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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
GeneralButtNaked
Burnwall Industries
54
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Posted - 2013.02.25 16:53:00 -
[91] - Quote
Y0UR NAME HERE wrote:
Eventually I will start charging for my salty tears.
That or glitching OB's in pubs every match. 5-6 per match sounds like enough to refill my tear bucket from the community.
I as well have to take issue with this post.
So not only do you want the counter to someone running amok in a tank nerfed, you are also going to abuse a glitch where it serves you?
Yeah, you are not worth considering.
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Y0UR NAME HERE
Imperfects Negative-Feedback
441
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Posted - 2013.02.25 17:06:00 -
[92] - Quote
GeneralButtNaked wrote:Y0UR NAME HERE wrote:
Eventually I will start charging for my salty tears.
That or glitching OB's in pubs every match. 5-6 per match sounds like enough to refill my tear bucket from the community.
I as well have to take issue with this post. So not only do you want the counter to someone running amok in a tank nerfed, you are also going to abuse a glitch where it serves you? Yeah, you are not worth considering.
Have only tested the glitch once.
To me, OB'S aren't important.
If you can't get an OB solo, then I understand Why you think they're some kind of special reward.
For the time being I only know of 3 people including myself that know the glitch. It's hardly used, we don't care to share it publicly. However has been submitted as a bug via private with Ccp. |
D Roc43
L.O.T.I.S. Legacy Rising
4
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Posted - 2013.02.25 21:53:00 -
[93] - Quote
I don't think this should be such a discussed topic. Tankers complain when they get killed by OB's but any good tank can survive an OB (most of the time). I doubt people would drop as many OB's on them if they were not constantly being spammed in pub ambush matches, builds a real angst towards them. I think that once the squad size is increased the WP total for OB's should be rehashed but until then its a fine system. Even in a match where a good squad gets 3-5 OB's how big of an effect did it have on the battlefield? Not nearly as much as the tank did i'm sure. So I'm not gonna say quit crying because there are many valid points brought up in here, but you're blaming the wrong people. Dont blame the good squad for dropping the OB's on you, blame the newberries that are getting mowed down |
Y0UR NAME HERE
Imperfects Negative-Feedback
441
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Posted - 2013.02.25 22:01:00 -
[94] - Quote
D Roc43 wrote:I don't think this should be such a discussed topic. Tankers complain when they get killed by OB's but any good tank can survive an OB (most of the time). I doubt people would drop as many OB's on them if they were not constantly being spammed in pub ambush matches, builds a real angst towards them. I think that once the squad size is increased the WP total for OB's should be rehashed but until then its a fine system. Even in a match where a good squad gets 3-5 OB's how big of an effect did it have on the battlefield? Not nearly as much as the tank did i'm sure. So I'm not gonna say quit crying because there are many valid points brought up in here, but you're blaming the wrong people. Dont blame the good squad for dropping the OB's on you, blame the newberries that are getting mowed down
lol I def know where you are coming from,
It's not really all that much about tanks, that was just a side note for the glitches and spamming of them.
Ob's though do change the battlefield outcome. It killed the tank right? was that oppresing the other team from taking objectives?
Battlefield changed.
However you must admit that it is to easy, to get an OB solo, it's kind of crazy and I'd like to see WP's increased for it, now,
I'm not saying increase it for everything an example would be
1 Man squad, 1250 WP, 2 man 2500, 3 man 3750, 4 man 5000.
Thats pretty reasonable isn't it? each member should be able to get a lil' over 1000 WP's per game and if you squad is smaller, it won't take as many WP's to get one.
I'm not saying use the exact numbers above, but thats how i'd like to see it work.
Regardless of tanks, these things are super easy to get, super destructive, and can change the tide of the battle if well played, and not newberry planned
EDIT,
The tanks survival has many factors that it depends on.
The biggest factor is a direct hit, if the Strike beam directly hits your tank, it instantly deals over 12,000 damage to your tank, PLUS the damage dealt via splash from the other beams coming down.
If you are hit with splash alone, you can tank it, if not, you can't.
It's situational on where the strike was called and where the beams will hit. |
N1ck Comeau
REGULATORS OF VALOR Orion Empire
34
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Posted - 2013.02.25 22:03:00 -
[95] - Quote
Vaerana Myshtana wrote:The heck with WP, why not just charge 500,000 ISK to call one in? That brings the cost roughly comparable with a fitted militia tank. i don't agree with this at all this is way to much. Maybe like 100,000 isk and only 3 a match limit for your team,and have to wait a minute into the match before use. |
Israckcatarac
Opus Arcana Orion Empire
3
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Posted - 2013.02.26 00:26:00 -
[96] - Quote
Vaerana Myshtana wrote:The heck with WP, why not just charge 500,000 ISK to call one in? That brings the cost roughly comparable with a fitted militia tank.
However, if they do up the WP, then they need to let people store up WP and burn them like LP. Just because YOU can earn them by yourself in a match doesn't mean everyone can.
That's less then 3 HVY suits for me im in.
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Heimdallr69
Imperfects Negative-Feedback
131
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Posted - 2013.02.26 00:40:00 -
[97] - Quote
Haha just went solo with militia swarms 3 dmg mods got a soma with 2 swarms got an ob rite after and a madrugar was called in so I dropped my ob on it b4 the guy got in fun times |
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