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          jpmannu 
          Maphia Clan Corporation CRONOS.
  13
  
          
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        Posted - 2013.03.18 09:39:00 -
          [1] - Quote 
          
           
          ...to you tankers, just for the greed of miserable 50WP . Get it in your noobish mind that supply depots are useful for both sides and need to be hacked, not destroyed.  | 
      
      
      
          
          Soozu 
          5o1st
  23
  
          
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        Posted - 2013.03.18 09:44:00 -
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          Though I agree.... I'm sure this type of behaviour will cease and desist at the same time blues decide to not hack a railgun turret [for a measly 50 points] that a tank is in the process of destroying. | 
      
      
      
          
          Baal Omniscient 
          L.O.T.I.S. Legacy Rising
  335
  
          
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        Posted - 2013.03.18 09:46:00 -
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          Unless it is a supply depot well within enemy control, it should be left alone. If the enemy calls in a better tank than yours, your infantry cannot back you up against it if they can't switch fits. | 
      
      
      
          
          ChromeBreaker 
          SVER True Blood Unclaimed.
  268
  
          
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        Posted - 2013.03.18 09:48:00 -
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          Completely depends on situation. Pros and cons. | 
      
      
      
          
          lowratehitman 
          Subdreddit Test Alliance Please Ignore
  383
  
          
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        Posted - 2013.03.18 09:53:00 -
          [5] - Quote 
          
           
          If it is enemy territory than by all means destroy it. No sense in allowing them the ability to change in and out of AV.... | 
      
      
      
          
          pegasis prime 
          The Shadow Cavalry Mercenaries
  93
  
          
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        Posted - 2013.03.18 09:55:00 -
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          Yep totally dependant on situation. If I meet heavy av resistance ill blow up every red instalation including crus and resuply depots. I dont want 16 malitia av rambos on my 1 mill isk tank because you dobt want me to protect myself from the incoming hoard of swarms . Any how uf you wanted that instalation so bad why dont you just hang arround and stop the reds from hachking it plain and simple . If im in my rail tank its my job to disadvantage the enimy by destroying their instalations | 
      
      
      
          
          Baal Omniscient 
          L.O.T.I.S. Legacy Rising
  335
  
          
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        Posted - 2013.03.18 10:06:00 -
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          pegasis prime wrote:Yep totally dependant on situation. If I meet heavy av resistance ill blow up every red instalation including crus and resuply depots. I dont want 16 malitia av rambos on my 1 mill isk tank because you dobt want me to protect myself from the incoming hoard of swarms . Any how uf you wanted that instalation so bad why dont you just hang arround and stop the reds from hachking it plain and simple . If im in my rail tank its my job to disadvantage the enimy by destroying their instalations   I believe this is more aimed at people who blow up supply depots before they are hacked or while infantry are trying to hack it. Blowing up a threat is fine, it's always been fine. | 
      
      
      
          
          pegasis prime 
          The Shadow Cavalry Mercenaries
  93
  
          
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        Posted - 2013.03.18 10:11:00 -
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          What I dont think is fine but I dont see posted here is when a tank is just about to destroy enimy instalations that arw a threat and afing bkueberri hacks it . I cant count how many times iv had turrets turn against me mid fight because they couldent hold what they hacked . Iv also had countless malitia rambos destroy my tank because the blues couldent hold a supply depo so as far as tankers are concerned if its not blue its a target and yes that means the neutral indtalatiins as well . When its not blue its a threat when its blue its a threat waiting to happen | 
      
      
      
          
          Soozu 
          5o1st
  23
  
          
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        Posted - 2013.03.18 10:14:00 -
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          pegasis prime wrote:What I dont think is fine but I dont see posted here is when a tank is just about to destroy enimy instalations that arw a threat and afing bkueberri hacks it . I cant count how many times iv gad turrets turn against me mid fight because they couldent hold what they hacked . Iv akso gad countkess malitia rambos destroy my tank because the blues couldent hold a supply depo so as far as tankers are concerned if its not blue its a target and yes that means the neutral indtalatiins as well . When its nit blue its a threat when its bkue its a threat waiting to happen  
  I'm guessing you missed my post. | 
      
      
      
          
          Rasatsu 
          Much Crying Old Experts
  523
  
          
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        Posted - 2013.03.18 10:19:00 -
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          Oh yeah, I'm spending ages shooting at supply depots for the measly 50 WPs, not since it's a tactical advantage.
  It's not like I got better stuff to shoot at so obviously it's the WP I'm doing it for. | 
      
      
      
          
          Volgair 
          The Tritan Industries
  239
  
          
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        Posted - 2013.03.18 10:30:00 -
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          As a ground pounder I agree having them available for play is some times invaluable. As a tanker however i will say that supply depots serve to allow a significant opposing Anti Vehicle units to mount quickly against you. My best suggestion is hack them early and hope that enemy tankers are not wholly self preservating and or opportunistic dicks. | 
      
      
      
          
          pegasis prime 
          The Shadow Cavalry Mercenaries
  94
  
          
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        Posted - 2013.03.18 10:58:00 -
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          So a rail tank that dose his job is a self preserving **** but if soneone avs a tank then they are doing their job. Hmm . And of cource we will pound instalations its what we do to farm sp when theur is no vehciles on the ground. If you want the instalations that had hack them and defend them or loose them plain and simple. | 
      
      
      
          
          Yosef Autaal 
          Circle of Huskarl Minmatar Republic
  60
  
          
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        Posted - 2013.03.18 11:35:00 -
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          jpmannu wrote:...to you tankers, just for the greed of miserable 50WP . Get it in your noobish mind that supply depots are useful for both sides and need to be hacked, not destroyed.   
  I dont think there doing it for the 50WP i think there doing it to stop AV from getting on the map quickly.
  As i know being on the other side when I see a tank or 2 appear on the field and it fighting front line its time to get to nearest supply depot and get the AV kits out and take the bad boy down,
   but those times when its a good tank pilot on the field, my running to the Supply depot doesnt work out as the tank has taken it out already now I have option of dying and respawning at a nearby CRU in a AV clone (which sometimes hard as soon as supply depot down the CRU goes down now I have to respawn in my redzone ) or moving to a supply depot far from the battle (redline sometimes) 
  By pushing people to run back to redline to requip to AV and get back to field (if its heavy AV thats going to take a while) the tanks has now pushed there opponents off the front lines freeing there blueberries to cap points pushing them back further and also when AT comes in they come at long range (and they will start firing from long range soon as they get glimse of tank im guilty of this to) the tank has plenty of time to move to cover and pull back if AT is to strong, 
  and in event where the tank is destoryed or pulls back to redline and hides the redberries have to suicide or run back to redline to requip back to standard gear as there is no supply depot to get back into close range gear keeping them off the points even longer and when they change if the tank not destroyed can push forward again and the cycle carries on till someone with AT brains takes on tank full time.
 
  Yes another case is blueberries of the tank could just hold the supply depots and CRUs so no need to destroy but we all know how quick the installations can change hands so it is risky, so any moments reds have these points they should be destroyed and as a ground troop if you do not like this situation you should hold on to those installations better then the tankers wouldnt have to worry and due to no friendly fire wouldnt be able to destroy them anyways.
 
  TL:DR destroying installations is good tactical sense if you have vehicle dominance on the field and if you dont like it keep those points blue so friendly tanks cant destroy them. | 
      
      
      
          
          Vermaak Doe 
          SVER True Blood Unclaimed.
  520
  
          
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        Posted - 2013.03.18 11:43:00 -
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          I'll be carrying Res now just to do so. | 
      
      
      
          
          Syther Shadows 
          The Unholy Legion Of DarkStar
  41
  
          
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        Posted - 2013.03.18 11:47:00 -
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          ye i support what this guys is fighting for 
  (hacks rail-gun turret behind enemy lines to kill there tanks) | 
      
      
      
          
          Iron Wolf Saber 
          BetaMax. CRONOS.
  3135
  
          
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        Posted - 2013.03.18 11:48:00 -
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          Then capture the damn things and hold onto them >< | 
      
      
      
          
          pegasis prime 
          The Shadow Cavalry Mercenaries
  94
  
          
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        Posted - 2013.03.18 12:52:00 -
          [17] - Quote 
          
           
          At the end of the day when an instalation is red and I or another comoatent tank driver is on the field it will get blown up end of bloody story | 
      
      
      
          
          Garrett Blacknova 
          Codex Troopers
  2056
  
          
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        Posted - 2013.03.18 12:59:00 -
          [18] - Quote 
          
