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The dark cloud
Seraphim Initiative. CRONOS.
1166
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Posted - 2013.03.24 03:55:00 -
[1] - Quote
Allright im going to silence now the fools who keep crying cause of tanks. There are different methods to take out tanks and in my opinion tanks are to weak at the moment. Why? lets see:
-Armor tanks: slow moving, weak against explosive damage. -most effective wepon: Proto swarm launcher with 3 damage mods (damage per volley around 3000HP) -volleys to actually kill a maxed out surya apporx: 4 means you can solo a tank without reloading!
Shield tanks: fast moving, lower HP then armor tanks, crappy recovery from alot of damage -most effective weapon: Proto assault forgegun with 3 damage mods (damage per hit around 2400HP) -hits to destroy a maxed out sagaris: 3-5 (depends on the fit and driver reaction time) can aswell be soloed by a single AV guy!
This is not acceptable. AV is overpowered. This wouldnt be the case if we still would have our 25% resistance (passive) instead of the stupid 15% variants. And where ive got these stats from? From experience cause i used swarms against armor tanks and got today hit by a proto forgegun on a proto heavy while driving a sagaris (i survived that encounter barely). basically a proto heavy who spend around 290-300 grand ISK can solo a vehicle that cost 2 million isk +. I personally think that the price for a sagaris hull should drop by 50% to somewhat around 600.000 ISK instead of 1.2 million. And no i havent beeing shot by multiple heavys it was just 1 guy and i could see the HP drop cleary on my tank. Enough is enough CCP! You nerfed missiles into a useless turret, you took our resistance away but the AV stayed exactly the same. Tanks are supposed to be taken out with TEAMWORK (this means minimum 2 guys) and not getting soloed. And to the people around here claiming that their AV does nothing to a proper tank: Stop using your free swarm launcher/forgegun loadout! |
crazy space 1
ZionTCD Legacy Rising
945
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Posted - 2013.03.24 03:57:00 -
[2] - Quote
who cares there are 2 more AV weapons coming out, 24 new dropsuits, 2 more tanks and 3 more tank modules.
How can you judge and make suggestions to balance a a game that will soon more or less no exist? You have no idea the state of the internal build, so your suggestions can't even be brought to the table. |
Iron Wolf Saber
BetaMax. CRONOS.
3201
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Posted - 2013.03.24 03:59:00 -
[3] - Quote
Drive smarter.
Have Infantry escort.
Also as crazy space puts it, why balance now?
Everything we have right now is going out the airlock in terms of balance. |
Zekain Kade
BetaMax. CRONOS.
1050
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Posted - 2013.03.24 04:02:00 -
[4] - Quote
The reason it's like this is because the newberries are complaining that they cant solo some of the strongest tanks, and win by using the weakest AV weapons in the game.
"waaaa I cant kill that sagaris with my militia swarms, make it so I can! waaaa!"
However, as it stands now. Most pub teams aren't really able to muster up the teamwork to kill a single STD, or proto tank. they need a specialized member to do that.
Iron Wolf Saber wrote:Drive smarter.
Have Infantry escort.
Also as crazy space puts it, why balance now?
Everything we have right now is going out the airlock in terms of balance. this works immensely. |
Iron Wolf Saber
BetaMax. CRONOS.
3201
|
Posted - 2013.03.24 04:12:00 -
[5] - Quote
Of course, Why adjust damage when Tanks might be getting an HP% per level buff? or a resist% per level buff?
Or heavy suits gettings % heavy damage per level? |
Ignoble Son
3dge of D4rkness SoulWing Alliance
94
|
Posted - 2013.03.24 04:28:00 -
[6] - Quote
Zekain Kade wrote:The reason it's like this is because the newberries are complaining that they cant solo some of the strongest tanks, and win by using the weakest AV weapons in the game. "waaaa I cant kill that sagaris with my militia swarms, make it so I can! waaaa!" However, as it stands now. Most pub teams aren't really able to muster up the teamwork to kill a single STD, or proto tank. they need a specialized member to do that. Iron Wolf Saber wrote:Drive smarter.
Have Infantry escort.
Also as crazy space puts it, why balance now?
Everything we have right now is going out the airlock in terms of balance. this works immensely.
I approve this messag. |
gbghg
L.O.T.I.S. Legacy Rising
802
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Posted - 2013.03.24 04:36:00 -
[7] - Quote
The price can only drop after i have sold all the tanks sitting in my assests |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
986
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Posted - 2013.03.24 05:00:00 -
[8] - Quote
You can solo a tank, theoredically (according to your breakdown) but how long will it take? You have plenty of time to get out of harm's way. You can kill 2 infantry guys faster than they can kill you if they synced.
