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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Vaerana Myshtana
Bojo's School of the Trades
218
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Posted - 2013.02.27 15:10:00 -
[31] - Quote
Mithridates VI wrote:I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
http://en.wikipedia.org/wiki/Longest_recorded_sniper_kills
Argument OVER.
Done.
Learn to countersnipe instead of QQing. |
Roy Ventus
Foxhound Corporation
172
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Posted - 2013.02.27 15:32:00 -
[32] - Quote
Lol. It's another one of these threads. Yeah guys snipers are OP. dem darn snipers. Snipers no sniping!
No but seriously if we're gonna change something, we're gonna change the way sniper rifle works. It's funny how snipers are feared in the game when most of them aren't as competent as you say. |
Panther Alpha
Kirkinen Risk Control Caldari State
46
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Posted - 2013.02.27 15:42:00 -
[33] - Quote
Also sniping should be an Art, that is hard to master.
"Wind-speed, crowd population, angle, degree of obstruction, number of obstacles between yourself and the target, noise levels, range, elevation distance, rain, heat, and how to adjust any of these variables should the target be moving."
So I guess EvE planets don't have any of that factors huh? |
lDocHollidayl
Imperfects Negative-Feedback
171
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Posted - 2013.02.27 15:48:00 -
[34] - Quote
Many threads many times I typed...game could really use effective smoke grenades....sniper can not see me now. |
Fox Gaden
DUST University Ivy League
169
|
Posted - 2013.02.27 16:15:00 -
[35] - Quote
Mithridates VI wrote:I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
No? Nothing. Exactly.
Now imagine that same impossibility, but your arms are made of metal. It's ridiculous.
Sniper rifles should be removed from play and people with skills in sniping have their experience automatically put into sensor upgrades so they can actually help their team.
To answer your question: L115A2 Long Range Rifle, McMillan Tac-50, Barrett M82A1, M2 Browning machine gun. All of these have gotten kills at over 2Km, so I am guessing they would be fairly accurate at one quarter of that distance.
According to Wikipedia a trained sniper can make a kill at 1250m. The record, held by a Brit, seems to be 2474m.
The sniper riffles in EVE are railguns and the slug is propelled at a much greater rate of speed than current sniper riffles in real life, so DUST sniper riffles have a much greater range. At 500m there would be no perceptible change in trajectory. You would probably have to account for wind and gravity a lot more at 2Km, but since the maps are not that big there is no point in programming this. |
Cosorvin
DUST University Ivy League
45
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Posted - 2013.02.27 16:46:00 -
[36] - Quote
Syther Shadows wrote:Hey guys you may have seen me in game or around the forums this is something i think Every one needs to know snipers ARE OP ! And yes i have tested it ive played them seen other people playing them and i Don't think the problem will be fixed until ccp removes Sniper rifles its so silly ! Honestly i saw my younger brother sniping he is what 14 ? One match it took him to get good at sniping i hope That this will make you think about what needs to be fixed in dust and that is all
What is up with the nerf eye seriously! Is this going to become a vicious cycle? Theirs nothing wrong with the snipers move the nerf eye to something else now.
nuff said. |
Cosorvin
DUST University Ivy League
45
|
Posted - 2013.02.27 16:49:00 -
[37] - Quote
Quote:I dont get it.... HMG's are OP, AR's are OP, now snipers too?
Its because theirs always something a person cannot counter or like and when that happens its automatically op go figure. |
Fornacis Fairchild
Kat 5 Kaos
26
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Posted - 2013.02.27 16:58:00 -
[38] - Quote
I wish I could agree with you but I can't hit a damn thing with a sniper rifile, but give me an AR and a SMG and I make face omelets. |
Sobriety Denied
Universal Allies Inc.
438
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Posted - 2013.02.27 17:13:00 -
[39] - Quote
1rst just clearing up that i've never seen you in game or on forums..
2nd your a moron from the sound of your OP
3rd i would tell you to GTFO and go play another FPS but there is no FPS for you to play where you won't cry so go play WOW
4rth I'm a masshole not a sniper.
