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JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 05:25:00 -
[31] - Quote
Ghesh Tkall wrote:Why do people keep whining about tanks? Tanks are SUPPOSED to be OP. They're tanks. They're not giant pillow monsters who hand out hugs and rainbows...
Now, having tanks in an Ambush match (where all the tankers have to do is call it in and faceroll their controllers/KB), that's a different story. (*COUGH*SEPARATEMATCHSTYLEWITHOUTVEHICLES*COUGH*) You need to read man, I am not whining about tanks really, just the number of tanks, I dont see tanks as overpowered, I see 5 tanks as overpowered though. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.03.07 05:26:00 -
[32] - Quote
JETSTORM1090 wrote:To anyone that says "oooohhhh dude, I took out like 4,6, 10 TANKS", you are either full of it, killed militia tanks or the tankers sucked. This isn't a nerf tank thread either, I just do not want to fight 5 good tankers in the same match again, I just want a lower maximum limit......
Actually it is really not that hard my best is three decked out gunlogis and a militia with out even breaking a sweet. The Isukone forge gun cuts through tanks like butter. 3-6 shots on most advanced tanks and they are done. If takes more then that generally they are so slow they have no chance of escape. |
JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 05:31:00 -
[33] - Quote
Enderr Wigginn wrote:JETSTORM1090 wrote:To anyone that says "oooohhhh dude, I took out like 4,6, 10 TANKS", you are either full of it, killed militia tanks or the tankers sucked. This isn't a nerf tank thread either, I just do not want to fight 5 good tankers in the same match again, I just want a lower maximum limit...... Actually it is really not that hard my best is three decked out gunlogis and a militia with out even breaking a sweet. The Isukone forge gun cuts through tanks like butter. 3-6 shots on most advanced tanks and they are done. If takes more then that generally they are so slow they have no chance of escape. Well I guess I am not a pro like you, must be nice taking tanks out like nothing |
Garrett Blacknova
Codex Troopers
1868
|
Posted - 2013.03.07 05:31:00 -
[34] - Quote
in Skirmish, calling in 5 tanks is legitimate, because the battlefield is large, and 5 tanks means at least 5 people NOT operating as infantry. That means almost a third of the enemy team are guaranteed to be in vehicles, and if all of them have a full crew, then the enemy team ONLY HAS ONE GUY FIGHTING ON FOOT.
This means that whoever has the job of killing enemy infantry (Snipers and AR guys, and most Scouts) gets an easier time of it because they outnumber their preferred targets.
If you have a competent AV squad (whether an actual squad or not), and they can be encouraged to work together, even high-tier HAVs can be torn apart really fast.
In Ambush, calling in a tank is a huge risk, because a smart Forge Gunner will kill the RDV and destroy the vehicle before it even lands, and there's no redline in Ambush. If the tank DOES get onto the field, then the same rules may apply. Even if you can't kill the tank, you can often severely blunt its effectiveness by forcing it into cover.
I've been in an Ambush match where my team got dug into a solid position that the enemy was having trouble dealing with, and had a couple of Logi players (and an Assault and a Scout with Repair Tools for a while) keeping people alive and/or getting them back up when they fell. The enemy team called in a Soma, a Madrugar and a Gunnlogi.
Three players on our team made suicide charges so we could swap fittings. One Ishukone Forge Gun, one Militia Forge Gun and a Militia Swarm Launcher. At the end of the match, there were no more tanks.
EDIT: And in a recent Skirmish, 2 guys with Militia Forge Guns kept a Madrugar and a Soma from coming into the major areas we were fighting over for 90% of the battle, and effectively eliminated those tanks from having any impact on the battle at all. |
Ghesh Tkall
DUST University Ivy League
5
|
Posted - 2013.03.07 05:32:00 -
[35] - Quote
JETSTORM1090 wrote:Ghesh Tkall wrote:Why do people keep whining about tanks? Tanks are SUPPOSED to be OP. They're tanks. They're not giant pillow monsters who hand out hugs and rainbows...