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Mavado V Noriega
SyNergy Gaming
2543
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Posted - 2013.03.24 05:04:00 -
[9] - Quote
Ydubbs81 RND wrote:You can solo a tank, theoredically (according to your breakdown) but how long will it take? You have plenty of time to get out of harm's way. You can kill 2 infantry guys faster than they can kill you if they synced.
its actually easy to solo an armor tank due to how ez mode anti armor AV is lock on lolswarms lock on lolAVnades |
low genius
The Sound Of Freedom Renegade Alliance
4
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Posted - 2013.03.24 05:04:00 -
[10] - Quote
not one character in the game has enough skill points to be driving a tank right now. they should be easy for any squad to kill. |
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Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
986
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Posted - 2013.03.24 05:06:00 -
[11] - Quote
Mavado V Noriega wrote:Ydubbs81 RND wrote:You can solo a tank, theoredically (according to your breakdown) but how long will it take? You have plenty of time to get out of harm's way. You can kill 2 infantry guys faster than they can kill you if they synced.
its actually easy to solo an armor tank due to how ez mode anti armor AV is lock on lolswarms lock on lolAVnades
You can't solo good tankers...so easily. If that were the case, you would never see tanks in pub matches |
gbghg
L.O.T.I.S. Legacy Rising
802
|
Posted - 2013.03.24 05:10:00 -
[12] - Quote
low genius wrote:not one character in the game has enough skill points to be driving a tank right now. they should be easy for any squad to kill. you haven't come up against exmaple's or zitro's tanks have you? while in terms of stats your right, neither of them will let you live long enough to coordinate AV. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
94
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Posted - 2013.03.24 05:11:00 -
[13] - Quote
low genius wrote:not one character in the game has enough skill points to be driving a tank right now. they should be easy for any squad to kill.
Lolwut |
The dark cloud
Seraphim Initiative. CRONOS.
1166
|
Posted - 2013.03.24 05:14:00 -
[14] - Quote
Ydubbs81 RND wrote:You can solo a tank, theoredically (according to your breakdown) but how long will it take? You have plenty of time to get out of harm's way. You can kill 2 infantry guys faster than they can kill you if they synced.
with a proto assault forgegun and 3 damage mods it will take only 10 secs to take down a shield tank (sagaris with best modules). cause forgegun operation reduces the time of the chargeup with each lvl. And that same guy allmost 2 shoted a fairly decent gunnlogi from one of my mates. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
94
|
Posted - 2013.03.24 05:15:00 -
[15] - Quote
Ydubbs81 RND wrote:You can't solo good tankers...so easily. If that were the case, you would never see tanks in pub matches
Your average bluebery can't solo good tankers...so easily. If that were the case, you would never see tanks in pub matches
There you go, fixed. |
Pent'noir
Algintal Core Gallente Federation
82
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Posted - 2013.03.24 05:16:00 -
[16] - Quote
sometime soon, dmg mod stacking wont be as effective. There is your av nerf. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
58
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Posted - 2013.03.24 05:26:00 -
[17] - Quote
The dark cloud wrote:Ydubbs81 RND wrote:You can solo a tank, theoredically (according to your breakdown) but how long will it take? You have plenty of time to get out of harm's way. You can kill 2 infantry guys faster than they can kill you if they synced.
with a proto assault forgegun and 3 damage mods it will take only 10 secs to take down a shield tank (sagaris with best modules). cause forgegun operation reduces the time of the chargeup with each lvl. And that same guy allmost 2 shoted a fairly decent gunnlogi from one of my mates.
so what you're saying is that someone who has dedicated themselves to killing you with extreme prejudice can kill you with relative ease? You don't say!? |
crazy space 1
ZionTCD Legacy Rising
945
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Posted - 2013.03.24 05:35:00 -
[18] - Quote
you people... |
low genius
The Sound Of Freedom Renegade Alliance
4
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Posted - 2013.03.24 05:46:00 -
[19] - Quote
gbghg wrote:low genius wrote:not one character in the game has enough skill points to be driving a tank right now. they should be easy for any squad to kill. you haven't come up against exmaple's or zitro's tanks have you? while in terms of stats your right, neither of them will let you live long enough to coordinate AV.
yeah, you can max out av far faster than you can max out a tank, so if you're serious about killing tanks, then you have the advantage. |
Kane Fyea
BetaMax. CRONOS.
102
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Posted - 2013.03.24 07:03:00 -
[20] - Quote
Lol I already have adv swarms.... Can't wait to get the proto swarm... I will see tears EVERYWHERE I GO. |
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Vyzion Eyri
The Legion Academy
351
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Posted - 2013.03.24 07:06:00 -
[21] - Quote
Hi I'm a dropship pilot. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
58
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Posted - 2013.03.24 07:26:00 -
[22] - Quote
Vyzion Eyri wrote:Hi I'm a dropship pilot.
Hi, I like swarm missiles. |
Vermaak Doe
SVER True Blood Unclaimed.