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Kamiya Musume
Suffer Inc.
63
|
Posted - 2013.02.27 17:26:00 -
[40] - Quote
Panther Alpha wrote:Also sniping should be an Art, that is hard to master. "Wind-speed, crowd population, angle, degree of obstruction, number of obstacles between yourself and the target, noise levels, range, elevation distance, rain, heat, and how to adjust any of these variables should the target be moving." So I guess EvE planets don't have any of that factors huh?
dust and smoke, RDVs, flying LAVs attempting to squish us, low detail terrain at long range, poor scopes, unpredictable movement (from the vets anyway), occasional lag, counter snipers, nova knife ninjas, forge gunners, butthurt targets, butthurt tk'ing blueberries, precision stirkes and orbital bombardments....
no, you're right, sniping in Dust is way too easy, absolutely no variables to take into account at all... sheesh! |
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Lance 2ballzStrong
SyNergy Gaming
669
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Posted - 2013.02.27 17:35:00 -
[41] - Quote
Sniping, like every class in the game has a role to play, the problem is all the maps currently in the beta is surrounded by mountains over looking objectives.
So people who play the objectives get punish while mountain goats get free kills.
Please more map variation, and not put everything in a fish bowl.
Edit: the maps not surrounded by mountains has building that can only be reached by dropship and dropping an Orbital Strike on them doesn't work...so yeah. |
Fornacis Fairchild
Kat 5 Kaos
26
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Posted - 2013.02.27 17:40:00 -
[42] - Quote
Cool Sniper story....
Two nights ago for whatever reason me and my pal decided to play Skirmish. ( I know right...the AFK game)
First of all our tanker named "Asshate" likes to park his tank on a mountain by our MMC and AFK SP leech.....anywho.
There was one sniper that we couldn't find.....turns out he was sitting beside our tank. Good times huh?
Anywho....the point in my other post above is...just because someone is good at one thing doesn't mean that everyone is. This game has something for everyone....and maybe...just maybe the Snipers that are killing your face have skills. Hard to believe huh? |
Utsuru Kaiju
IMPSwarm Negative-Feedback
8
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Posted - 2013.02.27 18:40:00 -
[43] - Quote
Syther Shadows wrote:Hey guys you may have seen me in game or around the forums this is something i think Every one needs to know snipers ARE OP ! And yes i have tested it ive played them seen other people playing them and i Don't think the problem will be fixed until ccp removes Sniper rifles its so silly ! Honestly i saw my younger brother sniping he is what 14 ? One match it took him to get good at sniping i hope That this will make you think about what needs to be fixed in dust and that is all
Sniper rifles are not OP, just some of the skilled users are. Should HMG's be removed because someone is proficient with them? Remove the scrambler pistol because that's what someone's good at? Get rid of LAV's because someone is a good driver? See what I'm saying?
And what does your younger brother being 14 have to do with anything? You can get a job and drive a car at 14. I don't get it. |
Uber Prime
Storm Wind Strikeforce Caldari State
0
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Posted - 2013.02.27 19:19:00 -
[44] - Quote
My thoughts on some of the ideas about Sniper OP'ness and balancing changes.
Sniper Rifles in Dust are Railgun technology. Although the description can be interpreted two ways regarding projectile velocity (muzzle velocity vs impact velocity, specifically the sentence 'putting an inert round downrange ')we know the minimum value is 2500 m/s. Assuming an average flight velocity of 2500 m/s and a target at the maximum effective range of 598m, gravity drop is .2805m and travel time is 250 milliseconds. I'd like to point out that is pretty normal latency however I'm not sure where and what hit detection is based on in Dust. Assuming the minimum here, you've just gone from a head shot to a chest shot. We also know nothing about scope technology in Dust. Looks fancy enough that the sight could actively adjust the 'dot' to compensate for environmental accelerations. So this shouldn't really be an issue.
When you're not crouched and you scope in there is an impairing sway. There is initial sway, if I'm not imagining it, when you're crouched but it doesn't persist. It's not easy to hit moving objects, it does take a degree of skill, an added sway here would make sniping an entire magnitude more difficult. It'd render the class almost unplayable.