           
          When your team holds a supply depot:
  Tanks don't shoot them anyway, shouldn't shoot them, and can't destroy them until FF is turned on in Planetary Conquest.
  When the enemy team holds a supply depot:
  Tanks (or AV infantry) killing the depot is fair play - UNLESS your team can hack it (for "a measly 50 WP") AND defend it once captured. If you can't (or won't) do both, then it's fair game.
  When 2 - 3 of your team members are at a depot and you have one guy mid-hack with the others covering him, and a tank comes along and blows it up, that's a problem. When there are 2 - 3 enemies around a depot spamming AV grenades at passing LAVs, and a tank comes along and blows it up, that helps your team. | 
      
      
      
          
          Mortedeamor 
          Wraith Shadow Guards
  3
  
          
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        Posted - 2013.03.18 13:04:00 -
          [19] - Quote 
          
           
          destroying a supply depot has a time and a place like anything else | 
      
      
      
          
          Mortedeamor 
          Wraith Shadow Guards
  4
  
          
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        Posted - 2013.03.18 13:11:00 -
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          really this is an extremely strategic and tactical game and it is only going to get more so and a smart tanker does not let the enemy have a way of clustering a bunch of av get with a serious team and stop whining, and it is not impossible to destroy a tank with no supply depot or cru its just really hard and harder to do alone. (props to whatever team whiped out my gunlogi the other day that was a impressive stunt) | 
      
      
      
          
          Takahiro Kashuken 
          Intara Direct Action Caldari State
  144
  
          
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        Posted - 2013.03.18 13:34:00 -
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          How about no?
  I could let that supply depot stay ther red and shiny and hope that a blue dot will hack it 
  But back in reality my blue dots team are useless the vast majority of the time, i have to keep on moving because by then the team is mostly redlined and are snipers, the enemy team are AV now and want a piece of my tanks ass for dinner 
  They will camp at the supply depot hoping to spam infinite AV nades if i pass the depot or set up somekind of trap if they are smart enough, then again all they use is milita AV because its enough 
  So its either take away all supply depots and maybe hope push my team up because they are focusing at me or i just annoy them now n again and go hiding so i dont get an OB dropped on my head | 
      
      
      
          
          BlG MAMA 
          PLAYSTATION4
  14
  
          
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        Posted - 2013.03.18 14:12:00 -
          [22] - Quote 
          
           
          lowratehitman wrote:If it is enemy territory than by all means destroy it. No sense in allowing them the ability to change in and out of AV....  
  | 
      
      
      
          
          G Sacred 
          Rubber Chicken Bombers
  76
  
          
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        Posted - 2013.03.18 14:44:00 -
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          I love destroying supply depots and CRUs. It helps control the spawns and helps my tanking friends make sure the entire enemy team can't switch to AV until they die. | 
      
      
      
          
          Spy Mouse 
          New Eden Space Pirates
  12
  
          
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        Posted - 2013.03.18 14:58:00 -
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          Syther Shadows wrote:ye i support what this guys is fighting for 
  (hacks rail-gun turret behind enemy lines to kill there tanks)    I will continue to destroy every yellow or red rail-gun turret I come across. | 
      
      
      
          
          Galthur 
          CrimeWave Syndicate
  27
  
          
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        Posted - 2013.03.18 15:01:00 -
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          G Sacred wrote:I love destroying supply depots and CRUs. It helps control the spawns and helps my tanking friends make sure the entire enemy team can't switch to AV until they die.   As "tanking friends" you refer to Caldari tanks right? | 
      
      
      
          
          Anarchide 
          Greedy Bastards
  18
  
          
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        Posted - 2013.03.18 15:11:00 -
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          I'll stop destroying supply depots when you'll stop killing my clones!
 
 
  My Precioussssssss Clonesssss..... | 
      
      
      
          
          Y0UR NAME HERE 
          Internal Error. Negative-Feedback
  636
  
          
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        Posted - 2013.03.18 15:31:00 -
          [27] - Quote 
          
           
          jpmannu wrote:...to you tankers, just for the greed of miserable 50WP . Get it in your noobish mind that supply depots are useful for both sides and need to be hacked, not destroyed.   
 
  I have to disagree.
  As a tanker the reason is, to stop the other team from simply switching all AV then back to reg suits.
  If they want to AV us then they must spawn it in and die with it. | 
      
      
      
          
          Medic 1879 
          The Tritan Industries
  67
  
          
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        Posted - 2013.03.18 15:59:00 -
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          Spy Mouse wrote:Syther Shadows wrote:ye i support what this guys is fighting for 
  (hacks rail-gun turret behind enemy lines to kill there tanks)   I will continue to destroy every yellow or red rail-gun turret I come across.  
  Fair enough if the turrets are in enemy territory but it annoys me whena tanker or turret guy destroys every other turret in our territory as soon as the tank lands. Yes a stealthy enemy could use them against you but maybe we need them for enemy tanks.
  I had one game where a guy in a railgun tank destroyed all the nearby turrets, by the time he finished blowing up yellow turrets (and one yellow supply depot deep in our territory that I was hacking.) the enemy had hacked all the turrets in their territory so when he finally decided to push forward he died almost instantly to enemy turrets and tanks, naturally he quit. So now the enemy part of the map has tanks, supply depots and turrets and we have one remaining blaster turret which lasted about 20 seconds and one CRU. Thankfully the end result was the enemy taking D and E and sitting outside the compound in their tanks killing anyone who tried to leave but not coming in, while we held AB&C against their infantry so we won but only because their tanks refused to expose themselves to counter fire. So thanks to the guy who destroys all turrets defending allied positions before we hack them just in case a ninja sneaks through and by his actions basically allow enemy tanks free reign.
  This is why I believe it should be a case of if its red destroy it, if its yellow and in their territory destroy it, if its yellow and in our territory allow people to hack it to help you as well. I have had a few tankers get on mic to complain no one is supporting them against enemy tanks to which I have simply replied well if you hadn't blown up all the railguns I would use that to help you and I would switch to an AV fitting but you blew up all the supply depots near us so tough. | 
      
      
      
          
          Y0UR NAME HERE 
          Internal Error. Negative-Feedback
  636
  
          
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        Posted - 2013.03.18 16:07:00 -
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          Medic 1879 wrote:Spy Mouse wrote:Syther Shadows wrote:ye i support what this guys is fighting for 
  (hacks rail-gun turret behind enemy lines to kill there tanks)   I will continue to destroy every yellow or red rail-gun turret I come across.  Fair enough if the turrets are in enemy territory but it annoys me whena tanker or turret guy destroys every other turret in our territory as soon as the tank lands. Yes a stealthy enemy could use them against you but maybe we need them for enemy tanks. I had one game where a guy in a railgun tank destroyed all the nearby turrets, by the time he finished blowing up yellow turrets (and one yellow supply depot deep in our territory that I was hacking.) the enemy had hacked all the turrets in their territory so when he finally decided to push forward he died almost instantly to enemy turrets and tanks, naturally he quit. So now the enemy part of the map has tanks, supply depots and turrets and we have one remaining blaster turret which lasted about 20 seconds and one CRU. Thankfully the end result was the enemy taking D and E and sitting outside the compound in their tanks killing anyone who tried to leave but not coming in, while we held AB&C against their infantry so we won but only because their tanks refused to expose themselves to counter fire. So thanks to the guy who destroys all turrets defending allied positions before we hack them just in case a ninja sneaks through and by his actions basically allow enemy tanks free reign. This is why I believe it should be a case of if its red destroy it, if its yellow and in their territory destroy it, if its yellow and in our territory allow people to hack it to help you as well. I have had a few tankers get on mic to complain no one is supporting them against enemy tanks to which I have simply replied well if you hadn't blown up all the railguns I would use that to help you and I would switch to an AV fitting but you blew up all the supply depots near us so tough.  
 
  +1 good post.
  I too kill all things that can hurt me.
  But if ur tank dies because you refuse to go AV as supply depot punishment, what happens when the enemy tanks want to reign on ur territory.
  I would. | 
      
      
      
          
          The dark cloud 
          Seraphim Initiative. CRONOS.
  1153
  
          
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        Posted - 2013.03.18 16:16:00 -
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          Installations usefull for a team with blueberrys? Supply depots hacking? Yeah right ive made the mistake once to leave a railgun installation alive. Just to find out that somebody sneaks up onto it and blow my tank up from behind. Oh and do you see that supply depot? Yes? Good cause there are 4 hostiles spamming AV grenades at me. In most cases turrets/supply depots are a bigger threat then most of the so called "AV" on the field.
  -Turret installations: threat cause they can turn red at the worst time -supply depots: av grenade spam-o-mania
  Cause of that i allways blow them up. | 
      
      
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