611
|
Posted - 2013.03.24 07:29:00 -
[23] - Quote
Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine |
Heathen Bastard
Kang Lo Directorate Gallente Federation
58
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Posted - 2013.03.24 07:32:00 -
[24] - Quote
Vermaak Doe wrote:Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine
swarms vs lightly armored vehicles= broken to you? it is an anti-ARMOR weapon. it is meant to easily take out things that are lightly armored and with some effort take down more heavily armored foes. |
Vermaak Doe
SVER True Blood Unclaimed.
611
|
Posted - 2013.03.24 07:37:00 -
[25] - Quote
Heathen Bastard wrote:Vermaak Doe wrote:Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine swarms vs lightly armored vehicles= broken to you? it is an anti-ARMOR weapon. it is meant to easily take out things that are lightly armored and with some effort take down more heavily armored foes. There's absolutely no balance between them, there isn't a lowee lock on time they don't have trouble tracking them and they deal full damage every time which even on standard ones is usually a ohk yet you call that balance? |
Rifter7
Improvise.
115
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Posted - 2013.03.24 07:46:00 -
[26] - Quote
having a signature radius and explosion velocity for swarm launchers and glancing/wrecking shot system for forge guns similar to eve onlines for smaller vehicles and dropships would be nice.
those missiles are pretty small tho and vehicles dont really move fast enough.. idk. |
Ignoble Son
3dge of D4rkness SoulWing Alliance
94
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Posted - 2013.03.24 08:00:00 -
[27] - Quote
Vermaak Doe wrote:Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine
I approve this message. |
Heathen Bastard
Kang Lo Directorate Gallente Federation
58
|
Posted - 2013.03.24 08:03:00 -
[28] - Quote
Vermaak Doe wrote:Heathen Bastard wrote:Vermaak Doe wrote:Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine swarms vs lightly armored vehicles= broken to you? it is an anti-ARMOR weapon. it is meant to easily take out things that are lightly armored and with some effort take down more heavily armored foes. There's absolutely no balance between them, there isn't a lowee lock on time they don't have trouble tracking them and they deal full damage every time which even on standard ones is usually a ohk yet you call that balance?
any driver or pilot worth the title will be halfway across the field or have a car/ship that isn't crap and can tank a hit then book it out of there.
militia swarms(I use standard right now) kill militia armor. seems balanced to me. |
Vermaak Doe
SVER True Blood Unclaimed.
614
|
Posted - 2013.03.24 08:10:00 -
[29] - Quote
Heathen Bastard wrote:Vermaak Doe wrote:Heathen Bastard wrote:Vermaak Doe wrote:Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine swarms vs lightly armored vehicles= broken to you? it is an anti-ARMOR weapon. it is meant to easily take out things that are lightly armored and with some effort take down more heavily armored foes. There's absolutely no balance between them, there isn't a lowee lock on time they don't have trouble tracking them and they deal full damage every time which even on standard ones is usually a ohk yet you call that balance? any driver or pilot worth the title will be halfway across the field or have a car/ship that isn't crap and can tank a hit then book it out of there. militia swarms(I use standard right now) kill militia armor. seems balanced to me. One shotting any sort of armor is a pretty screwed up system, I call bull crap since they go faster than and can be shot from a vantage point which disallows said driver to escape. I use swarm launchers on a regular basis, you can't tell me what they are and aren't broken against |
Heathen Bastard
Kang Lo Directorate Gallente Federation
58
|
Posted - 2013.03.24 08:17:00 -
[30] - Quote
Vermaak Doe wrote:Heathen Bastard wrote:Vermaak Doe wrote:Heathen Bastard wrote:Vermaak Doe wrote:Swarms vs lav: undeniably broken
Swarms vs dropships: pretty damn broken
Swarms vs tanks: absolutely fine swarms vs lightly armored vehicles= broken to you? it is an anti-ARMOR weapon. it is meant to easily take out things that are lightly armored and with some effort take down more heavily armored foes. There's absolutely no balance between them, there isn't a lowee lock on time they don't have trouble tracking them and they deal full damage every time which even on standard ones is usually a ohk yet you call that balance? any driver or pilot worth the title will be halfway across the field or have a car/ship that isn't crap and can tank a hit then book it out of there. militia swarms(I use standard right now) kill militia armor. seems balanced to me. One shotting any sort of armor is a pretty screwed up system, I call bull crap since they go faster than and can be shot from a vantage point which disallows said driver to escape. I use swarm launchers on a regular basis, you can't tell me what they are and aren't broken against
so do I. I have seen plenty of tanks duck behind a building/rock or dropships juke them in the same manner. just because you play against terribad drivers does not mean all drivers suck.
and really, you think an open top car would survive a direct hit from four missiles, let alone it's inhabitants? |
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