Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Utsuru Kaiju
IMPSwarm Negative-Feedback
7
|
Posted - 2013.02.26 22:54:00 -
[1] - Quote
I haven't been playing the game for long, and am by no means an elite player when it comes to acquiring warpoints. I'm usually in the top 5, but as a sniper most of my kills come from people using my uplinks, nanohives, and the kills I acquire through battle. I play about 5-7 skirmish battles a day, with a max of about 10, yet I'm still hitting the skill cap one or two days before the reset.
I find this unacceptable. I understand they don't want people to spec up too quickly, but I'm not playing this game for eight hours a day here.
I know I'm not the only one that stops having the desire to play once my SP rewards for my efforts grind to a screeching halt. Other games and hobbies start to look more appealing once the SP gains becomes so minimal.
Perhaps cut our SP gains in 1/2 once we hit the cap, or even 1/3. Getting only 1,000 SP for a long drawn out intensive effort when level V skills require over 300,000 SP is kind of like a slap in the face.
Discuss. |
Shadowswipe
WarRavens
13
|
Posted - 2013.02.26 22:57:00 -
[2] - Quote
Utsuru Kaiju wrote:I haven't been playing the game for long, and am by no means an elite player when it comes to acquiring warpoints. I'm usually in the top 5, but as a sniper most of my kills come from people using my uplinks, nanohives, and the kills I acquire through battle. I play about 5-7 skirmish battles a day, with a max of about 10, yet I'm still hitting the skill cap one or two days before the reset.
I find this unacceptable. I understand they don't want people to spec up too quickly, but I'm not playing this game for eight hours a day here.
I know I'm not the only one that stops having the desire to play once my SP rewards for my efforts grind to a screeching halt. Other games and hobbies start to look more appealing once the SP gains becomes so minimal.
Perhaps cut our SP gains in 1/2 once we hit the cap, or even 1/3. Getting only 1,000 SP for a long drawn out intensive effort when level V skills require over 300,000 SP is kind of like a slap in the face.
Discuss.
You sound bugged. I haven't hit the cap since it went to a weekly reset and I played more total time than you suggest you are playing in 2 days. |
General John Ripper
Baltar Research
30
|
Posted - 2013.02.26 22:58:00 -
[3] - Quote
I like playing skirmish but I stopped recently due to the afker's. My own personal little protest as I wait for ccp to fix the afking.
But I like to switch to ambush maps after reaching the skill cap. Ambush matches can last between 5-10 minutes and if your good you can reach your 1k war points easily. As a sniper, reaching 1k warpoints in ambush can be difficult but drop uplinks could still give you a good amount of points if you place them in good spots. |
Breakin Stuff
Immobile Infantry
682
|
Posted - 2013.02.26 22:58:00 -
[4] - Quote
this has been discussed to death. Unless CCP adds ****-tons of skills to the game that obviates a need for a cap, by making the game last 7 years or more even for nolifers the overall response is unlikely to change.
Personally I am cool with the cap. Mostly because certain people absolutely rage about it, and I find it amusing. |
Sloth9230
Reaper Galactic
253
|
Posted - 2013.02.26 22:58:00 -
[5] - Quote
Buy boosters, quit QQing it's the same for everyone. |
Knarf Black
Subdreddit Test Alliance Please Ignore
399
|
Posted - 2013.02.26 23:00:00 -
[6] - Quote
Meanwhile, hitting the cap for me is a constant struggle. I'm for the concept in principle, but I hate having to choose between squading up with the corp and having fun or jumping into matches as fast as possible to maximize SP. |
Israckcatarac
Opus Arcana Orion Empire
3
|
Posted - 2013.02.26 23:01:00 -
[7] - Quote
Utsuru Kaiju wrote:I haven't been playing the game for long, and am by no means an elite player when it comes to acquiring warpoints. I'm usually in the top 5, but as a sniper most of my kills come from people using my uplinks, nanohives, and the kills I acquire through battle. I play about 5-7 skirmish battles a day, with a max of about 10, yet I'm still hitting the skill cap one or two days before the reset.
I find this unacceptable. I understand they don't want people to spec up too quickly, but I'm not playing this game for eight hours a day here.
I know I'm not the only one that stops having the desire to play once my SP rewards for my efforts grind to a screeching halt. Other games and hobbies start to look more appealing once the SP gains becomes so minimal.
Perhaps cut our SP gains in 1/2 once we hit the cap, or even 1/3. Getting only 1,000 SP for a long drawn out intensive effort when level V skills require over 300,000 SP is kind of like a slap in the face.
Discuss.