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Kamiya Musume
Suffer Inc.
65
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Posted - 2013.02.27 19:24:00 -
[45] - Quote
14 year olds have the reaction times of weasels on pcp.
I expect someone half my age to outgun me 1v1 cqc.
I'd expect a 14 yo to be fairly competent in terms of gun game within the space of a few matches, gun game is all about reaction times and precision, neither of which us Vets have in spades, we excel at teamwork, logic and forward planning. |
Breakin Stuff
Immobile Infantry
698
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Posted - 2013.02.27 19:40:00 -
[46] - Quote
[quote=Mithridates VI]I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
M-240G .30 caliber machinegun M-249 SAW Barrett SASR (the .50 cal sniper rifle) M-40 Sniper rifle (marine corps .30 caliber sniper rifle) M-2 Heavy Machinegun (Ma Deuce, .50 caliber which has been in active service since before WWII) M-16A2 Service Rifle (on iron sights, barely qualifies) Mk-19 machinegun (this is a fully automatic grenade launcher, You're welcome!)
and these are pretty much off the top of my head entries that i have actually fired during military service!
Hint: Marines shoot on a 500 meter range for basic rifle qualification.
And by the way: the OP was trolling. 10/10 |
Mithridates VI
New Eden Research Foundation
188
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Posted - 2013.02.27 20:15:00 -
[47] - Quote
Breakin Stuff wrote:[quote=Mithridates VI]I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
M-240G .30 caliber machinegun M-249 SAW Barrett SASR (the .50 cal sniper rifle) M-40 Sniper rifle (marine corps .30 caliber sniper rifle) M-2 Heavy Machinegun (Ma Deuce, .50 caliber which has been in active service since before WWII) M-16A2 Service Rifle (on iron sights, barely qualifies) Mk-19 machinegun (this is a fully automatic grenade launcher, You're welcome!)
and these are pretty much off the top of my head entries that i have actually fired during military service!
Hint: Marines shoot on a 500 meter range for basic rifle qualification.
And by the way: the OP was trolling. 10/10
It seems to be clear enough now that y'all posting in a troll thread.
I wasn't sure OP had enough rage inducing material to get the thread going, so I made some clearly ridiculous criticisms to see how many people would list weapons which fire over the (pretty short) 500m mark.
Then the rambling about metal hands? Suggesting that CCP arbitrarily reassign players skill points into a non-combat skill?
Sweet merciful kitten, I was expecting to be called on that a couple of posts into the thread. |
skittlez12345678
World Wide Killers
1
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Posted - 2013.02.27 21:12:00 -
[48] - Quote
Sniper's are an important part of any battle/war in tacticality. They sit back and watch your back and pick people off so you don't get swarmed or flanked, if they make you so angry than get someone in your squad who is a sniper and him be your eyes, let him tell you there is a guy to the right behind the container you are approaching... then bam you have the jump on him. Sniper rifles are very powerful weapons meant to shoot long range even in current time, sniping isn't easy it takes a lot of practice. I've tried sniping multiple times and I still suck the fat one, if you have a problem do what I do go hunting and quit complaining. Anyone who thinks snipers should not exist should quit playing shooting games period. |
Herrick Arcos
The Shadow Cavalry Mercenaries
59
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Posted - 2013.02.27 22:34:00 -
[49] - Quote
All your arguments are belong to us. The living cake liar shall rule you all. Bow down before its sugary majesty and relinquish your freedom for you are beholden to true and unrelenting power! |
Forlorn Destrier
ZionTCD Legacy Rising
916
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Posted - 2013.02.27 23:00:00 -
[50] - Quote
Mithridates VI wrote:I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
No? Nothing. Exactly.
Now imagine that same impossibility, but your arms are made of metal. It's ridiculous.
Sniper rifles should be removed from play and people with skills in sniping have their experience automatically put into sensor upgrades so they can actually help their team.
