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Zekain Kade
BetaMax. CRONOS.
1102
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Posted - 2013.03.31 02:37:00 -
[1] - Quote
I'm not going to name names here. But I would like to know the reasoning behind your decision to quit if you've die too much while running a proto fitting.
Money, or ISK in this game REALLY Isn't big of a deal just yet. So what, you lost maybe 350k from dying too much in a single match. But if you leave the match after those deaths, you wont be able to sooth SOME of your wallets pain. If you stayed, and just fought with a cheaper/ free fit. You would probably gain most of it back. Or is are you also too worried you might ruin your stats if you practiced such a thing?
Proto bears that AFk in the MCC , or those who I like categorize as those who feel that they are "too expensive to die" are a different story. Yea, yea I know. the game is boring. But most of the members are still trying to make thr most out of it. And if you actually came down and killed a couple baddies would be nice. You would also get a better payout at the end of the match. Both SP, and ISK. wise. If you AFK farm, like so many of you do every now and then, you are really just slowing your self down.
So there you have it. Those are my 0.02 ISkies about quitters, and AFKers.
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Mobius Wyvern
BetaMax. CRONOS.
1264
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Posted - 2013.03.31 02:41:00 -
[2] - Quote
Zekain Kade wrote:I'm not going to name names here. But I would like to know the reasoning behind your decision to quit if you've die too much while running a proto fitting. Money, or ISK in this game REALLY Isn't big of a deal just yet. So what, you lost maybe 350k from dying too much in a single match. But if you leave the match after those deaths, you wont be able to sooth SOME of your wallets pain. If you stayed, and just fought with a cheaper/ free fit. You would probably gain most of it back. Or is are you also too worried you might ruin your stats if you practiced such a thing? Proto bears that AFk in the MCC , or those who I like categorize as those who feel that they are "too expensive to die" are a different story. Yea, yea I know. the game is boring. But most of the members are still trying to make thr most out of it. And if you actually came down and killed a couple baddies would be nice. You would also get a better payout at the end of the match. Both SP, and ISK. wise. If you AFK farm, like so many of you do every now and then, you are really just slowing your self down. So there you have it. Those are my 0.02 ISkies about quitters, and AFKers. Atlease there are still some credible players out there. I wonder if these AFkers, and quitters will do the same thing in PC. Real smooth, there. |
Philipp Achtel
Immobile Infantry
28
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Posted - 2013.03.31 02:42:00 -
[3] - Quote
I really want to agree with you, but I disagree with your use of . It's typically supposed to mark sarcasm, but I don't see the sarcasm in "So there you have it. Those are my 0.02 ISkies about quitters, and AFKers."
...
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Garrett Blacknova
Codex Troopers
2248
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Posted - 2013.03.31 02:42:00 -
[4] - Quote
Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios. |
King Kobrah
SyNergy Gaming
128
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Posted - 2013.03.31 02:43:00 -
[5] - Quote
you're absolutely right OP, i've seen it myself
however they do have others who will stick it out no matter what |
SoTa PoP
Internal Error. Negative-Feedback
1806
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Posted - 2013.03.31 02:43:00 -
[6] - Quote
maybe they were having a seizure and you're just being insensitive :P |
General Tiberius1
ZionTCD Legacy Rising
397
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Posted - 2013.03.31 02:45:00 -
[7] - Quote
Garrett Blacknova wrote:Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios.
what's with the importance on K/DR anyway.
only thing that matters in this game are war points |
blue gt
Algintal Core Gallente Federation
9
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Posted - 2013.03.31 02:46:00 -
[8] - Quote
ahahahahha very nIce sir well said.
heh proto bears. totally stealing that.
remember kids bad sportsmanship and KDRs are more important then having a good time. I mean once you have the biggest epeen you will have the best time ever. Pitty you didn't earn it hope no one find out your a fake. |
ladwar
Dead Six Initiative Daringly Inserting Large Dangerous Objects
66
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Posted - 2013.03.31 02:49:00 -
[9] - Quote
General Tiberius1 wrote:Garrett Blacknova wrote:Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios. what's with the importance on K/DR anyway. only thing that matters in this game are war points i pad my warpoints.. im at 700,000 warpoints as of last week reset*cries* it should be over 900,000! |
gbghg
L.O.T.I.S. Legacy Rising
936
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Posted - 2013.03.31 02:50:00 -
[10] - Quote
OP I see what you did there |
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General Tiberius1
ZionTCD Legacy Rising
398
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Posted - 2013.03.31 02:51:00 -
[11] - Quote
gbghg wrote:OP I see what you did there
good, not the only one
that was quite clever |
SoTa PoP
Internal Error. Negative-Feedback
1807
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Posted - 2013.03.31 02:52:00 -
[12] - Quote
I can say me and my squads have never left a losing battle. In fact - it's challenging to see how far you can bring back a terrible team and most my corpmates express similar views. I want names!!!! |
Phoenix Archer 128
Better Hide R Die
148
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Posted - 2013.03.31 02:53:00 -
[13] - Quote
General Tiberius1 wrote:Garrett Blacknova wrote:Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios. what's with the importance on K/DR anyway. only thing that matters in this game are war points You're talking about "elite" players...KDR is all they have...
