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Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 02:18:00 -
[1] - Quote
So I always knew this whole build that small railguns are broken. But I went to figure out how much.
So I brought out a Compressed Small Railgun and tested it on some turret installations and even a HAV
- No matter how varied the range, the efficiency rating stayed at 39%, on an AV weapon
- The damage I got out of 412.5 was 115. That's without skills though. I have turret Op. at level 4 and Small Hybrid at level 2, so the damage if efficiency at 100% should've been: 412.5 x 1.08 x 1.06=472.23
- So my efficiency without skills was actually 28% and with skills should've been 24%.
Is it me or does that seem severely broken for an AV weapon? |
ladwar
Dead Six Initiative Daringly Inserting Large Dangerous Objects
36
|
Posted - 2013.03.24 02:33:00 -
[2] - Quote
i noticed this too, btw compressed is bad for small, to much heat for the damage. double the damage for triple the the heat. |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 02:35:00 -
[3] - Quote
ladwar wrote:i noticed this too, btw compressed is bad for small, to much heat for the damage. double the damage for triple the the heat. Yes but bigger numbers usually equate to less decimals and rounding. Tried it for precision. |
ladwar
Dead Six Initiative Daringly Inserting Large Dangerous Objects
36
|
Posted - 2013.03.24 02:45:00 -
[4] - Quote
the rate of fire which you can do damage is over-all higher. last time i used the small 2 shots and was overheated 5-6 for the standard one and the small rails do not do a whole lot of damage. personally i don't like small rails and if im going for any kind of av i use missiles while blasters for everything else. i don't understand why large rail is 100% and small are 39% just seems off. |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 03:11:00 -
[5] - Quote
ladwar wrote:the rate of fire which you can do damage is over-all higher. last time i used the small 2 shots and was overheated 5-6 for the standard one and the small rails do not do a whole lot of damage. personally i don't like small rails and if im going for any kind of av i use missiles while blasters for everything else. i don't understand why large rail is 100% and small are 39% just seems off. It seems off that an AV weapon does less than 39% damage to a vehicle |
Zekain Kade
BetaMax. CRONOS.
1050
|
Posted - 2013.03.24 03:36:00 -
[6] - Quote
It's supposed to be a support Av weapon. But I do agree that it's inefficiency is quite low, and does not allow the weapon to actually fulfill it's roll in being a support AV weapon.
However, it's quite good against infantry.... Assuming you can hit them of course. |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 03:41:00 -
[7] - Quote
Zekain Kade wrote:It's supposed to be a support Av weapon. But I do agree that it's inefficiency is quite low, and does not allow the weapon to actually fulfill it's roll in being a support AV weapon.
However, it's quite good against infantry.... Assuming you can hit them of course. Actually I hit a heavy with it and all it took out were his shields. But I did manage to snipe with it. |
Zekain Kade
BetaMax. CRONOS.
1050
|
Posted - 2013.03.24 03:48:00 -
[8] - Quote
Bojo The Mighty wrote:Zekain Kade wrote:It's supposed to be a support Av weapon. But I do agree that it's inefficiency is quite low, and does not allow the weapon to actually fulfill it's roll in being a support AV weapon.
However, it's quite good against infantry.... Assuming you can hit them of course. Actually I hit a heavy with it and all it took out were his shields. But I did manage to snipe with it. My record for kills with it is around 8 kills.] and 3 deaths.
|
gbghg
L.O.T.I.S. Legacy Rising
802
|
Posted - 2013.03.24 05:06:00 -
[9] - Quote
Zekain Kade wrote:Bojo The Mighty wrote:Zekain Kade wrote:It's supposed to be a support Av weapon. But I do agree that it's inefficiency is quite low, and does not allow the weapon to actually fulfill it's roll in being a support AV weapon.
