|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 02:18:00 -
[1] - Quote
So I always knew this whole build that small railguns are broken. But I went to figure out how much.
So I brought out a Compressed Small Railgun and tested it on some turret installations and even a HAV
- No matter how varied the range, the efficiency rating stayed at 39%, on an AV weapon
- The damage I got out of 412.5 was 115. That's without skills though. I have turret Op. at level 4 and Small Hybrid at level 2, so the damage if efficiency at 100% should've been: 412.5 x 1.08 x 1.06=472.23
- So my efficiency without skills was actually 28% and with skills should've been 24%.
Is it me or does that seem severely broken for an AV weapon? |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 02:35:00 -
[2] - Quote
ladwar wrote:i noticed this too, btw compressed is bad for small, to much heat for the damage. double the damage for triple the the heat. Yes but bigger numbers usually equate to less decimals and rounding. Tried it for precision. |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 03:11:00 -
[3] - Quote
ladwar wrote:the rate of fire which you can do damage is over-all higher. last time i used the small 2 shots and was overheated 5-6 for the standard one and the small rails do not do a whole lot of damage. personally i don't like small rails and if im going for any kind of av i use missiles while blasters for everything else. i don't understand why large rail is 100% and small are 39% just seems off. It seems off that an AV weapon does less than 39% damage to a vehicle |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 03:41:00 -
[4] - Quote
Zekain Kade wrote:It's supposed to be a support Av weapon. But I do agree that it's inefficiency is quite low, and does not allow the weapon to actually fulfill it's roll in being a support AV weapon.
However, it's quite good against infantry.... Assuming you can hit them of course. Actually I hit a heavy with it and all it took out were his shields. But I did manage to snipe with it. |
Bojo The Mighty
Bojo's School of the Trades
682
|
Posted - 2013.03.24 07:51:00 -
[5] - Quote
Ulysses Knapse wrote:Jes. Small railguns are worthless for everything. Anti-infantry? Not even splash damage for a general purpose weapon, and the charge time is too long to snipe effectively. I wouldn't mind if it was fire on release or if it fired instantly, but it seems to fail at being a railgun. But I don't want it to be worthless for everything. It defeats the purpose of Hybrid Weapons!
I skilled into Hybrid Weapons so that I can have the best turret type for AV and Anti Infantry but not both combined. The Small Blaster is a phenomenal Anti Infantry weapon in the right hands. The Small Missile Turrets are just as effective against infantry than vehicles, but are less effective at infantry than Small blasters. Small blasters are worse AV than Small Missiles.
The Small Railgun is supposed to be better at AV than Missile turrets, but worse at Anti Infantry. But it's worse at both! That's what's screwed up. So people speccing into Small Hybrid Turrets are losing out compared to those speccing into Missiles. |
Bojo The Mighty
Bojo's School of the Trades
693
|
Posted - 2013.03.25 06:44:00 -
[6] - Quote
woops, can't let this go unseen. This is important stuff. |
Bojo The Mighty
Bojo's School of the Trades
695
|
Posted - 2013.03.25 20:52:00 -
[7] - Quote
Skihids wrote:I equipped proto rails on my DS to try tank hunting. It was complete bust, and that was several weeks ago when they were weaker.
Missiles might work better, but I'm reluctant to invest in them again after being burned once. Now I'm waiting for laser turrets. They would compliment a DS perfectly, huge damage and you only have to brush your target to melt it so dropship stability is less an issue. But if we get the Rails fixed, it'll work out fine! |
Bojo The Mighty
Bojo's School of the Trades
752
|
Posted - 2013.03.29 16:50:00 -
[8] - Quote
Must go seen! |
Bojo The Mighty
Bojo's School of the Trades
764
|
Posted - 2013.04.01 18:32:00 -
[9] - Quote
The dark cloud wrote:this has beeing the case since forever. Small railguns are good for nothing. If you want a small turret as AV support then take small cyclic missiles you will get much better results out of that. I seriously cant see a point in using small railguns. Way to many drawbacks:
-they overheat -they do for some miracle reason less damage against vehicles (lol their purpose is AV) -slower rate of fire then cyclic missile turrets - no blast radius at all - even worse to use against infantry then missile launchers (and that means allready ALOT)
so what the heck are they good for? Somebody please explain me what the purpose of those things are? No AV capabilty, impossible to use against infantry. If i see a vehicle with small railguns i laugh like a maniac while jumping in a circle dodging every railgun shot of it. That's my point! They're supposed to be AV but good for nothing! |
Bojo The Mighty
Bojo's School of the Trades
765
|
Posted - 2013.04.01 19:03:00 -
[10] - Quote
CPL Bloodstone wrote:To fix the small railguns or not to fix the railguns, Personally im not sure i want them fixed. Since i cannot eject stupid gunners i tend to run with low level railguns on my DS. However, if i have a corp team ill run the good stuff but never rails, i do the adv blaster one side and cycled missile adv on the other.