And War Points don't mean much either...none of the stats do, at least not until the next build (then win/loss and how much territory you hold is what matters) |
Phoenix Archer 128
Better Hide R Die
148
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Posted - 2013.03.31 02:54:00 -
[14] - Quote
SoTa PoP wrote:I can say me and my squads have never left a losing battle. In fact - it's challenging to see how far you can bring back a terrible team and most my corpmates express similar views. I want names!!!! That's not what the OP was talking about though...the OP was saying that he's seeing people leave after dying more than a few (I'm guessing 1 or 2) times, not because their team sucks. |
blue gt
Algintal Core Gallente Federation
9
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Posted - 2013.03.31 02:57:00 -
[15] - Quote
General Tiberius1 wrote:Garrett Blacknova wrote:Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios. what's with the importance on K/DR anyway. only thing that matters in this game are war points
not really but we have no way of measuring what is relevant, the best thing would be to give us an isk per match stat in the short term this is one of the best indicators of player ability I've seen. although not sure how good it is for logis.
long term we need isk destroyed vs is lost, isk destroyed per death and per match. these are the most meaning full stats. |
Logi Bro
ZionTCD Legacy Rising
1000
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Posted - 2013.03.31 03:02:00 -
[16] - Quote
I'm pretty sure they're just leaving because they're butthurt that somebody had enough skill to take them out in their all-powerful PRO suits. |
Paran Tadec
Imperfects Negative-Feedback
950
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Posted - 2013.03.31 03:04:00 -
[17] - Quote
Havent seen anyone in our corp leave a mathc after dying. I have seen a few get dropped from sh!t psn network though and have to restart.
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blue gt
Algintal Core Gallente Federation
9
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Posted - 2013.03.31 03:12:00 -
[18] - Quote
mmmmm yea proto gear tends to get dropped from matches more often.
heh sry could resist the jab. |
Zekain Kade
BetaMax. CRONOS.
1103
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Posted - 2013.03.31 03:14:00 -
[19] - Quote
Paran Tadec wrote:Havent seen anyone in our corp leave a mathc after dying. I have seen a few get dropped from sh!t psn network though and have to restart.
seems legit. |
SoTa PoP
Internal Error. Negative-Feedback
1807
|
Posted - 2013.03.31 03:17:00 -
[20] - Quote
Phoenix Archer 128 wrote:SoTa PoP wrote:I can say me and my squads have never left a losing battle. In fact - it's challenging to see how far you can bring back a terrible team and most my corpmates express similar views. I want names!!!! That's not what the OP was talking about though...the OP was saying that he's seeing people leave after dying more than a few (I'm guessing 1 or 2) times, not because their team sucks. trust me, if an imp is dying it's the teams fault. |
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Vyzion Eyri
The Legion Academy
374
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Posted - 2013.03.31 03:31:00 -
[21] - Quote
Hmmm.. |
Grezkev
The Red Guards
159
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Posted - 2013.03.31 03:44:00 -
[22] - Quote
People gunna do what they need to do to stay up. Human nature. |
Garrett Blacknova
Codex Troopers
2254
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Posted - 2013.03.31 04:09:00 -
[23] - Quote
General Tiberius1 wrote:Garrett Blacknova wrote:Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios. what's with the importance on K/DR anyway. only thing that matters in this game are war points Again with someone talking about kills per doctor. What's with that?
Actually being serious though, K/D is a valid stat to track for the active killers in Ambush, and for teams who focus on cloning out the enemy in Skirmish.
It's also a valid measure of a tanker's skill at not dying.
But WP alone tells you nothing, just like K/D without context tells you nothing. Did a person with 9000 WP get them from 3 matches? Or did he play half a dozen? Or 30?