However, it's quite good against infantry.... Assuming you can hit them of course. Actually I hit a heavy with it and all it took out were his shields. But I did manage to snipe with it. My record for kills with it is around 8 kills. mines 1, their terrible turrets and with small turrets weird hit detection they're almost useless. the only thing they seem to do well is **** off dropship pilots. |
Ulysses Knapse
Nuevo Atlas Corporation
144
|
Posted - 2013.03.24 05:57:00 -
[10] - Quote
Jes. Small railguns are worthless for everything. Anti-infantry? Not even splash damage for a general purpose weapon, and the charge time is too long to snipe effectively. I wouldn't mind if it was fire on release or if it fired instantly, but it seems to fail at being a railgun. |
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Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 07:51:00 -
[11] - Quote
Ulysses Knapse wrote:Jes. Small railguns are worthless for everything. Anti-infantry? Not even splash damage for a general purpose weapon, and the charge time is too long to snipe effectively. I wouldn't mind if it was fire on release or if it fired instantly, but it seems to fail at being a railgun. But I don't want it to be worthless for everything. It defeats the purpose of Hybrid Weapons!
I skilled into Hybrid Weapons so that I can have the best turret type for AV and Anti Infantry but not both combined. The Small Blaster is a phenomenal Anti Infantry weapon in the right hands. The Small Missile Turrets are just as effective against infantry than vehicles, but are less effective at infantry than Small blasters. Small blasters are worse AV than Small Missiles.
The Small Railgun is supposed to be better at AV than Missile turrets, but worse at Anti Infantry. But it's worse at both! That's what's screwed up. So people speccing into Small Hybrid Turrets are losing out compared to those speccing into Missiles. |
RINON114
B.S.A.A.
70
|
Posted - 2013.03.24 12:30:00 -
[12] - Quote
Bojo The Mighty wrote:Ulysses Knapse wrote:Jes. Small railguns are worthless for everything. Anti-infantry? Not even splash damage for a general purpose weapon, and the charge time is too long to snipe effectively. I wouldn't mind if it was fire on release or if it fired instantly, but it seems to fail at being a railgun. But I don't want it to be worthless for everything. It defeats the purpose of Hybrid Weapons! I skilled into Hybrid Weapons so that I can have the best turret type for AV and Anti Infantry but not both combined. The Small Blaster is a phenomenal Anti Infantry weapon in the right hands. The Small Missile Turrets are just as effective against infantry than vehicles, but are less effective at infantry than Small blasters. Small blasters are worse AV than Small Missiles. The Small Railgun is supposed to be better at AV than Missile turrets, but worse at Anti Infantry. But it's worse at both! That's what's screwed up. So people speccing into Small Hybrid Turrets are losing out compared to those speccing into Missiles. Uh oh, I bought one last night to try it out and I haven't been invested enough in a match to call the tank yet. Maybe I should change it given this new info... |
Takahiro Kashuken
Intara Direct Action Caldari State
157
|
Posted - 2013.03.24 13:56:00 -
[13] - Quote
All small turrets are broken
The range needs to be doubled so at least dropships can provide support without having to skip along the ground |
Scheneighnay McBob
Bojo's School of the Trades
1134
|
Posted - 2013.03.24 14:23:00 -
[14] - Quote
Last build I tried blowing up a starter fit LAV with a prototype small rail. Took about 10 shots. |
Scheneighnay McBob
Bojo's School of the Trades
1134
|
Posted - 2013.03.24 14:24:00 -
[15] - Quote
Takahiro Kashuken wrote:All small turrets are broken
The range needs to be doubled so at least dropships can provide support without having to skip along the ground Blasters are actually pretty damn good. Just a slight range boost is needed. |
gbghg
L.O.T.I.S. Legacy Rising
804
|
Posted - 2013.03.24 15:48:00 -
[16] - Quote
Scheneighnay McBob wrote:Takahiro Kashuken wrote:All small turrets are broken
The range needs to be doubled so at least dropships can provide support without having to skip along the ground Blasters are actually pretty damn good. Just a slight range boost is needed. so are cycled missiles, those things are insane against vehicles and are pretty decent against infantry when they can be bothered to hit. |
Skihids
The Tritan Industries
1091
|
Posted - 2013.03.24 16:42:00 -
[17] - Quote
I equipped proto rails on my DS to try tank hunting. It was complete bust, and that was several weeks ago when they were weaker.