Now, having tanks in an Ambush match (where all the tankers have to do is call it in and faceroll their controllers/KB), that's a different story. (*COUGH*SEPARATEMATCHSTYLEWITHOUTVEHICLES*COUGH*) You need to read man, I am not whining about tanks really, just the number of tanks, I dont see tanks as overpowered, I see 5 tanks as overpowered though.
1. If you end up in a match with 5 tanks, then either you're extremely unlucky or people are getting bored. 2. PROTIP: You can quit matches midway through. You can also start working on AV setups. You can also dodge tanks, use Dropships to kill it from the air, among other tactics. 3. Iron Wolf Saber wrote:Oh trust me when they see the first tank instantly pop the other 5 are not going to be deploying one or they are all going to do their best not to get spotted. If they see someone destroy a tank then they're probably going to second guess bringing theirs in.
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JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 05:39:00 -
[36] - Quote
Ghesh Tkall wrote:JETSTORM1090 wrote:Ghesh Tkall wrote:Why do people keep whining about tanks? Tanks are SUPPOSED to be OP. They're tanks. They're not giant pillow monsters who hand out hugs and rainbows...
Now, having tanks in an Ambush match (where all the tankers have to do is call it in and faceroll their controllers/KB), that's a different story. (*COUGH*SEPARATEMATCHSTYLEWITHOUTVEHICLES*COUGH*) You need to read man, I am not whining about tanks really, just the number of tanks, I dont see tanks as overpowered, I see 5 tanks as overpowered though. 1. If you end up in a match with 5 tanks, then either you're extremely unlucky or people are getting bored. 2. PROTIP: You can quit matches midway through. You can also start working on AV setups. You can also dodge tanks, use Dropships to kill it from the air, among other tactics. 3. Iron Wolf Saber wrote:Oh trust me when they see the first tank instantly pop the other 5 are not going to be deploying one or they are all going to do their best not to get spotted. If they see someone destroy a tank then they're probably going to second guess bringing theirs in. All tanks rolled in at the same time, so there was no second guessing, Me and others had av setups, damage a tank he would back off for a lil bit, then the other tank would fill in his spot, and rage quitting is just lame, I would rather saty in a might losing then quit in the middle, even though I may not be having fun. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.03.07 05:42:00 -
[37] - Quote
JETSTORM1090 wrote:Enderr Wigginn wrote:JETSTORM1090 wrote:To anyone that says "oooohhhh dude, I took out like 4,6, 10 TANKS", you are either full of it, killed militia tanks or the tankers sucked. This isn't a nerf tank thread either, I just do not want to fight 5 good tankers in the same match again, I just want a lower maximum limit...... Actually it is really not that hard my best is three decked out gunlogis and a militia with out even breaking a sweet. The Isukone forge gun cuts through tanks like butter. 3-6 shots on most advanced tanks and they are done. If takes more then that generally they are so slow they have no chance of escape. Well I guess I am not a pro like you, must be nice taking tanks out like nothing
It is not about being a pro, it is about being feed up with getting raped by tanks and leveling up forge gun to level 3 proficiency then point and shot (preferably from a raise safe position) and watching tanks go boom it is that easy. Seriously try it then you will look at tanks totally differently. |
Iron Wolf Saber
BetaMax.
3018
|
Posted - 2013.03.07 05:45:00 -
[38] - Quote
JETSTORM1090 wrote:Ghesh Tkall wrote:JETSTORM1090 wrote:Ghesh Tkall wrote:Why do people keep whining about tanks? Tanks are SUPPOSED to be OP. They're tanks. They're not giant pillow monsters who hand out hugs and rainbows...
