spaming thinks its cost effective to spend all his isk on nanohives and nades thats his business just like some other people think its cost effective to skill up, purchase modules and fit a tank , and honestly i want to see a suit that has 2 slots for grenades so i can carry 2 types of grenades. |
Aegis Scientiafide
Planetary Response Organisation Test Friends Please Ignore
4
|
Posted - 2013.04.04 19:47:00 -
[29] - Quote
Eris Ernaga wrote:Please fix grenade spam this includes flux and anti vehicle grenades it's annoying that mercs can just throw down a nano hive or stand on a supply depo and throw constant grenades. It makes them more effective then a forge gunner and very op. Please fix by reducing the amount of grenades that can be refilled and after that amount is reached reducing the time you get new grenades. Do not apply this anything outside of grenades because it isn't really needed.
I use av grenades and I have just stood behind a supply depo and chucked them over the depo until I destroy a well built tank. I suggest players can only refill to the max grenades they can hold so if I can hold a total of 3 grenades I can refill only a total of 3 after that time I can only refill on 1 grenade every 10 or 20 seconds. If 30 or 1 minute passes without me resupplying I can once again refill on my max number of grenades instantly.
The first question that comes to mind is: What the hell was that guy doing standing there all that time? If you see a flurry of grenades coming from a supply depot, move! |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:26:00 -
[30] - Quote
Sloth9230 wrote:Eris Ernaga wrote:Your confused to think tanks are op you get on the forums and complain about one bad match without realizing how fragile and powerful tanks are. It depends on who you are fighting, avers are the best against tanks so if you have them on your team tanks are fragile. If you play with a bunch of noobs and are getting dominated by tanks which it sounds like is happening to you you will get on the forums and cry QQ against tanks. Bottom line you are qqing noobs and know av grenade spam is unfair but support it anyway because you don't know how to deal with tankers and secretly want to get back at them. Why don't you learn how to deal with AV grenade spammers? It's called infantry, or did you forget about your own teammates?
Constantly jumping to conclusions about how I play I bet if I played you in game you'd be easy meat kid so be quite and fall in line behind me. |
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Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:29:00 -
[31] - Quote
Daedric Lothar wrote:Eris, you are very hostile to the people in this thread. Grenade spam isn't OP and Tanks aren't OP, at least in any game breaking way. I've seen Tanks do very well when played right and I've seen grenade spam do very well when played right. Both are legit tactics.
People come to the forums to complain, thats what the forums are for. See, at the beginning of my post I complained you are being hostile. So get over it unless you have something legit to add to the conversation other then YOU are wrong and I am right.
And your a hypocrite forums aren't for complaining there to support CCP with feedback and request you my friend and the rest of these kids are the hostile ones. You come on to my thread telling me what I do in game with out ever playing with me you label me for protecting my self. You are all just trying to protect a unfair system that I have been trying to get rid of don't tell me what I am or what I do in game because you don't know anything about me. Your all coming off as jack asses then when I respond negatively calling me hostile. Wow your all simply pathetic please remove grenade spam it's unfair and I hope CCP will realize spamming 20 grenades over a wall is not fair ^_^. Please do not respond. |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:35:00 -
[32] - Quote
Kitty Buket wrote:Bull crap, i dislike this idea about slowing down grenade throwing and resupplying, its total crap, im the one who spends isk on my grenades so ill decide how many to throw and where and when to throw them dude just like you can decide to where & when to bring a tank. this logic is like saying i dont like getting killed by random bullets or people wasting so i only need to be able to fire my weapon at people when i have a clear line of sight for a minimum of 1.5 seconds. dumb as hell
if the guy nade spaming thinks its cost effective to spend all his isk on nanohives and nades thats his business just like some other people think its cost effective to skill up, purchase modules and fit a tank , and honestly i want to see a suit that has 2 slots for grenades so i can carry 2 types of grenades.
Dude are you serious about that one I am actually smiling at the computer because of how ridiculous that was.The most powerful prototype anti vehicle grenade cost around 26,000 isk you are saying someone who spent 26,000 isk or less can just stand behind a supply depo and destroy my 1,000,000 tank? I think grenades are not maint to be so strong, think, they are not a primary or support weapon. They are less then that they are a grenade why should grenades hit as much as swarms or forge guns.