Missiles might work better, but I'm reluctant to invest in them again after being burned once. Now I'm waiting for laser turrets. They would compliment a DS perfectly, huge damage and you only have to brush your target to melt it so dropship stability is less an issue. |
Bojo The Mighty
Bojo's School of the Trades
693
|
Posted - 2013.03.25 06:44:00 -
[18] - Quote
woops, can't let this go unseen. This is important stuff. |
Bojo The Mighty
Bojo's School of the Trades
695
|
Posted - 2013.03.25 20:52:00 -
[19] - Quote
Skihids wrote:I equipped proto rails on my DS to try tank hunting. It was complete bust, and that was several weeks ago when they were weaker.
Missiles might work better, but I'm reluctant to invest in them again after being burned once. Now I'm waiting for laser turrets. They would compliment a DS perfectly, huge damage and you only have to brush your target to melt it so dropship stability is less an issue. But if we get the Rails fixed, it'll work out fine! |
gbghg
L.O.T.I.S. Legacy Rising
822
|
Posted - 2013.03.25 20:56:00 -
[20] - Quote
Bojo The Mighty wrote:Skihids wrote:I equipped proto rails on my DS to try tank hunting. It was complete bust, and that was several weeks ago when they were weaker.
Missiles might work better, but I'm reluctant to invest in them again after being burned once. Now I'm waiting for laser turrets. They would compliment a DS perfectly, huge damage and you only have to brush your target to melt it so dropship stability is less an issue. But if we get the Rails fixed, it'll work out fine! To be honest the mental image of a dropship flying around shooting lasers is just so cool I'm going to have to try it at least once. |
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Stefan Stahl
Seituoda Taskforce Command Caldari State
43
|
Posted - 2013.03.25 21:10:00 -
[21] - Quote
gbghg wrote:Scheneighnay McBob wrote:Takahiro Kashuken wrote:All small turrets are broken
The range needs to be doubled so at least dropships can provide support without having to skip along the ground Blasters are actually pretty damn good. Just a slight range boost is needed. so are cycled missiles, those things are insane against vehicles and are pretty decent against infantry when they can be bothered to hit. I support this message. Even blueberries can kill people with prototype cycled missiles. Imagine what a competent gunner could do. Imagine the destruction! |
gbghg
L.O.T.I.S. Legacy Rising
823
|
Posted - 2013.03.25 21:17:00 -
[22] - Quote
Stefan Stahl wrote:gbghg wrote:Scheneighnay McBob wrote:Takahiro Kashuken wrote:All small turrets are broken
The range needs to be doubled so at least dropships can provide support without having to skip along the ground Blasters are actually pretty damn good. Just a slight range boost is needed. so are cycled missiles, those things are insane against vehicles and are pretty decent against infantry when they can be bothered to hit. I support this message. Even blueberries can kill people with prototype cycled missiles. Imagine what a competent gunner could do. Imagine the destruction! I like to run 1 adv cycled on my dropship so I can remove turrets, LAV's and other things capable of killing me from the field, and I fit an adv blaster to the other side to deal with infantry. It's a very effective combo. |
Bojo The Mighty
Bojo's School of the Trades
752
|
Posted - 2013.03.29 16:50:00 -
[23] - Quote
Must go seen! |
Ulysses Knapse
Nuevo Atlas Corporation
155
|
Posted - 2013.03.29 17:40:00 -
[24] - Quote
Yes, current Small Railguns are very bad! They need to have less charge up time and more damage against vehicles, only then will they be usable. |
The dark cloud
Seraphim Initiative. CRONOS.