Ahem - there was a sniper kill from 760 meters in the Civil War. Please check your facts. |
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Prophet ISF
Independent Special Forces
7
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Posted - 2013.02.28 00:27:00 -
[51] - Quote
I totally disagree. Though I never snipe, and never plan to snipe either (happy with my assault/medic classes), I don't think it should be removed.
If the snipers are in horrible positions, such as a tall buildings where your rifle can't reach, change to sniper yourself! Fight fire with fire! Or even just ask your team mates to if they're using mics.
On one game I played yesterday, it was an atrocious game. My team acted like a bunch of lemmings... running straight through the middle, getting picked off by snipers on all sides. So this is where you would say "SNIPING IS OP" - why? Because you're probably not thinking strategically enough - of course you're bound to get killed by snipers while playing Dust, but you can avoid a lot of death if you just THINK while playing, instead of playing MINDLESSLY, which is the majority of cases, is often. Anyway, while my lemming team was getting obliterated, I took into account that the snipers were distracted... so what did I do? I flanked them, flanked them enough to melee the sh*t out of them. After they were taken out, my lemming team started surviving a little longer on the right sides of the battlefield... only then to be mowed down by heavies. Due to lack of back up as well, I managed to survive about a minute against 5 people with heavies and mass drivers. Then we lost.
Sniping should not be removed, if they are 'camping' and beating you, then they're obviously getting the best of you, so what do you do? You plan. Who cares if it's gonna take an extra 2 - 3 minutes to run around on the far left? It'll save you and your team a lot of deaths and maybe make you realise that it's you who is OP.
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Selinate deux
Amarr Templars Amarr Empire
44
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Posted - 2013.02.28 00:38:00 -
[52] - Quote
Syther Shadows wrote:Hey guys you may have seen me in game or around the forums this is something i think Every one needs to know snipers ARE OP ! And yes i have tested it ive played them seen other people playing them and i Don't think the problem will be fixed until ccp removes Sniper rifles its so silly ! Honestly i saw my younger brother sniping he is what 14 ? One match it took him to get good at sniping i hope That this will make you think about what needs to be fixed in dust and that is all
*Ahem*
Lots of people just got trolled so hard in this thread. Can't believe this made it to 3 pages. Try reading again. |
comander iain
Sinq Laison Gendarmes Gallente Federation
0
|
Posted - 2013.02.28 01:11:00 -
[53] - Quote
newb but don't flame.
imo snipers should have a tracer ( all other guns do) and they should have to consider travel time of the bullet.
its my 4th day so you all will have a better insight than me, but ill share with you my limited experience. on the city based maps they don't seem that unbalanced and do have their place in the support role, but on the open plains they are really are to strong and affectively leave there with no other type of gun to be used. ok i may be a newb so getting 1 shot is more of a problem for me than most but ill go through how i started to use a weapon i did not want to play.
i found myself being farmed on the same map time after time trying to get to the ABC, the enemy was a vast distance to myself and i had no idea where i was being killed from. beyond that it seemed as if it was one shot one kill and no matter how much i weeved, sprinted and jumped it was 1 shot 1 kill so i was raging. anyway not being one to rage quit i thought if you can't beat them join them, so i got the starter assault sniper fit on and tried my luck.
Ok sniping vs snipers for my first go i learned alot. if your spawn point ( only 1 availible as we were being pawned) is covered by them you will die soon not far from where you spawn, which makes the rest of the battle pretty pointless. aiming while standing is not great but not awful. you can see them so you can fight back, whoot.
after a few more battles i also found out that, when you fire the enemy does not realise unless you hit them, all those times i died it was not because only supper leet players are snipers that have a 1 shot 1 kill ratio. i could be reasonable close fire off my clips reload and repeat and if i missesd every shot they would be none the wiser, which seemed a little silly. on the flip side when i did hit most of the time they would still have no idea where i was.
tbh a snipers only fear is another sniper providing they have a reasonalbe range difference from the rest, as atm they are almost invisible and don't have much need to move which is the biggest flaw with the type. sniping should be either about supporting fire where your not primary as all the big guns infront of you are taking the flak ( i.e. city battles) or shoot and move as it is ment to be on the open spaces maps . the problem is that there is little reason to move if you have a nice spot where its hard for the enemy snipers to see you and your far away enough not give away your position to the grunts on the open spaces maps. which makes it not very skillfull atall unless your talking about miss ratio while doing your farming.