Now, having tanks in an Ambush match (where all the tankers have to do is call it in and faceroll their controllers/KB), that's a different story. (*COUGH*SEPARATEMATCHSTYLEWITHOUTVEHICLES*COUGH*) You need to read man, I am not whining about tanks really, just the number of tanks, I dont see tanks as overpowered, I see 5 tanks as overpowered though. 1. If you end up in a match with 5 tanks, then either you're extremely unlucky or people are getting bored. 2. PROTIP: You can quit matches midway through. You can also start working on AV setups. You can also dodge tanks, use Dropships to kill it from the air, among other tactics. 3. Iron Wolf Saber wrote:Oh trust me when they see the first tank instantly pop the other 5 are not going to be deploying one or they are all going to do their best not to get spotted. If they see someone destroy a tank then they're probably going to second guess bringing theirs in. All tanks rolled in at the same time, so there was no second guessing, Me and others had av setups, damage a tank he would back off for a lil bit, then the other tank would fill in his spot, and rage quitting is just lame, I would rather saty in a might losing then quit in the middle, even though I may not be having fun.
Well then, this is when you and 6 of your AV guys make them REGRET they ever called those tanks down in the first place.
its payday and tank scrap business is good |
JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 05:48:00 -
[39] - Quote
Enderr Wigginn wrote:JETSTORM1090 wrote:Enderr Wigginn wrote:JETSTORM1090 wrote:To anyone that says "oooohhhh dude, I took out like 4,6, 10 TANKS", you are either full of it, killed militia tanks or the tankers sucked. This isn't a nerf tank thread either, I just do not want to fight 5 good tankers in the same match again, I just want a lower maximum limit...... Actually it is really not that hard my best is three decked out gunlogis and a militia with out even breaking a sweet. The Isukone forge gun cuts through tanks like butter. 3-6 shots on most advanced tanks and they are done. If takes more then that generally they are so slow they have no chance of escape. Well I guess I am not a pro like you, must be nice taking tanks out like nothing It is not about being a pro, it is about being feed up with getting raped by tanks and leveling up forge gun to level 3 proficiency then point and shot (preferably from a raise safe position) and watching tanks go boom it is that easy. Seriously try it then you will look at tanks totally differently. I know its not about being pro, I was just messin with that part, but I use forge along with av nades, and the tanks get away before the final blow is dealt, |
The dark cloud
Seraphim Initiative. CRONOS.
1091
|
Posted - 2013.03.07 05:50:00 -
[40] - Quote
Not this crap again. Oh look your militia forgegun does nothing i wonder why? Seriously stop complaining the whole day about tanks. Ever tried to "FOCUS" av fire instead of everybody is shoting their AV weapons randomly? I highly doubt it. All what you need are 2 forgegunners and 2 swarm launchers shoting at the same time to cut down the tank drivers reaction time window. Its not a problem of droping X amount of tanks into a match. The problem is that mainly when 1 good tanker calls his tank the others will follow. This is a chain reaction and you dont even need a squad for this. Tanks are a essential part of the game and if infantry+vehicles work together you wont do much. Back in the closed beta tourny we had dedicated snipers which main role was to kill any AV on the field. And if you get facerolled by 7 tanks on the field you deserve it. Revenge for all the turret and resistance nerfs. |
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JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 05:52:00 -
[41] - Quote
The dark cloud wrote:Not this crap again. Oh look your militia forgegun does nothing i wonder why? Seriously stop complaining the whole day about tanks. Ever tried to "FOCUS" av fire instead of everybody is shoting their AV weapons randomly? I highly doubt it. All what you need are 2 forgegunners and 2 swarm launchers shoting at the same time to cut down the tank drivers reaction time window. Its not a problem of droping X amount of tanks into a match. The problem is that mainly when 1 good tanker calls his tank the others will follow. This is a chain reaction and you dont even need a squad for this. Tanks are a essential part of the game and if infantry+vehicles work together you wont do much. Back in the closed beta tourny we had dedicated snipers which main role was to kill any AV on the field. And if you get facerolled by 7 tanks on the field you deserve it. Revenge for all the turret and resistance nerfs. Yet another idiot who cannot read, tanks are fine, 5 tanks at the same time are not, how many more times must I say this........read please. |
Garrett Blacknova
Codex Troopers
1868
|
Posted - 2013.03.07 05:52:00 -
[42] - Quote
JETSTORM1090 wrote:All tanks rolled in at the same time, so there was no second guessing, Me and others had av setups, damage a tank he would back off for a lil bit, then the other tank would fill in his spot, and rage quitting is just lame, I would rather saty in a might losing then quit in the middle, even though I may not be having fun. Coordinated tank charge? Nice tactic.