1183
|
Posted - 2013.03.29 18:18:00 -
[25] - Quote
this has beeing the case since forever. Small railguns are good for nothing. If you want a small turret as AV support then take small cyclic missiles you will get much better results out of that. I seriously cant see a point in using small railguns. Way to many drawbacks:
-they overheat -they do for some miracle reason less damage against vehicles (lol their purpose is AV) -slower rate of fire then cyclic missile turrets - no blast radius at all - even worse to use against infantry then missile launchers (and that means allready ALOT)
so what the heck are they good for? Somebody please explain me what the purpose of those things are? No AV capabilty, impossible to use against infantry. If i see a vehicle with small railguns i laugh like a maniac while jumping in a circle dodging every railgun shot of it. |
Bojo The Mighty
Bojo's School of the Trades
764
|
Posted - 2013.04.01 18:32:00 -
[26] - Quote
The dark cloud wrote:this has beeing the case since forever. Small railguns are good for nothing. If you want a small turret as AV support then take small cyclic missiles you will get much better results out of that. I seriously cant see a point in using small railguns. Way to many drawbacks:
-they overheat -they do for some miracle reason less damage against vehicles (lol their purpose is AV) -slower rate of fire then cyclic missile turrets - no blast radius at all - even worse to use against infantry then missile launchers (and that means allready ALOT)
so what the heck are they good for? Somebody please explain me what the purpose of those things are? No AV capabilty, impossible to use against infantry. If i see a vehicle with small railguns i laugh like a maniac while jumping in a circle dodging every railgun shot of it. That's my point! They're supposed to be AV but good for nothing! |
CPL Bloodstone
SVER True Blood Unclaimed.
43
|
Posted - 2013.04.01 18:59:00 -
[27] - Quote
To fix the small railguns or not to fix the railguns, Personally im not sure i want them fixed. Since i cannot eject stupid gunners i tend to run with low level railguns on my DS. However, if i have a corp team ill run the good stuff but never rails, i do the adv blaster one side and cycled missile adv on the other.
I run the low level railguns because the newberies get bored quickly.
low level meaning derp guns, militia style |
Bojo The Mighty
Bojo's School of the Trades
765
|
Posted - 2013.04.01 19:03:00 -
[28] - Quote
CPL Bloodstone wrote:To fix the small railguns or not to fix the railguns, Personally im not sure i want them fixed. Since i cannot eject stupid gunners i tend to run with low level railguns on my DS. However, if i have a corp team ill run the good stuff but never rails, i do the adv blaster one side and cycled missile adv on the other.
I run the low level railguns because the newberies get bored quickly. Solution: Militia Railguns
Man I want Railguns to be good |
Skihids
The Tritan Industries
1123
|
Posted - 2013.04.01 19:50:00 -
[29] - Quote
Missiles used to be great against infantry, but the nerf put an end to that so I skilled into hybrids like you to equip one blaster and one rail only to find that the blaster was every bit as good as the rail at AV. That was the second time I was burned. Now I laugh at a DS if it comes at me with anything but blasters. I can do as much return damage with my MD.
I'm pretty sure CCP doesn't want an effective small turret for the same reason infantry can't shoot from a vehicle. They don't want the ducks shooting back at the customers in the shooting gallery. |
Bojo The Mighty
Bojo's School of the Trades
766
|
Posted - 2013.04.01 20:38:00 -
[30] - Quote
Skihids wrote:Missiles used to be great against infantry, but the nerf put an end to that so I skilled into hybrids like you to equip one blaster and one rail only to find that the blaster was every bit as good as the rail at AV. That was the second time I was burned. Now I laugh at a DS if it comes at me with anything but blasters. I can do as much return damage with my MD.
I'm pretty sure CCP doesn't want an effective small turret for the same reason infantry can't shoot from a vehicle. They don't want the ducks shooting back at the customers in the shooting gallery. Yet they force LAVs and DS to have them when the CPU/PG could be used elsewhere at the rate of worthlessness they're going at. |
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Nova Knife
Seituoda Taskforce Command Caldari State
831
|
Posted - 2013.04.03 12:43:00 -
[31] - Quote
Actually... Small railguns are just as hilariously broken as Missiles.