I run the low level railguns because the newberies get bored quickly. Solution: Militia Railguns
Man I want Railguns to be good |
|
Bojo The Mighty
Bojo's School of the Trades
766
|
Posted - 2013.04.01 20:38:00 -
[11] - Quote
Skihids wrote:Missiles used to be great against infantry, but the nerf put an end to that so I skilled into hybrids like you to equip one blaster and one rail only to find that the blaster was every bit as good as the rail at AV. That was the second time I was burned. Now I laugh at a DS if it comes at me with anything but blasters. I can do as much return damage with my MD.
I'm pretty sure CCP doesn't want an effective small turret for the same reason infantry can't shoot from a vehicle. They don't want the ducks shooting back at the customers in the shooting gallery. Yet they force LAVs and DS to have them when the CPU/PG could be used elsewhere at the rate of worthlessness they're going at. |
Bojo The Mighty
Bojo's School of the Trades
786
|
Posted - 2013.04.03 18:21:00 -
[12] - Quote
Skihids wrote: It was that high advertised base damage that suckered me into buying small rails for my DS.
This^ I was a sucker for the damage output of railguns. I thought "Man, HAV's will feel death from where they can't scratch" But no, I was literally within 3 meters of 0 Try Harder's Gunnloggi and when I hit him, he literally didn't understand what was hitting him.
My current analogy for small railguns vs. anything
Like a chicken scratching at the Great Wall of China. |
Bojo The Mighty
Bojo's School of the Trades
786
|
Posted - 2013.04.03 18:42:00 -
[13] - Quote
Nova Knife wrote: As soon as that gets 'fixed' the hilariousness of their power will become apparent. Look at their base damage? Some of them get close to 570 if memory serves. Last time I ballparked the math, with good skills and damage mods, someone can get just under 1500 direct damage with small rails! They can instantly kill any infantry when skilled up, not to mention how devastating they will be against other vehicles?
Um well so can the forge gun....I mean you'd be making a glass cannon with all the damage mods and their are risks and rewards with running that set up. The reward is insane damage. Glass cannons are not OP however, they have lower HP as everyone knows, so it's balanced relatively if you require so much ISK, SP, and Damage Mods. |
Bojo The Mighty
Bojo's School of the Trades
787
|
Posted - 2013.04.03 20:03:00 -
[14] - Quote
Success! |
Bojo The Mighty
Bojo's School of the Trades
1179
|
Posted - 2013.05.24 20:36:00 -
[15] - Quote
Not Success! Damage is still in the universe of featherweights! |
Bojo The Mighty
Zanzibar Concept
1463
|
Posted - 2013.08.13 20:53:00 -
[16] - Quote
How is the Dev investigation going if at all? |
Bojo The Mighty
Zanzibar Concept
1745
|
Posted - 2013.09.08 18:54:00 -
[17] - Quote
Evolution-7 wrote:Vulpes Dolosus wrote:Making the small rails do full damage to vehicles will make Dropships and LAVs viable AV platforms. Air to air fights might actually be interesting, dropships can ward off tanks for a short time, and STD/Scout LAVs could possibly fight off death taxis (remember, the LLAV gets a 50% reduction to turret damage, so it won't be a problem). I already blow up tanks with me incubus with XT-1's or 20GJ Ion Cannons. Neither of those are railguns |
Bojo The Mighty
Zanzibar Concept
1745
|
Posted - 2013.09.08 19:01:00 -
[18] - Quote
Also, why do Gorgons start with small railguns for their turrets? That is just BS they need to start with Militia Blasters. Why would CCP start a vehicle off with weapons that are A) Mismatch racially B) Are severely broken Questions Questions, oh the questions I have for CCP.
1.5 better fix small railguns or else.....they should be removed and give blasters more range to compensate. |
Bojo The Mighty
Zanzibar Concept
2097
|
Posted - 2013.10.03 17:16:00 -
[19] - Quote
CLONE117 wrote:id say buff the efficiency rating against vehicles to around 50%.
as for now i think im going to stick with cycled missile turrets on my gorgon. they have worked for the random blueberries so far. That is an 11% buff....and the average railgun does somewhere around 220 damage a shot......so only 110 damage per shot to vehicles and overheats in 3? That is severe undershooting. |
|
|
|