If you had 3 or 4 guys running AV, and they weren't ALL top-tier tanks, you should have watched for the first enemy tank to start falling back, and preferentially targeted it to try and eliminate it before it got away. If that didn't work, Repeat the process on the others, coordinate with the other AV guys, shoot the same target, make sure the tanks are being hit HARD and FAST. If you're lucky/good, you kill 1 or 2 on their first attempt to rush into the fray. If you're not, you still force them to spend more time retreating than attacking.
And if they WERE all top-tier tanks, then killing ONE of them - just one - will set the enemy team back by at least 2 milliion ISK. So yeah, I think they deserved that one. |
Garrett Blacknova
Codex Troopers
1868
|
Posted - 2013.03.07 05:57:00 -
[43] - Quote
JETSTORM1090 wrote:The dark cloud wrote:Not this crap again. Oh look your militia forgegun does nothing i wonder why? Seriously stop complaining the whole day about tanks. Ever tried to "FOCUS" av fire instead of everybody is shoting their AV weapons randomly? I highly doubt it. All what you need are 2 forgegunners and 2 swarm launchers shoting at the same time to cut down the tank drivers reaction time window. Its not a problem of droping X amount of tanks into a match. The problem is that mainly when 1 good tanker calls his tank the others will follow. This is a chain reaction and you dont even need a squad for this. Tanks are a essential part of the game and if infantry+vehicles work together you wont do much. Back in the closed beta tourny we had dedicated snipers which main role was to kill any AV on the field. And if you get facerolled by 7 tanks on the field you deserve it. Revenge for all the turret and resistance nerfs. Yet another idiot who cannot read, tanks are fine, 5 tanks at the same time are not, how many more times must I say this........read please. He was explaining EXACTLY how to deal with multiple tanks on the field though.
If there are 3 tanks and 3 AV guys, you don't say "I'll take the one on the left, you take the one on the right, and the other guy can go for the one in the middle.
FOCUS FIRE MEANS FOCUS FIRE.
ALL OF YOU AV GUYS aim for one target. Kill it, then aim for the next one. If your teammates aren't doing this, then they're doing it wrong. Work with whichever one seems to be hitting their target hardest, and aim for the same tank. If you're lucky, the other guy will be NOT stupid, and will help out. |
Mavado V Noriega
SyNergy Gaming
2364
|
Posted - 2013.03.07 05:58:00 -
[44] - Quote
I wish a team spawned 5 tanks in my games :( last time if faced a tank spam in a pub was glorious basically ripped through each tank 1 by 1 with my maddy :) |
Iron Wolf Saber
BetaMax.