The 'reduced' efficiency against vehicles is about the same thing as the reduced splash damage for small missiles.
As soon as that gets 'fixed' the hilariousness of their power will become apparent. Look at their base damage? Some of them get close to 570 if memory serves. Last time I ballparked the math, with good skills and damage mods, someone can get just under 1500 direct damage with small rails! They can instantly kill any infantry when skilled up, not to mention how devastating they will be against other vehicles?
Missiles are in the same boat. They were completely overpowered, but instead of addressing the damage that could OHK everything, they just reduced splash range to a 'useless' level and kept the damage pretty much the same.
As soon as small turrets get 'fixed' people will see how broken they are in a completely different way. |
Skihids
The Tritan Industries
1134
|
Posted - 2013.04.03 17:39:00 -
[32] - Quote
Nova Knife wrote:Actually... Small railguns are just as hilariously broken as Missiles.
The 'reduced' efficiency against vehicles is about the same thing as the reduced splash damage for small missiles.
As soon as that gets 'fixed' the hilariousness of their power will become apparent. Look at their base damage? Some of them get close to 570 if memory serves. Last time I ballparked the math, with good skills and damage mods, someone can get just under 1500 direct damage with small rails! They can instantly kill any infantry when skilled up, not to mention how devastating they will be against other vehicles?
Missiles are in the same boat. They were completely overpowered, but instead of addressing the damage that could OHK everything, they just reduced splash range to a 'useless' level and kept the damage pretty much the same.
As soon as small turrets get 'fixed' people will see how broken they are in a completely different way.
It was that high advertised base damage that suckered me into buying small rails for my DS. Then my gunner reported it useless against a low level HAV. He didn't mention the 1/3 effectiveness or I would have realized why the AV weapon was useless against vehicles.
Isn't the point of a mounted gun to be more powerful than an infantry weapon? Why else pay the high fitting and ISK cost? If cheap hand held guns do as well or better just pull them from the game and let me equip the infantry weapons.
I'll be happy to duct tape a FG on one side of my ship and a MD on the other. Then I'll be good for AI and AV. Maybe that will be the racial bonus for the Minmitar DS. |
Bojo The Mighty
Bojo's School of the Trades
786
|
Posted - 2013.04.03 18:21:00 -
[33] - Quote
Skihids wrote: It was that high advertised base damage that suckered me into buying small rails for my DS.
This^ I was a sucker for the damage output of railguns. I thought "Man, HAV's will feel death from where they can't scratch" But no, I was literally within 3 meters of 0 Try Harder's Gunnloggi and when I hit him, he literally didn't understand what was hitting him.
My current analogy for small railguns vs. anything
Like a chicken scratching at the Great Wall of China. |
Galrick M'kron
Sand Mercenary Corps Inc.
28
|
Posted - 2013.04.03 18:30:00 -
[34] - Quote
Skihids wrote:Nova Knife wrote:Actually... Small railguns are just as hilariously broken as Missiles.
The 'reduced' efficiency against vehicles is about the same thing as the reduced splash damage for small missiles.
As soon as that gets 'fixed' the hilariousness of their power will become apparent. Look at their base damage? Some of them get close to 570 if memory serves. Last time I ballparked the math, with good skills and damage mods, someone can get just under 1500 direct damage with small rails! They can instantly kill any infantry when skilled up, not to mention how devastating they will be against other vehicles?
Missiles are in the same boat. They were completely overpowered, but instead of addressing the damage that could OHK everything, they just reduced splash range to a 'useless' level and kept the damage pretty much the same.
As soon as small turrets get 'fixed' people will see how broken they are in a completely different way. It was that high advertised base damage that suckered me into buying small rails for my DS. Then my gunner reported it useless against a low level HAV. He didn't mention the 1/3 effectiveness or I would have realized why the AV weapon was useless against vehicles. Isn't the point of a mounted gun to be more powerful than an infantry weapon? Why else pay the high fitting and ISK cost? If cheap hand held guns do as well or better just pull them from the game and let me equip the infantry weapons. I'll be happy to duct tape a FG on one side of my ship and a MD on the other. Then I'll be good for AI and AV. Maybe that will be the racial bonus for the Minmitar DS.