to the next point, although at range its not simple to hit a running jumping merc, its still considering the risk vs reward aspect of sniping too easy. IRL bullets have travel time and it should be the same in the game. if someone is sitting still or running straight at you you will still have a good kill rate, if they are running from left to right you should have to consider how far ahead you need to aim infront of them which takes real skill and should reduice the kill rate of mercs covering open ground wisely.
Bring in these 2 measures and its job done |
James Thraxton
The Exemplars
82
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Posted - 2013.02.28 01:50:00 -
[54] - Quote
just add Coriolis effect |
Mithridates VI
New Eden Research Foundation
196
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Posted - 2013.02.28 01:55:00 -
[55] - Quote
This thread is an absolutely thing of beauty. Really, everyone? Isn't it totally Obvious what's happened here? Like, how did the thread get this far? CPP Eterne figured it on on Literally the first page of the thread. Is Everyone just that willing to get into a Discussion about something totally ridiculous?
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Chipmunk Coulter
FATAL Warfare Planet
0
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Posted - 2013.02.28 02:39:00 -
[56] - Quote
Mithridates VI wrote:I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
No? Nothing. Exactly.
Now imagine that same impossibility, but your arms are made of metal. It's ridiculous.
Sniper rifles should be removed from play and people with skills in sniping have their experience automatically put into sensor upgrades so they can actually help their team.
http://en.wikipedia.org/wiki/M4_carbine#Performance
"Effective range500 m for a point target and 600 m for an area target[3]"
http://en.wikipedia.org/wiki/M40_rifle
Effective range900 m (1000 yd) |
Mithridates VI
New Eden Research Foundation
197
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Posted - 2013.02.28 03:19:00 -
[57] - Quote
Chipmunk Coulter wrote:Mithridates VI wrote:I agree. Please, if anyone can, name one weapon IRL which can accurately fire over 500 goddamn meters!
No? Nothing. Exactly.
Now imagine that same impossibility, but your arms are made of metal. It's ridiculous.
Sniper rifles should be removed from play and people with skills in sniping have their experience automatically put into sensor upgrades so they can actually help their team. http://en.wikipedia.org/wiki/M4_carbine#Performance"Effective range500 m for a point target and 600 m for an area target[3]" http://en.wikipedia.org/wiki/M40_rifleEffective range900 m (1000 yd) Fine, back to what we were doing before logic interrupted.
Yeah, but try using those guns while wearing metal gloves! |
Syther Shadows
CowTek
10
|
Posted - 2013.02.28 05:36:00 -
[58] - Quote
Selinate deux wrote:Syther Shadows wrote:Hey guys you may have seen me in game or around the forums this is something i think Every one needs to know snipers ARE OP ! And yes i have tested it ive played them seen other people playing them and i Don't think the problem will be fixed until ccp removes Sniper rifles its so silly ! Honestly i saw my younger brother sniping he is what 14 ? One match it took him to get good at sniping i hope That this will make you think about what needs to be fixed in dust and that is all *Ahem* Lots of people just got trolled so hard in this thread. Can't believe this made it to 3 pages. Try reading again.
I WAKE UP 3 FRIKEN PAGES HAHAHAHAHA
oh god this worked out so much better than i had planned
for people who don't know go back to page one and scroll down i post and literally say I don't think they should be removed and i just wanted to see how people would react
but i think its safe to say people like there snipers and they are willing to point that out |
Gunner Nightingale
Internal Error. Negative-Feedback
245
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Posted - 2013.02.28 07:50:00 -
[59] - Quote
Awesome troll, really noone caught it.
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Mithridates VI
New Eden Research Foundation
199
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Posted - 2013.02.28 08:05:00 -
[60] - Quote
You wait, even after you acknowledge it's a troll, people will keep responding to the first page. |
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