3018
|
Posted - 2013.03.07 05:59:00 -
[45] - Quote
Mavado V Noriega wrote:I wish a team spawned 5 tanks in my games :( last time if faced a tank spam in a pub was glorious basically ripped through each tank 1 by 1 with my maddy :)
Tanks vs tank is fun but I can't take a whole squad in my poor militia one. |
Enderr Wigginn
KILL-EM-QUICK RISE of LEGION
59
|
Posted - 2013.03.07 06:04:00 -
[46] - Quote
JETSTORM1090 wrote:Enderr Wigginn wrote:JETSTORM1090 wrote:Enderr Wigginn wrote:JETSTORM1090 wrote:To anyone that says "oooohhhh dude, I took out like 4,6, 10 TANKS", you are either full of it, killed militia tanks or the tankers sucked. This isn't a nerf tank thread either, I just do not want to fight 5 good tankers in the same match again, I just want a lower maximum limit...... Actually it is really not that hard my best is three decked out gunlogis and a militia with out even breaking a sweet. The Isukone forge gun cuts through tanks like butter. 3-6 shots on most advanced tanks and they are done. If takes more then that generally they are so slow they have no chance of escape. Well I guess I am not a pro like you, must be nice taking tanks out like nothing It is not about being a pro, it is about being feed up with getting raped by tanks and leveling up forge gun to level 3 proficiency then point and shot (preferably from a raise safe position) and watching tanks go boom it is that easy. Seriously try it then you will look at tanks totally differently. I know its not about being pro, I was just messin with that part, but I use forge along with av nades, and the tanks get away before the final blow is dealt,
It all good I completely understand your frustration, I was there once. I think to sum up what everyone is trying to say in this thread is 5 tanks in a match is not overpowered when they have gave us so many anti vehicle option to work with but you have to specialize or make a team effort for it to be effective. |
JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 06:04:00 -
[47] - Quote
Ok I give up, you guys win, Raise the tank cap per team to 10 tanks, I AM GAME |
Garrett Blacknova
Codex Troopers
1868
|
Posted - 2013.03.07 06:07:00 -
[48] - Quote
JETSTORM1090 wrote:Ok I give up, you guys win, Raise the tank cap per team to 10 tanks, I AM GAME Nope.
Player count is too low to support 10 fully-crewed tanks. When (if) we reach 32 vs. 32 matches, this sounds like a good plan. |
Anticitizen2501
ZionTCD Legacy Rising
67
|
Posted - 2013.03.07 06:16:00 -
[49] - Quote
Dude, your Corp is called "Against All Oddz" and you're moaning about too many tanks? Irony much!
Just keep calm and carry on. |
Herrick Arcos
The Shadow Cavalry Mercenaries
68
|
Posted - 2013.03.07 06:22:00 -
[50] - Quote
Anticitizen2501 wrote:Dude, your Corp is called "Against All Oddz" and you're moaning about too many tanks? Irony much! Just keep calm and carry on.
This, is insightful.
Also, preventing tanks from landing is as simple as rail sniping. Watch for the drunken RDV pilots and pop their precious cargo.
The other small fact to remember is that this is set in New Eden, things are not meant to be fair. Dust is already child's play compared to Eve where there is literally no limit to how many guns can be firing at you at one time. In a world where scams, blackmail, corporate espionage and piracy are not only allowed but encouraged, I think we have it easy. Then again this is only my opinion. |
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Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
34
|
Posted - 2013.03.07 06:27:00 -
[51] - Quote
The most effective way to deal with tank spam as a solo player is to run to some abandoned place on the map and watch TV for 10 minutes. Untill CCP does something about it, this is about the easiest way to still get points and not tear your hair out. |
Rifter7
Pro Hic Immortalis RISE of LEGION
59
|
Posted - 2013.03.07 06:30:00 -
[52] - Quote
do you know what 5 trained forge guns or swarm launchers do to a tank? |
Herrick Arcos
The Shadow Cavalry Mercenaries
69
|
Posted - 2013.03.07 06:30:00 -
[53] - Quote
Rifter7 wrote:do you know what 5 trained forge guns or swarm launchers do to a tank?
Make the pilot cry ISK flavored tears? |
Shijima Kuraimaru
WarRavens
173
|
Posted - 2013.03.07 06:31:00 -
[54] - Quote
Rifter7 wrote:do you know what 5 trained forge guns or swarm launchers do to a tank?