Was discussed and voted on by the community for over a month before they set it to a weekly cap. Let's not start this one again was painful enough the first time. There not about to break there EVE system for Dust. There is players on EVE who have been on for over 10 years and no one has capped out all there skills. |
Breakin Stuff
Immobile Infantry
682
|
Posted - 2013.02.26 23:02:00 -
[8] - Quote
General John Ripper wrote:I like playing skirmish but I stopped recently due to the afker's. My own personal little protest as I wait for ccp to fix the afking.
spawn near them, stand behind them cook two grenades in your hands. You must hold them till they explode, if you release and throw this does not work. It may take a couple tries.
But it'll cause you to die, but if it works they die too. if they're AFK then they will get punted from the game when they fail to respawn. They will also fail to gain any ISK or SP for the match. it requires you to be willing to suffer a death, but once they get their dumb asses tossed out by the AFK monitor you can have a useful merc spawn in.
Use freefits to punish AFK. If you get lucky you might blow them up in something expensive. |
Goat of Dover
Shadow Company HQ
161
|
Posted - 2013.02.26 23:03:00 -
[9] - Quote
Yes, some people feel this is a slow game and that is the truth but that is the way that CCP wants it and a large majority of the players who are here to play not just try it out want it to. The game was not designed to be an instant gratification game and it will never be one hopefully. The game is designed to level you up slow and require you to wait to get where you want to be. This is an attempt at keeping it in line with EvE.
I am probably beating a dead horse with that as my answer but that is just the way it is.
Honestly I would like them to slow down the grind to where it takes playing 7 days the way you mention to hit cap. But that is my opinion and we know how that goes. |
Utsuru Kaiju
IMPSwarm Negative-Feedback
8
|
Posted - 2013.02.26 23:03:00 -
[10] - Quote
Sloth9230 wrote:Buy boosters, quit QQing it's the same for everyone.
I did buy a booster, and hit the cap with minimal playing.
Also, I'm not "QQing," I just posted a shiny new thread about a relevant, heated issue.
In addition, the term "QQing" just needs to go ahead and die, it's dumb. |
|
Breakin Stuff
Immobile Infantry
682
|
Posted - 2013.02.26 23:05:00 -
[11] - Quote
Utsuru Kaiju wrote:
In addition, the term "QQing" just needs to go ahead and die, it's dumb.
So is beating a dead horde, and yet here we are. |
Sloth9230
Reaper Galactic
253
|
Posted - 2013.02.26 23:09:00 -
[12] - Quote
Utsuru Kaiju wrote:Sloth9230 wrote:Buy boosters, quit QQing it's the same for everyone. I did buy a booster, and hit the cap with minimal playing. You have the same amount of SP as someone who has played as long as you have, that's how it should be. If you're only reason to play is grinding SP, then you're probably doing it wrong. |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.27 07:08:00 -
[13] - Quote
I'm hitting the cap quite easily myself now too, especially with the 30-day booster. Kind of frustrating too since I'm 10k away from what I was looking at getting. Unfortunately, giving players an active method of accruing SP only makes it feel like a penalty at this point. I'm not keen on staying logged in a result.
|
DJINN leukoplast
Hellstorm Inc League of Infamy
290
|
Posted - 2013.02.27 07:11:00 -
[14] - Quote
I pretty much hit the cap like clockwork every Sunday night. I don't mind, cause if I don't want to play as much the next few days and take a break, I can do that without risk of getting too far behind (although the 1500 SP adds up after a while). |
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.27 07:12:00 -
[15] - Quote
If CCP's going to cap SP gains from active combat, they need to list how much SP is available before a player is capped. It's just underhanded otherwise. |
DJINN leukoplast
Hellstorm Inc League of Infamy
290
|
Posted - 2013.02.27 07:13:00 -
[16] - Quote
Freyar Tarkin wrote:I'm hitting the cap quite easily myself now too, especially with the 30-day booster. Kind of frustrating too since I'm 10k away from what I was looking at getting. Unfortunately, giving players an active method of accruing SP only makes it feel like a penalty at this point. I'm not keen on staying logged in a result.
Active booster does not allow you to hit the cap faster, you still hit it in the same time-frame, except you get a lot more SP for the equivalent time spent.
|
Freyar Tarkin
Seituoda Taskforce Command Caldari State
95
|
Posted - 2013.02.27 07:15:00 -
[17] - Quote
DJINN leukoplast wrote:Freyar Tarkin wrote:I'm hitting the cap quite easily myself now too, especially with the 30-day booster. Kind of frustrating too since I'm 10k away from what I was looking at getting. Unfortunately, giving players an active method of accruing SP only makes it feel like a penalty at this point. I'm not keen on staying logged in a result.