Even then, having 1500 WP in an Ambush with a K/D of 0/40 doesn't mean someone is good. It just means they farmed WP effectively for the few seconds they were alive every time they spawned. Which probably means they deliberately set up Uplink positions for people, then dropped ammo and repair Nanohives on them. The guy still lost half the team's clones by himself, and if they didn't lose, then EVERYONE else on his team must have done a LOT of things right. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
254
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Posted - 2013.03.31 04:30:00 -
[24] - Quote
Garrett Blacknova wrote:[quote=General Tiberius1][quote=Garrett Blacknova]
But WP alone tells you nothing, just like K/D without context tells you nothing. Did a person with 9000 WP get them from 3 matches? Or did he play half a dozen? Or 30?
Even then, having 1500 WP in an Ambush with a K/D of 0/40 doesn't mean someone is good. It just means they farmed WP effectively for the few seconds they were alive every time they spawned. Which probably means they deliberately set up Uplink positions for people, then dropped ammo and repair Nanohives on them.
That's why I always supported the idea of the average kills per match and average Wp per match stats |
Mavado V Noriega
SyNergy Gaming
2614
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Posted - 2013.03.31 04:36:00 -
[25] - Quote
Phoenix Archer 128 wrote:General Tiberius1 wrote:Garrett Blacknova wrote:Proto players who quit when they're dying lots aren't doing so because they're losing ISK (if that was their concern, and they're even remotely competent, they'd be switching into lower-grade fittings (or Starter gear) to make some of that ISK back.
They're protecting their STATS. They aren't good players. They're stat-padders. Dropping from the game still loses them all the ISK they lost, but it DOESN'T hit their win/loss or kill/death ratios. what's with the importance on K/DR anyway. only thing that matters in this game are war points You're talking about "elite" players...KDR is all they have... And War Points don't mean much either...none of the stats do, at least not until the next build (then win/loss and how much territory you hold is what matters)
TBQH territory wont mean much either not hard to blue up 3/4 of the big grps and control most of the region and say "yay we winning we're the best"
everyone plays a game for different reasons and the good thing about games that wanna go the sandbox/persistant route is that they open up options for u to play how u want.
Some ppl might not give a **** about territory but be the damn best merc corp/alliance in the game does that mean they are bad because they arent playing to achieve what others claim is "important"? |
TODDSTER024
Royal Uhlans Amarr Empire
41
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Posted - 2013.03.31 04:41:00 -
[26] - Quote
A high K/D ratio will not get you a girlfriend nor laid.
Suppose someone does get a date, the moment you mention a 12.0 K/D for a game thats in open beta(or any game), you might as well go home. |
Geth Massredux
ZionTCD Legacy Rising
105
|
Posted - 2013.03.31 04:45:00 -
[27] - Quote
If im running proto only reason why I quite is because I got the infinite fit screen glitch and cant select my fits and go back into battle. Its been happening to me at least 5-6 times a day. |
General Tiberius1
ZionTCD Legacy Rising
399
|
Posted - 2013.03.31 04:47:00 -
[28] - Quote
Geth Massredux wrote:If im running proto only reason why I quite is because I got the infinite fit screen glitch and cant select my fits and go back into battle. Its been happening to me at least 5-6 times a day.
used to have that. pisses me off to no end, especially since militia fits are INFINITE! |
SoTa PoP
Internal Error. Negative-Feedback
1809
|
Posted - 2013.03.31 04:54:00 -
[29] - Quote
Geth Massredux wrote:If im running proto only reason why I quite is because I got the infinite fit screen glitch and cant select my fits and go back into battle. Its been happening to me at least 5-6 times a day. I may have a solution for you. Ethernet cable instead of wireless. I used to get those load screens too and I even once feared doing anything to my fittings since it would infinite load - but switch my connection to wired - poof, went away. |
General Tiberius1
ZionTCD Legacy Rising
399
|
Posted - 2013.03.31 04:56:00 -
[30] - Quote
SoTa PoP wrote:Geth Massredux wrote:If im running proto only reason why I quite is because I got the infinite fit screen glitch and cant select my fits and go back into battle. Its been happening to me at least 5-6 times a day. I may have a solution for you. Ethernet cable instead of wireless. I used to get those load screens too and I even once feared doing anything to my fittings since it would infinite load - but switch my connection to wired - poof, went away.
i definetly need to get a cabled connection
instant we get a bit of rain? poof, byby internet |
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