Confetti... |
Herrick Arcos
The Shadow Cavalry Mercenaries
69
|
Posted - 2013.03.07 06:38:00 -
[55] - Quote
HA! 69 Likes. All you haters can keep on hating. For those of you that liked me to this point, thanks. You are not half bad... Not half bad at all. |
JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 06:39:00 -
[56] - Quote
Why do people think I am running solo?....but thanks for the help guys,even though I have been doing the majority of the stuff that has been said, I guess av stuff just must not be my thing, infantry vs infantry is my thing, and im good at it, so I guess I will stick with it.. Also I am aware of my corp name, we were against all the odds and we lost lol so be it, just thought i would mention a tank cap per team but I guess people get very defensive very easily over mentioning just ideas... but thanks again for suggestions for AV improvement. |
Altina McAlterson
TRUE TEA BAGGERS
380
|
Posted - 2013.03.07 06:42:00 -
[57] - Quote
I'm going to agree with the OP that 5 tanks on an ambush map is garbage and isn't fun for either side. It's not the number of tanks though, it's small maps and no one running a serious AV fit. Unfortunately nothing can really be done about that until the larger maps start showing up or more people skill into AV. |
Garrett Blacknova
Codex Troopers
1869
|
Posted - 2013.03.07 06:43:00 -
[58] - Quote
JETSTORM1090 wrote:Why do people think I am running solo?....but thanks for the help guys,even though I have been doing the majority of the stuff that has been said, I guess av stuff just must not be my thing, infantry vs infantry is my thing, and im good at it, so I guess I will stick with it.. Also I am aware of my corp name, we were against all the odds and we lost lol so be it, just thought i would mention a tank cap per team but I guess people get very defensive very easily over mentioning just ideas... but thanks again for suggestions for AV improvement. The argument we're making is that there's ALREADY a cap, and it's a fair one.
With the right approach, and the right gear, even if you can't KILL the tanks (or at least not all of them), you can effectively remove them from the battle and turn things back in your team's favour. |
Karl Koekwaus
Tronhadar Free Guard Minmatar Republic
34
|
Posted - 2013.03.07 06:46:00 -
[59] - Quote
Garrett Blacknova wrote:JETSTORM1090 wrote:Why do people think I am running solo?....but thanks for the help guys,even though I have been doing the majority of the stuff that has been said, I guess av stuff just must not be my thing, infantry vs infantry is my thing, and im good at it, so I guess I will stick with it.. Also I am aware of my corp name, we were against all the odds and we lost lol so be it, just thought i would mention a tank cap per team but I guess people get very defensive very easily over mentioning just ideas... but thanks again for suggestions for AV improvement. The argument we're making is that there's ALREADY a cap, and it's a fair one. With the right approach, and the right gear, even if you can't KILL the tanks (or at least not all of them), you can effectively remove them from the battle and turn things back in your team's favour.
Because shooting at a tank for 15 minutes with a forge gun or swarm launcher to make them retreat since you aren't going to kill them is fun gameplay and gives you Warpoints? |
JETSTORM1090
Against All Oddz
11
|
Posted - 2013.03.07 06:48:00 -
[60] - Quote
Garrett Blacknova wrote:JETSTORM1090 wrote:Why do people think I am running solo?....but thanks for the help guys,even though I have been doing the majority of the stuff that has been said, I guess av stuff just must not be my thing, infantry vs infantry is my thing, and im good at it, so I guess I will stick with it.. Also I am aware of my corp name, we were against all the odds and we lost lol so be it, just thought i would mention a tank cap per team but I guess people get very defensive very easily over mentioning just ideas... but thanks again for suggestions for AV improvement. The argument we're making is that there's ALREADY a cap, and it's a fair one. With the right approach, and the right gear, even if you can't KILL the tanks (or at least not all of them), you can effectively remove them from the battle and turn things back in your team's favour. Well at least there is a cap I guess, I still disagree with the cap being 5, but I guess the world does not revolve around one person, which a lot of people fail to realise now days. |
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