LOL, the ability to duct-tape anything to your DS actually does reflect Minnatar design philosophy. Tape a tank to the bottom and drop it on unsuspecting enemies! Tape infantry to the sides where they can fire their weapons! Passive armor repping with duct tape! Minmatar duct tape is the best! |
Bojo The Mighty
Bojo's School of the Trades
786
|
Posted - 2013.04.03 18:42:00 -
[35] - Quote
Nova Knife wrote: As soon as that gets 'fixed' the hilariousness of their power will become apparent. Look at their base damage? Some of them get close to 570 if memory serves. Last time I ballparked the math, with good skills and damage mods, someone can get just under 1500 direct damage with small rails! They can instantly kill any infantry when skilled up, not to mention how devastating they will be against other vehicles?
Um well so can the forge gun....I mean you'd be making a glass cannon with all the damage mods and their are risks and rewards with running that set up. The reward is insane damage. Glass cannons are not OP however, they have lower HP as everyone knows, so it's balanced relatively if you require so much ISK, SP, and Damage Mods. |
Bojo The Mighty
Bojo's School of the Trades
787
|
Posted - 2013.04.03 20:03:00 -
[36] - Quote
Success! |
Bojo The Mighty
Bojo's School of the Trades
1179
|
Posted - 2013.05.24 20:36:00 -
[37] - Quote
Not Success! Damage is still in the universe of featherweights! |
Bojo The Mighty
Zanzibar Concept
1463
|
Posted - 2013.08.13 20:53:00 -
[38] - Quote
How is the Dev investigation going if at all? |
Talos Alomar
Subdreddit Test Alliance Please Ignore
1405
|
Posted - 2013.08.13 21:29:00 -
[39] - Quote
Small railguns are rather useless, I've never had any luck with them nor have any pilots I've ever talked to.
I would like to see a tank set up with a 80gj blaster, and a couple 20gj rails for AV support vs other tanks and LAVs. Right now the small blaster turret is the only one I see get kills, aside from the occasional missile turret. |
Nguruthos IX
Vagina Bombers
1280
|
Posted - 2013.09.01 23:44:00 -
[40] - Quote
This is probably a typo that's been around for a while.
Nobody noticed, because nobody uses them, because they're bugged to be terrible.
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Nguruthos IX
Vagina Bombers
1282
|
Posted - 2013.09.01 23:46:00 -
[41] - Quote
Bojo The Mighty wrote:How is the Dev investigation going if at all? Yeah, how is that investigation going. Lol
This is like as futile as filing an FOI request against the US gov't.
|
Meeko Fent
Seituoda Taskforce Command Caldari State
769
|
Posted - 2013.09.02 00:46:00 -
[42] - Quote
Fish et pl0x? |
Vulpes Dolosus
Neanderthal Nation Public Disorder.
48
|
Posted - 2013.09.02 01:48:00 -
[43] - Quote
Making the small rails do full damage to vehicles will make Dropships and LAVs viable AV platforms. Air to air fights might actually be interesting, dropships can ward off tanks for a short time, and STD/Scout LAVs could possibly fight off death taxis (remember, the LLAV gets a 50% reduction to turret damage, so it won't be a problem). |
Bettie Boop 2100190003
A.N.O.N.Y.M.O.U.S.
111
|
Posted - 2013.09.02 07:03:00 -
[44] - Quote
Thats why I put rail guns on my LAVs, HAVs and Drop Ships, no one likes using them so every one gets out. Why not use suckie weapons to **** off the blueberries? |
Evolution-7
the unholy legion of darkstar DARKSTAR ARMY
63
|
Posted - 2013.09.02 10:04:00 -
[45] - Quote
Vulpes Dolosus wrote:Making the small rails do full damage to vehicles will make Dropships and LAVs viable AV platforms. Air to air fights might actually be interesting, dropships can ward off tanks for a short time, and STD/Scout LAVs could possibly fight off death taxis (remember, the LLAV gets a 50% reduction to turret damage, so it won't be a problem).
I already blow up tanks with me incubus with XT-1's or 20GJ Ion Cannons. |
Bojo The Mighty
Zanzibar Concept
1745
|
Posted - 2013.09.08 18:54:00 -
[46] - Quote
Evolution-7 wrote:Vulpes Dolosus wrote:Making the small rails do full damage to vehicles will make Dropships and LAVs viable AV platforms. Air to air fights might actually be interesting, dropships can ward off tanks for a short time, and STD/Scout LAVs could possibly fight off death taxis (remember, the LLAV gets a 50% reduction to turret damage, so it won't be a problem). I already blow up tanks with me incubus with XT-1's or 20GJ Ion Cannons. Neither of those are railguns |
Bojo The Mighty
Zanzibar Concept
1745
|
Posted - 2013.09.08 19:01:00 -
[47] - Quote
Also, why do Gorgons start with small railguns for their turrets? That is just BS they need to start with Militia Blasters. Why would CCP start a vehicle off with weapons that are A) Mismatch racially B) Are severely broken Questions Questions, oh the questions I have for CCP.
1.5 better fix small railguns or else.....they should be removed and give blasters more range to compensate. |
pegasis prime
BIG BAD W0LVES
842
|
Posted - 2013.09.08 20:06:00 -
[48] - Quote
Small rail guns are so broken I fit them on my sniper glass cannon to discourage bluberry spam firing my turrets |
The-Errorist
Mannar Focused Warfare Gallente Federation
181
|
Posted - 2013.09.08 23:36:00 -
[49] - Quote
Small railguns are the definition of broke for this game; there was NEVER a build where they worked. Since closed beta, people have been complaining about how bad it is and all CCP did was say "We'll investigate" and gave us no more information afterward. |
I-Shayz-I
Forty-Nine Fedayeen Minmatar Republic
985
|
Posted - 2013.10.03 04:32:00 -
[50] - Quote
Weekly bump because this is important. ____________________
My list of most important threads: https://forums.dust514.com/default.aspx?g=posts&t=102975&find=unread
If you know of any topics you'd like to add please post them here! |
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ladwar
Dead Six Initiative Lokun Listamenn
1804
|
Posted - 2013.10.03 05:10:00 -
[51] - Quote
no love for rails coming either. |
KalOfTheRathi
Nec Tributis
782
|
Posted - 2013.10.03 11:07:00 -
[52] - Quote
Bojo, they are not broken. They are working as designed.
The problem is they are designed to be junk. And they are. Sub-intelligent design as it were. |
broonfondle majikthies
Bannana Boat Corp
282
|
Posted - 2013.10.03 11:58:00 -
[53] - Quote
noticed the new proposed stats for the vehicle update? It'll be easier to fit rails over missiles in terms of PG. Also less turret op needed |
CLONE117
Planetary Response Organization Test Friends Please Ignore
389
|
Posted - 2013.10.03 15:11:00 -
[54] - Quote
id say buff the efficiency rating against vehicles to around 50%.
as for now i think im going to stick with cycled missile turrets on my gorgon. they have worked for the random blueberries so far. |
Bojo The Mighty
Zanzibar Concept
2097
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Posted - 2013.10.03 17:16:00 -
[55] - Quote
CLONE117 wrote:id say buff the efficiency rating against vehicles to around 50%.
as for now i think im going to stick with cycled missile turrets on my gorgon. they have worked for the random blueberries so far. That is an 11% buff....and the average railgun does somewhere around 220 damage a shot......so only 110 damage per shot to vehicles and overheats in 3? That is severe undershooting. |
The-Errorist
316
|
Posted - 2013.10.29 18:54:00 -
[56] - Quote
This problem better be addressed in 1.7. |
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