Active booster does not allow you to hit the cap faster, you still hit it in the same time-frame, except you get a lot more SP for the equivalent time spent.
Then it's even more important to make sure that players know when they'll be capped. When I wasn't past the line it was about 1k+ for the booster, now I'm lucky if I get 100SP out of it. |
DJINN leukoplast
Hellstorm Inc League of Infamy
290
|
Posted - 2013.02.27 07:20:00 -
[18] - Quote
Freyar Tarkin wrote: Then it's even more important to make sure that players know when they'll be capped. When I wasn't past the line it was about 1k+ for the booster, now I'm lucky if I get 100SP out of it.
After cap I average between 900-1500 in ambush matches with the booster.
But I agree, I really would like to see some kind of SP countdown that shows how much is left in the "pool" for the week. What I do now is write down my total SP each day I play, that way I can get an idea of how much SP I got in that day of playing, and also ballpark the weekly tally (although the passive SP makes the 'earned' weekly tally harder to figure out). |
Argo Filch
BetaMax.
0
|
Posted - 2013.02.27 07:33:00 -
[19] - Quote
Utsuru Kaiju wrote:I play about 5-7 skirmish battles a day, with a max of about 10, yet I'm still hitting the skill cap one or two days before the reset.
That`s what... between 3-5h playtime (i`m not even considering the wait time because of "Waiting for Deployment" Bugs and finding a Squad and other things) a day? I say you, dear sir, got too much time on your hand... I`m happy if i can manage to play 2h a day and most of the days i'm too exhausted from work and stuff to even play... never hit the cap before and i guess i`ll never will with an active booster running.
But i have two recommendations for you. If you got so much time on your hand, invest in 2 additional active boosters and use your second and third characters and specialize them in other things... the passive sp is only about 20k per day. i've seen people go completely different routes on different characters and try other things.
The other would be... well... i know it's still winter out there and stuff... but... there's other things to life then playing dust... just saying. |
Tectonious Falcon
The Southern Legion
396
|
Posted - 2013.02.27 07:54:00 -
[20] - Quote
Utsuru Kaiju wrote:Sloth9230 wrote:Buy boosters, quit QQing it's the same for everyone. I did buy a booster, and hit the cap with minimal playing. Also, I'm not "QQing," I just posted a shiny new thread about a relevant, heated issue. In addition, the term "QQing" just needs to go ahead and die, it's dumb.
Discussing a heated and relevant issue? You mean the issue that was discussed and votes on ages ago? Didn't think it was still heated. |
|
Beld Errmon
Tal-Romon Legion Amarr Empire
482
|
Posted - 2013.02.27 07:56:00 -
[21] - Quote
halve the amount of SP earned each battle? gawd no, I barely want to play the 2-3 days i have to put in as it is to get my weekly SP, they should be making it easier for the casuals to hit the cap not harder. |
Bald Crusader
Chatelain Rapid Response Gallente Federation
35
|
Posted - 2013.02.27 08:30:00 -
[22] - Quote
Is this not a feedback / request thread and should it be moved to a more appropriate forum? |
Sloth9230
Reaper Galactic
259
|
Posted - 2013.02.27 08:34:00 -
[23] - Quote
Bald Crusader wrote:Is this not a feedback / request thread and should it be moved to a more appropriate forum? lol, you jelly? |
Bald Crusader
Chatelain Rapid Response Gallente Federation
35
|
Posted - 2013.02.27 08:40:00 -
[24] - Quote
Sloth9230 wrote:Bald Crusader wrote:Is this not a feedback / request thread and should it be moved to a more appropriate forum? lol, you jelly? Just concerned about consistency and transparency.
I just created a thread with DUST 514 discussion.
It was moved to Feedback / Requests (I finally found it ).
So I'm just keen to see why some with feedback and requests are moved and some aren't. |
Sloth9230
Reaper Galactic
259
|
Posted - 2013.02.27 08:43:00 -
[25] - Quote
Bald Crusader wrote:
So I'm just keen to see why some with feedback and requests are moved and some aren't.
I'll let you in on a secret, no one knows... I'm not sure even CCP knows. Sometimes it feels random even, maybe the Devs/mods just flip a coin? |
Bald Crusader
Chatelain Rapid Response Gallente Federation
35
|
Posted - 2013.02.27 09:01:00 -
[26] - Quote
Sloth9230 wrote:Bald Crusader wrote:
So I'm just keen to see why some with feedback and requests are moved and some aren't.
I'll let you in on a secret, no one knows... I'm not sure even CCP knows. Sometimes it feels random even, maybe the Devs/mods just flip a coin? It all seems a bit arbitrary to be honest.