Just think about it I brought a forge gun a high damage av machine of death you simply brought a grenade but some how you are out damaging me because you are behind a supply depo. Ridiculous dude re think it a primary should out match a grenade which is not even a secondary weapon any day. Good bye this convo is over. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.04.04 22:40:00 -
[33] - Quote
Eris Ernaga wrote:Daedric Lothar wrote:Eris, you are very hostile to the people in this thread. Grenade spam isn't OP and Tanks aren't OP, at least in any game breaking way. I've seen Tanks do very well when played right and I've seen grenade spam do very well when played right. Both are legit tactics.
People come to the forums to complain, thats what the forums are for. See, at the beginning of my post I complained you are being hostile. So get over it unless you have something legit to add to the conversation other then YOU are wrong and I am right. And your a hypocrite forums aren't for complaining there to support CCP with feedback and request you my friend and the rest of these kids are the hostile ones. You come on to my thread telling me what I do in game with out ever playing with me you label me for protecting my self. You are all just trying to protect a unfair system that I have been trying to get rid of don't tell me what I am or what I do in game because you don't know anything about me. Your all coming off as jack asses then when I respond negatively calling me hostile. Wow your all simply pathetic please remove grenade spam it's unfair and I hope CCP will realize spamming 20 grenades over a wall is not fair ^_^. Please do not respond. Actually, you are the one being hostile. You have an idea and then criticize anyone that doesn't agree with you. You also defend your point with insults, not with facts. The truth is that although grenades shouldn't do quite as much damage as they do, slowing down resupply time and grenade throwing would hinder all infantry, not just AV players. Also, it takes a lot of skill to even get close enough to use an AV grenade, much less use it effectively. |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:45:00 -
[34] - Quote
Kitty Buket wrote:Bull crap, i dislike this idea about slowing down grenade throwing and resupplying, its total crap, im the one who spends isk on my grenades so ill decide how many to throw and where and when to throw them dude just like you can decide to where & when to bring a tank. this logic is like saying i dont like getting killed by random bullets or people wasting so i only need to be able to fire my weapon at people when i have a clear line of sight for a minimum of 1.5 seconds. dumb as hell
if the guy nade spaming thinks its cost effective to spend all his isk on nanohives and nades thats his business just like some other people think its cost effective to skill up, purchase modules and fit a tank , and honestly i want to see a suit that has 2 slots for grenades so i can carry 2 types of grenades.
I thought I'd repost to this one because of how dumb it was. To be effective as an anti vehicular all you have to do is skill grenadier to 5 that is one skill you then only have to pay 26,000 isk per pack of av grenades and you can resupply as many times as you want.
As a tanker just to sit in a tank you have to skill vehicle command to 5 and either caldari hav to 1 or gallante hav to 1. Then you have to work on countless modules and small and heavy turrets not to mention even the militia grade tanks cost 130k without modules. Soon my tank will cost 2.2 - 2.3 mill per tank and you with your one skill and 26k grenades can simply spam infinity dealing op damage until i pop? No derp I am going to be running but I always wont get away you know why? Because even though you are one guy with an op av grenade I will still have swarm launchers, forge gunners, and orbitals coming down on me because I am the biggest threat on the battlefield. Then when I loose my tank because everyone on the field is targeting me and I obviously didn't have a chance I will come to the forums and post possible solutions to make things more fair. I will be attacked and called a QQer simply because I don't agree on how the game mechanics work. I will have to deal with big headed kids like your self who don't under stand anything about the game. I have been playing this game since July 2cd 2012 so don't under estimate me. |
Eris Ernaga
HAV Deployment Organization
89
|
Posted - 2013.04.04 22:56:00 -
[35] - Quote
Quote:Actually, you are the one being hostile. You have an idea and then criticize anyone that doesn't agree with you. You also defend your point with insults, not with facts. The truth is that although grenades shouldn't do quite as much damage as they do, slowing down resupply time and grenade throwing would hinder all infantry, not just AV players. Also, it takes a lot of skill to even get close enough to use an AV grenade, much less use it effectively.
Thought I'd like to point out some things you were completely wrong about first of all it is not hard to skill into grenades or throw them. Yes you are completely wrong it is not hard to throw a grenade at all, all it requires is you move your finger over a button and click it repeatedly thus destroying a tank. Secondly you are wrong again I said hinder grenades resupply time not all resupply times for infantry. Also no you are not making facts most people on this thread are blasting their opinion as if it were fact and insulting me telling me how I play. I do not need a lesson in the game I simply was offering my two cents, you could not see that because it is up to you to to try and destroy feedback threads you don't agree with.
Lastly I find it funny because CCP was actually trying to fix grenade spam earlier in the beta so what does that mean. People need to stop acting like this is full release and their way is law everything is still subject to change down to the way our guns shoot and the skills for them. So if you think this removing grenade spam is op just wait it might be that no one can throw that many grenades in the future. Good bye hypocritical hostile kid who likes to label everyone else and tell them how to play even though they have been playing longer then them.
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Thrillhouse Van Houten
DIOS EX.
55
|
Posted - 2013.04.04 23:01:00 -
[36] - Quote
I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic...
I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have 8 people on each team all throwing grenades without even watching where they are throwing them. Your own teammates are lobbing grenades at walls, bouncing them right at you because they can afford to waste them with the nanohives around (screen shake, red damage indicator and smoke screen abound) until everyone gets blown to hell. It takes any kind of tactics out of making a stand...basically anywhere within throwing range and doesn't do ANYTHING for the game but make it a grenade-spam-to-win style of game. I can press a button!
Make throwing a grenade an actual decision again... My suggestion would be to make nanohives only replenish ammo. Grenades can still be replenished at Supply Depots.
All the people here using the "war is chaos" argument aren't helping make a great point. You can say that in defense of ANY DAMN THING. "Oh my AR is too powerful for you? War is chaos...HTFU!" "Oh, my tank is too powerful for you? War is chaos...HTFU!" "You don't like me spamming my grenades over the wall? War is chaos...HTFU!" It means little and less. Yep, war IS in fact chaos. This isn't war...its a game. Games require balance.
Finally, Eris...grow up. I can't fully agree with your OP because I feel you only posted it in your own self interest and not because you think it will make the game better. You dislike getting AV grenade spammed in your tank? Too freaking bad. You are driving around the strongest weapon in this game, currently, and it has only one drawback: price. Calling everyone "kid" doesn't make you older or smarter than they are, it just makes you look like a condescending d-bag who thinks his opinions are more right. Ditch the personal insults against people that disagree with you and you'll get more traction in arguments, I guarantee it. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.04.04 23:06:00 -
[37] - Quote
Eris Ernaga wrote:Quote:Actually, you are the one being hostile. You have an idea and then criticize anyone that doesn't agree with you. You also defend your point with insults, not with facts. The truth is that although grenades shouldn't do quite as much damage as they do, slowing down resupply time and grenade throwing would hinder all infantry, not just AV players. Also, it takes a lot of skill to even get close enough to use an AV grenade, much less use it effectively. Thought I'd like to point out some things you were completely wrong about first of all it is not hard to skill into grenades or throw them. Yes you are completely wrong it is not hard to throw a grenade at all, all it requires is you move your finger over a button and click it repeatedly thus destroying a tank. Secondly you are wrong again I said hinder grenades resupply time not all resupply times for infantry. Also no you are not making facts most people on this thread are blasting their opinion as if it were fact and insulting me telling me how I play. I do not need a lesson in the game I simply was offering my two cents, you could not see that because it is up to you to to try and destroy feedback threads you don't agree with. Lastly I find it funny because CCP was actually trying to fix grenade spam earlier in the beta so what does that mean. People need to stop acting like this is full release and their way is law everything is still subject to change down to the way our guns shoot and the skills for them. So if you think this removing grenade spam thread is another op just wait it might be that no one can throw that many grenades in the future. Good bye hypocritical hostile kid who likes to label everyone else and tell them how to play even though they have been playing longer then them. Actually, that was my first post on this thread. I was not telling you how you play, nor was I telling you that my word is law. No matter what I say, CCP has the last say in everything, but hopefully they will listen to the majority. You were also wrong in saying that it is not hard to throw grenades. I didn't say it was hard to throw them, I said it was hard to use them. You have to practically be right next to the tank for the tracking ability to kick in, and no one ever gets that close when someone good is driving the tank. i'm guessing that the thing you are describing was an isolated incident, as I have never seen this happen nor has anyone else posted a thread about it. You also ignored my argument about hindering all infantry instead of just AV, further proving my point that you aren't giving solid facts but merely insulting everyone who proves you wrong. As for your comment about me being a "kid", I think this post has proven who is more mature. Consider yourself "pwned" |
Eris Ernaga
HAV Deployment Organization
89
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Posted - 2013.04.04 23:14:00 -
[38] - Quote
Thrillhouse Van Houten wrote:I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic...
I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have 8 people on each team all throwing grenades without even watching where they are throwing them. Your own teammates are lobbing grenades at walls, bouncing them right at you because they can afford to waste them with the nanohives around (screen shake, red damage indicator and smoke screen abound) until everyone gets blown to hell. It takes any kind of tactics out of making a stand...basically anywhere within throwing range and doesn't do ANYTHING for the game but make it a grenade-spam-to-win style of game. I can press a button!
Make throwing a grenade an actual decision again... My suggestion would be to make nanohives only replenish ammo. Grenades can still be replenished at Supply Depots.
All the people here using the "war is chaos" argument aren't helping make a great point. You can say that in defense of ANY DAMN THING. "Oh my AR is too powerful for you? War is chaos...HTFU!" "Oh, my tank is too powerful for you? War is chaos...HTFU!" "You don't like me spamming my grenades over the wall? War is chaos...HTFU!" It means little and less. Yep, war IS in fact chaos. This isn't war...its a game. Games require balance.
Finally, Eris...grow up. I can't fully agree with your OP because I feel you only posted it in your own self interest and not because you think it will make the game better. You dislike getting AV grenade spammed in your tank? Too freaking bad. You are driving around the strongest weapon in this game, currently, and it has only one drawback: price. Calling everyone "kid" doesn't make you older or smarter than they are, it just makes you look like a condescending d-bag who thinks his opinions are more right. Ditch the personal insults against people that disagree with you and you'll get more traction in arguments, I guarantee it.
Agreed with most of this post especially grenade spam is dumb and takes most of the tactics out of the game which is why i was trying to remove it. Until people wanted to tell me how to play and grenade spam was legit then I had to tell them why they were wrong. All anyone here is trying to do is prove their opinion is right anyways so I will continue to do that. |
slypie11
Planetary Response Organisation Test Friends Please Ignore
99
|
Posted - 2013.04.04 23:52:00 -
[39] - Quote
Thrillhouse Van Houten wrote:I was going to agree with the OP until I realized that it was just another whine thread about the AV/Tank dynamic...
I think the nanohive regeneration and grenade throwing across an INFANTRY battle line gets a little absurd sometimes. You'll have 8 people on each team all throwing grenades without even watching where they are throwing them. Your own teammates are lobbing grenades at walls, bouncing them right at you because they can afford to waste them with the nanohives around (screen shake, red damage indicator and smoke screen abound) until everyone gets blown to hell. It takes any kind of tactics out of making a stand...basically anywhere within throwing range and doesn't do ANYTHING for the game but make it a grenade-spam-to-win style of game. I can press a button!
Make throwing a grenade an actual decision again... My suggestion would be to make nanohives only replenish ammo. Grenades can still be replenished at Supply Depots.
All the people here using the "war is chaos" argument aren't helping make a great point. You can say that in defense of ANY DAMN THING. "Oh my AR is too powerful for you? War is chaos...HTFU!" "Oh, my tank is too powerful for you? War is chaos...HTFU!" "You don't like me spamming my grenades over the wall? War is chaos...HTFU!" It means little and less. Yep, war IS in fact chaos. This isn't war...its a game. Games require balance.
Finally, Eris...grow up. I can't fully agree with your OP because I feel you only posted it in your own self interest and not because you think it will make the game better. You dislike getting AV grenade spammed in your tank? Too freaking bad. You are driving around the strongest weapon in this game, currently, and it has only one drawback: price. Calling everyone "kid" doesn't make you older or smarter than they are, it just makes you look like a condescending d-bag who thinks his opinions are more right. Ditch the personal insults against people that disagree with you and you'll get more traction in arguments, I guarantee it. Actually, this post made sense. I agree with you completely, now that i've seen the point of view of someone rational. I have gotten into firefights where people continually lob grenades at one another. Especially if there is going to be some defensive bases and stuff, this needs to change. |
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