Most of the threads in GD consist of some kind of feedback and/or request.
So far failing my two tests of a well structured forum. Transparency and consistency. |
Beld Errmon
Tal-Romon Legion Amarr Empire
483
|
Posted - 2013.02.27 11:34:00 -
[27] - Quote
Maybe you should make a freedom of information act request and contact your local ombudsman.... or wake up and smell the gaming forum with busy devs that don't care about local government/judicial catch phrases, just a thought. |
BASSMEANT
ZionTCD Legacy Rising
122
|
Posted - 2013.02.27 15:15:00 -
[28] - Quote
no dude...
you like everyone else is crying.
the tanks... wahhhhhhh
the snipers....... wahhhhhhh
the cap........... wahhhhhhhhh
where's my pink tricycle............ wahhhhhhhh
i don't wanna take a nap........... wahhhhhhh
i took an arrow to the knee ........... wahhhhhhhh
it's a cap. there are ways to deal with it. very obvious ways.
and yet...
maybe not so obvious.
i knew this game was gonna have a hard time making a go of it. never thought you guys would have THIS much trouble though.
ahh well....
somebody flamed me............. wahhhhhhhhhhh
Peace B |
Vrain Matari
ZionTCD Legacy Rising
407
|
Posted - 2013.02.27 15:25:00 -
[29] - Quote
Utsuru Kaiju wrote:I haven't been playing the game for long, and am by no means an elite player when it comes to acquiring warpoints. I'm usually in the top 5, but as a sniper most of my kills come from people using my uplinks, nanohives, and the kills I acquire through battle. I play about 5-7 skirmish battles a day, with a max of about 10, yet I'm still hitting the skill cap one or two days before the reset.
I find this unacceptable. I understand they don't want people to spec up too quickly, but I'm not playing this game for eight hours a day here.
I know I'm not the only one that stops having the desire to play once my SP rewards for my efforts grind to a screeching halt. Other games and hobbies start to look more appealing once the SP gains becomes so minimal.
Perhaps cut our SP gains in 1/2 once we hit the cap, or even 1/3. Getting only 1,000 SP for a long drawn out intensive effort when level V skills require over 300,000 SP is kind of like a slap in the face.
Discuss. Personally, I think we're making too many sp too fast - peeps shouldn't be in proto this soon.
I say lower the cap by 25% and cut the rate of skillpoint gain by 50%.
|
Laurent Cazaderon
Villore Sec Ops Gallente Federation
1160
|
Posted - 2013.02.27 15:51:00 -
[30] - Quote
Utsuru Kaiju wrote:I haven't been playing the game for long, and am by no means an elite player when it comes to acquiring warpoints. I'm usually in the top 5, but as a sniper most of my kills come from people using my uplinks, nanohives, and the kills I acquire through battle. I play about 5-7 skirmish battles a day, with a max of about 10, yet I'm still hitting the skill cap one or two days before the reset.
I find this unacceptable. I understand they don't want people to spec up too quickly, but I'm not playing this game for eight hours a day here.
I know I'm not the only one that stops having the desire to play once my SP rewards for my efforts grind to a screeching halt. Other games and hobbies start to look more appealing once the SP gains becomes so minimal.
Perhaps cut our SP gains in 1/2 once we hit the cap, or even 1/3. Getting only 1,000 SP for a long drawn out intensive effort when level V skills require over 300,000 SP is kind of like a slap in the face.
Discuss.
7-10 skirmish a day as sniper : about 4-5k without booster per game = 35-50k per day 4-5 days = 140k SP - CAP
Sounds good.
And dude, i guess you've started the game pretty recently as otherwise, you would know a vote was organized on those forum to pick a new SP system that is, anyway, still not complete. Before that change, we were allowed to rougly 30-40k SP per day and once reached, you were getting 50 SP per game.
Now, you get to have a whole week to gather you max SP and still get 1000 SP per game played after that. What you forget to consider is that there are many people who dont even reach the cap once every month. And on the other side, there are dudes that plays maybe 5 times more than what's needed to reach the cap.
With a free flow of SP, or even a bigger amount than 1000 SP, kiss goodbye to balance or smooth player base evolution. I have dudes in my corp that already have 200-300 k more SP than me, and i have capped EVERY day and week since the last reset.
If that 1000 SP limit was even 3000 SP, that would mean 1 MIL SP difference. On a total of 4 Mil average SP. See the math there ?
When you reach the cap, tell yourself the rest is bonus. And even though you may feel it's not much, the fact that your char progression will last YEARS, in the end, it will be a lot. |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |